Time Nick Message 07:59 MTDiscord you're an idiot i love you jordan 14:55 * cheapie hmms at https://github.com/luanti-org/luanti/issues/17576 14:56 cheapie TBH I kinda thought this sort of thing was just to be expected, what with 5.12 breaking falling nodes for anything older than 5.12 and nobody seeming to care about that one 15:03 sfan5 making formspecs compatible is trivial, entity visuals are currently impossible 15:03 [MatrxMT] unless if you spawn an entity at the node 15:03 [MatrxMT] expect bugs 15:04 [MatrxMT] also you'll have to handle spawning in an lbm or something 15:04 sfan5 or I guess it's possible now with observers, but that would be a huge hack 15:04 [MatrxMT] oh wait i thought we were talking about node visuals :P 15:04 sfan5 also not all falling nodes use the 5.12 feature, so typical ones (sand) will still show up correctly on all older clients 15:51 cheapie sfan5: Huh, the way the commit message and such was worded at the time IIRC implied that all falling nodes used the 'node' visual now instead of 'wielditem' 15:52 cheapie Including sand/gravel/etc. 15:52 cheapie Admittedly I never actually tested it, and of course /now/ 5.12 has been out long enough that I can reasonably use features from oit 15:52 cheapie it* 15:57 cheapie Ah, I see, it's one of the ones where the short description says one thing but then it actually does a slightly different thing: https://github.com/luanti-org/luanti/commit/7d3f0628c4a539141e5e3130849e882f2dd71cbb