Time Nick Message 01:54 MTDiscord If someone were claiming that they were equivalent, it would be. 01:57 MTDiscord If you're trying to claim that there is no parallel between their evolution from "something capable of adding embellishment" to "something fundamental to building the kind of UX that users expect" then you'll need to justify that. 12:51 grorp merging #15607 in 15 min 12:51 ShadowBot https://github.com/minetest/minetest/issues/15607 -- Add explanation to touchscreen item tooltip code by grorp 12:52 grorp (I better merge this real quick before I end up wasting more time thinking about rewording possibilities) 13:10 [MatrxMT] [@grorp:matrix.org](https://matrix.to/#/@grorp:matrix.org) Merge it 👀 13:11 grorp :) 13:30 sfan5 merging #15603 in 10m 13:30 ShadowBot https://github.com/minetest/minetest/issues/15603 -- [no squash] Rendering tweaks/improvements/debug features by sfan5 13:37 MTDiscord 👍 13:49 sfan5 hopefully the last PR this year 13:50 MTDiscord hehe 14:00 MTDiscord sfan5: what was that chrismas movie with nic cage again 14:03 sfan5 i have no idea 14:03 sfan5 but if you're looking for a christmas movie I can recommend the die hard series 14:03 MTDiscord ah yeah that was it thank you 14:03 MTDiscord somehow the name slipped me when i was reminded of it recently. all i had in my brain was a frame of nic cage in something like a burning shaft. 14:04 sfan5 you're thinking of bruce willis 14:04 MTDiscord dammit 14:04 MTDiscord anyways thanks 14:17 sfan5 I feel reassured that std::max is valid and defined 14:38 MTDiscord I can't imagine it not being valid and undefined 14:39 sfan5 math on pointers is not typically something you want to do 14:39 sfan5 but yeah, you can 15:20 sfan5 someone (probably me) seems to have broken fog 15:20 sfan5 lol nevermind I just pressed F3 17:47 [MatrxMT] > hopefully the last PR this year 17:48 [MatrxMT] now I could merge #15609 in 2024, or I could wait until 2025 🤔 17:48 ShadowBot https://github.com/minetest/minetest/issues/15609 -- Remove normal map leftovers by grorp 17:49 MTDiscord I mean. Isn't it already 2025 somewhere in the world? 17:51 sfan5 how do timezones even work if the luanti world is flat 17:54 Krock setting time_speed = 0 solves that question 17:54 [MatrxMT] round Luanti world conspiracy theory 17:55 [MatrxMT] it's round, guys. always has been 17:55 Krock jeija already proved that Minetest worlds are round 17:55 Krock although using shaders to fake the view, and wrapping along borders 17:56 [MatrxMT] ok anyways I'll just merge the thing then :) 17:56 [MatrxMT] in 15