Time  Nick      Message
03:02 MTDiscord <MisterE> I meant... the use of sending different textures dynamically
10:17 MTDiscord <ROllerozxa> is 5.5.1 planned to be rolled out on Google play?
10:29 MTDiscord <paradust> still some android fixes haven't gone in yet
11:59 sfan5     you have to ask rubenwardy that
18:43 MTDiscord <x2048> When defining default shadow profiles, is the preference to improve shadow quality close to the player or expand render distance?
19:05 MTDiscord <x2048> Also quick question, do we have cartesian to yaw/pitch transformation in C++?
19:57 Zughy[m]  ROllerozxa: 3 PRs in a row, that's evil
20:03 MTDiscord <ROllerozxa> sorry, had them on the back burner for some days and didn't open PRs for them until now :P
23:30 erle      paradust please stop the windows line ending thing
23:30 erle      it's seriously annoying
23:32 erle      paradust i apologize, i have misinterpreted a diff