Time Nick Message 01:47 repetitivestrain sfan5: i meant the default pmin and pmax, but nevermind 01:47 repetitivestrain what did you mean by 01:47 repetitivestrain > should happen before the check? 04:50 repetitivestrain sfan5: regarding https://github.com/luanti-org/luanti/pull/16429, what about the chunk offset option i also proposed? 09:31 [MatrxMT] what is the xp redo level up sound's license? it's not listed anywhere i looked 09:39 Krock no metadata within the file. probably from freesounds 10:16 [MatrxMT] yes I would check freesounds to see if there's a matching sound.. hopefully not hard 10:17 [MatrxMT] this is also why CC0 sounds should have their source written down, so you can show where they actually came from 11:14 sfan5 03:47 > should happen before the check? 11:14 sfan5 sortBoxVertices first, then check 11:14 sfan5 06:50 sfan5: regarding https://github.com/luanti-org/luanti/pull/16429, what about the chunk offset option i also proposed? 11:14 sfan5 no plans atm 13:01 [MatrxMT] i searched freesound by filtering by ogg, sound effects and 1.56-1.57 seconds and i could not find it 14:00 repetitivestrain sfan5: i see 18:45 cheapie Techage auto-tree machine with only the latest and greatest electronics controlling it: https://cheapiesystems.com/media/images/screenshot_20250823_134415.png 18:49 cheapie I would have tried a Beduino or whatever since it sounds like those are supposed to be for this kind of use, but I'm not really familiar with the language you're /supposed/ to use with those, and if I'm going to write something in vm16 assembly it might as well be on one of these