Time Nick Message 03:32 MTDiscord wait how on earth did you do that 03:32 MTDiscord is it chroma key 03:33 MTDiscord or a custom shader 06:55 sfan5 I wrote the necessary engine code 07:16 [MatrxMT] looks like what occasionally happens to me when I place a node and there's a bit of lag 08:57 * mtvisitor is reviewing the source code (lua script) of the ts_vehicles mod. 08:57 mtvisitor https://github.com/Thomas--S/ts_vehicles 08:58 mtvisitor https://0x0.st/8y3c.png 08:59 mtvisitor i appreciate if there are some gentlemen (or some good teacher) who could help me to eliminate the warnings in the debug.txt file. 09:00 mtvisitor thank you very much for your help. 🤝 09:13 sfan5 luanti version? 09:14 mtvisitor sfan5: luanti (former minetest) ver 5.9.x. 09:14 mtvisitor this is my offline testing version. 09:17 sfan5 that's old so it would make sense to check on the latest version if the bug still exists 09:17 sfan5 bugs are often fixed with time 09:20 mtvisitor sfan5: ok, i will try luanti newer version later. 16:28 MinetestBot 02[git] 04sfan5 -> 03luanti-org/luanti: Fix printing SER_FMT_VER_HIGHEST_READ in main.cpp 135f06885 https://github.com/luanti-org/luanti/commit/5f06885ffa1af9fb75520af98eebd36df60d42e7 (152025-05-13T16:26:47Z) 21:03 MTDiscord sfan5: that object kind of looks like the nodes that could generated in the V6 world gen. Are there any plans to, uh... rip out and or fix it so it's not broken? 21:05 sfan5 what? 21:06 MTDiscord Oh with the V6 worldgen, I had experienced some problems... particular rendering errors where nodes wouldn't show up, I was wondering if it was a known issue or if it had been fixed? 21:06 MTDiscord Give me a couple hours I'll just take a screenshot. 21:06 sfan5 that doesn't sound like a rendering error but rather like the mapgen placing content_ignore nodes 21:06 sfan5 which may or may not be a bug 21:06 sfan5 but more likely you're not using the mapgen as intended 21:07 MTDiscord V6 have special conditions for using the map gen right, you don't just register node aliases? 21:07 MTDiscord I never fully figured it out, but I kind of figured I was doing something wrong. 21:07 sfan5 no, but you need more aliases than the other mapgens 21:08 sfan5 https://github.com/luanti-org/luanti/blob/master/doc/lua_api.md#aliases-for-mapgen-v6 21:08 MTDiscord So what I did was I would add five aliases at a time till I didn't get any more red errors, but it still never did fully work? 21:09 sfan5 it's not possible to say if you were doing it right without seeing the code 21:10 MTDiscord "Show me the code and I'll change the world" -- I can't remember the attribution 21:10 MTDiscord //todi 21:10 MTDiscord *todo 21:11 sfan5 I'm not saying you should show it to me, but it will depends on the specifics