Time Nick Message 00:52 cheapie Built some new stores in the Bonnthal Plaza: https://cheapiesystems.com/media/images/screenshot_20260322_192242.png https://cheapiesystems.com/media/images/screenshot_20260322_192253.png 00:53 cheapie For reasons that have not yet been studied, the presence of the first store significantly increases business at the second one 00:55 cheapie The latter is based on https://www.reddit.com/r/schkreckl/comments/1qphwea/klauhaus_wenns_mit_gehen_muss/ 19:27 ireallyhateirc @luatic, you wondered how AI code review looks. I enabled the feature and here's an example https://github.com/luanti-org/luanti/pull/16910 19:30 sfan5 sloppa 19:30 ireallyhateirc pretty much 19:31 ireallyhateirc could be useful, but would still need experienced devs to check if the reviews are correct 19:32 ireallyhateirc otherwise it could turn into the Chinese Room experiment 19:32 sfan5 reviewing AI code is already "this was written by an enthusiastic junior developer who doesn't know what he doesn't know. be wary of flawless-looking code." 19:33 sfan5 if you add reviewing AI reviews to that it's double the work 19:33 ireallyhateirc so useless then 19:34 sfan5 depends 19:34 sfan5 it's important to have the option to ignore AI output trivially, it's also trivial to make the AI output after all 19:35 MTDiscord AI write code that looks like what an average developer would write, and will review code based on what the average reviewer would look for, so if you want average contributions, it's alright. Works good at boring stuff that's not terribly challenging but more tedious than anything. Struggles with novel problems. 19:44 ireallyhateirc I don't play writing too many of these slop PRs, I just need a few features that no one else wants to write and then actually get back to coding my game. 19:44 ireallyhateirc plan* 19:45 MTDiscord Well, if it works ... slop is as slop does.