Time Nick Message 08:46 repetitivestrain Blockhead256: rubenwardy: could any of you exempt me from the thread creation throttling on contentdb so that i may individually notify mod authors to update their mineclonia-compatible mods for mineclonia's new biome system? 08:46 repetitivestrain their issue trackers are not hosted on platforms i can access, and some were not posted to the forums, so the reviews section is my only option 08:48 repetitivestrain https://content.luanti.org/packages/gtzi203/biometer/ will have to be updated to use mcl_biome_dispatch.is_position_{cold,arid} and mcl_biome_dispatch.get_temperature_in_biome, for example 15:34 [MatrxMT] when i tab out from luanti and tab in again it suddenly starts lagging a lot 15:34 [MatrxMT] dtime stays as expected though 15:34 [MatrxMT] this happens even while playing online 15:49 user333_ "lagging"? or just low FPS? 15:51 user333_ try setting the "FPS while paused/unfocused" setting to 60FPS and see if that fixes it 15:54 user333_ could be that luanti is not registering the tab in as a refocusing of the window 17:22 Helenah How do I download a servers's set of mods? 17:26 Krock look up /mods and then search the mods individually 17:26 Krock some servers may have custom mods that aren't public 17:27 Helenah Krock: I don't have access to the servers mods directory. 17:27 Helenah But I had spoke with the admin and they seem fine by it. 17:27 [MatrxMT] Helenah: Krock is referring to the /mods command 17:27 Krock I meant the commands /mods 17:27 Helenah oh 17:28 Helenah Okay that doesn't seem very good, it just dropped me a list... 17:28 sfan5 that's what it does yeah 17:28 Krock it's working as intended 17:28 Helenah I was hoping for this to be an automated process rather than a manual nightmare. 17:29 Helenah Krock: Yes, I don't dispute that. 17:29 sfan5 just like you can't just download the PHP source code of a website, you can't download the mods off a Luanti server 17:29 Helenah I thought the client had the mods pushed to it when it connects to a server. 17:29 Krock you can however dump the media files 17:30 Helenah PHP is processed into HTML/CSS so it's different. 17:30 Krock Server-side Lua mods are processed into C++ internal structures and transferred over the internet 17:30 Helenah Ah 17:30 Helenah I might just ask the admin if they'll archive the mods for me. lol 17:34 Helenah Also, can anyone tell me if voxelibre has lush caves? 18:02 MinetestBot 02[git] 04appgurueu -> 03luanti-org/luanti: Fix overly strict bounds check in tiniergltf (#16590) 1351f19b4 https://github.com/luanti-org/luanti/commit/51f19b432917059fb88db32eddd045da286bd188 (152025-10-18T18:00:37Z) 18:02 MinetestBot 02[git] 04sfan5 -> 03luanti-org/luanti: Android: update NDK and SDL version (#16586) 13081624a https://github.com/luanti-org/luanti/commit/081624a229b8f98f624df7e410467a528f1d7b74 (152025-10-18T18:00:46Z) 18:21 wsor4035 repetitivestrain: never noticed thread throttling being a thing on cdb, but if your hitting it......probably because your spamming 18:22 wsor4035 also, your links are 404s in the existing threads you did post 18:44 [MatrxMT] user333_: it's not consistent low FPS, it's irregular (20-50) 18:46 user333_ not happening for me on the latest commit, it gets ~20FPS when unfocused and jumps back to 60 when i tab back in 19:40 Helenah This is getting annoying. lol :D 20:11 MTDiscord birdlover: im assuming that im missing some bit of convo, but it its "irregular" is there some unoptimized giant mesh on your screen when it falls to low frame rates? 20:12 [MatrxMT] no meshes were even in the scene iirc 21:03 Helenah Is the azalea code for voxelibre even working? 21:04 sfan5 strictly speaking without meshes the scene would be empty