Time  Nick          Message
08:16 IcyDiamond    Hi
08:26 rdococ        the Diamond is very Icy
08:28 IcyDiamond    :P
08:34 rdococ        did you see tenplus1's mod https://github.com/tenplus1/pova ?
08:35 rdococ        and https://forum.minetest.net/viewtopic.php?f=9&t=19991 as wellyaysâ„¢
08:35 rdococ        Hi tenplus1
08:35 tenplus1      hi folks, hey rdococ
08:35 tenplus1      rdococ: https://github.com/tenplus1/pova
08:35 rdococ        tenplus1: Yay
08:36 rdococ        Life pro-tip: Log in to the forums before trying to edit a postâ„¢
08:36 tenplus1      ehehe, I like the physicsh mod :)
08:37 rdococ        It is yay
08:37 rdococ        And so is povaâ„¢
08:37 tenplus1      lolz... TM
08:37 tenplus1      can only hope that one of them get into default... we need 'dis as a standard
08:38 rdococ        It has become a meme to suffix sentences with TMâ„¢
08:38 tenplus1      ohh, didn't know that oneâ„¢
08:38 rdococ        Well, I made it up with luk3yxâ„¢
08:38 tenplus1      heh
08:38 IcyDiamond    Hey 10+1!
08:38 tenplus1      hi IcyDiamond
08:38 rdococ        Yay, my friend 9+2
08:39 rdococ        IcyDiamond calculated the factorial of 1 and added it to 10â„¢
08:39 rdococ        The factorial of yay is yay squared, oddly enough
08:40 tenplus1      been testing daily build of Xubuntu 18.04...  it feels smoother somehow :) I like
08:40 rdococ        Ooh, you added a pova_loop setting
08:41 tenplus1      yeah, the loop is there as a dumb backup just incase :) but easily disabled for pova.do_override()
08:42 rdococ        I wanted to modify set_player_physics at some point so that attempts to override it would result in setting a multiplication modifier instead
08:43 tenplus1      you have a set function for multiplying and dividing player settings, I'm kinda sticking to the pova.set_override_defaults for mod to handle this :D then apply override list on top
08:44 rdococ        Looks like you have a separate do_override function that updates the player physics so that it doesn't get set on every call to add_override/del_override if a mod decides to modify multiple modifiers in a row
08:45 tenplus1      the axe uses the do_override to instantly apply changes for testing, right click to instantly remove also :D
08:45 rdococ        Which is yayâ„¢
08:45 tenplus1      so things like sprinting will be instant instead of waiting on loop :)
08:45 tenplus1      no lag
08:46 tenplus1      walking on ice to increase player speed could use loop, or snow to slow them down (playerplus)
08:46 rdococ        Although what would happen if I were to put on 2x speed boots and then x0 gravity pants?
08:47 tenplus1      speed would do up and gravity would drop :P
08:47 rdococ        The speed boots would set my default override to {speed = 2, jump = 1, gravity = 1}, then the 0x gravity pants would set it to {speed = 1, jump = 1, gravity = 0}
08:48 tenplus1      with pova it's 2 different effects, pova.add_override("rdoc", "boots", {speed = 1})  and  pova.add_override("rdoc", "pants", {gravity = -1})
08:48 tenplus1      resulting in speed 2 gravity 0
08:49 rdococ        Ah, but that would be for +1 speed boots and -1 gravity pants
08:49 rdococ        If I work out to achieve x1.5 speed and then put on x2 speed boots, I would logically run at a speed of 3
08:49 tenplus1      each item applies it's opwn effect, and can lookup default overrides to +/- the exact numbers
08:50 tenplus1      but the pova.set_override_defaults() is only really used for things like space realms where gravity is low, or speed run levels where you can boost walking speed to 10 or something for racing (mario kart style)
08:51 rdococ        True
08:53 * rdococ      activates his jetpack
08:53 tenplus1      so 3d_armor would calculate armor changes and add a pova.add_override("rdoc", "armor", armor_defs)
08:53 tenplus1      and potions mod could add/remove from that :D
08:53 tenplus1      all the while base levels depend on where the player is (earth, space etc)
08:54 tenplus1      is all good for both mnods
08:54 * rdococ      drinks a potion that doubles all modifiersâ„¢
08:54 rdococ        ^ Actually, a potion like that isn't possible with my system yet
08:54 rdococ        At least not easily
08:55 tenplus1      mods shouldnt really multiply/divide effects, potions should add/subtract from instead, otehrwise some clown will be wearing rainbow boots with a speed of 10 and a double potion boost shoots him out of the server and into someone elses
08:55 Amaz          xD
08:55 Amaz          That would actually be quite a good feature, tbh :P
08:56 tenplus1      maybe we could cap effects also
08:56 tenplus1      heh, stand on teleport pad *whoosh* in redcat server
09:06 rdococ        It'd be fun to have a potion mod based on magical fungi
09:06 tenplus1      +100, we need some sort of potion stand to use bottles and make all sorts of weird stuff
09:07 rdococ        You would have to gather different types of mushroom and prepare them in different ways to create them
09:07 tenplus1      with a few explosive mixes on the list :DD
09:07 rdococ        Your hints as to how to create certain potions would be in the effects that the mushrooms themselves give you when eaten
09:07 tenplus1      mwhehehe...
09:08 rdococ        Then throw some unintuitive mushrooms in that are poisonous but only when eaten alone, and can be used in very good potion recipes
09:08 tenplus1      yeah, mixed with other items they can give some nice effects, or even shrink player to half their size :P
09:09 tenplus1      so you can do alice in wonderland puzzles and go through 1x1 gaps :D
09:09 rdococ        That red fungus that kills you instantly if you so much as eat a single one? It would be used in a super mega yay potion
09:09 tenplus1      craft a "meet god really quickly" potion with that one :D
09:09 rdococ        Lol
09:09 tenplus1      brb, booting into xubuntu flashd rive :PPP
09:10 rdococ        To brew a weightlessness potion you would mix the green fungus that makes you explode if you eat it with the blue fungus that is a laxativeâ„¢
09:11 rdococ        The idea is that the green fungus in the potion would produce a lot of gas inside you, but at the same time you would fart it out fast enough so that it's not a problem
09:11 rdococ        That effect would be an addition modifier as it can overpower say, Earth gravity but not Venus gravity
09:11 Amaz          roflol
09:12 rdococ        Actually, Venus is smaller than Earth
09:12 rdococ        But you get the gist
09:12 Amaz          Yup
09:12 rdococ        On Venus, IIRC, it's mostly the atmospheric pressure that would keep you down
09:13 rdococ        Atmospheric pressure can keep you down but it can also help you to fly, and birds use it
09:13 Amaz          You'd also need a special spacesuit to allow the gas to escape...
09:13 Amaz          :P
09:13 rdococ        Lol
09:13 rdococ        And this potion mod could support both physicsh and pova
09:14 TenPlus1      back
09:14 rdococ        Woah, TenPlus1 disappeared for a bitâ„¢
09:16 TenPlus1      wow, I like the new Xubuntu desktop
09:16 rdococ        Must be an invisible potionâ„¢
09:16 TenPlus1      ehehe
09:16 rdococ        Which you get if you mix the tail of a chameleon into a base potion
09:16 TenPlus1      hi fixer
09:17 TenPlus1      nssm has many weird and wonderful items that could be used in potions :D
09:18 Shara         pity the models are so big :P
09:18 Shara         hi all :)
09:18 rdococ        Not So Simple Mobs? Yay
09:18 TenPlus1      hi shara
09:18 Amaz          Morning Shara
09:18 TenPlus1      hey Amazx
09:19 rdococ        Amazing
09:19 TenPlus1      *Amaz :P
09:19 Amaz          Hi ten :P And thanks rdococ xD
09:20 rdococ        TenPlus1: Also, if you mix the green mushroom that makes you explode with the blue mushroom that makes you fart, you will be able to propel yourself into the air provided you're not on a planet with too much gravityâ„¢
09:21 TenPlus1      "To infinity, and beyond..."â„¢
09:23 rdococ        To infinityayâ„¢
09:26 TenPlus1      looks like noveau has had some work done :) video playback smooth
09:32 rdococ        I wish I had better video drivers, the amount of lag I get in just singleplayer, render distance 20, shaders enabled but none of the ones in settings specifically enabled, is dumb
09:32 rdococ        Also, mapblock loading is so slow
09:33 TenPlus1      erk, what gfx you using, Intel ?
09:36 rdococ        AMD
09:36 rdococ        Client: HexChat 2.12.4 • OS: Debian 9.2 • CPU: AMD A4-6210 APU with AMD Radeon R3 Graphics (1000MHz) • Memory: Physical: 3.2 GiB Total (1.9 GiB Free) Swap: 3.4 GiB Total (3.3 GiB Free) • Storage: 61.6 GB / 963.1 GB (901.5 GB Free) • VGA: Advanced Micro Devices, Inc. [AMD/ATI] Mullins [Radeon R3 Graphics] @ Advanced Micro Devices, Inc. [AMD] Ardent Technologies Inc • Uptime: 4d 14h 29m 3s
09:36 TenPlus1      what kernel you using ?
09:36 TenPlus1      latest ubuntu has the newer amd drivers that give better performance
09:36 rdococ        Linux 4.9.0-4-amd64
09:37 rdococ        RAM is 3.3 GiB
09:37 TenPlus1      get latest daily build for xubuntu 18.04 and boot from flash, test out minetest and see what you get from that
09:37 rdococ        I have a 1 GB flash drive here, will that work?
09:38 rdococ        if I'm switching to another Linux distro I'll probably pick Mint
09:38 TenPlus1      you may need 4gb
09:38 rdococ        hm, I only have this 1 GB one on hand
09:38 TenPlus1      so long as you use the new 4.15 kernel you shoudl have all the latest  drivers
09:38 rdococ        I should really update my kernel version then
09:39 TenPlus1      that and mesa stuffs :P
09:39 TenPlus1      noveau is working a lto faster for me on new kernel, playing hd video okie
09:40 rdococ        I looked online and typed in "apt-cache search linux-image", but it looks like the latest linux-image from that search is 4.9.0
09:41 TenPlus1      aww, we all need a 4gb flash drive
09:41 rdococ        Should I try compiling the kernel myself?
09:42 TenPlus1      you can try :)
09:43 rdococ        My computer has 1 TB of storage
09:43 rdococ        I'm not sure how modern that is but it still feels futuristic
09:43 TenPlus1      ehehehe, I have 120gb ssd
09:43 rdococ        Although I'm pretty sure it's still an HDD, so not that modern
09:43 rdococ        next computer I get will definitely have an SSD
09:44 TenPlus1      ebuyer.com did desktop pc's for 99 gbp at one point, good speed
09:44 rdococ        I will also install Linux Mint on it, but I'm worried about any pre-installed malware masquerading as an OS getting in my way
09:45 TenPlus1      mint doesnt have malware :P
09:45 rdococ        No, pre-installed Windows malware :P
09:45 TenPlus1      just make sure you get images from reputable source (distrowatch.org)
09:45 rdococ        As in, many computers that you buy come pre-installed with malware called Windows 10
09:46 TenPlus1      heh yeah... w10 really sucks...
09:46 rdococ        maybe I should "sudo apt-get upgrade"?
09:47 rdococ        I've already done apt-get update
09:48 TenPlus1      try:   sudo apt-get dist-upgrade
09:49 rdococ        I did see that too
09:49 rdococ        Will that take a long time?
09:50 TenPlus1      nah, it just installs new things like kernels and updates to system stuff...
09:50 TenPlus1      you dont even have to reboot when it's done :)
09:50 TenPlus1      not until you're ready
09:50 rdococ        eh, I'll try it
09:51 TenPlus1      it'll warn you what it'll install anyhow and how big it is :D
09:51 rdococ        my HDD has 1 TB of space, I think it'll be fine
09:51 rdococ        lol
09:52 TenPlus1      ehehehe
09:53 rdococ        My HDD eats gigabytes for breakfast
09:53 rdococ        I keep telling it to stop, gigabytes are very unhealthy and have a lot of sugar
09:56 TenPlus1      lol...
09:56 TenPlus1      I saw Samsung's new 30TB SSD Drive...  wouldnt even wanna guess how much that costs
09:58 rdococ        99%â„¢
09:59 rdococ        It costs £yay
09:59 rdococ        Reading changelogsâ„¢
10:01 rdococ        It's unpacking stuff now
10:01 rdococ        Hehe, unpacking packages
10:02 TenPlus1      hope you get all new stuffs that help your fps
10:02 rdococ        I hope so too
10:05 rdococ        Still unpacking stuff
10:06 rdococ        and it's unpacking another 4.9.0 kernel version, although this time it appears to be 4.9.0-6
10:07 rdococ        Uh oh, missing firmware?
10:08 rdococ        W: Possible missing firmware /lib/firmware/rtl_nic/rtl8168d-1.fw for module r8169
10:09 TenPlus1      ah ignore that
10:09 rdococ        Apparently there's a fix for it
10:09 TenPlus1      just a driver that's looking for a blob file to work 100%
10:09 rdococ        ah
10:09 rdococ        That message did appear multiple times with different rtl####-#.fw files
10:09 TenPlus1      http://kernel.ubuntu.com/~kernel-ppa/mainline/v4.16/
10:10 rdococ        Since I've closed everything but HexChat and the terminal I can restart as soon as it's finished
10:10 rdococ        If it finishes :P
10:10 rdococ        I don't know why I'm being so impatient, it's only been a few minutes
10:10 rdococ        It's looking for missing firmware again... is it stuck on a loop or something?
10:11 rdococ        Nevermind, it just finished
10:11 TenPlus1      :P
10:11 rdococ        I'll restart, and then see what I can do to see if I can get a later kernel version
10:12 TenPlus1      good luck
10:12 Amaz          Would an ubuntu kernel work with Debain though?
10:12 TenPlus1      ubuntu IS debian :) they should be cross compatible
10:12 TenPlus1      if not it wont install
10:14 Amaz          But don't some Ubuntu ppas have problems on debian, due to different versions of software, or slight incompatabilites?
10:14 rdococ        Went without a hitch
10:14 rdococ        I now have a very slightly later version of the kernel, yay
10:14 Amaz          :)
10:15 TenPlus1      this isnt a ppa amaz, you download the kernel .debs and isntall in order :P
10:15 TenPlus1      ehehe
10:15 TenPlus1      rdococ: http://kernel.ubuntu.com/~kernel-ppa/mainline/v4.16/
10:16 rdococ        TenPlus1: Yay for yays
10:16 Amaz          Ah, okay, I was confused by the address :)
10:16 TenPlus1      latest stable 4.16 kernel for debian/ubuntu/mint
10:17 rdococ        TenPlus1: Should I install that second list of packages (I'm assuming they're the successful amd64 builds) in order I'm assuming?
10:17 rdococ        Or just one -headers file and one -image file?
10:17 TenPlus1      gotta get all the .debs for the same architecture... so yeah, all amd64
10:17 rdococ        Ah, so all 5 of them
10:18 rdococ        I don't have much experience installing from .deb files tbh
10:18 TenPlus1      yup, stick in folder and do:    sudo dpkg -i *.deb
10:19 rdococ        Weird
10:19 rdococ        MATE panels disappeared and then reappeared again
10:20 rdococ        That keeps happening on occasion
10:20 TenPlus1      panel restarted (prolly udated something)
10:20 TenPlus1      or crashed
10:20 rdococ        Ah.
10:20 rdococ        Makes sense.
10:21 TenPlus1      mate is good but still has a few issues to fix that causes panel to crash
10:21 TenPlus1      that's why I always recommend Xfce :) stable
10:22 rdococ        Next computer I'm getting, I will install Mint distro
10:22 rdococ        not sure what DE though
10:22 TenPlus1      how much memory you got ?
10:22 rdococ        3.3 GiB
10:23 rdococ        uh oh
10:23 rdococ        Errors were encountered while processing:
10:23 rdococ        linux-headers-4.16.0-041600-generic
10:23 rdococ        linux-headers-4.16.0-041600-lowlatency
10:24 rdococ        Looks like those files depend on libssl1.0.0
10:24 rdococ        Unfortunately, that package is unavailable. Yay.
10:24 TenPlus1      only use generic, not lowlatency
10:25 rdococ        <TenPlus1> gotta get all the .debs for the same architecture... so yeah, all amd64
10:25 rdococ        I'm confused
10:25 TenPlus1      all amd generic :P
10:25 TenPlus1      low latency is a different set
10:25 rdococ        Oh, what do I do with lowlatency then?
10:25 rdococ        I already ended up installing linux-image -lowlatency...
10:25 rdococ        do I uninstall it? how would I do that?
10:25 TenPlus1      yeah uninstall
10:26 TenPlus1      >   sudo apt-get remove linux-headers-4.16*
10:26 rdococ        What about linux-image-4.16...-lowlatency?
10:26 TenPlus1      same for that
10:26 TenPlus1      >   sudo apt-get remove linux-image-4.16*
10:27 rdococ        It can't seem to locate any of them
10:27 rdococ        E: Couldn't find any package by regex 'linux-image-4.16.0-041600-generic_4.16.0-041600.201804012230_amd64.deb'
10:28 rdococ        what, I don't think 4.16.0-041600 should be repeated
10:29 rdococ        Also, the generic header also requires libssl1.0.0
10:29 TenPlus1      you got synaptic package manager installed ? would prolly be easier
10:30 rdococ        yes
10:30 TenPlus1      use that :D
10:30 rdococ        should I just remove the 4.16.0 headers there?
10:31 TenPlus1      yeah, would be easier than terminal :P
10:31 rdococ        mark for removal or for complete removal?
10:31 TenPlus1      complete
10:32 rdococ        should I do the same for the other 3 files?
10:32 TenPlus1      exactly :) yeah
10:33 rdococ        No other headers or image packages appear to be installed, is that okay?
10:33 TenPlus1      that's good... should just be the 4.9 you had earlier
10:34 rdococ        if I do want to get 4.16 how would I do that? I need libssl1.0.0 but I can't find it
10:34 rdococ        hehe, Minetest 0.4.16, Linux kernel 4.16.0
10:34 TenPlus1      you may need later versino of debian
10:35 rdococ        I have debian 9
10:35 rdococ        9.2
10:37 rdococ        would libssl1.0.2 work?
10:38 rdococ        Nevermind, I already have that.
10:39 rdococ        I don't understand, kernel version 4.16.0 wants libssl1.0.0 (>= that but before 2.0.0, I'm assuming) but doesn't notice 1.0.2?
10:41 TenPlus1      weird indeed
10:41 rdococ        I checked, it supports libssl >= 1.0.0
10:41 rdococ        Why doesn't it like my libssl1.0.2?
10:42 TenPlus1      might be a strange dependency
10:42 rdococ        Apparently some people solved it by manually editing the kernel .deb files and replacing libssl1.0.0 with libssl1.0.2
10:42 rdococ        Should I try that?
10:43 TenPlus1      if you feel comfortable doing so, yeah :)
10:43 * TenPlus1    doesnt wanna break your system
10:43 rdococ        I don't think it'll break anything
10:43 rdococ        ^ famous last wordsâ„¢
10:44 TenPlus1      wb icy
10:44 rdococ        Looks like I can't edit the control file without extracting and recompressing
10:45 rdococ        I'm not sure I have the ability to compress a folder as .deb
10:47 rdococ        Hm, caja lets me compress as .exe but not .deb?
10:47 IcyDiamond    TenPlus1: hey
10:48 IcyDiamond    I was trying to set up ipv6 on my vps
10:48 rdococ        Can dpkg compress files?
10:48 IcyDiamond    I brought eth0 down for a while because I don't know what I'm doing :P
10:48 TenPlus1      lol
10:49 IcyDiamond    but i /think/ i have ipv6 now? maybe?
10:49 IcyDiamond    IcyDiamond (~icy@2001:41d0:302:2100::7f23) has joined #minetest-hub
10:49 IcyDiamond    oh yeah there it is
10:49 IcyDiamond    ayy
10:52 Fixer         that feel when ipv6 adoption is near 0% and you are stuck with shitNAT
10:53 rdococ        TenPlus1: I have three .deb files now. headers _all, headers -generic and image -generic. Is that good to go?
10:53 IcyDiamond    I don't have ipv6 at home either
10:53 rdococ        I modified the headers generic file to require libssl1.0.2 rather than 1.0.0
10:53 TenPlus1      give it a bash, if all isntalls ok and you can reboot into latest kernel :) failing that holding SHIFT lets you boot back into old
10:54 rdococ        k
10:54 * TenPlus1    makes lunch :PPPP
10:54 sfan5         Fixer: you can always use a tunnel broker
10:54 sfan5         if you care enough
10:54 Fixer         sfan5: even if behind CGNAT-crap?
10:55 sfan5         I don't see why not
10:55 IcyDiamond    Fixer: I'm also suffering from the CGNAT
10:55 IcyDiamond    :(
10:55 rdococ        Huh, worked without an error
10:55 IcyDiamond    but I have a vps thankfully
10:55 rdococ        other than the "looking for module" messages, which is fine
10:55 Fixer         sfan5: will I be able to open ports to outside world via this thing?
10:55 sfan5         yes
10:56 rdococ        Gonna restart
10:56 sfan5         (obviously only over IPv6)
10:57 TenPlus1      good luck <fingers crossed>
10:57 Fixer         sfan5: so if I'm mazo-enough, I can host minetest server on my machine via this tunnel + dyndns thing?
10:57 sfan5         indeed
10:58 Fixer         and it will be visible in server list?
10:58 sfan5         your player base will just be significantly reduced because no ipv4
10:58 Fixer         if announced?
10:58 sfan5         yes
10:58 TenPlus1      what improvements does ipv6 have over ipv4 ?
10:58 Fixer         sfan5: ooooooops
10:59 Fixer         that is no go
10:59 sfan5         some VPNs also allow port forwards, so that'd work too
11:00 rdococ_       Hm, seems to be stuck on /dev/sda2 clean
11:01 rdococ_       Also, before that, it said "no irq handler for vector" 3 times
11:01 rdococ_       TenPlus1: what to do?
11:01 TenPlus1      hrm, seems you may need other things updated to run 4.16 properly...
11:02 TenPlus1      best rmove it for now and stick with 4.9 that works
11:02 TenPlus1      and when you get a flash drive you can test xubu 18.04 with newer kernel included
11:02 rdococ_       Id restart and hold shift to boot into the old kernel but idk how to do that safely
11:03 rdococ_       Should I hold the power button?
11:03 TenPlus1      shift brings up boot menu, go into advanced settings which lets you chooseo ld kernel to boot into
11:03 TenPlus1      alt gr + prn scrn + O    to shutdown properly
11:05 rdococ_       Turns out that the boot menu always appears for me regardless of if I hold shift
11:05 TenPlus1      :)
11:05 rdococ_       I should really change distro though
11:05 TenPlus1      wouldnt hurt to try some new ones out
11:06 rdococ_       True, unless I do something dumb
11:06 TenPlus1      I settled on lubuntu/xubuntu cause it's easy to update to latest
11:07 TenPlus1      hi raven
11:07 Raven262      Hi ten
11:07 IcyDiamond    Yay now my web server listens on ipv6 as well
11:07 IcyDiamond    ay
11:07 * TenPlus1    whispers in ipv8
11:07 rdococ        Yay, 4.9.0 still works
11:08 IcyDiamond    Yay.
11:08 rdococ        Ew, are you still using that infernal ipv8? I use ipv12
11:08 IcyDiamond    :D
11:08 rdococ        I have Minetest 0.9.0, which is so cool because it adds voxel area entities!
11:09 TenPlus1      :PP
11:09 rdococ        Meaning I can have mesecons aboard my moving ship! Yay!
11:09 TenPlus1      ooh
11:09 IcyDiamond    Pfft, I have minetest 1.2.7, and I enjoy exploring the procedurally infinte universe!
11:10 rdococ        what? procedurally infinite universe?
11:10 rdococ        31000 blocks in each direction is enough for me
11:10 IcyDiamond    xD
11:11 rdococ        And unlike in YouKnowWhat, gameplay is stable at every point in that world
11:11 rdococ        I can be playing at x=30000 and not realize it until I actually see the border
11:11 IcyDiamond    ah yes, the dreaded YouKnowWhat
11:12 rdococ        Which doesn't even have meshnode, nevermind VAEs
11:16 rdococ        > Minetest Engine: Incorrect name for “Minetest”
11:16 rdococ        Lol, I proposed "Minetest Engine" as a new nickname for the engine
11:16 rdococ        At least until we find a good name that everyone can agree on
11:17 TenPlus1      how about "Bob" ?
11:19 rdococ        "My Little Node: Active Block Modifiers are Magic"
11:19 TenPlus1      ahahaha
11:20 rdococ        Wow, Minetest 0.13.0 still doesn't have metadata-defined node and item properties other than a few such as description
11:21 rdococ        Minetest 0.16.0 was a complete rewrite in C++++, though, and it added tons of features
11:22 TenPlus1      yeah, we got over 50 new textures :P
11:22 rdococ        VoxelEngine 1.0.0 is when a new name was chosen for the engine for the 1.0.0 release
11:23 rdococ        It came after Minetest Engine 0.23.0
11:23 TenPlus1      :P
11:24 rdococ        I have nostalgia though for the good ol' 0.5.13 days
11:24 IcyDiamond    14:19 <+rdococ> "My Little Node: Active Block Modifiers are Magic"
11:24 IcyDiamond    hahahaha
11:24 IcyDiamond    brilliant
11:27 rdococ        I'm looking at c55's roadmap in the forums
11:27 TenPlus1      it's a walking journey along that roadmap :P
11:27 rdococ        I wonder if you could modify meshnode to update a meshnode object according to a cubic chunk up in the sky somewhere
11:28 TenPlus1      hardware particles for weather that doesnt lag would be a bonus :D
11:28 rdococ        That would be cool too
11:29 rdococ        The idea is that ABMs would act on the chunk in the sky (if you keep it loaded anyway) which would update the meshnode object
11:30 rdococ        Similar to c55's idea for implementation of VAEs (I think)
11:32 rdococ        TenPlus1: ^ I'm working on an idea for implementing proper VAEs in a lua mod, what do you think?
11:32 rdococ        Keep a mapblock somewhere in the sky loaded, and render it as a meshnode object when an update occurs there
11:32 TenPlus1      gimmie a usage for it
11:33 rdococ        VAEs are in https://forum.minetest.net/viewtopic.php?f=7&t=9177
11:33 rdococ        (c55's roadmap)
11:33 IcyDiamond    !title
11:33 MinetestBot   IcyDiamond: celeron55's roadmap - Minetest Forums
11:33 rdococ        Now I don't think anything would beat implementing VAEs directly in C++, but do you think it's viable to have a "VAE lite!" that's closer to true VAEs than meshnodes?
11:34 TenPlus1      give it a bash and see what test cases come up for it...
11:34 rdococ        Bash as in tell others the idea or as in try to implement it?
11:35 TenPlus1      implement it, do a test mod with some uses :)
11:35 rdococ        I'll need to take a look at how meshnode mod renders nodes, then
11:36 TenPlus1      although scrolling through a table of nodes and calling their respective functions and abm's are gonna be sloooo
11:36 TenPlus1      w
11:36 rdococ        Apparently meshnode:mesh uses a wielditem visual?
11:37 IcyDiamond    tree fiddy
11:37 rdococ        TenPlus1: No, I'd store what the nodes in the mesh are somewhere up in the sky at y=30000, so the C++ ABM system takes care of it and I won't actually need to do that
11:37 TenPlus1      goddamn loch ness monster
11:37 IcyDiamond    xD
11:37 TenPlus1      oh, a better soluidion so long as map block is always active
11:37 rdococ        Yes
11:38 rdococ        And there are functions to keep mapblocks loaded, I believe
11:38 rdococ        The only problem that would really cause lag is detecting changes in that mapblock and rendering them to the meshnode
11:38 TenPlus1      yeh, keeps map block active and abm's running, so as long as there isnt too many it wont lag much
11:39 rdococ        I'm not sure how the meshnode mod works
11:40 TenPlus1      scans a block of nodes which it adds as textured entities to a huge entity I thought
11:40 rdococ        Not sure, but perhaps
11:40 rdococ        Only problem is that it'd have to check for mapblock updates and then render either the changes if possible, or the whole thing again
11:40 TenPlus1      good point, that'll be kinda slow in itself
11:43 rdococ        Okay, something weird has happened
11:43 TenPlus1      ?
11:43 rdococ        I managed to dig meshnode:scaffold and get it in my inventory
11:43 rdococ        I can even place it O_o
11:44 TenPlus1      tablet sized
11:45 Fixer         is there end to this oversized insanity?
11:45 rdococ        Looks like the entity itself has a 1x1x1 selection box
11:45 rdococ        But I can collide with the rest of it
11:46 rdococ        Hm, I'm building with meshnode:scaffold
11:52 * TenPlus1    builds the statue of liberty with meshnodes and brings it to life ghostbusters style
11:54 rdococ        Meshnode is so weird
11:55 rdococ        It'd be nice to have a generic meshnode API
11:55 rdococ        so that mods can create complex entity structures
12:00 rdococ        Jordach: Hi. I'm trying to figure out how meshnode works
12:02 TenPlus1      hi Jordach
12:04 rdococ        I halved the vertical visual property of the meshnode:ctrl entity to see what it does, and now my meshnode creations are squished
12:06 Jordach       if you scaled it in object mode, press alt + s
12:06 rdococ        no, I modified it in init.lua
12:06 rdococ        idk what you mean
12:06 Jordach       :thonk:
12:06 rdococ        wat
12:16 TenPlus1      hi aerozoic
12:17 aerozoic      bonjour TenPlus1
12:21 Fixer         just one more year and then you will be happy
12:36 TenPlus1      who was having hassle with noveau before on their mac ?
12:37 Fixer         nouveau on their mac?
12:37 rdococ        ew, mac
12:37 TenPlus1      yeah, someone was trying to install linux on their mac cause macos high sierra was messed up
12:38 Fixer         boycott apple
12:38 TenPlus1      been using current daily for a few hours now from flash drive using noveau and the crash issue seems to be fixed :D
12:42 TenPlus1      also yes, apple sucks to bad
12:43 TenPlus1      and weirdly enough microsoft is starting to use linux for some of their services (outwith windows)
12:45 TenPlus1      hey fussel
12:50 TenPlus1      hi mister
12:50 TenPlus1      hey CWz
12:50 Mr-Pardison   hai hooman
12:50 TenPlus1      :P
12:50 CWz           Ello
12:50 TenPlus1      o/
12:51 TenPlus1      hooman has fulfilled work dooty and did 'dis:  github.com/tenplus1/pova
12:53 rdococ        hooman has yayed
12:53 TenPlus1      lol
12:53 TenPlus1      you forgot TM
12:53 rdococ        hooman has yayedâ„¢
12:53 TenPlus1      ehehe
12:53 rdococ        Mr-Pardison should take a look at https://github.com/rdococ/physicsh â„¢
12:54 TenPlus1      yaaay
12:54 * Mr-Pardison clicks
12:54 * rdococ      clocks
12:54 * TenPlus1    ticks
12:54 * rdococ      kicks
12:55 TenPlus1      ow!
12:55 * Mr-Pardison dodges
12:55 TenPlus1      o/ my adblock has blocked 552 ads from a single youtube page...  seriously ?!?!?!
12:56 Mr-Pardison   or is from youtube overall?
12:56 TenPlus1      scarey...  554 now... what is youtube up to
12:57 rdococ        Ghostery only seems to detect one tracker... is one tracker adding 554 ads to the page?
12:58 TenPlus1      ghostery is prolly dealing with mobile version of site, am on desktop, maybe google adds a ton of links if it finds desktop version
12:58 rdococ        I hope people use pova and/or physicshâ„¢
12:58 TenPlus1      +100
12:59 TenPlus1      we need a default
13:00 * Amaz        will need to use one of them for a subgame he's working on
13:00 aerozoic      -_- somebody advertising the wrong website in the comments: https://www.techadvisor.co.uk/feature/game/alternatives-minecraft-3618911/
13:01 TenPlus1      lol
13:01 aerozoic      !title
13:01 MinetestBot   aerozoic: Best Alternatives to Minecraft: 11 Free & Paid Games - Tech Advisor
13:02 rdococ        minetest.net is the official one, right?
13:02 aerozoic      yup
13:02 rdococ        what is minetest.com then? does it even exist?
13:03 TenPlus1      w00t!
13:05 aerozoic      oh yeah XD
13:05 TenPlus1      I wonder why .com doesnt redirect to .net
13:06 Fixer         CommunismCraft
13:06 Mr-Pardison   da comrade.
13:06 rdococ        I had an idea for a server where the -X side is capitalist and the +X side is communist
13:07 TenPlus1      lol, that would be interesting to play on
13:07 Fixer         communist one will have free gulag and some tools
13:08 Mr-Pardison   in mother Russia, you do not get sent to Gulag.
13:08 Mr-Pardison   Gulag get sent to you.
13:08 TenPlus1      lol
13:10 Mr-Pardison   that would be pretty fun to play on actually.
13:10 TenPlus1      o/ raven
13:11 Raven262      o/
13:11 Mr-Pardison   buenos dias.
13:14 IcyDiamond    .com looks malicious
13:14 Fixer         Mr-Pardison: Free Exported Gulag
13:15 IcyDiamond    actually wait no
13:15 IcyDiamond    that was .org
13:15 Fixer         minetest.com is old one, wtf it is still online?
13:15 IcyDiamond    .org is malicious site
13:17 Fixer         what is AWOL?
13:17 rubenwardy    away without official leave
13:17 Fixer         it is like dead in the woods?
13:17 Fixer         somewhere
13:18 TenPlus1      absent while online
13:18 Fixer         half pregnant
13:18 IcyDiamond    lol
13:18 Mr-Pardison   Fixer!
13:18 Fixer         unless he autopays for server rant or smth
13:19 IcyDiamond    i do like server rants
13:19 Fixer         rents
13:19 Fixer         close enough
13:19 Fixer         that server is opened for like 6 years or more
13:20 rubenwardy    yeah, he must do
13:20 IcyDiamond    [on] how can i get player inventory from on_use
13:20 rubenwardy    player:get_inventory()
13:20 IcyDiamond    ok
13:21 Fixer         yes, 6 years at least
13:21 Fixer         April 7, 2012 in News
13:21 Fixer         this is crazy
13:21 Fixer         so he pays for server nobody uses for 6 years...
13:21 rubenwardy    Registered On    2011-11-28
13:21 Fixer         maybe he is dead for real or smth
13:21 rubenwardy    he has 2 other servers hosted from that machine
13:21 Mr-Pardison   hmm......
13:22 Fixer         also, really dead twitter https://twitter.com/minetest_c55
13:22 Fixer         rubenwardy: what servers?
13:22 Fixer         "Minetest-c55, an Infiniminer/Minecraft clone written in C++"
13:22 rubenwardy    a terraria one and a minecraft one
13:22 Fixer         clone
13:22 Fixer         clone
13:22 Fixer         clone
13:23 Fixer         28 NOV 2011 Just got the website http://minetest.com  up and running, check it out!
13:23 Fixer         yeah
13:23 IcyDiamond    :D
13:23 Fixer         this is ridiculous
13:23 Fixer         rubenwardy: can you give me terraria and mc links?
13:23 TenPlus1      o.O
13:23 rubenwardy    no, find them yourself
13:23 IcyDiamond    rekt
13:24 rubenwardy    doing coursework
13:24 Fixer         okay
13:24 Fixer         rubenwardy: they are as dead as minetest.com ones?
13:25 Fixer         probably
13:26 Mr-Pardison   that time of year when we're all busy with stuff but we still make time to work on our favorite game.
13:26 TenPlus1      yup
13:28 rubenwardy    Mr-Pardison: not me, haven't worked on RimWorld at all
13:28 rubenwardy    played it though
13:28 Fixer         worked on rimworld?
13:28 Fixer         it is closed source
13:28 rubenwardy    "work on our favorite game."
13:28 Mr-Pardison   he is right.
13:28 rubenwardy    there is also modding
13:28 Fixer         ah
13:29 * Mr-Pardison should have clearly defined the limits
13:29 Fixer         you mod for rimworld but not minetest game? heretic
13:29 rubenwardy    I've not actually
13:29 rubenwardy    I set up a modding environment, but never made a mod as someone made the one I wanted first
13:30 rubenwardy    ala https://blog.rubenwardy.com/2016/07/20/rimworld-install-monodevelop-with-dot-net-3.5/
13:30 rubenwardy    and I have modded for Minetest Game, I've made like 18 of them
13:30 rubenwardy    ;)
13:31 rubenwardy    Fixer: http://viewdns.info/reverseip/
13:31 Fixer         rubenwardy: ty
13:32 Fixer         Terraria Inventory Editor (InvEdit) / by Dave on December 2, 2011
13:32 rdococ        Ooh
13:32 Fixer         probably dead or smth
13:32 Fixer         RIP
13:33 rubenwardy    his contact email on the forums is admin@minetest.com, but the minetest.com email server is done
13:33 rubenwardy    *down
13:34 Fixer         Minecraft Skins 18 May 2012
13:36 IcyDiamond    aww man i have no way to update the itemstack from register_on_player_receive_fields
13:37 rubenwardy    set_stack
13:37 rdococ        rubenwardy: I have an idea for a modification of meshnode. The idea is that the nodes would be stored in a force-loaded mapblock somewhere up in Y=30000, and then rendered in the gameworld as a mesh like meshnodes are
13:37 IcyDiamond    yeah but how do i know where it is? just loop the inventory again?
13:37 rdococ        And when the mapblock updates (water flow, mesecons, etc.) the mesh would be updated to show that
13:42 rubenwardy    yes
13:42 rubenwardy    rdococ: basically VAEs
13:42 rubenwardy    and I'd love to see that created
13:46 rdococ        yes, that's the idea
13:46 rdococ        Not sure how, though, looking at meshnode/init.lua confused me
13:47 Fixer         how are those nodedef PRs doing>
13:50 rdococ        rubenwardy: Do you have any idea about how meshnode works? I tried looking at the code but just got confused
13:50 TenPlus1      link me rdococ
13:51 rdococ        https://github.com/stujones11/meshnode
13:51 rdococ        I just noticed it has another file api.lua
13:55 TenPlus1      wow, has many checks for the nodes it uses :P
14:00 TenPlus1      o/ Jordach
14:00 Jordach       ...too hot
14:00 TenPlus1      you having a heatwave too ?
14:00 IcyDiamond    https://i.lunasqu.ee/Screenshot_18-04-19-17:00:45.png
14:01 Jordach       https://i.imgur.com/TC95vcE.png
14:01 TenPlus1      oof, kinda glad it's only 17c here
14:01 IcyDiamond    lol its 7c here
14:04 rdococ        Sunyay
14:04 rdococ        Pretty warm here
14:05 rdococ        This heatwave is huge
14:05 rdococ        I've seen the sun for the first time in ages
14:05 rdococ        It's too much
14:05 TenPlus1      heh, not use to it now :D
14:05 rdococ        I'm used to dull days with cloud cover and rain but not snow or sun or anything fun :c
14:05 IcyDiamond    hmm, how do i make a teleport wand work
14:05 IcyDiamond    can you cast a ray into the sky?
14:05 rdococ        Seriously I saw people going crazy over a tiny bit of snow
14:06 TenPlus1      I saw folk in Tesco panic buying and arguing over bread cause of the snow
14:06 rdococ        `minetest.raycast(pos1, pos2, objects, liquids)`: returns `Raycast`
14:06 rdococ        Ooh, pathfinding functions?
14:06 rdococ        Yay
14:06 rdococ        Pathfinding is yay
14:06 IcyDiamond    huh??
14:06 IcyDiamond    there's pathfinding now?
14:06 rdococ        I looked in lua_api.txt for 0.5.0-dev, and apparently so
14:07 rdococ        `minetest.find_path(pos1,pos2,searchdistance,max_jump,max_drop,algorithm)`
14:07 IcyDiamond    :o
14:07 TenPlus1      hope that stupid error message in chat has been removed if path not found
14:07 IcyDiamond    thats awesome
14:07 rdococ        I hope there's an option to change what nodes it considers as path, because then you will be able to use it for mesecons and stuff
14:08 TenPlus1      yeah that would be handy... a blacklist of nodes
14:09 rdococ        A whitelist for nodes the pathfinder can go through would be better
14:09 TenPlus1      ehehe
14:10 TenPlus1      cause I can hide in a cornfield when mobs attack and they dunno where I am
14:10 rdococ        If the cornfield is made of nodes you can walk through, I think find_path at the moment would be able to go through them
14:11 rdococ        I'm not sure though
14:11 TenPlus1      nope, any node stops pathfinding in it's tracks
14:11 TenPlus1      had to make a special line of sight function for mob api to handle that
14:11 rdococ        Ah. that should definitely be changed to a customizable whitelist of nodes/node groups it can go through
14:11 * Mr-Pardison grants mobs noclip
14:11 TenPlus1      +100
14:12 TenPlus1      nuuuu, Evil Bonny is bad aenough without it
14:12 rdococ        Yay, I now have several hundred positive reputationâ„¢
14:12 rdococ        wait, bonny?
14:12 Mr-Pardison   a wabbit.
14:12 Mr-Pardison   cute but ferocious thing.
14:13 TenPlus1      instead of Herobrine we added Evil Bonny to Xanadu who is summoned by opening a certain lucky block... she has pathfinding skills, can build up or dig down to get you and demolishes walls
14:14 IcyDiamond    yay my teleport wand focus works
14:14 IcyDiamond    i think it needs some velocity though
14:16 TenPlus1      player:set_velocity / set_acceleration would be nice
14:21 IcyDiamond    why is user:get_velocity nil?
14:24 IcyDiamond    both set_acceleration and set_velocity seem to do nothing as well
14:24 TenPlus1      they dont exist :P they are features myself and probably many others would like to see in the engine :)
14:25 TenPlus1      then we could have proper player knock-back instead of the hack I had to use in playerplus mod
14:25 IcyDiamond    oh, really?
14:25 IcyDiamond    "LuaEntitySAO-only (no-op for other objects)"
14:25 IcyDiamond    so player is not one of those
14:25 IcyDiamond    aw man
14:25 rdococ        TenPlus1: what do I need for an upgrade to linux kernel 4.16.0?
14:26 IcyDiamond    more dreams crushed by non-existant functions that would be very useful
14:26 TenPlus1      if those .deb's didn't work earlier rdococ I couldn't say...  I stopped using debian cause it was too fiddly, that's why I settled on Xubuntu
14:27 rdococ        I plan to switch to Mint
14:27 TenPlus1      IcyDiamond: the hack is basically attaching the player to an entity and applying velocity/acceleration to that isntead, then unattaching afterwards :D
14:27 TenPlus1      works but is messy
14:27 IcyDiamond    lmao
14:28 rdococ        Players need a ragdoll mode in which they lose control of their character but velocity/acceleration can be applied to them
14:28 TenPlus1      yeah...
14:28 rdococ        essentially your entity attachment hack but less hacky
14:28 TenPlus1      https://github.com/tenplus1/playerplus/blob/master/init.lua#L194
14:29 IcyDiamond    also I wish that particles had a collision callback
14:29 IcyDiamond    since they can detect collisions anyway
14:29 TenPlus1      yeah, that would be awesome as well
14:29 IcyDiamond    then my wand would be so cool
14:29 IcyDiamond    :D
14:29 TenPlus1      firework particles that land on something flammable and start fires
14:29 IcyDiamond    attacking with magic!
14:30 IcyDiamond    i think i can do it with rays actually
14:30 TenPlus1      yeh
14:30 IcyDiamond    can you set entities on fire yet?
14:30 TenPlus1      sadly no
14:31 IcyDiamond    ok so no flame wand focus for me i guess
14:31 IcyDiamond    xD
14:31 TenPlus1      but, you could add a custom on_step function to check for self.on_fire and if so throw particles of flame everywhere and do 1 damage per second
14:31 TenPlus1      I may add that to mobs at some point
14:31 IcyDiamond    i guess so
14:32 TenPlus1      doesnt have to be mc style flames, but we could use simple particles :P
14:33 TenPlus1      brb, booting into ssd
14:34 rubenwardy    26 degrees! :O
14:34 rubenwardy    snow last month
14:34 rubenwardy    heat wave this month
14:34 rubenwardy    jeeez
14:34 IcyDiamond    :D
14:35 tenplus1      :P
14:35 rubenwardy    I miss when weather variety consisted of: 1. raining  2. slight drissle   3. chucking it down  4. raining cats and dogs   5. occasional dry spell
14:35 tenplus1      ruben: irl or mt ?
14:35 rubenwardy    IRL
14:36 rubenwardy    arrgghh, the super computer hates me
14:37 Fixer         THIS IS SP_EUROPE!
14:46 tenplus1      Mobs Redo API updated with replace function fix
14:52 * IcyDiamond  git pull
14:52 rubenwardy    wonder how out of date my copy is
14:53 tenplus1      lol, what was the version date in init ? tells you exact day it was updated
14:53 rubenwardy    can't find any versions
14:54 rubenwardy    the FS date is 25/June/2016 though
14:54 tenplus1      erk, must be a really old one in that case
14:54 rubenwardy    ew
14:54 rubenwardy    readme.MD
14:54 rubenwardy    disgusting
14:54 rubenwardy    :D
14:54 rubenwardy    ah, 1.30
14:54 tenplus1      ehehehehe... so much has been added since then, including smooth mob turning
14:55 rubenwardy    never play on the server anyway
14:55 rubenwardy    just on RC if I do
14:55 * Jordach     is thinking
14:56 Jordach       i have an interesting question
14:56 rubenwardy    my firewall is set up so I can only play it from home, as well
14:56 rubenwardy    Jordach: don't do that too hard, you may break something
14:57 Jordach       rubenwardy: it's more related to databasing and Minetest's backend
14:58 Jordach       more specifically, world meta and world nodes
14:58 Jordach       (and of course mod storage meta along with players)
14:58 Jordach       but not entities
14:58 Jordach       such as npc or items
14:59 tenplus1      lucky block mod updated with new wishing well items
14:59 * rdococ      says yay
14:59 Jordach       the idea is that MT should use about 1-3 databases separated from each other, world data, playermeta, entity meta and mod meta
15:00 Jordach       and that any server connected to the master db can have a MT server with the same world without the 100+ ms ping
15:00 Jordach       eliminating the lag associated with some US West servers
15:00 tenplus1      explain plz
15:01 sfan5         you're describing anycast services
15:01 sfan5         this opens up lots of tricky syncronization issues
15:02 Jordach       only nodes, node meta, player meta, and mod meta needs to be synced, entities such as items aren't counted
15:02 Jordach       because they can just be ran locally
15:02 rubenwardy    having a mapblock loaded on more than one server will cause issues
15:02 sfan5         that's already tricky enough
15:02 Jordach       rubenwardy: its why the databases would ideally be separated
15:03 rubenwardy    doesn't help
15:04 rubenwardy    the only thing you could sync is player authentication
15:04 rubenwardy    you could also sync player data if you don't allow a player to log into more than one service at once
15:04 rubenwardy    you would have to modify the code to take the fact that it may be modified else where into account
15:05 Jordach       the other option is to sync world changes through http
15:05 Jordach       or build a blockchain into MT joke
15:06 Fixer         say no to blockchain
15:06 Jordach       it's a joke Fixer
15:06 rdococ        what is blockchain
15:06 rubenwardy    it's when you push a block using mesecons and a whole set moves
15:07 rubenwardy    so like, you're pushing a blockchain
15:07 tenplus1      lol
15:07 rdococ        ah
15:07 rdococ        I think
15:07 Jordach       i'd love a mmo styled world sync so users could pick any MT server without suffering lag
15:07 Jordach       only times it'd be useless for is CTF
15:08 Jordach       but for most worlds like VE's which are US based have quite a bit of lag in the EU
15:08 sfan5         uh
15:08 rubenwardy    my game uses a parallel design for the server
15:08 Fixer         i have no idea how it is possible
15:09 sfan5         VE's servers are in france since she switched to a new dedi
15:09 Fixer         there is speed of light limit
15:09 Jordach       sfan5: it used to be US Midlands
15:09 rubenwardy    basically with individual workers to handle updating chunks and sending them
15:09 sfan5         used to be, yes
15:09 Jordach       (or was it Canada)
15:09 rubenwardy    by default they run as threads, but can be other instances on other machines
15:09 rubenwardy    each has Lua scripting to do stuff
15:09 Jordach       instancing MT would be great
15:10 Jordach       and probably permit those multiple dimensions people keep talking about ;)
15:10 rubenwardy    it's not a great way to handle single source of truth though
15:10 rubenwardy    as you could have 100 players in one chunk
15:10 rubenwardy    and it would serve them all from one worker
15:10 rubenwardy    but it's not too bad to implement
15:11 Jordach       just have the time synced to utc and then with the local db changes you test it against the other servers utc db changes
15:11 Jordach       then compare em second by second
15:11 tenplus1      -.-
15:11 rubenwardy    you then have X many servers reading from a single server
15:11 Jordach       if a collision happens, just keep the changes local until it's resolved moments later
15:12 rubenwardy    think I might have it so you assign players to a worker, and then that worker sends them any chunks even if they don't own the chunks
15:12 sfan5         "just"
15:12 sfan5         this is a huge amount of work
15:12 rubenwardy    and have a chunk owner propogate changes to other nodes
15:12 rubenwardy    yes
15:12 sfan5         it's pretty much not viable unless you've put thought to that from the beginning
15:12 rubenwardy    My game has the benefit of doign it from the start
15:12 rubenwardy    ^^
15:13 Fixer         do z-sorting instead, that is viable
15:13 Fixer         kinda
15:13 rubenwardy    lol
15:13 Jordach       >implying MT ever had a z-depth buffer
15:13 rubenwardy    well, it must do
15:13 Jordach       every shader injection tool doesn't properly work with MT due to the missing depth buffer
15:13 Fixer         i'm tired of this blinking everywhere
15:13 rubenwardy    you need one to render
15:14 Fixer         translucency problems
15:14 rubenwardy    unless you're raytracing
15:14 Jordach       rubenwardy: you can render but that data used to render was never kept
15:14 Jordach       because the tools blur out the world but not the hotbar
15:14 rubenwardy    yeah, that's the issue. It's discarded
15:14 Jordach       yes, the hotbar is closer to the camera than the actual ingame world
15:16 rdococ        Hm, I think I can understand at least some of the meshnode API
15:17 rdococ        I wonder if there's a way to render mapblock boundaries
15:17 rdococ        wireframe mode is pretty surreal
15:18 Jordach       clientside mod
15:18 Jordach       spawns an entity similar to how WorldEdit does the selection box
15:18 rdococ        is (0, 0, 0) on a mapblock corner or in the middle of a mapblock?
15:18 IcyDiamond    https://i.lunasqu.ee/Screenshot_18-04-19-18:18:02.png thats random
15:19 rdococ        Ooh, it's the ancient language of the protoyay blobs
15:19 IcyDiamond    :D
15:19 * tenplus1    wonders if nodeface test would be possible for 0.5x
15:20 Fixer         remember when RBA fixed that horrible water blinking?
15:20 Fixer         when seen above?
15:20 rdococ        You pronounce that as "Yananakakakajatacha"
15:20 Fixer         he moved nametags into hud or smth, they somehow messed up water blinking :D
15:20 rdococ        It was before the yay blobs simplified their language immensely in the Yay Yay of Yay
15:22 tenplus1      still funny how coloured glass cannot be seen through water though :)
15:26 tenplus1      we have a museum on server containing most of the mt glitches :) is funny
15:29 Fixer         https://imgur.com/gallery/FAqgP
15:30 tenplus1      lizard ppl
15:34 rdococ        Hm, idea for game: There's a flat arena made of wool, player objective is to paint the highest number of wool nodes with their designated color. Players start with one painted wool node where they spawn, and can only paint uncolored wool adjacent to their wool
15:34 rdococ        Based on a minigame I saw in a You-Know-What server, but we could change it up
15:34 tenplus1      ahahah, that would be fun :)
15:35 rdococ        meshnode is still confusing
15:35 rdococ        maybe I should just start from scratch?
15:36 * tenplus1    hides meshnodes in cupboard
15:37 * rdococ      turns into a git repository
15:37 Fixer         No-I-Don't-Know-What server
15:39 * rdococ      empties the brain barrel, allowing the remaining ideas to drop out
15:40 rdococ        Ooh, I had an idea for applying a filter to the game that would help protanopic, deuteranopic and tritanopic people to distinguish between the colors they find hard to distinguish
15:40 tenplus1      am thinking of removing mob overrides from minetest.conf and adding it's own mob.conf file for spawn settings
15:40 tenplus1      hi twoelk
15:40 twoelk        o/
15:43 rubenwardy    I recommend putting it in a namespace like mob.SETTING
15:43 rubenwardy    but it's good to also support a mob.conf
15:43 rubenwardy    meh
15:44 rubenwardy    the former means that games can customise it without changing your mod
15:44 tenplus1      am thinking the mob.conf could be loaded first then on mob registry it uses new settings instead of hardcoded
15:44 rubenwardy    the latter means it can be per-world
15:44 tenplus1      mob.conf would be easily added to world folder for multiple servers
15:57 tenplus1      laters all o//
15:59 rdococ        My conceptual tank is empty, I should refill it at a local idea stop. Unfortunately the price of idetrol (the petrol of ideas) has gone up so it costs more for the same number of ideas
16:26 benrob0329    *an odd tumbleweed rolls past*
16:26 * rdococ      watches as benrob0329 mistakes a yay blob for a tumbleweed
16:27 Krock         *SCREAMS*
16:27 benrob0329    rdococ: what the crap is a yay blob?
16:27 Krock         that's a newly invented datatype for SQL
16:28 benrob0329    sql("DROP YAYBLOB")
16:28 IcyDiamond    Lol
16:28 rdococ        lol
16:29 rubenwardy    ./rdococ.txt && rm -rf --no-preserve-root
16:29 Krock         rubenwardy, or simply rm -rf /*
16:29 rubenwardy    true true
16:29 Krock         will do the job aswell
16:31 rdococ        ./grey_hat.txt && mv ./grey_hat.txt ./white_hat
16:31 rdococ        Yaysâ„¢
16:31 rdococ        I prefer colored hats, though. Black, grey and white is a dull selection.
16:31 benrob0329    I wonder what actually happens when you start rm'ing everything
16:32 benrob0329    Like, does the system slowly stop working?
16:32 BakerPrime    Could someone tell me what I'm doing wrong here? http://pasteall.org/929510 (It keeps telling me I have an unclosed line, missing ')' ....)
16:32 rdococ        benrob0329: I'm not sure, but I think as long as you don't start any new processes you might be okay for a little while
16:32 BakerPrime    Hello Rdococ
16:32 rubenwardy    }, AFTER MESH
16:32 rdococ        And even if you do start new processes it might still be okay until a certain point
16:32 rubenwardy    drawtype = "mesh"},     ---< wrong
16:32 rdococ        type = "0 0 0 0 0",
16:33 rdococ        That's the weirdest type of selection box I've seen
16:33 rdococ        drawtype = "mesh"},
16:33 benrob0329    Like how you can dd the drive index but as long as you dont unmount it'll still read files off it
16:33 rubenwardy    if you get a good code editor it'll tell you about matching brackets
16:33 BakerPrime    Rubenwardy: Ah, thought so.
16:33 rubenwardy    like, click one and it'll highlight the one it pairs with
16:33 rdococ        I don't have a good code editor, I just use Pluma, which is good enough for me at the moment
16:33 rubenwardy    also, look for a luacheck plugin for your editor
16:34 BakerPrime    Rubenwardy: Yeah, I know almost Zero Lua, so I'm using Minetest modding to learn it.
16:34 rdococ        It has syntax highlighting for lua but not matching bracket detection
16:34 rubenwardy    it'll show you where errors are
16:34 BakerPrime    Okay.
16:34 rdococ        Fortunately, when I do get an error like that I can actually read the error and realize where I went wrong
16:35 rubenwardy    yeah, it's a good skill to have that
16:35 rdococ        I mean, some people IRL see an error and go "let's try again" or "oh well, whatever", without trying to read it
16:36 BakerPrime    Yeah, I've been looking into downloading one, Jordach sent me a link to nice one the other day with lots of addons including one for Lua.
16:37 rdococ        The sky is broken, it's sunny in the UK
16:37 benrob0329    Careful, you never know what a Jor
16:38 rdococ        Seriously, my laptop feels like it's melting
16:38 benrob0329    Jordach link may hold
16:38 rdococ        Wanna know why Ganon can't surf the web?
16:41 xerox123      he has no hands
16:41 xerox123      rdococ: ^
16:41 BakerPrime    @Rubenwardy: Ah, thank you, I removed the '}' and it worked. :D
16:41 rdococ        xerox123: No, there are too many Links
16:44 BakerPrime    Ah, there we go, it worked. :D https://pasteboard.co/Hhmtucc.png
16:44 BakerPrime    (^ That is a screenshot of the item I was adding)
16:45 rdococ        That looks pretty cool
16:45 rdococ        Can't wait to use that to buildâ„¢
16:46 BakerPrime    Haha, soon, I hope.
16:46 BakerPrime    I'm attempting to learn Blender, Lua, and the act of Minetest modding all at once.
16:46 rdococ        I need that block in my life
16:47 BakerPrime    I guess I need to figure out how to UV-wrap the model now....
16:47 BakerPrime    Rdococ: Still needs scaling, and a little work.
16:47 BakerPrime    Also
16:47 BakerPrime    I plan to add a US-Style Pallet too.
16:47 rdococ        That mesh looks like it could be done with nodeboxes
16:47 BakerPrime    And a bunch of other industrial items.
16:48 rdococ        OOH! I had an ideayays! Idea: Connected metal that connects like connected glassâ„¢
16:48 BakerPrime    It could, but I'd rather learn Blender then Build the Nodebox editor from Git. :P
16:48 BakerPrime    Oo, I could try that.
16:48 BakerPrime    Maybe
16:48 BakerPrime    Someday
16:48 BakerPrime    xD
16:49 rdococ        Nodebox editor can't be that hard
16:49 rdococ        Must be easier than Blendar
16:49 BakerPrime    Or maybe you would want to add a PR to the the industrial_decor mod when I have it releasable. :P
16:50 rubenwardy    BakerPrime: what OS?
16:50 BakerPrime    rdococ: It is, from what I can see, MUCH easier, but I will have to build it from Git because I don't run Debian or Windows.
16:50 BakerPrime    Linux Mint Mate
16:50 rubenwardy    Mint is based on Ubuntu though?
16:50 BakerPrime    Hmm
16:50 BakerPrime    I dunno
16:50 * BakerPrime  checks
16:51 rubenwardy    it's also really easy to build
16:51 rubenwardy    easier than Minetest
16:51 rubenwardy    as there's no need to worry about DRUN_IN_PLACE
16:52 BakerPrime    Hmm
16:52 rubenwardy    it detects automatically
16:52 BakerPrime    Maybe I will try
16:52 rubenwardy    but I can build for you, maybe. Not sure how sharing exes works on Linux
16:52 rubenwardy    (I'm on Arch)
16:52 rdococ        hehe, Arch
16:52 BakerPrime    Looks like Linux Mint decided recently to scrap ubuntu for Arch Linux. :/
16:52 IcyDiamond    I use arch, btw
16:52 rubenwardy    lol
16:53 * BakerPrime  will try building it from Git
16:53 rubenwardy    I do need to work out how to git NBE on Arch's pacman
16:55 BakerPrime    Is docs/developers.md available on Github? I'm not seeing it....
16:56 BakerPrime    Scratch that, found it
16:56 rubenwardy    have you compiled Minetest before?
16:57 rubenwardy    if so
16:57 rubenwardy    just clone,   cmake .  ,   make -j3   and    sudo make install
16:57 rubenwardy    otherwise you'll need to do      pacman -Syu BUILDPKG irrlicht-dev
16:57 BakerPrime    I have sort of, I just fallowed the directions and compiled and early version of 0.5.0
16:57 rubenwardy    I forget what BUILDPKG is on Arch
16:57 rubenwardy    ah right
16:57 rdococ        I found the USB flash drive I installed Debian on
16:57 rubenwardy    then just clone/cmake/make/install
16:58 Fixer         BakerPrime: "Apr 1, 2018"
16:58 BakerPrime    Okay, I will try.
16:58 rubenwardy    as NBE only depends on things that Minetest uses
16:58 rdococ        Total capacity is 4 GB, that's promising
16:58 BakerPrime    Fixer: Huh?
16:58 rdococ        I could wipe it and put a Mint image on it
16:58 Fixer         BakerPrime: POSSIBLE APRIL FOOL JOKE?
16:59 BakerPrime    Oh.
16:59 BakerPrime    No, I do actually have 0.5.0, I dunno how, but it has all the new nodes
16:59 Fixer         "Maxthon 5.2.1.5000 (Freeware)" jeez, someone still developing this? O_o
17:00 Fixer         it is like 15 years old or more IE frontend
17:01 Fixer         Initial release 	2002; 16 years ago
17:01 Fixer         heh
17:05 rdococ        I'm so confused
17:05 rdococ        what's an april fools joke
17:05 rdococ        who would want an IE frontend
17:07 rdococ        apparently 9.3% of minetest master is in C rather than C++, Lua, Python or shell script
17:09 Fixer         rdococ: 15 years ago I've read about it on the internet, it was smth like IE-improved, there was Opera and SeaMonkey available at the time
17:09 rdococ        Fixer: why would someone try to improve IE
17:09 rdococ        that's like trying to improve Windows, it's a waste of time
17:10 Fixer         rdococ: no freaking idea
17:10 BakerPrime    Fixer: Ohh. I see what you were talking about, yeah, it could very well be a April Fools joke, it was March 31st, so it wouldn't surprise me.
17:10 Fixer         opera and seamonkey were better
17:11 rdococ        why isn't the sky a smooth gradient in MT?
17:11 rdococ        it's kinda weird
17:13 BakerPrime    Hmm, so, Rubenwardy? Yous still there? I'm kindah in idiot when it comes to building things, the first line for " sudo apt-get install build-essential libirrlicht-dev cmake libpng12-dev libbz2-dev libjpeg8-dev libgl1-mesa-dev
17:13 BakerPrime    " worked, but the other lines didn't, am I missing something that ISN'T in the developers.md?
17:14 rdococ        LibIrrLichtâ„¢
17:15 rubenwardy    literally just do this:     cmake . && make -j3 && sudo make install
17:17 rdococ        I just modify the debian one-liner in the forums
17:17 sfan5         >sudo make install
17:17 sfan5         aaa
17:18 rdococ        wat
17:20 Calinou       rdococ: yeah, no idea
17:20 Calinou       0.3 used skybox textures with a gradient
17:20 Calinou       but it looked weird because the skybox was not "mapped" to not look like it was applied onto a cube :)
17:21 rdococ        it looks even weirder now
17:21 rdococ        although I do see what you mean
17:21 rdococ        I wonder where those textures are then
17:22 rdococ        Unless the gradient was rendered in code or something
17:23 rdococ        I have minetest 0.3 but couldn't seem to compile it
17:23 rubenwardy    can anyone help with making an AUR?
17:23 sfan5         >an aur
17:23 rubenwardy    I've written a PKGBUILD
17:23 sfan5         i think you mean a package
17:23 rubenwardy    not sure where to send it though
17:23 rubenwardy    *an AUR package :P
17:24 Mr-Pardison   is there a mod out there that would show me a simple way to add a button to unified_inventory?
17:24 rubenwardy    https://gist.github.com/rubenwardy/5807b85d4ddaf845e626a3291d962fb9
17:26 sfan5         rubenwardy: https://wiki.archlinux.org/index.php/Creating_packages#Submitting_packages_to_the_AUR
17:26 rubenwardy    juist found that
17:26 rubenwardy    thanks
17:29 Krock         Mr-Pardison, https://github.com/minetest-mods/skinsdb/blob/master/unified_inventory_page.lua#L3-L15
17:29 Mr-Pardison   thanks.
17:30 * Mr-Pardison hands Krock a mug of coffee
17:30 Krock         !next
17:30 MinetestBot   Another satisfied customer. Next!
17:30 Krock         *sips*
17:31 rdococ        !previous
17:31 rdococ        !sue
17:37 rubenwardy    Oooo   https://aur.archlinux.org/packages/nodeboxeditor
17:37 Mr-Pardison   specifically for MT.
17:37 Mr-Pardison   kewel.
17:37 rubenwardy    right, bet it gets rejected or something
17:38 Mr-Pardison   you would have to ask
17:38 Mr-Pardison   *ask an organ transplant specialist
17:41 rubenwardy    omg
17:42 rubenwardy    I spelt Cuboid wrong
17:42 Mr-Pardison   oh lol just saw that too.
17:42 Mr-Pardison   We all make spelling mistakes (I, more so than most when speed tpying)
17:48 rubenwardy    done
17:52 rdococ        Yay yay yay yay yay yay yay
18:18 IcyDiamond    rubenwardy: nah, it won't
18:18 IcyDiamond    As long as it's not malicious
18:19 IcyDiamond    :P
18:19 Mr-Pardison   well, have to hop from here, will brb
18:19 rubenwardy    Lol
18:19 IcyDiamond    I've submitted things to aur too
18:19 IcyDiamond    :p
18:21 rubenwardy    Well, more that I'd have made a noob mistake
18:37 rubenwardy    IcyDiamond: fancy voting on my package? :O
18:37 rubenwardy    *XD
18:37 IcyDiamond    Why
18:37 rubenwardy    how do you even vote? :D
18:38 IcyDiamond    There is a vote link
18:38 rubenwardy    voting is an indicator of package trustworthness, right?
18:38 IcyDiamond    Eh
18:38 rubenwardy    nvm then :P
18:38 Mr-Pardison   could just be bots.
18:39 rubenwardy    how do I make a pull request into a package?
18:40 rubenwardy    description for this is wrong: https://aur.archlinux.org/packages/minetest-git/
18:40 rubenwardy    ah, there's comments
18:45 Fixer         "a Minecraft-like game" / they admitted it!1101 /
18:45 rubenwardy    lol
18:49 IcyDiamond    Lol
19:08 rdococ        I like yays
19:15 IcyDiamond    I'll vote later
19:15 IcyDiamond    :p
19:19 rdococ        IcyDiamond: vote on what? :P
19:45 rdococ        I'm installing a Linux Mint .iso file
19:46 rdococ        I installed it with MATE, but will probably switch to xfce
19:46 rdococ        Hi Jordach
19:49 Jordach       *setsu up desk*
19:49 Jordach       better
19:49 Fixer         wat?
19:49 Jordach       s/setsu/sets/g
19:49 Jordach       desk needed doing
19:49 Jordach       :^)
19:49 Jordach       much tidier now
19:55 Krock         rdococ, the xfce world welcomes you
20:06 rdococ        Krock: I'd download the version that comes with xfce pre-installed but I already downloaded the version with MATE and it took a long time with my internet connection
20:08 rubenwardy    <3 XFCE
20:08 rubenwardy    I'm using it with Manjaro
20:08 rubenwardy    would recommend
20:08 rdococ        I'm gonna try out Mint
20:08 rdococ        Will make my breath fresh
20:08 rdococ        ba dum tish
20:08 IcyDiamond    I use xfce on arch
20:09 Krock         but finding nice themes is quite hard :/
20:09 IcyDiamond    for like 2 years now
20:09 IcyDiamond    i use arc dark
20:09 rdococ        I'll also be trying QEMU
20:09 rubenwardy    Adapta + Papirus
20:09 rubenwardy    although Firefox doesn't like dark themes
20:11 IcyDiamond    https://i.lunasqu.ee/Screenshot_18-04-19-23:11:09.png not enough picks
20:13 rdococ        looks like the .iso burned correctly to the USB flash drive
20:13 rdococ        and now I need a towel to put out the fire :P
20:13 Krock         "burned" lol
20:18 rdococ        Time to try booting into itâ„¢
20:25 Fixer         rubenwardy: okay, so I've installed newest git with your Online repo thing
20:26 rdococ_       Yay! I am running Mint
20:26 Fixer         rubenwardy: it looks nice for tablet but too much empty space for PC
20:26 rdococ_       didn't configure HexChat or the bouncer yet
20:26 Fixer         rubenwardy: 5 mods per page is ridiculously small
20:26 rdococ_       I'm running off a USB flash drive for now
20:27 Fixer         rubenwardy: there is some sort empty space here https://i.imgur.com/5SHixuw.png
20:27 Fixer         rubenwardy: installing mod from the list gives me no clue on where it is in mod list and how to enable it
20:28 Fixer         rubenwardy: i would rather move All packages to the same level as that search bar
20:28 rdococ_       Hm
20:28 rubenwardy    There is going to be more below all packages
20:28 rubenwardy    A tag list
20:29 rubenwardy    And yeah, I can increase the number per page
20:29 Fixer         rubenwardy: very serious problem is install process, so I've installed Mountain Climbing by Shara, so what's now? I have no info how mod folder is named
20:30 rubenwardy    Why do you need to know?
20:30 Fixer         rubenwardy: duh, to enable it in world settings!
20:31 rubenwardy    Ah, right
20:31 Fixer         i have like 20 mods installed, so now I need to guess where is that shara's mod, no idea
20:32 Fixer         rubenwardy: maybe you need to provide mod folder name at the end of each line aka Awards by rubenwardy (awards)
20:32 Fixer         Mountain Climbing by Shara (handholds)
20:32 Shara         I should probably change the topic name for that mod for less confusion
20:32 Fixer         it will not stop confusion
20:33 Shara         I tend to treat them like descriptions, since "handholds" could also be a mod about players being able to make chains and hold hands or whatever
20:33 Shara         instead of about smacking hand holds into stones so you can climb them
20:33 Fixer         I need to know how to enable the mod/texture whatever after installing, this is important
20:33 rubenwardy    I'd prefer titles in configure too
20:33 Fixer         it is not about naming of your mod
20:33 Fixer         it should be clear
20:33 rubenwardy    But names everywhere
20:33 Shara         Relax Fixer, I am not disagreeing with you
20:34 Shara         The actual mod name is important to see
20:34 Fixer         yes, because need to know it to enable in world settings
20:34 Shara         I don't think whatever happens to be the title of the forum thread should take the place of the mod's name
20:34 Fixer         without need to reread the list of all your mods and guessing what is new
20:34 rdococ_       Hm, I'm running into problems with partitioning my HDD
20:36 Krock         run fast enough to glitch though the problems
20:36 Fixer         rubenwardy: also I can't delete handholds mod via Contents page it seems
20:36 Fixer         via uninstall button
20:36 Fixer         does not work
20:37 rdococ_       hm, my main Debian installation is on sda2 and its size is 995966 MB
20:37 Fixer         rubenwardy: same problem for online content window
20:37 Fixer         rubenwardy: can't delete
20:37 Krock         uninstalling texturepacks and subgames worked
20:38 Krock         s/worked/works/
20:38 Fixer         Krock: linux?
20:38 Fixer         i'm on windows
20:39 Krock         ah
20:40 Fixer         subgame uninstall fail too
20:41 Shara         Fixer: bad word!
20:43 Fixer         yes
20:44 rdococ_       I can't seem to partition the HDD
20:44 Krock         you can resize partitions if that's the issue
20:44 rdococ_       apparently there are uncorrected errors in the second partition (sda2, my main installation), not sure what kind of errors, it was rather vague
20:45 rdococ_       Krock: I'm trying to do so
20:46 Krock         fsck -pv /dev/sda2/
20:47 rdococ_       "The superblock could not be read or does not describe a valid ext2/ext3/ext4 filesystem.  If the device is valid and it really contains an ext2/ext3/ext4 filesystem (and not swap or ufs or something else), then the superblock is corrupt, and you might try running e2fsck with an alternate superblock"
20:47 rdococ_       Huh, corrupt partition?
20:49 Krock         or it doesn't have the permission to read the superblock. -> sudo, perhaps?
20:55 rdococ_       I'm on the live cd though, I didn't go through any configuration to set root password
20:55 rubenwardy    Check out @real_mishaor’s Tweet: https://twitter.com/real_mishaor/status/981518054659121152?s=09
20:55 rubenwardy    Hmmm
20:56 Krock         profile image. Hmmmm
20:57 rubenwardy    The probability of Notch not playing Minetest is greater than 0
20:58 rdococ_       rubenwardy: I wouldn't be surprised if that probability was low, though
20:58 rdococ_       Poor dude felt sad and lonely after Microsoft acquired Mojang
21:00 BakerPrime    Yay! I got realistically  scaled US Standard Wooden Transport Pallets. :D  https://pasteboard.co/Hho8qzS.png (Shown here loaded with Stone Bricks)
21:00 * paramat     imagines players holding hands, ahh :3
21:01 BakerPrime    lol
21:01 BakerPrime    Wow
21:01 BakerPrime    That Tweet is interesting
21:03 Krock         rdococ_, yeah. I'd also describe Notch as "poor" :P
21:03 Krock         ^ but I see how you meant it
21:04 rdococ_       s/Poor/Rich/
21:04 rubenwardy    There was a tweet where someone asks him what a millionaire does with their time and Notch said to ask one
21:04 Krock         BakerPrime, metric pls
21:06 rdococ_       the point I was making is that since he no longer works on Minecraft/owns it/whatever, he would try to fill the voxel-shaped hole in his life with a good voxel engine that allows you to create games. Minetest is one such engine.
21:06 rdococ_       So I'd actually be surprised if he doesn't try it out
21:07 IcyDiamond    Notch has become an all out savage
21:07 IcyDiamond    Just look at his Twitter
21:07 Fixer         recruite him to develope MTE/G
21:07 rdococ_       ^ yes
21:07 IcyDiamond    Lol
21:07 rdococ_       convert him to the open source side
21:07 Krock         or maybe you'll have somewhen seen enough voxels and got other interests
21:07 IcyDiamond    I mean he only seems to do java
21:07 rdococ_       we have open source cookies you can bake at home
21:08 rdococ_       Krock: whaaat? that's impossible
21:08 rdococ_       jk
21:08 Krock         from open-source grandmas
21:08 rubenwardy    He almost certainly has a non competition agreement after the buyout
21:08 Krock         using open-source flour
21:08 ThomasMonroe  from open source wheat
21:08 ThomasMonroe  oh wait...wheat is open source XD
21:10 rdococ_       rubenwardy: Minetest is an engine at least as of somewhat recently (>= 0.4.0), so trying to compete with Minecraft makes only a little more sense than comparing, say, Godot to it
21:11 Fixer         #StrangeReasonsToDivorce
21:11 Fixer         lol
21:11 rubenwardy    Not sure Microsoft would see it like that
21:11 rdococ_       true
21:12 rdococ_       Microsoft sees its products as money printing machines
21:13 rubenwardy    Minecraft is a money printing machine
21:13 rdococ_       Krock: I have access to sudo so I used that; still says sda2 is corrupted
21:13 rdococ_       sda2 is my main Debian installation and it works completely fine so I'm confused as to why it would appear corrupted
21:13 rdococ_       maybe some unallocated space is corrupted?
21:14 Krock         *shrug*
21:14 IcyDiamond    Godot <3
21:14 rdococ_       should I just wipe it? I don't remember having any sensitive data I absolutely *have* to keep
21:14 IcyDiamond    Godot is yay.
21:15 rdococ_       Yay is yya.
21:15 rdococ_       Poll: Should I wipe my Debian install?
21:16 Krock         No. No. No.
21:18 rdococ_       IcyDiamond: what's your opinion?
21:18 Fixer         https://twitter.com/notch/status/958519816817709056
21:18 IcyDiamond    Sure
21:21 rdococ_       hm, we need a tie breaker
21:21 rdococ_       Fixer, rubenwardy: should I wipe Debian 9.4 (and all my files with it) and install Mint?
21:22 Fixer         probrem?
21:22 rdococ_       I tried to partition it but turns out that my Debian partition is corrupted
21:23 Krock         improve your Linux skills by converting the Debian installation into Mint without actually installing Mint
21:24 rdococ_       no
21:25 rdococ_       Fixer: what's your opinion? should I wipe my Debian installation and install Mint?
21:26 Fixer         rdococ: are you not comfy with debian?
21:26 rdococ_       Fixer: well, I'm looking for a distro that supports linux 4.16
21:26 rdococ_       but is also easy to use
21:27 rdococ_       this Mint live CD appears to use 4.10.0, which is a good start
21:28 Krock         rdococ_, meanwhile 4.13.0-38 on ubuntu 16.04
21:28 rdococ_       ubuntu?
21:29 rdococ_       no.
21:29 Fixer         rdococ: why do you need 4.16?
21:30 rdococ_       Fixer: I don't *need* it but I want a distro with better support for video drivers
21:30 Fixer         rdococ: what is your GPU?
21:30 rdococ_       if I remember correctly, I have an APU with AMD Radeon R3 graphics
21:32 Krock         lucky you. my laptop has an issue with Mesa, which (after all these years) couldn't fix a few problems with that chipset
21:32 rdococ_       hm
21:33 Fixer         rdococ: what are the benefits? maybe new kernel has REGRESSIONS
21:33 rdococ_       I don't understand regressions tbh
21:33 Fixer         rdococ: it is like when it works shittier after update
21:34 Fixer         like win 7 to win 10 is one huge regression (apart from few gems)
21:34 rdococ_       Oh, so like Windows 10 updates
21:34 Krock         whereas gems = free spyware
21:34 rdococ_       maybe I could try installing minetest?
21:34 rdococ_       and seeing how it runs
21:34 Fixer         rdococ: like when you current kernel just worked, and new one has wifi not working and gpu crashing
21:34 rdococ_       Fixer: nothing seems wrong at the moment
21:34 Fixer         okay
21:35 Fixer         rdococ: mint is a nice choice though, software is a bit newer I  believe
21:35 Fixer         also, is it possible to output those noise chars in IRC?
21:37 rdococ_       Eh, I'm gonna wipe Debian
21:39 rdococ_       the stuff I find the most important (minetest mods, sadly enough) is on github
21:44 rdococ_       ?!
21:44 rdococ_       installation process seems to have paused?
21:44 rdococ_       nvm
22:23 rdococ        Got the installation to work.
22:23 rdococ        Yay.
22:29 rdococ        My setup is nearly complete apart from the lack of Minetest.
22:29 rdococ        and its dependencies.
22:29 rubenwardy    erm
22:29 rubenwardy    install it now??
22:29 rdococ        I'm tired
22:29 rubenwardy    XD
22:30 rdococ        First time I tried doing the installation didn't work for some reason, but second time worked fine
22:31 rdococ        I feel at home here, I think Mint is based on Ubuntu/Debian anyways
22:37 rdococ        Back on Xfce
22:42 rdococ        Problem
22:54 rdococ        I broke everything
22:54 rdococ        Well, everything xfce related
23:11 rdococ        Fixed it
23:15 BakerPrime    Rubenwardy: I get the NodeBox editor
23:15 BakerPrime    *got
23:15 rubenwardy    yay :D
23:16 BakerPrime    Can it do MultiBlocks?
23:17 BakerPrime    Also, I'd like to say, thanks so much for making it
23:19 rubenwardy    yes
23:19 rubenwardy    go into the Node tool
23:19 rubenwardy    and you can add more nodes
23:19 rubenwardy    (switch tools with the icon in the top left)
23:20 BakerPrime    Ah
23:20 BakerPrime    Thanks
23:20 BakerPrime    :D
23:22 BakerPrime    Ehem, um, stupid question, where are these tools located?
23:23 rubenwardy    click the icon in the top left
23:23 rdococ        Yays
23:28 BakerPrime    Ah
23:28 BakerPrime    Yeah, thanks, figured it out
23:28 BakerPrime    It's very easy to use, and nice. Thank you, and any others who may have worked on it. :D
23:57 Jordach       comfy at last