Time Nick Message 00:03 [MatrxMT] I can't see where the function for that should be, do I just do show_formspec? 00:18 luk3yx I don't believe you can 01:39 cheapie Random interior design experiment: https://cheapiesystems.com/media/images/screenshot_20250321_202905.png 01:48 cheapie I think I like this lighting arrangement better: https://cheapiesystems.com/media/images/screenshot_20250321_204741.png 01:48 ireallyhateirc interesting 02:24 [MatrxMT] I was going to complain about the lack of colour, but this actually shows the importance of texture/shape because it manages to still be interesting 02:39 cheapie Yeah, I could add color I suppose, but I'm not generally great at selecting said colors :P 02:41 cheapie At any rate, it managed to... not be this, so good enough I guess: https://cheapiesystems.com/media/images/screenshot_20250321_214052.png 02:42 cheapie And also not this: https://cheapiesystems.com/media/images/screenshot_20250321_214211.png 02:42 cheapie ...and also not a lot of other stuff, most of my older buildings all kinda looked about the same 02:43 [MatrxMT] yeah I mean those look like you built a rectangle, a lift shaft and forgot to add any interior walls 02:44 cheapie "rectangle and a lift shaft" describes most of my buildings 02:45 cheapie Sometimes they had stairs, sometimes not, otherwise the only variations were which shade of gray/white/black it was, the footprint, and the number passed to //stack 02:49 cheapie There's another semi-regular (used to be full-blown regular but he hasn't been on much in a while now) on the same server that builds approximately the same things, usually minus the //stack y 20 step, and kinda half-heartedly furnishes them. Not naming any names but they're not in here. 02:49 [MatrxMT] no stairs? You have to have an emergency exit! 02:49 cheapie Lately I've been doing somewhat better with having a stairwell, or often two, and exit signage 02:50 cheapie Although in one building I settled for "in case of fire do not use elevators - use /spawn" signage near the elevator 02:51 [MatrxMT] haha if only teleportation were an option in leaving more buildings IRL 02:51 cheapie If I ever add OEO to celevator then that might open up more possibilities 02:57 cheapie This is what I mean with that one other player: https://cheapiesystems.com/media/images/screenshot_20250321_215252.png 02:58 cheapie That's a "casino" 02:58 cheapie 5660 of basically the same slot machine. Really 3406 are one kind and 2254 are a different one, but you can barely tell by looking at them. 02:58 cheapie At least it has *something* in it I suppose, that's farther than I tend to get sometimes 02:58 [MatrxMT] pensioner central 02:59 cheapie https://media.tenor.com/r9ZkT-LZWo8AAAAM/slot-tournament-old-ladies.gif 03:00 [MatrxMT] back in the olden days, the state of Victoria banned gambling but New South Wales had gambling. They'd pile all the people onto a bus and go to country towns on the NSW side of the border to go gambling 03:00 [MatrxMT] the carpet is better in the tenor gif 03:01 [MatrxMT] actually "fancy carpets" would probably be a good mod to have, for all your casino & club needs 03:02 [MatrxMT] anyway this shows that creative and worldedit make it easy to build on a large scale, but without much content 03:02 cheapie He claims to not have used WE on that building for anything but flattening the lot. IMO he probably should have, it would have looked about the same but been faster 03:04 [MatrxMT] you can fit a lot into a small area actually. I'm pretty proud of [pine flats](https://forum.luanti.org/viewtopic.php?p=437642&hilit=pine+flats#p437642) 03:04 cheapie The contrast between some of the restaurants off to the side is kind of funny, he built some of them and recruited other players for the others. 03:04 cheapie https://cheapiesystems.com/media/images/screenshot_20250321_220306.png is right next to https://cheapiesystems.com/media/images/screenshot_20250321_220321.png 03:05 * cheapie nods, that is a rather realistic size, a little concrete-y for an apartment maybe though 03:05 [MatrxMT] that never stopped the soviets 03:06 [MatrxMT] I suppose you could throw down some carpet. The problem, as ever, is you have to build 2 nodes thick between layers if you want the ceiling and floor to be made of different stuff 03:06 cheapie Yeah, User11 usually does 2m floors, I usually don't 03:06 cheapie (I'm fine with naming User11 there, his builds are great these days) 03:07 [MatrxMT] user11 already sounds like a name that was changed to protect someone in court :P 03:07 cheapie The player that built that "casino" (not User11) tends to do 3m thick walls, with a clay(!?) sort of "framework" in the middle 03:08 [MatrxMT] opinion: most black asphalt roads with the yellow/white markings are way too contrasty. Moreblocks tar is actually a realistic amount of dark for road surface 03:09 cheapie Yeah, probably, the asphalt texture in roads just came from streets, I didn't make it 03:09 [MatrxMT] most builds in MC or LT make this "mistake" imo 03:09 cheapie LT? 03:09 [MatrxMT] luanti 03:09 cheapie ah 03:10 [MatrxMT] and anyway, why not have fun with alternative paving like bricks, cobblestone or gravel? 03:10 cheapie I've done a few gravel roads, somehow that seems to signal everyone "hey, build right here" and then the gravel makes no sense any more 03:10 [MatrxMT] ah that's how it works though :P you build a basic road, then seal/improve/metal it 03:12 cheapie There is one that kinda did stay "middle of nowhere": https://cheapiesystems.com/media/images/screenshot_20250321_221131.png 03:12 cheapie https://cheapiesystems.com/media/images/screenshot_20250321_221140.png https://cheapiesystems.com/media/images/screenshot_20250321_221147.png 03:13 [MatrxMT] maybe today is the day I adapt streets signs to australia... 03:13 cheapie It's also the approximately one time I've had any of those "compressed dirt" mods actually be useful 03:14 [MatrxMT] compressed dirt is always useful when you don't want the grass to grow 03:14 cheapie Sure, but we have other "dirt but not really" nodes that do that too 03:15 [MatrxMT] we do? compressed dirt is my usual one, you must have different mods 03:15 cheapie "we" = VE-C 03:16 [MatrxMT] this is different from Dreambuilder creative.. yeah it seems 03:16 cheapie VE-C is the "VanessaE Dreambuilder creative server" or whatever, yes 03:16 [MatrxMT] I need to put the URL field in more of my password manager entries 03:17 cheapie Among other things, there's a "dirt glass" node from camo that looks like dirt from most sides, but has a (opaque, thanks 5.9) window on one 03:17 cheapie Or you can place a cottages dirt road node upside-down 03:19 [MatrxMT] so I do have an account according to my password manager but maybe it has a cleanup script? anyway... 03:20 cheapie I'm not sure if it's still enabled but we at least used to clean up players after some time, yeah 03:20 cheapie I think it was something like 2 weeks if you didn't have interact, 1 year if you did, never if you had any elevated privs, or something like that 07:00 cheapie Blockhead256: (re: elsewhere) One thing that's not mentioned in there is the old motor sounds, the ones I used for testing but couldn't actually ship for copyright reasons: https://cheapiesystems.com/media/2024-04-11%2023-21-38.webm 07:00 cheapie They came from https://www.youtube.com/watch?v=q9zvWsU-Ay4&t=10 07:01 cheapie Also the restarts are staggered a bit over a few minutes, that's why you didn't see it happen right away 21:23 cheapie This place needed a sign... a bit overkill, but it'll do: https://cheapiesystems.com/media/images/screenshot_20250322_124622.png 21:37 [MatrxMT] Make it yellow, and you get macdonalds 23:22 zleap is iron ore only available in certain places ? 23:28 zleap ok i think i need to dig deeper 23:28 zleap a lot deeper than I am doing at the moment 23:47 cheapie For anyone who cares - playing over 33.6k dialup works, but loading mapblocks around you takes a few minutes and it doesn't really respond at all until the 23:47 cheapie then* 23:48 cheapie Also joining the server I tried it on took about 10 minutes even with all of the media cached already