Time Nick Message 00:11 cheapie Don't mind me, just installing the wrong firmware on some railroad crossings: https://cheapiesystems.com/media/2026-06-18%2018-54-07.webm 00:12 user333_ is that capable of running linux yet? 00:24 cheapie No, although I still have plans to keep working towards that 00:25 MTDiscord and there's the goal of running luanti in luanti, yes? 00:25 cheapie First thing on my list right now is trap handling, as right now most things that should trap actually just cause it to halt instead 00:26 cheapie I guess if I do get it running Linux (and with enough memory of course, definitely singleplayer...) then at least running "luanti --version" would be pretty trivial after that 00:35 MTDiscord Things I never thought I'd see seriously asked in the irc 00:44 cheapie jordan4ibanez: ...aren't you the one who made mineos? That's still crazier than this IMO 00:50 MTDiscord No this is literally an emulator this is crazier 01:10 cheapie jordan4ibanez: FWIW "run Linux on it" started as a joke, but at this point it really has more implemented than not 01:11 cheapie I think it needs.... what, the privileged architecture, interrupts, some form of disk storage interface, and maybe some custom drivers on the Linux side? 01:11 cheapie For the unprivileged instructions it reached the minimum for Linux quite some time ago and just kept going right past that 01:12 cheapie I think Linux wants RV32IA or maybe even just RV32I as a minimum, RVController is currently RV32IMACB 05:00 MTDiscord Well I would just keep experimenting with it 10:18 MinetestBot 02[git] 04sfan5 -> 03luanti-org/minetestmapper: Update CI actions 13597845c https://github.com/luanti-org/minetestmapper/commit/597845cd14dc2c09818e718e7a442a77495a74c2 (152026-06-19T10:16:42Z) 10:54 MinetestBot 02[git] 04sfan5 -> 03luanti-org/minetestmapper: Various cleanups 13d8c99b1 https://github.com/luanti-org/minetestmapper/commit/d8c99b123feeb714d95a03dd6efd48ca2f362a84 (152026-06-19T10:42:46Z) 10:54 MinetestBot 02[git] 04sfan5 -> 03luanti-org/minetestmapper: Fix absolute paths for Unix installation 1379c408f https://github.com/luanti-org/minetestmapper/commit/79c408f21f5f8d3ffafed458a2a4a59aae376d18 (152026-06-19T10:52:42Z) 11:27 MTDiscord I'm now on a train full of Amish 14:11 crazylad is it just me or is contentdb not working? 14:17 sfan5 !title https://content.luanti.org/ 14:18 MinetestBot TimeoutError: The read operation timed out (file "/usr/lib64/python3.11/ssl.py", line 1166, in read) 14:19 MTDiscord your late to the party 14:19 MTDiscord (not just you) 15:03 rubenwardy CDB is online again 15:03 rubenwardy the cheap VPS provider was having reliability issues 15:06 rubenwardy and the hetzner price increases hurt 15:07 rubenwardy plug for our non-profit, which pays for infra costs ;) https://opencollective.com/luanti 15:11 sfan5 how much space does CDB need again 15:11 MTDiscord Where punch bowl 15:19 rubenwardy CDB currently has 80GB of uploads. The VPS is using 121 / 145GB 15:19 rubenwardy the uploads could be moved to some object store / cdn though 15:20 rubenwardy or some other file storage 15:20 rubenwardy hetzer has storage machines which could be used behind the vps to extend it 16:09 MTDiscord Object storage is typically cheaper than block storage 16:10 MTDiscord And easy to stick a CDN in front of 16:16 cheapie Starting to implement some parts of the privileged architecture in RVController here, it supports setting up trap handlers now 16:47 MTDiscord You're implementing an entire CPU in Luanti? 16:55 MTDiscord yes 17:56 cheapie hamanasu_ruka: Have been for a while now, it runs in a Luacontroller: https://cheapiesystems.com/git/rvcontroller/tree/rvcontroller.lua 17:59 MTDiscord Yes cheapie is crazy 17:59 MTDiscord (good crazy) 17:59 cheapie jordan4ibanez: I just implemented the Smdbltrp extension a few minutes ago :D 18:00 cheapie The whole specs for the entire arch are only 909 pages, how much effort could this whole thing possibly be? :P 18:02 cheapie jordan4ibanez: Also I guess you probably haven't seen this other project in the next room over: https://cheapiesystems.com/media/2026-05-30%2019-31-52.webm 18:10 crabycowman123 Would I be correct to think that adding node timers to detect players will introduce a lot of lag if there are many such blocks? I imported a mod (3D Spikes, modified) that does this and now I'm getting lag but I'm not sure if it's actually because of that mod 18:12 crabycowman123 ( For reference I'm working on a server game that's on Codeberg here: https://codeberg.org/crabycowman123/object-oasis_repo ) 18:21 MTDiscord it's better to check players being on nodes than nodes on players 18:24 crabycowman123 the4spaceconstants2181: Thanks, that's what I suspected since there will be fewer players than blocks 23:29 cheapie Do you think I polished the floor enough? https://cheapiesystems.com/media/images/screenshot_20260619_182823.png 23:39 heston76 Ooh, shiny 23:53 [MatrxMT] I look down but I have no face or legs in the reflection. Am I a vampire? 23:54 [MatrxMT] hadn't seen it done in the vertical axis before btw 23:54 [MatrxMT] could actually make it work with a controller block or something that projects a child entity