Time  Nick          Message
00:04 rubenwardy    paramat: popey is in #minetest
00:05 rubenwardy    I met him at http://freenode.live too
00:09 paramat       cool
00:55 * paramat     is haunted by a spooky apple
12:58 rubenwardy    https://dev.minetest.net/Changelog
14:13 tenplus1      hi Krock
14:13 tenplus1      hey folks
14:13 Krock         hi tenplus1
14:13 tenplus1      ehehe
14:14 Mr_Pardison_  hai 11
14:15 tenplus1      hi mister o/
14:15 tenplus1      si I take it there's definitely an issue with aliases ?
14:15 twoelk        o/
14:15 tenplus1      hey twoelk
14:17 twoelk        should probably do some exploring on xanadu again - seems I'm missing some plants in my collection  :-D
14:18 tenplus1      ehehe, farming had an update, as did mobs and bows
14:21 tenplus1      o/ paramat
14:21 aerozoic      wazup tenplus1!
14:21 twoelk        fooled around with csm-position logging yesterday, plus having verbose debug and save-to-local-map active - gave my little client a little too much to munch on I guess
14:22 tenplus1      hi aerozoic
14:22 twoelk        hope my slow client didn't show impact on the server
14:22 tenplus1      client would have done most of the processing if it were a CSM mod
14:23 tenplus1      my issue lately is the aliases not working properly
14:23 * aerozoic    just got ubuntu server installed on the laptop.
14:23 tenplus1      when I did farming redo compatibility with farming_plus nodes and items it worked fine, now on 0.4.16 and 0.4.17 they dont work 100% and I'm seeing unknown nodes
14:24 twoelk        nothing simple like naming style changed?
14:24 tenplus1      nothing that simple, things like items in inventory change ok but the node assigned to the item doesnt
14:25 tenplus1      if it works for one, it should work for the other
14:30 ANAND         Hiya tenplus1. VanessaE was trying to reach you for the past two days :)
14:30 VanessaE      I already reached him :P
14:31 tenplus1      hi ANAND :)
14:31 tenplus1      hey Vanessa
14:31 VanessaE      hi8
14:31 VanessaE      hi
14:31 ANAND         oh lol, nvm :P
14:31 tenplus1      paramat: do you know if anything has changed with aliases in the 0.4.16 and over versions ???
14:33 aerozoic      Anybody have any good references for self-hosting for beginners?
14:33 tenplus1      am sure there's a guide or two on forums
14:34 paramat       no alias changes as far as i remember
14:37 tenplus1      dunno if you read the logs, but what worked ok before has problems now with setting aliases
14:37 tenplus1      working ok for items in inventory, but the node assigned to it comes up unknown
14:37 tenplus1      but... some work fine which just makes it plain weird
14:44 lisac_        lol https://www.reddit.com/r/Minetest/comments/97hnc9/how_to_make_a_mod_that_when_right_clicking_an/
14:44 tenplus1      hi lisac
14:44 lisac         hey tenplus1 :)
14:53 VanessaE      tenplus1: you should file an issue on github to track this
14:54 Krock         lisac: seems very secure
14:54 tenplus1      am going over every alias first to be totally sure it's not the mod...
14:55 Krock         if the alias are broken in 0.4.17, then they're also broken in previous 0.4.x releases
14:55 tenplus1      that's the thing Krock, it worked ok before, and aliases havent been altered for the nodes in question
14:55 Krock         neither has the engine code
14:56 tenplus1      which is why this is so weird
14:56 Krock         nodes seem to be converted as soon the mapblock saves
14:56 Krock         i.e. take the aliased node name
14:56 Krock         s/node/item/
14:58 tenplus1      e.g.  farming:big_pumpkin has been aliased to farming:pumpkin...  I can give myself each item which works, but the node is unknown instead of being a pumpkin
14:58 tenplus1      but, farming:weed is aliased to farming:grass_2... and that works ?!?!?!!
15:01 VanessaE      I noticed that btw but for me, the "weed" looks like jungle grass.
15:02 tenplus1      VanessaE: could you grab the latest farming redo and test compatibility again, see if it looks any better for you
15:02 VanessaE      what'
15:02 VanessaE      what's changed?
15:02 tenplus1      the only thing I cant get it to replace is the big pumpkin, that's still not changing
15:02 tenplus1      I just uploaded latest compatibility.lua file to git
15:03 VanessaE      oh ok
15:03 VanessaE      I'll grab it.
15:07 tenplus1      thanks :)
15:11 tenplus1      wb mister
15:11 VanessaE      ok, it's live, lemme go look
15:11 Mr_Pardison   ty.
15:13 tenplus1      last update and I'm done...
15:13 tenplus1      shaved a whole 1kb off compatibility.lua :) lol
15:14 VanessaE      tenplus1..
15:14 tenplus1      ?
15:14 VanessaE      did you just alias them all to air?
15:15 tenplus1      nuuuu, all crops and items should be accounted for
15:15 tenplus1      big pumpkin side/top/corner has been aliased to air, but the middle should give a jackolantern
15:15 VanessaE      oh wait, there they are.
15:15 tenplus1      o.O had me worried there
15:16 VanessaE      yeah, it seems to be all good, but imho you should import banana leaves and use them instead of aliasing them to default leaves
15:17 tenplus1      are banana leaves used for anything ?
15:17 tenplus1      if ethereal is active it will alias to banana leaves, but I dont wanna include too many nodes in only farming
15:18 VanessaE      they're not, but my server still has lots of cruft leftover from farming_plus, which used to have a banana tree
15:18 VanessaE      (default tree trunk, custom leaves, plus the bananas)
15:18 tenplus1      k, hold on... will add leaves
15:18 VanessaE      thanks
15:19 VanessaE      I should add banana trees to Moretrees at some point.
15:20 VanessaE      (I'll use Ethereal node names for backwards compat, if I do)
15:20 VanessaE      meanwhile,
15:20 VanessaE      https://gitlab.com/VanessaE/led_marquee
15:22 tenplus1      git updated, banana leaves added
15:22 VanessaE      ok, I'll grab it in a bit.
15:41 VanessaE      https://forum.minetest.net/viewtopic.php?f=11&t=20651
15:41 VanessaE      :)
15:41 tenplus1      sweet :P
15:50 Krock         LED marquee? The screenshot tells something else
15:51 Krock         ^ the screenshot on GitLab
15:51 tenplus1      'tis a kewl mod, mc doesnt have anything like that
15:52 VanessaE      oh, did I forget to update that one?
15:53 Krock         no, the nixie tubes look just right
15:53 * VanessaE    fixes
15:55 VanessaE      there.
16:17 BillyS        How the heck do area mods work?
16:17 BillyS        I've been poking through https://github.com/ShadowNinja/areas for half an hour and can't find out a thing about it
16:17 Krock         with Lua code and a heck lot of black magic
16:17 tenplus1      lolol
16:17 tenplus1      hi billy
16:17 BillyS        Great. How do I use the black magic?
16:17 BillyS        hi tenplus
16:18 tenplus1      what you trying to do ?
16:18 BillyS        My server just got griefed by some n00b
16:18 BillyS        I'm trying to write a version of a protection mod that blocks lava places
16:18 * Krock       gives BillyS the exchange_shop mod no a silver tray
16:18 Krock         BillyS: overwrite on_place of lava_source
16:18 BillyS        I could just override lava sources
16:18 Krock         ninja'd
16:18 BillyS        Hmm
16:19 BillyS        To remove the node, I suppose?
16:19 Krock         https://github.com/SmallJoker/minibase_game/blob/master/mods/default/nodes.lua#L535
16:19 Krock         no, to not even place the node
16:19 Krock         prevent it before it happens
16:20 tenplus1      good idea
16:20 Krock         alternatively extend item_place by a node name check
16:20 Krock         also patch buckets
16:20 Krock         and patch whatever else may place nodes
16:20 BillyS        Hmmm
16:21 BillyS        m'kay thx
16:24 Krock         !next
16:24 MinetestBot   Another satisfied customer. Next!
16:25 BillyS        heh
16:41 twoelk        wasn|t there a mod like in unternull that let an admin restrict bucket and liquids usage with certain rules?
16:41 tenplus1      I think tps server has such a mod that requires a priv for buckets
16:41 twoelk        or have several admins just constantly reinvented the same wheel?
16:42 tenplus1      hi Jordach
16:42 Jordach       bah
16:42 tenplus1      sheepz
16:42 Jordach       anyone consistent with android building
16:42 Jordach       https://hastebin.com/gewafenoto.bash
16:45 tenplus1      hi CWz
16:48 tenplus1      wb
16:49 Jordach       nerzhul: irrlicht itself is failing to compile for android under 18.04 Ubuntu
16:49 tenplus1      wai
16:49 * Krock       gives BillyS https://github.com/SmallJoker/exchange_shop/commit/0861f4d8 and hopes for a feedback
16:50 * BillyS      goes into convulsions over the speed of his internet
16:50 BillyS        I CAN't EVEN SSH INTO MY SERVER ITS SO EFFING SLOW
16:50 Krock         WHY ARE YOU USING SHIFT
16:51 BillyS        TO CONVEY THAT I'M SHOUTING
16:51 Krock         I MEANT *WHY ARE YOU NOT USING CAPS LOCK*
16:51 Krock         Jordach: is that the current master?
16:51 Jordach       urd
16:51 Jordach       yes
16:52 Krock         stu and srifqi managed to compile it somehow
16:52 * Jordach     updates the dev.minetest.net wiki
16:53 nerzhul       Jordach not my problem :)
16:54 Jordach       nerzhul: you're the one who builds it officially
16:54 Krock         nerzhul: mind giving some instructions?
16:55 nerzhul       Jordach and i'm not on ubuntu haha
16:55 nerzhul       use archlinux it works
17:08 rubenwardy    If you Google it, there's a missing include
17:08 rubenwardy    There's supposed to be a patch though
17:09 rubenwardy    Are you using the makefile?
17:09 rubenwardy    Or winging it
17:23 Jordach       rubenwardy: standard makefile
17:24 rubenwardy    ?
17:24 nerzhul       all patches are included and 0.4.17.1 + master build fine
17:25 tenplus1      :P
17:26 Jordach       this is non 0.4
17:26 rubenwardy    Google only support Ubuntu 14.04 for building Android
17:26 rubenwardy    (the OS)
17:26 rubenwardy    Fun fact
17:27 rubenwardy    Windows and macOS aren't supported at all
17:27 rubenwardy    It works on Ubuntu 18.04 though
17:27 rubenwardy    They just don't recommend it
17:27 Jordach       i've got 18.04 installed
17:27 rubenwardy    Oh, and a colleague uses arch
17:27 Jordach       arch could cure cancer if it had the package
17:28 tenplus1      hi fussel
17:36 Calinou       I build Godot export template APKs from Fedora 28 without issues
17:36 Jordach       the one MT has is basically built from paperclips
17:36 Jordach       and sheer willpower
17:36 tenplus1      hi cal...  what's the actual issue with building minetest in ubuntu 18.04
17:37 Jordach       >different line endings
17:41 Calinou       I don't know
17:41 tenplus1      is the build command listed in forums so ppl can build it ok ?
17:41 Jordach       https://hastebin.com/gewafenoto.bash
17:41 Jordach       ffffff
17:41 Calinou       I haven't tested it for a while now
17:41 Jordach       VM pls
17:41 Jordach       Fix many Android build issues
17:42 Jordach       thats the one that solves it
17:43 Jordach       the ones that built 0.4.17.1 work with 5.0-dev
17:44 BillyS        Due to idiots, n00bz, and errors, I'm leaving minetest. I may come back, I'm not sure. At any rate, thanks for the help you guys have given me.
17:44 * Mr_Pardison gives BillyS a big thermos of coffee for the road
17:44 BillyS        heh, thanks
17:44 tenplus1      o.O what just happened ?
17:45 Jordach       ?
17:47 tenplus1      damn, but still... to leave minetest because of some griefers...
17:47 tenplus1      hi sfan... yeah he had areas active, but they got passed it or dropped laval above protected area
17:49 tenplus1      and that's why I disabled lava buckets
17:59 twoelk        buckets should really be attached to a privs system by default
17:59 twoelk        or at least the placing of dengerous stuff
18:00 Mr_Pardison   I agree.
18:00 tenplus1      yeah, have a priv level, 1 for water, 2 for lava etc
18:01 Mr_Pardison   priv could be called liquidity since it would allow them to place liquids.
18:02 tenplus1      yeah...
18:03 Mr_Pardison   for mesecons (since you can make an endless loop with them that would cause a crash), potential priv name would be logical
18:03 Mr_Pardison   *"logical"
18:04 tenplus1      important stuff like that should require a priv
18:06 Mr_Pardison   and be granted only to those who are trusted enough not to abuse it.
18:06 twoelk        maybe a trusted player level system with a config file an admin could define whatever he deems dangerous nodes on his server
18:07 Calinou       I remember being peeved at Minecraft servers that forbid water bucket placement
18:07 Calinou       (or even scooping up water at all…)
18:07 Calinou       one of them automatically kicked anyone who did so
18:07 * Krock       hopes that they'll return soon
18:09 Jordach       why not uh have buckets place a special version of liquids with meta attached that can be removed via an abm
18:09 Jordach       the meta could explicitly contain the players name to remove any offending nodes
18:09 Calinou       what if they mix with standard lava?
18:09 Calinou       or standard liquids in general
18:09 Jordach       or just add nodemeta to the sources
18:10 * twoelk      has created several rather large lakes with buckets
18:10 tenplus1      if someone places a source block of water I attach their names so I can see who flooded or griefed
18:11 twoelk        oops, you recorded all my lakes on xanadu ?
18:12 tenplus1      eheheh
18:12 twoelk        I wonder whether the mapper could process such info
18:12 tenplus1      hover over the source with a bucket and you'll see a name appear :D
18:13 twoelk        I have probably long forgotten some of them
18:19 tenplus1      yeah, was easy to fool... make a water source in the middle and remove other two with name...
18:22 * twoelk      somehow feels the urge to make a nice lake now ----- and heads for the toilet
18:22 tenplus1      lol
18:40 tenplus1      VanessaE: did new aliases work ok for you ?
18:43 VanessaE      tenplus1: there are more?
18:44 tenplus1      adding the banana leaves was the last change
18:44 VanessaE      haven't checked on that yet.
18:44 tenplus1      ah, no probs :)
18:53 tenplus1      hi CBugDCoder
18:53 CBugDCoder    hi ten
19:06 tenplus1      hi H4mlet
19:06 H4mlet        hi tenplus1
19:14 tenplus1      lolol
19:41 H4mlet        I'm using minetest.line_of_sight (v0.4.17.1), but it seems to ignore nodes straight above the mobs' pos; I've tried setting stepsize to "2", it didn't worked. E.g.: mob placed into a square building, one window into a wall, if I punch it, it punches back until the wall doesn't block its view, but if I do the same from the roof it keeps punching even if its view is blocked by the roof's nodes.
19:44 tenplus1      Sprint mod updated, has support for both player_monoids and pova mods
20:11 tenplus1      wb
20:13 tenplus1      hi thomas
20:20 IhrFussel     "this server lags too much" gosh...just get a better phone
20:20 tenplus1      lol
20:20 IhrFussel     I really hate it when player blame the server for "lag" which isn't actual lag but low FPS on their device
20:21 tenplus1      I jsut tell them to type:  /status   and if lag < 0.5 it's all good :D
20:25 Mr_Pardison   IhrFussel: Try Lag World. with the amount of mods on it and the ones on there, it can get pretty laggy and not due to frame drop.
20:28 tenplus1      nite folks o//
20:49 Jordach       Krock: *sets NDK compile mode to all archs*
20:49 Jordach       i've got it compiling and signing perfectly
20:50 Jordach       it just happens that my phone has to be ARMv8
21:50 Shara         Mr_Pardison: Can we not play "guess the griefer" without some actual proof? I saw BillyS do a whole bunch of things I personally found childish and hateful as well, but I don't go around saying things were probably his doing without proof.
21:51 Mr_Pardison   I'm just paraphrasing what they said.
21:52 Bobr          Shara, same
21:52 Shara         It wasn't presented that way, and I really don't want to see more of that groups' drama brought here without very good reason.
21:53 Mr_Pardison   I didn't intend to nor do I mean to.
21:54 Shara         Okay, thank you.
22:03 VanessaE      there.
22:08 VanessaE      (what, no one's gonna ask "where?" ?  :<  )
22:09 Bobr          VanessaE, where?
22:10 VanessaE      there ->  https://forum.minetest.net/viewtopic.php?f=11&t=20651
22:12 rubenwardy    https://twitter.com/MinetestProject/status/1027226999335600128?s=09
22:16 VanessaE      nice
22:24 Fixer         *,,,,,*
22:38 Fixer         dynamic liquid is so funny
22:40 Fixer         fps impact is dramatically small, compared to older times, not sure how? i5? abm optimisations? mod optimisations? Will be nice to have those realistic liquids on actual servers