Time Nick Message 07:12 [MatrxMT] Do we only need to merge a few PRs then? 08:10 [MatrxMT] I assume the signing key password has not been given to more core devs because of security concerns? 08:10 [MatrxMT] looking at https://support.google.com/googleplay/android-developer/answer/9842756?hl=en#zippy=%2Cdescriptions-of-keys-artifacts-and-tools, it might be possible to opt for a separate "upload key", which could be given to more core devs while keeping the actual signing key secret 08:13 [MatrxMT] see also section "Lost or compromised upload key?", looks like these are easier to get rid off 08:56 sfan5 sounds useful 08:59 sfan5 merging #16361, #16358 soon 08:59 ShadowBot https://github.com/luanti-org/luanti/issues/16361 -- Android: Workaround for partially broken inputs by SmallJoker 08:59 ShadowBot https://github.com/luanti-org/luanti/issues/16358 -- Rewrite broken logic in blit_with_alpha2 by sfan5 09:08 luatic btw, irrelevant for 5.13, but thought i should maybe share: i've been working on skinned mesh writers (b3d and gltf) recently, the idea being that 09:08 luatic (1) if we can convert b3d to gltf and vice versa, we might be able to improve gltf adoption and ease transition; 09:08 luatic (2) in the long run i think we should be able to write skinned meshes, just as we are able to write images, otherwise file format complexity will be a major deterrent for procedurally generated skinned meshes despite features like dynamic media. 09:14 sfan5 as a standalone tool or for integrating into the server? 09:17 luatic for (1), a standalone tool would suffice and probably be ideal. for (2) it should be integrated into the server, but that can come later. 09:17 luatic right now i have just hackily integrated it into luanti because it turns out luanti and irrlichtmt have become a bit entangled: irrlichtmt depends on luanti utils to link. 11:21 [MatrxMT] What to do with #16234? The only one with a Steam Deck here I think it's rubenwardy 11:21 ShadowBot https://github.com/luanti-org/luanti/issues/16234 -- Extreme lag when moving camera and running through Steam (on Steam Deck) 11:26 sfan5 remove it from the milestone 12:03 [MatrxMT] 🫡 12:03 [MatrxMT] We're basically ready then, just a couple of eyes on the luatic workaround 20:00 sfan5 soo when's the release? 20:01 Krock not tomorrow. TODAAAAY 20:02 Krock actually without me. good night. 20:02 [MatrxMT] lel 20:04 sfan5 looking at the milestone we could actually release tomorrow 20:04 sfan5 but I don't want to do it