Time Nick Message 00:29 cheapie luatic: Huh, I just looked, and sure enough they render strangely for me 00:30 cheapie VE-Creative (the Dreambuilder one) uses the same mod but different rules, and they render fine 00:43 cheapie Random build, needed a bridge here and I decided to go a bit old-school on this one: https://cheapiesystems.com/media/images/screenshot_20260729_193424.png 07:10 sfan5 the other day it struck me how luanti sorely needs the sky to look less boring 07:10 sfan5 mods can already do this, of course. people just need to install them 07:24 [MatrxMT] make minetest game ship with shaders on by default :^) 07:33 sfan5 just a question of texturing/colors 07:34 [MatrxMT] ok, make baunilha the new default textures then 08:37 cheapie sfan5: I intentionally make it /more/ boring (VE-C has a mod that allows players to turn the clouds off, I use it) 08:45 [MatrxMT] should turn all the sky colours black while you're at it 09:06 * SwissalpS also turns off clouds and most effects 09:08 * SwissalpS is from a generation where the brain is still capable of rendering sights, smells and sounds even tactile sensations without the need of a PC ;) 10:11 Izzy :thonk: mod for random contrails 14:17 MinetestBot 02[git] 04appgurueu -> 03luanti-org/luanti: Fix CAO anim handling regressions 1378d1435 https://github.com/luanti-org/luanti/commit/78d14358fe3c2194aa51642a30b61d132d4dec48 (152026-07-30T14:17:00Z) 14:17 MinetestBot 02[git] 04appgurueu -> 03luanti-org/luanti: Don't add empty animation track for static .x and .b3d meshes 137135804 https://github.com/luanti-org/luanti/commit/7135804faea077dce6ed25646a1b31686951cbcc (152026-07-30T14:17:00Z) 14:17 MinetestBot 02[git] 04sfan5 -> 03luanti-org/luanti: Ignore SIGPIPE (#17370) 13593d2b4 https://github.com/luanti-org/luanti/commit/593d2b4d2acba69e2b031fc03a2375d7424172ae (152026-07-30T14:17:11Z) 14:17 MinetestBot 02[git] 04subotac -> 03luanti-org/luanti: Include replacements in CraftOutput::dump() 13604ebeb https://github.com/luanti-org/luanti/commit/604ebebe26719e1d936b853ed36cad66a157f629 (152026-07-30T14:17:21Z) 15:20 MinetestBot 02[git] 04ZenonSeth -> 03luanti-org/luanti: SSCSM: Wire up item/node definitions (#17326) 13a1bdc39 https://github.com/luanti-org/luanti/commit/a1bdc399504c399d5148b4fba22f90ad3559e206 (152026-07-30T15:20:02Z) 19:06 Desour_ why does gh have a pancake menu? 19:10 crazylad it's some easter egg/announcement for their new feature or something -> https://docs.github.com/en/pull-requests/how-tos/stacked-pull-requests 19:11 MTDiscord <.zenonseth> never heard of that term before, is that like a hamburger menu? Or the kebab/candy-box/chocolate menu? 19:11 MTDiscord <.zenonseth> oh nevermind 19:13 MTDiscord <.zenonseth> something kind of similar, but for combining multiple PRs exists where I work to run CI on stacked PRs 19:28 Desour_ I've read about stacked PRs somewhere else recently. I'd want to have a better review GUI for just regular PRs with multiple commits 21:48 [MatrxMT] somebody got smart and thought "no, it won't be a hamburger menu this time, it'll be pancakes"