Time Nick Message 04:29 MTDiscord Am I crazy or is register_item missing from the API docs? 04:44 MTDiscord I think it is, yes - although to be fair you're really meant to use register_craftitem, register_node, and register_tool instead 05:03 MTDiscord what about for the hand? 05:04 MTDiscord Void Game uses register_item for the hand object: register_item(":", { type = "none", wield_image = "void_hand_hand.png", wield_scale = { x = 0.5, y = 1, z = 4 }, tool_capabilities = { groupcaps = { default = { times = { [1] = 0 }, uses = 0, }, }, }, }) Is there a new/better way to do this? 13:03 MTDiscord I think the hand is about the only thing register_item should be used for. Honestly we should maybe just have a register_hand, unless I'm missing other potential type = "none" items (other hands? there's an inventory list for them after all). 13:18 MTDiscord I mean I like to use override_item instead 13:25 MTDiscord Pretty sure that's what your supposed to do, check mtg it changed for some reason a while ago 13:50 MTDiscord I'll see what I can learn about overrideitem : 14:28 MTDiscord Created https://github.com/luanti-org/docs.luanti.org/issues/218, "Unify documentation efforts" 16:12 MTDiscord 🤷 16:19 MTDiscord yeah, its registered here, so you should override it https://github.com/luanti-org/luanti/blob/master/builtin/game/register.lua#L433-L438 16:19 MTDiscord being able to reregister is a byproduct of the :modname:nodename thing 17:54 MTDiscord my thoughts are to start moving over with engine/docs, such as the developing folder and ides, then some of the individual files 18:48 MTDiscord So move docs.luanti.org into the luanti engine repo? 18:52 MTDiscord Uh, I think he means moving stuff from /docs to docs.luanti.org 18:55 MTDiscord time will tell 😄 personally I like monorepos as they provide a clean timeline and centralized navigation and searching. So I'd be in favor of putting everything in the luanti-org/luanti repo 18:55 MTDiscord Permissions on monorepos are messy 19:16 MTDiscord we can use GitHub teams, e.g. "this pr modifies files in this folder, so it needs approvals from members of the engine team" 19:19 [MatrxMT] Does GH allow per-directory/file access control based on teams though? 19:19 MTDiscord :facebook: 19:22 MTDiscord Have some patience 😦