Time Nick Message 08:44 MTDiscord We should remove "If you experience sound problems on macOS Tahoe 26, try an experimental build with OpenAL-soft. Please report any problems you find with the experimental builds here. " from download page. 08:48 MTDiscord has it been resolved? good idea if so 08:50 MTDiscord issue is closed so I assume it is fixed now. removed it: https://github.com/luanti-org/luanti-org.github.io/commit/597afd684c4beaadd60fd54e1401379fb9d05739 08:53 MTDiscord Yes, it should be resolved. 5.15.0 build is linked against OpenAl-soft. No problem with openal-soft build was reported. I have no problem with that version myself. 08:56 MTDiscord sounds good 11:06 sfan5 rubenwardy: can you hotfix this so we can update MTG again? https://github.com/luanti-org/contentdb/issues/585 11:20 rubenwardy Okay I'll do that today 19:14 MTDiscord https://cdn.discordapp.com/attachments/747163566800633906/1464699887479165009/Screenshot_20260124-101845.png?ex=69766b91&is=69751a11&hm=4ea089a2a108b5b1eac35fe699b83048c0c4c2d7b899f0d0ce22d60593df2a85 19:15 MTDiscord forwarded from user 19:16 sfan5 there is no way this isn't a vendor driver bug 19:35 Krock that's a cool looking bug 19:35 Krock it would be interesting to know which shader triggers this 19:36 Krock --> submit a full bug report such that a workaround could be attempted (I say attempt because this looks unlike the shadow shaders bug that I had with one of my devices) 19:41 sfan5 anyway the important part is: GLES version and GPU? does array_texture_max=0 fix it? how high can array_texture_max be set until it breaks, or is it always broken? 21:02 rubenwardy I've asked but no response yet 21:03 rubenwardy oh it's in a thread 21:03 rubenwardy ES 3.0 21:33 rubenwardy still bad https://youtu.be/fBPv3_nErHk?si=QNDrQX8FPhQyfIvf