Time Nick Message 02:28 cheapie https://cheapiesystems.com/media/2025-04-23%2021-27-11.webm 02:29 cheapie (inspired by https://www.reddit.com/r/ShittySysadmin/comments/1g8i6um/we_take_our_network_physical_security_seriously/ ) 11:40 MinetestBot 02[git] 04srifqi -> 03luanti-org/luanti: Android: Persistent notification while ingame (#13125) 133e5d978 https://github.com/luanti-org/luanti/commit/3e5d9782cc4fbbb36a28aed42f9644b125c95d18 (152025-04-24T11:38:52Z) 15:19 MinetestBot 02[git] 04kneekoo -> 03luanti-org/luanti: Translated using Weblate (Romanian) 13ee50f7c https://github.com/luanti-org/luanti/commit/ee50f7ccf3e7e7e25cc329b25487209ccf458a14 (152025-04-24T14:40:46Z) 15:19 MinetestBot 02[git] 04FromKaniv -> 03luanti-org/luanti: Translated using Weblate (Ukrainian) 133f295ac https://github.com/luanti-org/luanti/commit/3f295acbc6a364e1d322e78eb64b4e12c10d3b66 (152025-04-24T14:40:46Z) 15:19 MinetestBot 02[git] 04109247019824@users.noreply.hosted.weblate.org -> 03luanti-org/luanti: Translated using Weblate (Bulgarian) 138aa043f https://github.com/luanti-org/luanti/commit/8aa043fa9a8049b43454032de0bc89c13348cf80 (152025-04-24T14:40:46Z) 15:19 MinetestBot 02[git] 04peter@pluk.dk -> 03luanti-org/luanti: Translated using Weblate (Danish) 1374804e3 https://github.com/luanti-org/luanti/commit/74804e3d11cbbe709dd560523408a3aa6d73219d (152025-04-24T14:40:46Z) 15:19 MinetestBot 02[git] (16 newer commits not shown) 18:08 MinetestBot 02[git] 04minlemon -> 03luanti-org/luanti: Replace broken "What is Minetest?" link with archived copy 133497722 https://github.com/luanti-org/luanti/commit/3497722a9d9e5986afccc8d2c55e816c445fd245 (152025-04-24T18:07:51Z) 18:22 cheapie [13:22:12] # Server: version: 5.11.0 | game: Dreambuilder Game | uptime: 11h 13min | max lag: 0.0343s | clients: User11, cheapie, nikola 18:22 cheapie I think the further lag reduction efforts are working 19:08 cheapie New environmentally friendly engine, exhaust is just clean air: https://cheapiesystems.com/media/2025-04-24%2014-07-07.webm 20:48 pgimeno I'd like to request a feature to WorldEdit, a command //calc similar to //lua, which evaluates the given expression and PMs you the result 20:48 pgimeno sorry to post it here, I'm not on GitHub 20:49 sfan5 unprivileged or why not use //lua? 20:50 pgimeno why not //lua, because it's a shortcut to make it easier to check values 20:50 sfan5 //lua =1 + 2*3 does exactly what you want, in case you didn't know 20:51 pgimeno oh then I'm feeling stupid 20:51 sfan5 it's recent feature 20:51 sfan5 somewhat 20:51 pgimeno thanks, yeah that covers it 21:35 ireallyhateirc Is there a way to make sure a piece of code runs after the world is started completely? 21:35 ireallyhateirc I usually use minetest.after(2, something) for this 21:46 sfan5 define completely 21:48 ireallyhateirc when or after first blocks emerge and the player appears 21:49 ireallyhateirc so when core.get_gametime() actually starts returning a number 21:49 cheapie Does core.register_onjoinplayer() and just ignoring players after the first one do what you want? 21:51 ireallyhateirc it should I guess, did not think about it 21:52 ireallyhateirc I know from experiments that minetest.after with numbers below 2 can get buggy 21:52 ireallyhateirc not all stuff is loaded properly 21:53 ireallyhateirc though core.register_onjoinplayer() doesn't take into account an empty server 21:55 cheapie There's also the option of just sitting in a core.after(1,...) loop until you see what you want 21:58 ireallyhateirc well if there's no "proper" way of doing that then I'll probably stick to my proven hack 22:05 MTDiscord On step trigger function on run delete reference or block with return on bool check 22:08 MTDiscord Turn it into an api, if you want. Dump multiple functions into array, run, delete array, block. Can be used in multiple mods at once etc