Time Nick Message 00:08 heston76 I don't know, sqlite might thrash that old disk. 00:09 swee user333_ is also that type of person who actually stored the sqlite db in /tmp lol 00:10 user333_ i can run it from a ramdisk 00:10 user333_ swee, actually i made a proper ramdisk and put the entire engine + game + world in it :) 00:10 swee so not tmpfs? 00:11 user333_ yes tmpfs, not the /tmp folder 00:11 swee i see 00:11 user333_ but it worked, i can load CTF maps in like 3 seconds on my 2010 office PC 00:12 * heston76 is entertained 00:12 swee <-- been using PostgreSQL on his own worlds 00:13 swee s/world/server 00:13 user333_ might be a bit more disk heavy than sqlite3 00:13 swee more than redis? maybe 00:13 swee postgres is generally more performant than sqlite, though more setup of course 00:14 user333_ anyway, i'm lazy and don't want to set up a more complicated map backend ;p 00:15 user333_ i might host a public server from this thing if i feel like it 00:20 [MatrxMT] if you feel like letting the internet beat up your poor old laptop? 00:21 user333_ it was $50, i don't care too much about it 00:22 [MatrxMT] 😢 poor thing 00:22 user333_ i have worse things i could host from 00:23 user333_ my RPi1 or my old laptop, both 32-bit and with very little RAM 00:23 [MatrxMT] will it run advtrains is my question :) 00:24 user333_ once i finish backporting my ContentDB CLI to python3.11, i will answer that question 00:44 swee your cli uses 3.12-only features?? 00:45 user333_ um... i think so 00:45 user333_ i should probably test/develop it on older versions :) 00:50 user333_ hm, i can host a public server from this laptop but i need to tunnel the traffic to my local server which has forwarded ports 06:23 lizziej hello! i'm going to create a mod that doesn't seem to exist anywhere, and might have ai help me create it. would it be ok to upload that mod to the mod database thing or am i strictly not allowed to use ai? 06:57 lizziej also, where can i find documentation for getting a mod put onto the mod db thing 08:17 MTDiscord Blockhead256: proof I guess 08:17 [MatrxMT] I guess I can see where you're coming from 08:18 [MatrxMT] lizziej: you are allowed to use AI for stuff you submit to ContentDB, in fact you have to fill a field to tell people if it was no AI, "assisted" or "generated" by AI 08:21 [MatrxMT] lizziej: to get started, make an account and hit the + 08:21 [MatrxMT] https://content.luanti.org/help/ 08:51 [MatrxMT] the4spaceconstants2181: what exactly was broken with your keybindings? 09:04 MTDiscord I had sneak and aux 1 bound to my mouse X keys, which when updating, then entering the outdated version (for testing), reduces my mouse X keys to "M" 09:04 MTDiscord so there's no issue 19:20 Krock CRAFT_METHOD_FUEL does apparently not exist. they're converted to "cooking" 19:36 Krock > CraftDefinitionFuel::getInput( 19:36 Krock > CraftInput(CRAFT_METHOD_COOKING, 19:36 Krock very cool 19:39 Krock > CraftDefinitionToolRepair::getInput 19:39 Krock > raftInput(CRAFT_METHOD_COOKING, 19:39 Krock what the fuck 20:29 specing maybe most surprising is why this is in C++ at all 21:28 lizziej i was playing on a server fine yesterday, but now it seems like either my ping is really high or stuff is just being slow 21:28 lizziej for example, me sending messages is slow and also crafting 21:28 lizziej are there any firewall rules i should change on my end 21:42 heston76 Frewall rules won't really cause that kind of slowness. They would more likely just prevnet you from connecting at all. 21:49 lizziej oke 23:25 lizziej is there an easy way to download mods from cli? 23:25 bgstack15 There are a few contentdb cli implementations. I don't have any links; you can probably search for them on the Internet 23:28 lizziej ok ty! 23:29 bgstack15 If you are interested in cli, you might find that using git to fetch the sources is a good idea. 23:30 bgstack15 Although not every mod uses git for souce control. 23:37 SwissalpS yeah, using git