Time Nick Message 18:05 SFENCE Maybe, it is already fixed.. but on actual ios version I see this: https://pastebin.com/Uv7rGNka 18:05 SFENCE Like somewhere, bud GL ES version check is done, or missing. 19:21 sfan5 can you figure out what kind of texture is being created? 19:21 sfan5 debug mode should help 20:24 SFENCE Welll... not texture... just GL.ObjectLabel calling....ANGLE define that funtion but print erro if it is called.. I forgot to this behaviors