Time Nick Message 02:03 cheapie Real estate listing pictures be like: https://cheapiesystems.com/media/images/screenshot_20260430_204903.png 02:14 heston76 fr 13:12 Sheriff_U3 Just dropped Luanti Node Box Creator v1.3.0! Added in support for all Luanti nodeboxes. Now I just need to wait and see if someone finds a bug... 14:14 cheapie I really need to come up with a better way to load programs into this "RVController" thing... "pokew 28 ffc3e6e3" "pokew 2c 00a00893" etc. gets kind of old after a program or two :P 14:16 cheapie But I did finally implement loads/stores, fences (which just decode as a nop since memory is always consistent on this implementation), and a bit of output, still need to implement input 14:23 pgimeno there's a mod made for Minetest 0.4.14 or so, where it worked fine, but some textures have alpha and it isn't working now (it did back then), any idea why? 14:23 pgimeno to clarify, alpha isn't working 14:26 pgimeno also, any idea when object:get_yaw() may return no values at all? 14:30 pgimeno in that case in particular, object:get_hp() returns 1 and object:get_yaw() returns no values (not even nil) 14:39 cheapie pgimeno: 5.9 changed the default use_texture_alpha value for nodes to one that doesn't make much sense, you'll need to specify either "clip" or "blend" depending on what it was meant to do 14:41 pgimeno ah, thanks 14:44 pgimeno ok, that part is fixed. The other one is worked around by using if select('#', self.object:get_yaw()) > 0 then ... but I'd like to understand what's going on. 14:59 cheapie string output works \o/ https://cheapiesystems.com/media/images/screenshot_20260501_095825.png 15:03 pgimeno whoa