Time Nick Message 01:55 MTDiscord sfan5: I asked Claude to look at the screenshot commit and determine whether it will work. The result might interest you: https://luanti.dustlabs.io/screenshots.png 07:29 sfan5 I am not surprised and the explanation makes sense (I remember seeing a section about swap behavior on the OpenGL wiki). this means the code in the legacy driver is and was always broken. 07:30 sfan5 however I only see glReadBuffer(GL_BACK) being invalid with an FBO bound in the docs for GLES3, not GL3/4. might be a GLES specific limitation that you can not read from the back buffer if an fbo is bound (why?) 10:30 MTDiscord sfan5: I believe its using https://registry.khronos.org/OpenGL/specs/gl/glspec30.pdf, page 269, and the table on page 258. 10:30 MTDiscord https://cdn.discordapp.com/attachments/747163566800633906/1549366756919873618/Screenshot_From_2026-09-15_06-27-18.png?ex=6aaa6fbc&is=6aa91e3c&hm=db351e5c4da1776693a5cc858c96fea37fe2dc3f5e496310d0c96c21dde60df8& 10:30 MTDiscord (can you see screenshots?) 10:30 MTDiscord i mean, can you see discord image pastes 10:33 sfan5 I can 10:33 sfan5 my source is https://docs.gl/gl3/glReadBuffer 10:38 MTDiscord the reference page appears to be incomplete 10:38 sfan5 looks like that's the case 11:02 MTDiscord the suggested changes are quite small, I will make a PR 11:14 sfan5 you can get rid of the "preferBackbuffer" thing entirely. my intent was that a caller may want to potentially make a screenshot of a render target and not the back buffer 11:14 sfan5 but this won't actually work this way 11:22 MTDiscord I'll add that to the PR 12:22 sfan5 any reviewers for #14900? 12:22 ShadowBot https://github.com/luanti-org/luanti/issues/14900 -- Mods should be able to influence the fixed map lighting 12:37 pgimeno reviewers of what? (also, pet peeve of mine about ShadowBot: why doesn't it distinguish PRs from issues in the URL? all it would need to do is read the Location: header) 12:38 pgimeno you mean #16697? 12:38 ShadowBot https://github.com/luanti-org/luanti/issues/16697 -- [no squash] Make static world lighting (light curve & AO) configurable via API by sfan5 12:42 sfan5 paste fail 12:42 sfan5 yes 12:42 sfan5 any coredevs specifically 17:29 MTDiscord 17523 is ready for re-review