Time Nick Message 18:43 sfan5 how useful would it be if mods could specify the heat/humidity map for the whole world in advance? 18:47 sfan5 with some restrictions on resolution this can be done in just 32MB of memory 18:48 sfan5 (different heat/humidity for every block, 8-bit resolution for both, linear interpolation for positions in between or so) 18:48 [MatrxMT] the red channel could be heat and the blue channel can be humidity 18:48 sfan5 forget images for this, the server can't read PNGs 18:50 [MatrxMT] then what will it use 18:50 sfan5 I once experimented and created a map like this https://0x0.st/KiV5.png but this relies on editing the C code 18:50 sfan5 @birdlover32767 just a binary file 18:50 [MatrxMT] i was thinking "core.set_heatmap("some binary string")" 18:51 sfan5 sure 18:51 sfan5 either way I'm looking for feed back on the idea 18:52 sfan5 the implementation detail can come later 23:17 MTDiscord I think it'd be pretty neat I was gonna do the vintage story thing some time where u get more heat near the equator and less at the poles, wasn't quite sure if it could be done with engine mapgen though I guess this would make that possible