Time Nick Message 03:34 user333_ we are at exactly 1300 issues open \o/ 03:37 mrcheese xD 03:44 user333_ so who's going to open/close an issue just to ruin this 03:59 MTDiscord does it count if i just close them all? :juanchi_face: 04:08 user333_ as long as you resolve all of them, gl making 1300 PRs now 05:07 cheapie lmisu: Here's your chance to complain about your audio issues ^ 05:35 user333_ as long as you resolve all of them, gl making 1300 PRs now 05:35 user333_ wth 05:35 user333_ i didnt send that- 05:36 user333_ i better switch my IRC client soon-\ 14:43 user333_ what will happen if i remove the maximum node number restrictions? nothing good for sure 15:40 user333_ it tries to load but gets stuck on node 65534 15:42 cheapie Is this in 5.15 (with the fix) or 5.14? 15:42 user333_ 5.15.0-dev iirc 15:44 user333_ suprisingly it seems to work as long as the total nodes don't go over 65535 15:50 sfan5 that is to be expected 15:52 user333_ but with all those nodes registered... i got 1.3s max lag... in devtest... in singleplayer 16:30 MTDiscord hy would you need that many nodes though? 16:30 MTDiscord *why 16:39 user333_ no idea 16:46 FeXoR (Coloured tablesaw cutable nodes require a lot of node space) 16:49 FeXoR (16 colours, 48 shapes from moreblocks -> 768 per material) 17:18 MTDiscord Ouch that is a lot of nodes, but even if you had 50 materials you would have only used 38400 nodes, which would still leave plenty of room forthe base game/mods. 21:24 MinetestBot 02[git] 04appgurueu -> 03luanti-org/luanti: Make IRefCnt first superclass in MI 13758a8cc https://github.com/luanti-org/luanti/commit/758a8cc4ccd24e0f278a55a2e5f95fb4f6224a5d (152026-01-18T21:22:57Z) 21:24 MinetestBot 02[git] 04appgurueu -> 03luanti-org/luanti: Update default keybindings in Readme 130fe95b4 https://github.com/luanti-org/luanti/commit/0fe95b43698d538648bdebdf54ec5791711bf20c (152026-01-18T21:22:57Z)