Time Nick Message 10:44 lhofhansl sfan5: I noticed that you removed "Server::RunStep() (max)" from the profiler, I missed that during the review of the profiler changes. I'd like to bring that back as it is (IMHO) more important than the average step. 10:45 sfan5 we have this logging https://github.com/luanti-org/luanti/blob/9c37b46e1f0514a3cb2b5e5d844f42fa8e044f84/src/server.cpp#L699-L708 10:54 lhofhansl Personally I do find the profiler more useful. And max lag is an important metric... Variance of the server step is quite large (from 0.09s to many seconds) 13:49 Krock Will merge #16024 #16673 #16730 #16765 in 20 minutes 13:49 ShadowBot https://github.com/luanti-org/luanti/issues/16024 -- Add more information in PlayerHPChangeReason by Wuzzy2 13:49 ShadowBot https://github.com/luanti-org/luanti/issues/16673 -- Fix singleplayer lockout when changing password by Starkiller1St 13:49 ShadowBot https://github.com/luanti-org/luanti/issues/16730 -- Add alpha channel in HUD text elements by Zughy 13:49 ShadowBot https://github.com/luanti-org/luanti/issues/16765 -- MacOS build with openal-soft by sfence 14:15 Krock done 15:34 Desour ~tell lhofhansl Btw, have you yet tried using tracy () to measure the stuff in your issues and PRs? I think you could benefit from using it. :) 15:34 ShadowBot Desour: OK.