Time Nick Message 03:59 cheapie About as inconspicuous as these tend to be IRL: https://cheapiesystems.com/media/images/screenshot_20250404_225700.png 04:00 cheapie That is a real thing but even Reddit gets largely confused as to what it is: https://www.reddit.com/r/whatisthisthing/comments/7a7w4o/elevator_control/ 04:00 cheapie sal9002's answer is correct 04:03 cheapie I just have it in that building more as a proof of concept and not really for any actual *use*, but the way it's currently configured, when the keyswitch is turned on, the elevator closest to the camera exits the group and responds (only) to the call buttons off to the side, like the one that's currently lit. 04:03 cheapie The other three continue operating normally, using the normal call buttons 10:15 pgimeno_ ISTR that the apples in Minetest Game fell when the supporting leaves were removed. Has that changed or is my recollection wrong? I can now leave an apple in the air. 10:25 sfan5 i don't remember that feature existing 10:29 sfan5 looking at git blame apples have not changed in a long while https://0x0.st/8_oU.png 10:46 sfan5 didn't know they could regrow, however 17:44 * cheapie finally gets around to poking at ImageMagick and making *that* stitch the map tiles together instead of doing it all by hand in GIMP 17:51 cheapie Looks like I probably need to do at least a bit of the assembly by hand, but I'm able to script most of it, so... that's an improvement 18:03 MinetestBot 02[git] 04lhofhansl -> 03luanti-org/luanti: Break liquid reflow scan early for all-air blocks (#15975) 136a71095 https://github.com/luanti-org/luanti/commit/6a71095655813d922f7041a97996db8f0b0b3c85 (152025-04-05T18:01:39Z)