Time Nick Message 14:14 Helenah How do I get a sonic screwdriver into an item frame? It seems to apply its functionally to the frame instead, I did try sneaking to get around this. 14:32 [MatrxMT] it's probably not possible, since the item's on_rightclick will take precence over the node's 14:32 [MatrxMT] precedence 14:33 cheapie Does //luatransform count as a method? 17:29 Helenah Blockhead256: Could the admin change the metadata on a node? He often does that. 17:31 Helenah What are the hurdles with implementing multiworld? 17:35 Helenah I understand Luanti is single threaded, how difficult do you believe that will be to change? Are there any plans to change it? Are you aware that the more things a server has to do in a timely manner, the more chance of lag and tasks stacking up? 17:36 Helenah What do you plan to do about terrible formspec implementation? 18:47 [MatrxMT] Helenah: Formspec replacement: #14263; also Luanti provides an async environment API now 18:47 ShadowBot https://github.com/luanti-org/luanti/issues/14263 -- [NO SQUASH] Create new UI API (Formspec/HUD replacement) by v-rob 18:51 sfan5 luanti was never single threaded 18:51 sfan5 but the main logic generally runs in a single thread 18:54 cheapie Helenah: There are already several mods (celevator and digiscreen, out of the ones I've made) that use the async environment to do things in other threads