Time  Nick           Message
00:21 NekoGloop      hello cornernote
00:22 Uberi          hey cornernote
00:23 NekoGloop      is there a function to make the game interpret a nodemeta inventory as a craftgrid easily?
00:24 Uberi          yeah, get_craft_result
00:24 NekoGloop      no i mean have it be treated EXACTLY like the player craftgrid
00:25 NekoGloop      hm... i have a slightly hacky way to do this, but it should work
00:26 NekoGloop      ugh...
00:26 NekoGloop      this lua api is shit
00:27 NekoGloop      this would be impossibly easy to add in C++.
00:27 NekoGloop      but lua its impossible.
00:33 NekoGloop      ok this is being stupid
00:42 NekoGloop      http://minetest.net/forum/viewtopic.php?pid=44913#p44913
00:43 NekoGloop      ... anyone here?
00:44 ecube          no
00:44 NekoGloop      lol
00:45 NekoGloop      was that at my question or my topic?
00:46 ecube          your question.
00:47 NekoGloop      and your thoughts on the topic?
00:47 ecube          No. We don't need more crafting inventories. ^_^
00:47 ecube          it would be strange and alien to have them.
00:48 ecube          And also, at the end of it, no. its not.
00:48 NekoGloop      the end of it?
00:48 NekoGloop      isnt a question.
00:48 NekoGloop      unless you mean my sig :P
00:48 ecube          yes, that's what i mean. :P
00:49 NekoGloop      lol
00:49 NekoGloop      why cant we have crafting grids?
00:50 NekoGloop      I mainly want to have it for my gamemode.
00:51 NekoGloop      also, as said in the post, I want workbench to be improved
00:51 NekoGloop      so :P
00:53 MiJyn          hi again
01:14 Octupus        Hi
01:15 MiJyn          hi Octupus
01:15 NekoGloop      I'm waiting for a junglegrass to grow to see if my little code thingy worked
01:17 Octupus        My iPod is jailbroken :)
01:17 Octupus        Untethered
01:17 NekoGloop      what iOS?
01:18 Octupus        5.1.1
01:19 NekoGloop      heh
01:19 NekoGloop      6.0 bitchez
01:19 NekoGloop      on an iPad 2
01:19 Octupus        Lol
01:19 Octupus        I used absinthe jailbreak
01:19 NekoGloop      http://minetest.net/forum/viewtopic.php?id=3216 anyone wanna comment?
01:20 Octupus        Easiest jailbreak ever
01:21 Octupus        Untethered is the best :D
01:21 NakedFury      jailbreak any way is better
01:21 NekoGloop      how do i go about making a table into a string?
01:21 NakedFury      otherwise icrap to the max
01:21 Octupus        Tethered is ahitty
01:21 Octupus        Shitty
01:22 NekoGloop      anyone know how to turn a table into a string?
01:22 Octupus        Nope
01:22 Octupus        Sky block?
01:22 NekoGloop      no
01:22 NekoGloop      for testing
01:23 Octupus        Hmmmmm
01:23 NekoGloop      i want to show myself what groups a node has
01:23 Octupus        Oh
01:23 NekoGloop      lol i mean lua coding XD
01:23 Octupus        Lol ask coder
01:23 Octupus        He might be able to help
01:23 NekoGloop      i dont think he does anything with the lua
01:24 NekoGloop      cornernote: do you know how to turn a table into a string?
01:24 NekoGloop      or print a table, somehow?
01:24 Octupus        Ask Pilz or something
01:24 NekoGloop      found it
01:24 Octupus        Colloquy is the best
01:24 VanessaE       you men "Ask Adam or something"
01:25 VanessaE       he doesn't like being called just "Pilz" for some reason.
01:25 Octupus        Oh ok
01:25 Octupus        VanessaE: I liked your schematic of your home
01:25 NakedFury      plizadam
01:27 VanessaE       thanks :-)
01:27 NekoGloop      ok then
01:27 Octupus        No
01:27 Octupus        No
01:27 NekoGloop      dump(pointed_thing.groups) returns nil?
01:27 Octupus        np
01:27 NekoGloop      ALL the time?
01:28 Octupus        Stupid typos
01:29 NekoGloop      or, rather, returns a string containing nil
01:29 NekoGloop      containing literally "nil"
01:29 Octupus        Hm
01:30 NekoGloop      VanessaE: any ideas?
01:30 VanessaE       no clue, I've never used that function
01:30 Octupus        Because Linus uses c does it be slower
01:31 Octupus        linux
01:31 VanessaE       no
01:31 Octupus        Ok
01:31 Octupus        What pc use Linux
01:31 VanessaE       any PC can run linux.
01:32 VanessaE       I run it on three machines here (one is a spare) plus my laptop
01:32 Octupus        :o
01:32 Octupus        :0
01:32 VanessaE       anyone whi has an Android device like a samsung tablet etc also runs linux
01:32 VanessaE       who*
01:32 Octupus        Ohhh
01:32 Octupus        Stupid smileys
01:32 NekoGloop      well that is a stupid way to use pointed_thing
01:33 NekoGloop      Octupus: you can turn them off in Settings
01:33 VanessaE       (though those aren't general-purpose devices so I dunno just how capable they are in a general sense)
01:33 Octupus        Oh
01:33 VanessaE       someone should port minetest to Android :-)
01:33 Octupus        That ways have a lot of lag
01:33 NekoGloop      pointed_thing contains NOTHING about the node you are pointing at, but rather the under pos and above pos, and type of thing
01:35 Octupus        What about mt on apple
01:35 NekoGloop      possible
01:36 VanessaE       someone's been working on compiling it for Mac but no idea how far they've gotten yet
01:36 NekoGloop      would require jailbreak/someone to get off their ass and get it on the app store
01:36 Octupus        O
01:36 Octupus        I got the jailbreak but I can't compile it :)
01:37 OldCoder       Back for a bit
01:37 Octupus        Hi cody
01:37 OldCoder       Ha
01:37 NekoGloop      i dont have jailbreak :P
01:37 OldCoder       Octupus, hello
01:37 Octupus        TYPOS
01:37 Octupus        AH
01:37 OldCoder       NekoGloop, Hi
01:39 NekoGloop      what is the function to call a certain node's nodedef?
01:39 Octupus        I can't remember
01:40 NekoGloop      e.g. to grab the nodedef of default:dirt_with_grass when you only have the name of it
01:40 VanessaE       minetest.env:get_node(pos)
01:40 NekoGloop      that returns a certain mapnode
01:40 VanessaE       so if you do:  a = minetest.env:get_node(pos)
01:40 VanessaE       then a.name = the node's name
01:40 NekoGloop      not a nodedef
01:40 NekoGloop      but what do i do with a.name then?
01:41 NekoGloop      I want to check a's groups, for example
01:41 VanessaE       then read a.groups I guess
01:41 NekoGloop      a.groups returns nil
01:41 VanessaE       oh.
01:41 NekoGloop      dump(a) would return only three things
01:41 VanessaE       not sure what all you can get from it
01:41 NekoGloop      param, name, and param2
01:41 NekoGloop      oh, am I stupid
01:42 VanessaE       minetest.get_item_group(name,"what you want")
01:42 NekoGloop      I can just do minetest.registered_nodes[a.name].groups
01:42 NekoGloop      VanessaE: i want all of them
01:42 VanessaE       the quoted string being the name of the group you want to look for
01:42 VanessaE       oh.
01:42 VanessaE       you don't want much eh? :-)
01:43 NekoGloop      for testing
01:43 NekoGloop      yay it works
01:44 NekoGloop      wait whaT?
01:44 VanessaE       ?
01:44 NekoGloop      junglegrass seems to have param=13
01:44 VanessaE       ?
01:44 NekoGloop      dirt_with_grass has param=0
01:44 NekoGloop      wtF?
01:44 VanessaE       no clue, I didn't set anything like that
01:44 OldCoder       frogcrush, wb
01:44 VanessaE       but,
01:44 NekoGloop      not your junglegrass
01:44 VanessaE       you need to interpret paramtype first.
01:44 NekoGloop      default:junglegrass
01:44 frogcrush      oldcoder, thx
01:45 NekoGloop      I'm not doing anything with param
01:45 NekoGloop      i just noticed it
01:45 VanessaE       whatever paramtype is, use that string to decide what the number in param means.
01:45 VanessaE       ok
01:45 VanessaE       my junglegrass mod uses default:junglegrass :-)
01:45 Octupus        :)
01:46 NekoGloop      it also uses smaller variations
01:46 NekoGloop      XD
01:46 VanessaE       yup
01:46 NekoGloop      i made it dump the nodedef
01:46 NekoGloop      holy shit there's a lot in it
01:46 NekoGloop      let's dump the nodedef of a furnace now
01:47 VanessaE       ok,
01:47 VanessaE       I need your help
01:47 VanessaE       I think. :-)
01:47 NekoGloop      aw
01:47 NekoGloop      ok
01:47 NekoGloop      go on
01:47 VanessaE       you're fairly versed on using formspec
01:47 NekoGloop      not really but i can try
01:47 NekoGloop      what do you need?
01:47 VanessaE       and you've dealt with inventories, right?
01:47 NekoGloop      uh... a little
01:47 NekoGloop      what are we getting at?
01:48 VanessaE       I want to add small-ish inventories to the nightstands in Home Decor
01:48 NekoGloop      ah, i see.
01:48 NekoGloop      well that's simple.
01:48 NekoGloop      copy chest code, and I'll tell you what to change
01:48 VanessaE       maybe enough to store say 8 slots in the one-drawer version and 16 in the two-drawer ones.
01:48 NekoGloop      kk
01:48 VanessaE       stand by,.
01:48 NekoGloop      you will first want to look at on_construct.
01:49 VanessaE       celeron55-minetest-9696ed3 ... games ... minetest_game ...
01:49 VanessaE       mods ... default ...
01:49 NekoGloop      lol
01:49 VanessaE       init.lua.
01:49 NekoGloop      at 1196
01:49 NekoGloop      (line)
01:49 VanessaE       Find...
01:49 VanessaE       "chest"
01:50 VanessaE       next...next...next...next
01:50 NekoGloop      XD
01:50 VanessaE       found it.
01:50 VanessaE       *gulp*
01:50 NekoGloop      now look at on_construct
01:50 VanessaE       I see it
01:50 NekoGloop      it's simple, most of it is just to print when someone takes something out
01:50 NekoGloop      (or puts something in)
01:50 NekoGloop      anyway, on_construct
01:51 VanessaE       8; 4 = 8 slots * 4 rows?
01:51 NekoGloop      yes but its more complicated
01:51 NekoGloop      look at the formspec part
01:52 NekoGloop      at this point, you may want to copy it to another file so you arent changing the default chest
01:52 VanessaE       Ok, I've isolated the unlocked chest into a separate file.
01:52 NekoGloop      ok
01:53 NekoGloop      do you see the first meta:set_string in on_construct?
01:53 VanessaE       yes
01:54 NekoGloop      change the "size[8,9]" to "size[8,6]"
01:54 VanessaE       why?
01:54 VanessaE       what does it do?
01:54 NekoGloop      it makes the window that appears smaller
01:54 VanessaE       ah
01:54 NekoGloop      having a lot of empty space is ugly
01:54 VanessaE       ok, 8,6 now.
01:54 NekoGloop      the next line will be the main part edited
01:55 NekoGloop      change the LAST number in that line to 1
01:55 VanessaE       "list[current_name;main;0,0;8,4;]"..   -->   "list[current_name;main;0,0;8,1;]"
01:55 VanessaE       like so?
01:56 NekoGloop      yes
01:56 VanessaE       ok
01:56 NekoGloop      next line
01:57 NekoGloop      set it to this: "list[current_player;main;0,1;8,4;]" instead of "list[current_player;main;0,5;8,4;]"
01:57 NekoGloop      this time, keep the last two numbers the same
01:57 NekoGloop      these deal with the viewable player inventory; do not change those two numbers.
01:57 OldCoder       What hours is thexyz here? I have an idea to improve my servers
01:57 VanessaE       I gather what the 4->1 changes, but what does this change?
01:58 NekoGloop      this change places the inventory closer to the "chest" inventory
01:58 NekoGloop      OH WIAT
01:58 NekoGloop      WAIT*
01:58 * VanessaE     waits..
01:58 NekoGloop      "list[current_player;main;0,2;8,4;]"
01:58 NekoGloop      not 1, 2
01:58 VanessaE       gotchya
01:58 VanessaE       the first pair sets the position within the window
01:59 VanessaE       what's the measurement used here?
01:59 NekoGloop      yes
01:59 VanessaE       obviously not pixels
01:59 NekoGloop      it is spaces
01:59 VanessaE       ok
01:59 VanessaE       and set_size becomes 8.
01:59 NekoGloop      so 0,1 is 0 spaces right, 1 space down
01:59 NekoGloop      yes
01:59 NekoGloop      for simplicity's sake, dont put math operators in nodedefs for static numbers.
02:00 VanessaE       http://pastebin.com/QKAcBsv8
02:00 VanessaE       oops
02:00 NekoGloop      I havent tested, but i imagine this makes it slightly faster
02:00 VanessaE       infotext needs changed I guess
02:00 NekoGloop      well you can change that to whatever the fuck you want to
02:00 VanessaE       changed. :-)
02:00 NekoGloop      you could even make it say "EAT MY FOOT" if you wanted to
02:00 VanessaE       now all this shit that prints to the log...is there really a point in putting that into my actual nodedef?
02:01 NekoGloop      well it lets you track when a player puts something in a chest
02:01 VanessaE       hmm..
02:01 NekoGloop      since this is used commonly to try to dupe items.
02:01 VanessaE       ok I'll keep it
02:01 NekoGloop      it is a good idea to know who is attempting to dupe items
02:03 VanessaE       ok, let's see what THIS breaks :D
02:03 NekoGloop      now for one with two lines, I assume you dont need any help after that, correct? if you do, I am more than willing to give it. (my own code isnt working)
02:03 NekoGloop      I'm TRYING to make a gamemode that is SOMEWHAT different from default minetest
02:03 VanessaE       yeah, I think I got it now, this is not as complicated as I perceived.
02:03 NekoGloop      the format is kinda wierd, but simple
02:04 VanessaE       woohoo!
02:04 NekoGloop      well i guess my junglegrass growing code works XD
02:04 VanessaE       the one-drawer oak ones looks right
02:04 VanessaE       but the "infotext" isn't displayed anywhere?
02:04 NekoGloop      I now have a junglegrass TOWER
02:04 VanessaE       OH
02:04 NekoGloop      infotext is shown upon being moused over
02:04 VanessaE       I see it
02:05 VanessaE       I wonder...is 8 slots enough for a one-drawer nightstand?
02:05 VanessaE       in total, it is made of three wood and one steel
02:05 NekoGloop      hm...
02:05 NekoGloop      that seems fine to me
02:05 VanessaE       I want them to be smaller than chests because they're also cheaper
02:05 VanessaE       ok
02:05 VanessaE       a two-drawer nightstand is made of 5 wood and two steel
02:05 VanessaE       so 16 slots?
02:06 NekoGloop      well, two-drawer should be double anyway, so yes
02:06 VanessaE       ok
02:06 NekoGloop      wait a minute...
02:06 * VanessaE     waits.
02:06 NekoGloop      wasnt i the one who brought this up in the first place? :)
02:06 VanessaE       I think so :-)
02:06 NekoGloop      (with storing items in dressers)
02:06 VanessaE       I just wasn't ready to attack it before :-)
02:07 NekoGloop      you are now 2% better at lua. give yourself a pat on the back :3
02:08 VanessaE       ok, for two drawers....size is 8,7, current_name gets 8,2 at the end, current_player gets 0,3 at the start, infotext gets "Two-drawer Nightstand", and set_size is 16
02:08 NekoGloop      sounds about right.
02:08 OldCoder       VanessaE, were the patches you wanted server or client side?
02:09 NekoGloop      only problem is that already-placed nightstands will not have an inventory unless they are placed again
02:09 VanessaE       patches for what?
02:09 VanessaE       NekoGloop: small price to pay.
02:09 NekoGloop      heh
02:09 NekoGloop      well idk any good way to do that, so yeah
02:10 NekoGloop      you could do an abm that checks if meta == nil and then sets it, but idk how efficient (or even working) this is
02:12 NekoGloop      I'm trying to use dry shrub spawning code to make junglegrass appear :P
02:12 NekoGloop      being rather successful
02:13 NekoGloop      how do i find the number associated with a group?
02:13 VanessaE       not sure
02:13 OldCoder       VanessaE, there are patches you wanted. I promised to add them.
02:13 VanessaE       OldCoder: I can't remember what they were
02:13 OldCoder       You posted them in a thread
02:13 VanessaE       you mean the gfx settings?
02:14 OldCoder       I don't know
02:14 OldCoder       That is the point
02:14 VanessaE       those are all I can think of, and they're client-side stuff
02:14 OldCoder       k
02:15 VanessaE       yay, nightstand inventories work! :-)
02:15 VanessaE       can I restrict them from being able to store certain things?
02:15 NekoGloop      cool
02:15 NekoGloop      uh..
02:15 NekoGloop      not sure
02:15 VanessaE       (like putting a nightstand inside a nightstand ;-) )
02:16 NekoGloop      probably, but it's beyond me
02:16 NekoGloop      you can put a chest in a chest :P
02:16 VanessaE       yeah I know
02:16 VanessaE       hammerspace!! :-)
02:16 NekoGloop      but no massive chest-ception
02:16 NekoGloop      because chests in inventory dont keep inventory
02:16 NekoGloop      uh...
02:16 NekoGloop      what was that code to check a node group again? :P
02:18 VanessaE       minetest.get_item_group(name,"what you want")
02:18 NekoGloop      i wonder if that returns the NUMBER of the group...
02:20 NekoGloop      ugh, someone tell me how to use table.insert?
02:22 VanessaE       homedecor has been updated with the new feature.  YAY!
02:23 VanessaE       table_insert(tablename, position, item to add)
02:23 NekoGloop      kk
02:23 VanessaE       table.insert(outimgs, "pipeworks_plain.png")
02:23 VanessaE       if you leave out the position, the added item gets tacked onto the end.
02:25 NekoGloop      ok, the function DOES return the number of the group
02:26 VanessaE       it's supposed to :-)
02:26 NekoGloop      and returns 0 if the group is not in it
02:26 VanessaE       the api says to treat nil as equivalent to 0 btw.
02:27 VanessaE       in the case of groups values
02:27 NekoGloop      i know
02:27 NekoGloop      this will help for growing of plants
02:27 NekoGloop      i can specify the maximum height right in the nodedef/groups
02:28 NekoGloop      I have no idea why i even made a group called grow_near_lava
02:28 NekoGloop      wtf kind of node grows near lava
02:28 T_A_N_K        vanessae, does dripping water work on 0.4.3?
02:28 VanessaE       stone :D
02:29 NekoGloop      XD
02:29 VanessaE       TANK: I have it installed and it doesn't crash ;-)
02:29 T_A_N_K        ok ggood
02:29 VanessaE       lemme double-check that it actually works though
02:29 NekoGloop      i dont even understand what it is supposed to do :P
02:31 NekoGloop      alright everyone, how high should cactus, papyrus, and junglegrass grow?
02:31 NekoGloop      (it is possible to have different numbers for each :3)
02:31 VanessaE       hm
02:32 VanessaE       hm, I'm one block below the wa....
02:32 VanessaE       wait..
02:32 VanessaE       there it goes.
02:32 VanessaE       NekoGloop: if you're below water and there's one note between you and it, water drips through the block above
02:32 NekoGloop      i see
02:32 VanessaE       at least if the block is dirt.
02:32 VanessaE       note/node*
02:33 NekoGloop      and for the height of the different plants?
02:33 NekoGloop      It is even possible for me to make them grow to 500 if it pleases me :P
02:33 VanessaE       cactus, leave that to the growing cactus mod.  Papyrus, 10 nodes.  Junglegrass?  only as high as it is now.
02:34 NekoGloop      :P
02:34 VanessaE       TANK: ok so dripping water works with 0.4.3, but the drips are kinda infrequent, so hard to notice.
02:34 NekoGloop      I wanna make a gamemode, growing cactus may be borked
02:34 VanessaE       ok
02:34 NekoGloop      and, 10 nodes for papyrus?
02:34 VanessaE       well cactus should go about 10m tall at mods.
02:34 VanessaE       yeah
02:34 NekoGloop      wtf kinda papyrus is that?!
02:34 NekoGloop      O.o
02:34 VanessaE       papyrus is basically bamboo in this game, and that this grows TAAAALLLL
02:35 NekoGloop      hm...
02:35 NekoGloop      7 then.
02:35 VanessaE       no
02:35 NekoGloop      currently i have it at 4 :P
02:35 VanessaE       I've got bamboo where I live that's easily 10m tall - in real life.
02:35 NekoGloop      junglegrass i want to have grow, since with default textures at least, it looks perfect stacked
02:36 VanessaE       "Some of the largest timber bamboo can grow over 30 metres (98 ft) tall, and be as large as 15–20 cm (6–8 inches) in diameter"
02:36 VanessaE       from Ye Olde Wikipedia
02:36 NekoGloop      as for cactus? 10 seems overkill for cactus.
02:36 NekoGloop      7 for cactus.
02:36 VanessaE       the type of cactus implied by the game can reach 20m in real life, fwiw
02:37 NekoGloop      I could make ANY node grow XD
02:37 NekoGloop      I could even make mese grow
02:38 NekoGloop      junglegrass grows to 3 in height on dirt. sound good?
02:39 T_A_N_K        can i make a nodebox wallmounted?
02:39 VanessaE       yes
02:39 NekoGloop      meselamps, for example
02:39 NekoGloop      (from mesecons)
02:40 NekoGloop      i once made junglegrass have 200 visual_scale
02:40 NekoGloop      I was blinded by the giant pixely mess
02:41 NekoGloop      literally, the size causes the view to glitch
02:42 NekoGloop      you cant see anything beyond the giant THING
02:45 NekoGloop      try making leaves have alpha = 230... O.O
02:45 VanessaE       brb
02:56 NekoGloop      someone tell me how the fuck does perlin work
02:56 OldCoder       Time to back up servers
02:56 OldCoder       Prepare for glitch
02:58 OldCoder       Servers back
02:58 OldCoder       Test soon
02:58 OldCoder       As I will not be awake long
02:59 OldCoder       I need to speak with thexyz sometime
02:59 OldCoder       I will add a deadman switch
02:59 OldCoder       Based on his code
02:59 OldCoder       Then servers may never crash *or* lock up
02:59 NekoGloop      why is dirt_with_grass spawning in c++
03:00 NekoGloop      if it was in lua, i could fuck with it
03:00 NakedFury      same with stone and normal dirt
03:01 NekoGloop      well i mean dirt -> dirt_with_grass but yeah
03:01 NakedFury      should have complete world generation in lua just like the ore stuff
03:01 NekoGloop      agreed
03:05 NekoGloop      http://www.youtube.com/watch?feature=endscreen&v=znir_s4Q9BA&NR=1 "So, who is the culprit?"
03:08 * VanessaE     is back
03:08 NekoGloop      good
03:08 NekoGloop      i have a question
03:09 LAD            wow
03:09 NekoGloop      how would i make grass nodes appear on dirt_with_grass?
03:09 LAD            thats it
03:09 NekoGloop      like... dare i say it, minecraft.
03:09 NekoGloop      LAD: ?
03:09 LAD            whats it for
03:09 VanessaE       spawn them like I do with junglegrass
03:09 NekoGloop      for my gamemode
03:09 LAD            worldedit
03:10 LAD            hmmm
03:10 NekoGloop      VanessaE: and how exactly did you go about that?
03:10 VanessaE       I used an abm set to look for dirt with grass and just made it add_node() when the condition was ripe for it to actually execute
03:10 NekoGloop      I just copied the dry shrub code and made it spawn junglegrass on dirt_with_grass instead
03:11 NekoGloop      hm...
03:11 LAD            noooo
03:11 LAD            neko fall count 4
03:11 NekoGloop      ?
03:11 VanessaE       but what you're doing is basically right
03:11 VanessaE       but you want a smaller node
03:11 VanessaE       junglegrass is too tall
03:11 NekoGloop      y u fall lol
03:11 LAD            XD
03:11 LAD            dont ask
03:11 NekoGloop      VanessaE: basically
03:11 VanessaE       use the "shortest" junglegrass from my mod.
03:12 LAD            from 1 to 4 in 1 day
03:12 VanessaE       that's about the right height for plain old grass
03:12 NekoGloop      and i cant seem to get it to be everywhere-y enough
03:12 VanessaE       can it be collected and used for anything?
03:13 LAD            k i gtg cya allz tomorw
03:13 NekoGloop      not currently; i plan to do something with it later
03:13 VanessaE       ok
03:14 NekoGloop      perhaps mossy cobble. But that is later.
03:14 NekoGloop      Right now i want it to spawn correctly :P
03:15 NekoGloop      any ideas?
03:16 VanessaE       hard to know what to do without seeing what it does now :D
03:16 NekoGloop      look at mapgen.lua
03:16 VanessaE       oh like I can read c55's code ;)
03:16 NekoGloop      XD
03:17 NekoGloop      about as well as i can read rba's code
03:17 NekoGloop      yet i deal with it :P
03:17 VanessaE       why don't you just ask me to transcribe Perl into Java while you're at it
03:17 NekoGloop      Could you transcribe Perl to Java? [/troll]
03:17 VanessaE       lol
03:18 OldCoder       Sure
03:18 OldCoder       May be a little
03:18 OldCoder       inefficient
03:18 NekoGloop      XD
03:18 OldCoder       See Parrot
03:18 NekoGloop      she told me to ask her :D
03:19 OldCoder       O.K.
03:19 NekoGloop      see: [/troll]
03:19 OldCoder       k
03:19 OldCoder       Regardless
03:19 OldCoder       Parrot can probably do this
03:19 NekoGloop      means i was trolling with the line
03:19 OldCoder       Yep
03:19 NekoGloop      :P
03:19 OldCoder       I cannot resist
03:19 OldCoder       Good technical points
03:19 OldCoder       Trolling notwithstanding
03:20 NekoGloop      VanessaE: all i really need is a decent perlin thingymajiger to plug in to make the grass everywhere=y=er
03:20 OldCoder       "Trolling, Trolling, The wheels on the troll go round and round..."
03:20 NekoGloop      everywhere-y-er*
03:20 VanessaE       NekoGloop: look at how I used it in Junglegrass
03:20 NekoGloop      not everywhere-y enough
03:20 VanessaE       I use perlin noise to decide *where* to spawn, and regular density controls with find_nodes_near() to decide how *much* to add
03:21 NekoGloop      see: minecraft.
03:21 NekoGloop      I want grass like THAT
03:21 VanessaE       fuck minecraft :-)
03:21 NekoGloop      to me that's one of it's good points
03:21 NekoGloop      the grass.
03:21 VanessaE       so,
03:21 VanessaE       what you're saying is,
03:21 VanessaE       you like to watch grass grow?
03:21 VanessaE       ;)
03:21 NekoGloop      XD
03:22 NekoGloop      well my junglegrass suffices already for that
03:22 NekoGloop      :D
03:22 NekoGloop      grows to 3 nodes high when on "group:dirt"
03:22 VanessaE       you shouldn't do that.
03:22 NekoGloop      all my abms use large amounts of groups
03:22 VanessaE       now all junglegrass textures are stackable
03:22 * OldCoder     is a bit wrecked
03:22 OldCoder       Zzz
03:22 NekoGloop      VanessaE: fuck non-default textures
03:22 VanessaE       D:
03:23 NekoGloop      :D
03:23 VanessaE       if you'd try my HDX sometime, you'll wonder how you got by with anything else ;)
03:23 NekoGloop      I did try it
03:23 NekoGloop      my fps was nil
03:23 VanessaE       oh.
03:23 NekoGloop      :P
03:23 VanessaE       try the 64px size
03:23 NekoGloop      that was the size i tried
03:23 VanessaE       then your gfx card is shit :)
03:24 NekoGloop      well i know that
03:24 NekoGloop      http://www.youtube.com/watch?feature=endscreen&NR=1&v=insCeDwbPaI "Hey.... Give me that...? hehe~"
03:24 VanessaE       pass
03:25 NekoGloop      quoting the song :P
03:25 NekoGloop      well, in english anyway
03:25 VanessaE       heh
03:25 VanessaE       haven't watched much anime in a long while.
03:25 NekoGloop      IT'S NOT FUCKING ANIME
03:26 NekoGloop      THIS IS VOCALOID
03:26 VanessaE       ...
03:26 NekoGloop      ahem. sorry.
03:26 NekoGloop      incase you hadnt noticed, rba says that for the simple reason to tick me off.
03:27 VanessaE       Since the terms are defined by the artwork style itself, it's still anime/manga. :-)
03:28 NekoGloop      the artwork is animated. anime implies a tv show or movie
03:28 VanessaE       yes
03:28 NekoGloop      manga is japanese comic books
03:28 NekoGloop      if anything, it's not manga :/
03:29 VanessaE       manga is any kind of static/printed artwork matching that description
03:29 VanessaE       since it is not in print, it is anime.
03:29 VanessaE       not as if it matters :-)
03:29 NekoGloop      and the whole point of the link was the music
03:29 NekoGloop      not the animation to go with
03:30 NekoGloop      like the other 500 or so links I've posted
03:30 VanessaE       http://digitalaudioconcepts.com/extra/unnamed%20anime%20girl.jpg
03:30 VanessaE       drew that years ago, in a fit of boredom
03:30 NekoGloop      hands are a bit small
03:30 VanessaE       yeah I know
03:31 VanessaE       I was never good at drawing the human form, exaggerated or not
03:31 NekoGloop      Neither am i
03:31 NekoGloop      which is why the artwork in my game is not humanshaped at all
03:31 NekoGloop      :P
03:31 NekoGloop      btw, have i shown you Gloop?
03:31 VanessaE       heh
03:32 VanessaE       nope
03:32 NekoGloop      http://sandbox.yoyogames.com/games/179288-gloop
03:32 NakedFury      for those interested in a mechwarrior online beta key: http://www.mmorpg.com/giveaways.cfm/offer/380/MechWarrior-Online-Beta-Key-Giveaway.html
03:32 NekoGloop      .exe, so i hope you have wine ready :3
03:33 VanessaE       it's enough to see the screenshots :-)
03:33 NekoGloop      lol
03:33 VanessaE       looks like a side scroller, SMB or alike
03:33 NekoGloop      yup
03:33 NekoGloop      with double jump that took forever to get right :P
03:34 NekoGloop      also, something random that also took a while: http://sandbox.yoyogames.com/games/184601-2-d-minecraft
03:34 VanessaE       heh
03:34 NekoGloop      maze game just for me to try HD-er graphics: http://sandbox.yoyogames.com/games/194886-so-you-wanted-to-play-god
03:34 VanessaE       cute
03:35 NekoGloop      the main menu in the maze game took about 5 seconds! :D
03:36 VanessaE       heh
03:40 NekoGloop      VanessaE: can you explain what the numbers in minetest.env:get_perlin do?
03:40 VanessaE       actually I don't know exactly.
03:41 VanessaE       I got the numbers I use from splizard
03:41 NekoGloop      heh
03:41 VanessaE       except the seed, which I got by mashing the keyboard :-)
03:41 NekoGloop      XD
03:42 NakedFury      Gloop lord a few days ago MR. hmm was talkingt about perlin noise and generation
03:42 NekoGloop      "Gloop lord"?
03:42 NakedFury      neko dude? mr. neko? neko kitten?
03:43 NakedFury      gloop master>
03:43 NakedFury      ?
03:43 NekoGloop      gloopmaster or nekogloop
03:43 NakedFury      giving it a spin
03:45 NekoGloop      this world is AWESOME *-*
03:46 NekoGloop      and I got it to work with the everywhere-y-ness
03:46 cornernote     which world ?
03:46 NekoGloop      my local one
03:46 NekoGloop      seed is... something
03:47 VanessaE       NekoGloop: that said, if you look on github at one of my old versions of junglegrass before I did perlin noise and dentiry control, it *does* grow literalyl everywhere
03:47 VanessaE       as in every damn node had a piece after enough time
03:47 NekoGloop      well I'm just doing on_generated
03:47 VanessaE       dentiry/density
03:47 NekoGloop      because this is the effect i want
03:47 * VanessaE     shrugs
03:47 NekoGloop      my gamemode, my rules :P
03:48 NekoGloop      cornernote: seed is 7162990051661414209, but idk with the changes I've made what it will be in default
03:48 NekoGloop      should be the same
03:48 NekoGloop      nothing i've done would affect the seed, just what appears IN the seed.
03:49 NekoGloop      now, to make the grass have a selection box, have a non-junglegrass texture, and not look ugly while I'm at it
03:50 NekoGloop      anyone have a grass texture that DOESNT take up the entire node that will be something close to what I want?
03:50 NekoGloop      er, scratch that.
03:52 NekoGloop      should junglegrass drop grass?
03:52 VanessaE       only the smallest size.
03:53 NekoGloop      hm... actually, junglegrass could be considered bushes
03:53 VanessaE       otherwise it MUST be jungle grass if you want your game to be able to use other mods that can use jungle grass
03:53 NekoGloop      or small trees.
03:53 NekoGloop      VanessaE: I hope to incorporate the functionality of several mods. Not necessarily keeping craft recipes.
03:54 VanessaE       hm
03:54 NekoGloop      Mesecons and technic are on that list,
03:54 NekoGloop      For mese, I have no idea what to do.
03:55 NekoGloop      Should it stay/go?
03:55 VanessaE       it should stay
03:55 NekoGloop      Or be changed to a slightly more... realistic ore?
03:55 VanessaE       it's kinda iconic after all :-)
03:55 cornernote     i think stay - use it to craft other things
03:55 NekoGloop      hm...
03:55 VanessaE       the more default materials you have the wider the range of recipes your other mods can have
03:55 VanessaE       so keep mese.
03:55 NakedFury      mese is the unique ore of minetest
03:56 NekoGloop      ok ok ok
03:56 NekoGloop      now...
03:56 VanessaE       maybe make it drop mese lumps and smelt to mese ingots, instead of just giving you a mese block
03:56 VanessaE       that would be different enough from minetest_game I suppose
03:56 NekoGloop      I'm gonna do something incredibly black-magic-y and make chests spawn
03:56 cornernote     mese is a fuel ?!
03:56 NekoGloop      with items in them
03:56 NekoGloop      cornernote: you didnt know?
03:56 VanessaE       it is?
03:56 cornernote     no, i just noticed then
03:56 cornernote     http://cornernote.net/minetest/gamewiki/minetest/item.php?name=default:mese
03:57 cornernote     was seeing what else default game used it for
03:57 NekoGloop      am I the only one who actually looked at the init.lua to know wtf mese did?
03:57 cornernote     only an axe and fuel.. i guess you could get rid of it if you have other ores
03:57 VanessaE       cornernote: awww.....decided not to keep using HDX for the demo page? D:
03:58 cornernote     VanessaE, if you like i can make another gamewiki with all the mods your pack supports
03:58 VanessaE       naw
03:58 cornernote     i been making them for all the games i found - http://cornernote.net/minetest/gamewiki/
03:58 NekoGloop      http://www.youtube.com/watch?v=YOIxHLGWgQE&feature=relmfu :D
03:58 cornernote     i wanted minetest default to have minetest default textures
03:59 VanessaE       cornernote: why is nyancat only rendered flat?
03:59 cornernote     p.s. there are a lot of games
03:59 cornernote     VanessaE, thats the inventory image
03:59 VanessaE       oh
03:59 NekoGloop      because inventory_image
03:59 NekoGloop      and it is now midnight!
03:59 cornernote     yep
03:59 NekoGloop      :D
03:59 VanessaE       noooo
03:59 * VanessaE     puts tape over neko's sign-off button
03:59 NekoGloop      [00:00] <NekoGloop> and it is now midnight!
03:59 cornernote     u know what is a good idea .... ?
03:59 NekoGloop      I'm not going nowhere yet
03:59 cornernote     have a section in the forums for games
03:59 VanessaE       NekoGloop: usually you sign off right about now
04:00 NekoGloop      mtn dew still buzzin in me
04:00 NekoGloop      :P
04:00 VanessaE       cornernote: +1 but good luck getting c55 to agree :-)
04:00 NekoGloop      I'm not even slightly tired.
04:00 cornernote     community
04:00 cornernote     everyone give a little push
04:00 NekoGloop      my eye, however, isnt focusing well
04:00 NekoGloop      :P
04:01 NekoGloop      [00:00] <NekoGloop> [00:00] <NekoGloop> and it is now midnight!
04:01 NekoGloop      post-post-ception
04:01 NekoGloop      :D
04:01 NekoGloop      ok, what was i doing...
04:02 NekoGloop      right, chests spawning
04:05 VanessaE       cool
04:05 NekoGloop      "immediate.death.to.all.weaboos.com" wtf XD
04:05 VanessaE       what'a  weaboo?
04:05 VanessaE       what's
04:05 NekoGloop      uh...
04:05 NekoGloop      off the top of my head?
04:05 NekoGloop      no idea.
04:05 NekoGloop      :)
04:06 cornernote     A negative term directed to anyone overly obsessed with Japanese culture to the point where they become annoying.
04:06 VanessaE       heh
04:06 NekoGloop      cornernote: in other words, me?
04:06 NekoGloop      :D
04:06 NekoGloop      ugh...
04:07 VanessaE       lol
04:07 NekoGloop      how the fuck do i make the chests appear
04:07 VanessaE       by magic of course
04:07 NekoGloop      i mean...
04:08 NekoGloop      how the fuck do i make them be only in stone, like ores, but be able to modify the meta?
04:08 VanessaE       no clue
04:08 cornernote     Neko, thats 2 things
04:09 cornernote     you make them only in stone by detecting the node you are about to replace
04:09 NekoGloop      ok.
04:09 NekoGloop      now how do i make the meta?
04:09 cornernote     you modify the meta with the set_string()
04:09 cornernote     u want to put stuff in the chest ?
04:09 cornernote     i'll make a snippet
04:09 NekoGloop      I have the calculation to modify the data in the meta, but no way to implement it
04:10 NekoGloop      cornernote: not neccessary
04:10 cornernote     im not sure where you are stuck
04:10 NekoGloop      I have modified the maze mod to have its chests cycle through all registered items, check if they are __builtin:, _source, _flowing, or not in the creative inventory, then add them to the chest
04:10 NekoGloop      I'm stuck at making the actual chest
04:11 NekoGloop      once I make the chest, have it's pos in a variable, I'm fine
04:11 cornernote     minetest.env:add_node()  ?
04:11 NekoGloop      then to change the meta?
04:11 cornernote     meta = minetest.env:get_meta(pos)
04:12 NekoGloop      and to get the pos?
04:12 cornernote     you know it, cos u need it for add_node()
04:12 cornernote     so u need to know how to get the pos ?
04:12 NekoGloop      and how do i calculate it then.
04:12 cornernote     where do you want to put the chest ?
04:13 cornernote     thats your pos =)
04:13 NekoGloop      underground, in stone.
04:13 cornernote     randomly ?
04:13 NekoGloop      you got it
04:13 NekoGloop      now how the fuck do i do that
04:14 cornernote     minetest.register_on_generated(function(minp, maxp, seed) ...  end)
04:14 NekoGloop      what do i put in "..."
04:14 NekoGloop      I'm not retarded, I know what a register_on_generated is
04:14 cornernote     print(minp) print(maxp) print(seed)
04:14 cornernote     something like this...
04:15 cornernote     sec...
04:15 NekoGloop      if you are going to be less than unhelpful, I'll do it myself
04:15 NekoGloop      I'm burning moonlight here. (since the sun is down)
04:15 cornernote     im looking in generate_ore in moreores to try to see how he gets a pos
04:16 NekoGloop      well i could look c55's one
04:16 NekoGloop      which is pretty much the same
04:16 cornernote     wheres the code ?
04:16 NekoGloop      mapgen.lua
04:16 NekoGloop      default mod
04:16 cornernote     im trying to help, i dont know off the top of my head.. so im reading
04:19 NekoGloop      i think i just basically made the two most un-readable pieces of code work together... o.o
04:20 cornernote     pastebin
04:20 cornernote     i dunno, i have some pretty unreadable code
04:20 cornernote     =)
04:20 NekoGloop      http://pastebin.com/F9pDEwUn
04:21 NekoGloop      wait, i -almost- got them to work together
04:21 cornernote     looks nice
04:21 NekoGloop      one thing still said pos instead of p2
04:21 cornernote     missing invcontent ?
04:22 NekoGloop      now let's see what I broke
04:22 NekoGloop      cornernote: i dunno
04:22 cornernote     its not defined
04:22 cornernote     i think, not sure, im just reading it not running it
04:23 NekoGloop      now... there's no easy way to find the chests to see if it worked :P
04:23 cornernote     lol
04:23 cornernote     increase the chance
04:23 NekoGloop      for now... let's try air
04:23 NekoGloop      wait...
04:23 NekoGloop      I am SUCH an idiot
04:24 NekoGloop      make the function, then you have to CALL the function
04:24 cornernote     indeed
04:25 NekoGloop      NOW let's see if i broke anything
04:26 NekoGloop      "Look for floating chests" :D
04:30 NekoGloop      cornernote: http://ompldr.org/vZm8yNw
04:30 NekoGloop      you SAID to increase the chance...
04:31 NekoGloop      VanessaE: http://ompldr.org/vZm8yNw :D
04:31 VanessaE       whoa
04:32 VanessaE       um
04:32 VanessaE       wrong.
04:32 NekoGloop      my chest generation gone haywire
04:32 VanessaE       :-)
04:32 NekoGloop      I didnt make them rare enough
04:32 VanessaE       ya think!?
04:32 NekoGloop      which is excellent for testing
04:33 NekoGloop      oh cool, I got three buckets in one chest
04:33 NekoGloop      :D
04:33 NekoGloop      well that one chest is bloody disappointing.
04:33 NekoGloop      only a wooden shovel
04:34 NekoGloop      and dumping the pos of every chest: not a good idea
04:36 NekoGloop      also i should randomize the facedir
04:36 NekoGloop      they're all looking the same way
04:36 NekoGloop      that actually took a lot less time than i thought it would
04:37 NekoGloop      I should SOOOOO make floating islands.
04:37 NekoGloop      this little "test" of that should work excellently
04:38 VanessaE       no.  The mapgen does enough of that anyway :-)
04:38 NekoGloop      lol
04:38 NekoGloop      I mean ones CLOSER to the ground
04:38 NekoGloop      with water & stuff
04:40 NekoGloop      huh... did you know that if a desert, normal land, and water are all close enough together, you get the desert transition with normal sand?
04:41 VanessaE       nope, didn't know that
04:41 VanessaE       frankly though I don't like the transitions.  There shoulda been at least one mixed block type
04:41 NekoGloop      hm...
04:41 NekoGloop      i dunno
04:42 VanessaE       e.g. desert sand -> desert sand + dirt -> dirt -> dirt with grass
04:42 NekoGloop      there's probably some overly complex way i could force that to happen from lua
04:42 NekoGloop      after all, i made treasure chests, didnt i?
04:42 NekoGloop      :D
04:42 VanessaE       yup
04:42 NekoGloop      still... ironing out the rarity though
04:43 NekoGloop      i dunno, i think how it is is perfect.
04:43 NekoGloop      (with what i currently have)
04:44 NekoGloop      I think i may have just made them rarer than mithril...
04:45 NekoGloop      good part is that the numbers being spat out in the debug are not close to each other
04:46 NekoGloop      so there arent "clumps" of chests
04:46 VanessaE       well with a truly random distribution, clumps wouldn't be uncommon
04:46 VanessaE       the effect is called "local non-randomness"
04:46 NekoGloop      heh, this is generate_ore + my maze mod add-on for chests
04:46 VanessaE       ah
04:47 NekoGloop      chests are in maze mod, yes.
04:47 NekoGloop      but i made them have ALL the items.
04:47 NekoGloop      not just defaul ;)
04:47 NekoGloop      I seem to be getting a shitload of wool
04:48 NekoGloop      now some other ideas...
04:48 NekoGloop      desert cobble. dug from desert stone, smelted back to desert stone.
04:49 NekoGloop      yes/no?
04:51 NekoGloop      wow, that DIDNT make my debug.txt be astronomically high?
04:51 NekoGloop      large*
04:53 VanessaE       how much storage space should a dresser get?
04:53 NekoGloop      hm...
04:53 NekoGloop      24
04:53 VanessaE       (they require something like 21 wood and 3 steel to make)
04:53 NekoGloop      8*3
04:53 VanessaE       (and stand 2x3 nodes in size)
04:55 NekoGloop      does math.random include or exclude the last number?
04:55 VanessaE       dunno
04:56 NekoGloop      i.e. is math.random(1,3) going to have any chance of being 3?
04:56 VanessaE       good question
04:56 VanessaE       24 slots?  isn't that a little bit small for an object that's 2 nodes wide and three tall and takes 21 wood + 3 steel to make? :-)
04:57 NekoGloop      less than a normal chest yet more than the rest of the objects in homedecor
04:58 VanessaE       hm
04:59 NekoGloop      http://pastebin.com/hrEims2z
04:59 NekoGloop      here is my generate_chest
04:59 NekoGloop      go crazy with it
05:00 NekoGloop      i think NOW it's time for me to sleep
05:01 VanessaE       night :-)
05:01 NekoGloop      after all, I now have something different enough from minetest_game
05:08 VanessaE       bbl.  Bedtime for me too.
05:28 ecube          night
05:28 ecube          oop
05:38 ecube          where's orby, he's usually here
06:25 VanessaE       morning RBA
06:31 RealBadAngel   hi VanessaE
06:42 VanessaE       what's news, RBA?
07:53 RealBadAngel   VanessaE, got free day, just sat down to code somethin
07:54 VanessaE       cool
07:54 VanessaE       seen the latest updates to Homedecor?
08:38 Calinou        hi
08:38 * Guest14856   installed lubuntu on an external HDD
08:38 Guest14856     works just fine
08:38 Guest14856     stfu nickserv
08:44 nyuszika7h     hi Calinou_
08:47 VanessaE       morning calinou
08:57 Calinou_       http://ompldr.org/vZm80Nw/2012-09-28-105014_1920x1080_scrot.png < my desktop for now
09:26 * Calinou_     is strill downloading stuff
09:26 Calinou        still*
09:29 VanessaE       ok time to try to get some sleep.  Calinou:  homedecor updates - get it while it's hot ;-)
09:29 VanessaE       night all.
09:29 Calinou        'night
09:30 * Calinou      is liking lubuntu so far
09:30 * Calinou      uses 1120MB RAM out of 12000MB, + 2241MB cache
09:30 Calinou        so much cache O_o
09:31 * Calinou      likes running lightweight-ish distros on good computers
09:41 help_ent       HELP THE ENTITIES
09:41 help_ent       CHANGE YOUR NICK
10:56 NekoGloop      Mornin people
10:59 Mika_R         morning
11:05 Basstard`      Mornin'
11:39 NekoGloop      Meow.
11:48 NekoGloop      Nyan cat sends his regards :D
12:48 denes          hi
12:48 NekoGloop      Hello
12:49 denes          how to play with others?
12:49 PilzAdam       Hello everyone!
12:50 NekoGloop      Get on a server, that's how.
12:50 denes          then give me a server pls
12:50 NekoGloop      Go find one
12:51 PilzAdam       http://servers.minetest.ru/
12:54 denes          timed out
13:05 denes          it allways say timed out
13:05 denes          *says
13:05 PilzAdam       get a better internet connection
13:06 PilzAdam       you know you have to put that number after the : in the port field?
13:07 denes          it was allways 30000
13:08 PilzAdam       and you put the adress without the number and the : in the adress field?
13:08 denes          yes
13:08 PilzAdam       whats your internet connection speed?
13:09 denes          it's creepy
13:09 denes          and my sister is downloading
13:09 PilzAdam       then thats the problem
13:10 PilzAdam       in wich country are you?
13:10 denes          hungary
13:10 PilzAdam       and most MT servers are in USA
13:11 denes          but there is a russian server
13:11 PilzAdam       you tried it?
13:11 denes          of course
13:12 denes          does it require a registration?
13:12 PilzAdam       if it says timed out then thats not the problenm
13:12 PilzAdam       *problem
13:13 denes          what are the differences between mc and mt?
13:13 PilzAdam       MC is written in java -> slow; MT is written in c++ -> faster (in theory)
13:14 PilzAdam       MC is more RPG-ish
13:14 thexyz         that "russian server" is located in germany
13:14 PilzAdam       realy?
13:14 denes          germany sounds better
13:15 thexyz         PilzAdam: yes
13:15 thexyz         because it's cheaper
13:16 PilzAdam       germanys exports are #2 in the world
13:16 PilzAdam       </offtopic>
14:04 Basstard`      In west Philadelphia, born and raised
14:14 Calinou        hi
14:14 Calinou        back on windows..
14:14 NekoGloop      Meow.
14:22 NekoGloop      Calinou: you DO know that on http://minetest.net/forum/viewtopic.php?id=3157 the problem IS that he's using OpenGL?
14:23 Calinou        "video_driver is opengl by default; switching TO direct3d9 may fix it, however it's crashy. Causes segfaults and shit."
14:23 Calinou        it is direct3d9 by default on windos
14:23 NekoGloop      yes
14:23 NekoGloop      no its not
14:23 Calinou        or maybe not anymore then
14:23 NekoGloop      i know, because without any line there i get OpenGL in my title bar-thingy
14:24 NekoGloop      and, yes, direct3d9 causes segfaults and stupid shit like that.
14:24 NekoGloop      as Jordach said, it's because OpenGL eats graphics RAM
14:24 NekoGloop      that the images load wrong
14:25 NekoGloop      and texture atlas being disabled does precisely NIL to fix it.
14:25 PilzAdam       c&p?
14:25 PilzAdam       http://minetest.net/forum/viewtopic.php?pid=44997#p44997
14:25 thexyz         i think the problem is that he's using windows
14:25 NekoGloop      thexyz: no, it's not lol
14:26 NekoGloop      he just doesnt have an adquate graphics card
14:26 thexyz         i use linux and i have no such problems
14:26 PilzAdam       +1
14:26 NekoGloop      OS means, again, NIL in this case.
14:26 NekoGloop      OpenGL just eats graphics processing
14:26 thexyz         then why does it work for me and not for him?
14:26 NekoGloop      Your computer just has a better graphics card.
14:27 NekoGloop      So it can handle OpenGL's greedy memory usage.
14:28 thexyz         it also works quite fine on my asus u36jc (using intel card)
14:28 PilzAdam       https://en.wikipedia.org/wiki/OpenGL
14:29 NekoGloop      also, building mt yourself with a newer version of OpenGL may work.
14:44 NekoGloop      I'm making a gamemode, for anyone who's interested.
14:48 Calinou        same
14:48 Calinou        :D
14:48 NekoGloop      lol
14:48 NekoGloop      I'm currently working on making treasure chests generate
14:49 NekoGloop      hello Jordach
14:49 PilzAdam       hi Jordach
14:52 OldCoder       Jordach, NekoGloop, PilzAdam etc. gm
14:52 NekoGloop      mornin
14:53 Jordach        suo
14:53 Jordach        sup
14:53 iqualfragile   etc. here good evening oldcoder
14:54 Calinou        NekoGloop: http://minetest.net/forum/viewtopic.php?id=2922 if you want this topic moved, please add a license
14:55 NekoGloop      I should add "If i didnt state it above, my code and textures are WTFPL" in my signature
14:55 PilzAdam       there is a better cactusmod in my fork of mt_game
14:55 NekoGloop      PilzAdam: your cactusmod is shit
14:55 PilzAdam       thx
14:55 NekoGloop      mine damages on diagonals, DOESNT put useless nodes
14:56 Calinou        PilzAdam: did you put that much nodeboxes in your mod?
14:56 Calinou        every cactus block has about 30 nodeboxes :|
14:56 NekoGloop      that too
14:56 Calinou        NekoGloop: topic moved :)
14:56 PilzAdam       Calinou, https://github.com/PilzAdam/minetest_game/blob/master/mods/cactusmod/init.lua#L81
14:56 NekoGloop      and randomly generated nodeboxes is a BIIIIIIIIIIG nono
14:57 PilzAdam       why?
14:57 NekoGloop      because i want my things not to look different if i restart
14:57 NekoGloop      and i just made default:cloud generate in air as an ore
14:57 Calinou        huh?
14:57 NekoGloop      :D
14:57 Calinou        ah
14:58 PilzAdam       you ever noticed a difference with my cactusmod?
14:58 Calinou        random nodeboxes O_o that's possible? didn't know
14:58 NekoGloop      yes
14:58 NekoGloop      PilzAdam did it in his shit version of cactusmod
14:58 Calinou        there are now 186 topics in mod releases
14:58 Calinou        :D
14:58 NekoGloop      sweet
14:58 NekoGloop      now why the fuck isnt my world generatin
15:01 NekoGloop      is "air" a defined "node"?
15:01 sfan5          yes
15:01 NekoGloop      or do i have to use "__builtin:air"
15:01 PilzAdam       no
15:01 NekoGloop      ok... then why the fuck isnt my cloud generation working
15:02 PilzAdam       code?
15:02 NekoGloop      generate_ore("default:cloud", "air", minp, maxp, seed+8, 1/8/8/8, 5, 60, 40, 31000)
15:02 NekoGloop      in mapgen.lua
15:04 LAD            hey neko
15:04 NekoGloop      hello LAD
15:04 LAD            XD
15:04 LAD            fall count 5
15:04 LAD            XD
15:05 sfan5          http://www.youtube.com/watch?v=LFOTqQ_FRJw
15:05 PilzAdam       -1
15:06 Jordach        sfan5, i like it
15:07 sfan5          PilzAdam: i'm a noob with blender
15:07 NekoGloop      well that's stupid....
15:07 NekoGloop      (the error)
15:07 PilzAdam       -1 for MC
15:07 NekoGloop      it told me that i cant make my clouds because the thing would fail to make a good random distribution
15:08 sfan5          create a minetest to .obj 3d file and i'll make minetest animations
15:08 NekoGloop      I'm sure someone could make an interpreter for .we files
15:09 OldCoder       thexyz, is there any chance you could pseudo-code the live-server detection code for me? I wish to write a simple generic routine for the purpose. Given this I can implement a deadman switch; and I can run servers that will *never* be down.
15:09 OldCoder       Presently I restart on crash. This does not work for hangs, though.
15:09 Jordach        sfan5 - .we
15:09 NekoGloop      11:06:49: ERROR[EmergeThread]: ERROR: An unhandled exception occurred: LuaError: PseudoRandom.next() max-min is not 32767 and is > 32768/5. This is disallowed due to the bad random distribution the implementation would otherwise make.
15:09 NekoGloop      wtf minetest
15:09 sfan5          .we to .obj 3d object
15:09 sfan5          code that
15:09 Calinou        sfan5: .obj cannot be animated :P
15:10 sfan5          i imported it into bledner
15:10 Calinou        so you'll have to export to another format such as .md3
15:10 sfan5          *blender
15:10 Calinou        NekoGloop> I'm sure someone could make an interpreter for .we files
15:10 Calinou        possible, but it would create a fuckton of cubes probably
15:11 NekoGloop      .we doesnt save air
15:11 * Jordach      uses wielditemmodeleditor to test new nodes and their appearance
15:11 NekoGloop      so that's no issue as far as that part goes
15:18 LAD            realbadangle are u here??
15:19 NekoGloop      O.O
15:19 NekoGloop      my chest generation...
15:19 NekoGloop      gave me...
15:19 NekoGloop      32 nyancats...
15:21 Jordach        nyan!
15:21 NekoGloop      and i thought it was bad I could get 65535+ items in a stack before
15:21 Mikeonline     hi
15:22 NekoGloop      hello mike who is online
15:22 PilzAdam       hi Mikeonline
15:26 NekoGloop      I didnt know you could make an ore TOO common
15:26 * Jordach      claps
15:27 NekoGloop      i just crashed Minetest by making cloud "ore" generating too common
15:27 * Jordach      again, claps
15:27 Calinou        c<NekoGloop> my chest generation...
15:27 Calinou        <NekoGloop> gave me...
15:27 Calinou        <NekoGloop> 32 nyancats...
15:27 Calinou        mod idea:
15:27 NekoGloop      hmm...?
15:28 Jordach        [nyancat-hunt] ?
15:28 Calinou        /chest <number of items> generates a chest where you look with normally obtainable items (those without not_in_creative_inventory group)
15:28 Calinou        :>
15:28 Jordach        hmm
15:28 NekoGloop      Calinou: i made it happen on mapgen, screw dat shit
15:28 Jordach        a mystery chest
15:28 Jordach        that can contain anything, just as long as you pay it 12 mese
15:28 NekoGloop      heh
15:29 NekoGloop      XD
15:29 NekoGloop      i can get ores from the chests XD
15:29 NekoGloop      (ore blocks, instead of lumps)
15:29 PilzAdam       https://github.com/PilzAdam/minetest_game/commit/a5e1c2ea858b51a3bd8738b7bec341d287894ae3
15:30 Jordach        wtf does that do?
15:30 NekoGloop      makes shiny things appear
15:30 NekoGloop      :D
15:30 PilzAdam       put at stack in it and it turns to a stack of 99 bides
15:30 PilzAdam       *nodes
15:31 * Jordach      is making a kitchen mod
15:31 NekoGloop      btw: my chest generation has a max stack size of 1/2 the stack_max of the item being put in it
15:32 Jordach        has, one oven, one microwave, several cupboards and work surfaces
15:32 PilzAdam       if you have e.g. grass with footsteps node (not in creative) and you use giveme to get it and you need more than 99 you can put the last node of it in the refill field and you have 99 again
15:32 Jordach        PilzAdam, nice +1
15:32 NekoGloop      generate_ore("default:cloud", "__builtin:air", minp, maxp, seed+8, 1/8/8/8, 6, 27, 50, 200)
15:32 NekoGloop      doesnt seem to EVER make clouds
15:32 PilzAdam       and you dont have to search for nodes in the creative inv after getting the first stack
15:32 NekoGloop      someone tell me WTF is wrong...?
15:34 PilzAdam       use "air"
15:35 NekoGloop      ok.
15:35 NekoGloop      air is an alias for __builtin:air, correct?
15:36 PilzAdam       <NekoGloop> or do i have to use "__builtin:air"
15:36 PilzAdam       <PilzAdam> no
15:36 PilzAdam       NekoGloop, no, its not (i think)
15:36 PilzAdam       "builtin:air" doesnt exist
15:36 NekoGloop      __builtin:air
15:36 NekoGloop      with the underscores
15:37 PilzAdam       i know
15:38 PilzAdam       its only air: https://github.com/celeron55/minetest/blob/master/builtin/misc_register.lua#L250
15:45 NekoGloop      riiight...
15:45 NekoGloop      well i got them to appear
15:46 Jordach        sweet
15:46 Jordach        NekoGloop, how is one supposed to mine them?
15:47 PilzAdam       how do i compile MT with gettext?
15:47 NekoGloop      they look like shit and i forgot to set sunlight_propagates..
15:47 NekoGloop      Jordach: i added oddly_breakable_by_hand, and removed not_in_creative_inventory, from the groups
15:47 Jordach        ahh
15:48 Jordach        that would fuck the walls pvp map up
15:48 Jordach        >:D
15:48 NekoGloop      yup
15:48 NekoGloop      if you wanna use maps made for minetest_game, dont use glooptest.
15:49 NekoGloop      it WILL break them :P
15:49 Jordach        lolololololololololol
15:49 Jordach        ^ drowning people
15:49 NekoGloop      drowning people?
15:50 OldCoder       Restarting servers; this will lock up clients
15:51 Jordach        http://minetest.net/forum/viewtopic.php?pid=45016#p45016 noon
15:51 Jordach        noo*
15:51 Jordach        noob**
15:52 Jordach        my responce says it all
15:52 NekoGloop      lol
15:53 NekoGloop      Jordach: say hello to default:cloud spawning: http://ompldr.org/vZm85Mg
15:53 NekoGloop      also visual differences
15:53 Jordach        how 'bout nope.
15:53 NekoGloop      such as alpha
15:53 NekoGloop      hm?
15:53 Jordach        im making a kitchen mod
15:53 NekoGloop      I'm still working on -how- they spawn
15:53 PilzAdam       NekoGloop, you should disable the c++ clouds
15:53 NekoGloop      i dont want shit like that in my skies
15:54 * Jordach      has this ingneous and metamorphic rock spawning mod...
15:54 NekoGloop      PilzAdam: sure.... how.
15:54 PilzAdam       http://minetest.net/forum/viewtopic.php?id=3197
15:54 Jordach        and coal "sometimes" becomes diamonds
15:54 OldCoder       Restarted servers
15:54 PilzAdam       NekoGloop, line 12
15:55 NekoGloop      how would i force this?
15:55 PilzAdam       what?
15:59 * Jordach      is bored as shit
15:59 * PilzAdam     too
16:00 * Jordach      considers buying Battlefield 3
16:00 * PilzAdam     has it already
16:00 * Jordach      also thinks of getting an iPad3 64Gb
16:00 * PilzAdam     doesnt like apple
16:00 iqualfragile   bf3 is madness
16:00 * NekoGloop    has iPad2 8Gb :P
16:00 Jordach        ^ CoD player
16:00 iqualfragile   it syncs every single dust-particle
16:00 PilzAdam       BF3 FTW!!!
16:01 Jordach        iqualfragile - realism
16:01 Jordach        CoD is overblown POS that plays like Halo 3
16:01 Jordach        Halo came first
16:01 PilzAdam       COD: Theres a camper in the house - BF3: BOOM! What house?
16:01 Jordach        yep.
16:01 Jordach        :P
16:02 Jordach        there is one bonus to having windows
16:02 PilzAdam       not realy
16:02 NekoGloop      i wonder what happens if i make cloud have liquid drawtype...
16:02 Jordach        having awesome music play while on the xbox360
16:02 Jordach        rather than the same old stuff from the game
16:02 NekoGloop      ok then
16:03 NekoGloop      it crashes on startup
16:03 NekoGloop      good to know.
16:03 * Jordach      decides to play Forza 3: Ultimate Edition
16:03 * PilzAdam     wants to test the cloud mod
16:04 NekoGloop      the cloud mod...?
16:04 PilzAdam       your cloud mod
16:04 NekoGloop      this is going to be part of my gamemode XD
16:04 Jordach        NekoGloop, what you just made *facepalm*
16:04 NekoGloop      i could port it out if i like
16:04 PilzAdam       yes!
16:04 NekoGloop      as soon as it works right
16:04 * PilzAdam     can help to improve it
16:04 Jordach        +PilzAdam's kills on Battlefield 3
16:04 NekoGloop      currently, a SHITLOAD of cloud blocks are EVERYWHERE
16:05 Jordach        hmm, id love to see spawning npc villages
16:05 PilzAdam       Jordach, 21.837
16:05 Jordach        [17:05:35] <PilzAdam> Jordach, 21.837 : what
16:05 NekoGloop      kills
16:06 NekoGloop      Jordach: I could do that... eventually ^^
16:06 PilzAdam       in germany the . and , are switched in the meaning
16:06 Jordach        it was a +1 to the cloud mod
16:06 PilzAdam       http://battlelog.battlefield.com/bf3/de/soldier/PilzAdam/stats/265755239/xbox/
16:06 Jordach        just, very nicely
16:07 PilzAdam       +PilzAdam's kills on Battlefield 3 = +21837 ~= +1
16:07 NekoGloop      i guess he really liked it l;)
16:08 Jordach        i do
16:08 PilzAdam       Neirdan, stop talking, keep coding
16:08 Jordach        its more inetesting than the current game
16:08 NekoGloop      eventually, when i get this shit to work, it will be released
16:08 PilzAdam       ooops, *NekoGloop
16:08 Jordach        PilzAdam, s/Neirdan/NekoGloo[
16:08 NekoGloop      NekoGloo[
16:08 NekoGloop      wow.
16:09 PilzAdam       Neirdan, change your nick so i get NekoGloop by typing n+e+tab
16:09 NekoGloop      XD
16:12 PilzAdam       how do i use gettext with MT?
16:12 NekoGloop      no idea
16:16 NekoGloop      ugh... i have no idea what I'm doing...
16:16 NekoGloop      I should try to make clouds generate like clay, not like ores...
16:18 iqualfragile   CLOUDS?
16:18 NekoGloop      yes, clouds
16:18 iqualfragile   gimmethatlink
16:19 PilzAdam       +1
16:19 NekoGloop      as soon as it even SLIGHTLY works how i want it to
16:20 NekoGloop      I want aether-like clouds
16:20 NekoGloop      :P
16:21 iqualfragile   …
16:21 iqualfragile   there is allready an trampoline
16:21 NekoGloop      i know
16:21 NekoGloop      :P
16:22 NekoGloop      I have it installed
16:22 PilzAdam       hi VanessaE
16:22 Jordach        hi VanessaE
16:22 NekoGloop      iqualfragile: you -do- know there arent just bouncy clouds in the aether?
16:22 iqualfragile   jup, but there are
16:23 iqualfragile   the others stop fall-damage
16:23 NekoGloop      i know
16:23 PilzAdam       NekoGloop, if you dont stop talking and keep coding i will do it myself (see cactusmod)
16:23 NekoGloop      i want the generation style of those clouds
16:23 NekoGloop      PilzAdam: my fingers can type fast, I'm doing both :P
16:24 PilzAdam       *cant
16:25 NekoGloop      ?
16:25 PilzAdam       <NekoGloop> PilzAdam: my fingers cant type fast, I'm not doing both :P
16:25 iqualfragile   coding hasnt realy much to do with writing
16:25 iqualfragile   thats just the final step
16:25 PilzAdam       iqualfragile, +math.pi
16:25 NekoGloop      no...
16:25 NekoGloop      local derp = -math.huge
16:26 NekoGloop      +derp
16:26 NekoGloop      :P
16:27 Mika_R         hi
16:27 PilzAdam       sup
16:28 Mika_R         nothing much testing this god damn app
16:30 Mika_R         vanessaE i dont know if you got the pm, can you tell again your web site?
16:30 NekoGloop      http://ompldr.org/vZm85bQ k then
16:32 Mika_R         nekogloop, can you say what's that?
16:32 NekoGloop      clouds
16:32 Mika_R         layers?
16:32 PilzAdam       NekoGloop, -1; first was better
16:32 NekoGloop      first was too scattered
16:33 NekoGloop      i wasnt showing a single cloud; that was my entire sky
16:33 PilzAdam       first is just fine
16:33 NekoGloop      then you can fucking have it
16:33 NekoGloop      generate_ore("default:cloud", "air", minp, maxp, seed, 1/16/16/16, 1, 1, 50, 31000)
16:33 NekoGloop      add that to register_on_generated in mapgen.lua
16:34 NekoGloop      while i figure out how to make these work
16:34 PilzAdam       NekoGloop, cloud code?
16:34 Mika_R         nekogloop, might look good from below but some people like high buildings and i wouldn't like a view like that
16:35 Mika_R         but it might be better than default
16:35 NekoGloop      Mika: I made them transparent
16:35 NekoGloop      minetest.register_node("default:cloud", { 	description = "Cloud", 	tiles = {"default_cloud.png"}, 	is_ground_content = true, 	walkable = false, 	climbable = true, 	sunlight_propagates = true, 	alpha = CLOUD_ALPHA, 	sounds = default.node_sound_defaults(), 	groups = {oddly_breakable_by_hand=3}, })
16:35 NekoGloop      @ PilzAdam ^
16:35 Mika_R         where do you need them then?
16:35 NekoGloop      Mika: in the sky? :P
16:36 NekoGloop      PilzAdam: also, CLOUD_ALPHA = 120
16:39 Basstard`      NekoGloop in the sky with pearl necklaces.
16:40 iqualfragile   you just need to take a bit of 3d-perlin-noise and multyply it with some kind of graphic im gona draw and upload in a moment
16:41 NekoGloop      if you have a good generation code, do it
16:41 NekoGloop      because mine sucks
16:41 NekoGloop      I just made foggy biomes.
16:43 NekoGloop      reason for that was?
16:43 Mika_R         whois or?
16:43 Jordach        ttk2 has a IPV6 Address
16:43 PilzAdam       hi T_A_N_K
16:44 T_A_N_K        ello
16:44 Jordach        ello T_A_N_K
16:44 Jordach        hows the awesome
16:46 Mika_R         gtg again
16:46 Mikeonline     node_ownership: new commit state
16:48 PilzAdam       GRAVEL BIOME!!!
16:49 NekoGloop      ?
16:49 NekoGloop      T_A_N_K: I'm attempting to make clouds appear... not workin
16:49 T_A_N_K        oh
16:50 PilzAdam       http://ompldr.org/vZm85eg
16:50 Jordach        Aether Mod#
16:50 FreeFull       Who even wants gravel
16:50 FreeFull       There is enough gravel already
16:50 PilzAdam       gravel biomes are realy rare
16:51 NekoGloop      FreeFull: people with TNT mod
16:51 Calinou        FreeFull: pedobear
16:51 Calinou        PilzAdam: +1, nice find :)
16:51 Calinou        these are not actual biomes, just gravel falling on grass
16:51 Calinou        only actual biomes are default and desert
16:57 VanessaE       hi all
16:57 PilzAdam       hi
16:58 NekoGloop      PilzAdam: figured out my cloud code yet?
16:58 PilzAdam       wait for it...
16:58 NekoGloop      currently... I'm fucking with clay generation in ways that shouldnt be possible.
16:58 VanessaE       neko: make clay from unifiedbricks spawn please
16:58 VanessaE       give that mod some use in survival mode :-)
16:58 NekoGloop      XD
16:58 NekoGloop      I'm making clouds spawn
16:59 NekoGloop      not clay
16:59 VanessaE       do they move? ;-_)
16:59 NekoGloop      no
16:59 VanessaE       oh, too bad
16:59 PilzAdam       VanessaE, they are nodes
16:59 NekoGloop      they are see-through, unwalkable, climbable, and diggable
16:59 NekoGloop      and also cant seem to generate worth shit
17:00 VanessaE       I wonder - how big can an entity be>
17:00 VanessaE       I mean, the visual scale of it
17:00 PilzAdam       VanessaE, gogolplex
17:00 NekoGloop      PilzAdam: as soon as you figure out how to make more cloud-like clouds, tell me
17:00 VanessaE       in other words, as bgi as you want...
17:00 NekoGloop      also, how do i make them see through and not cull faces of nodes behind it?
17:00 PilzAdam       https://en.wikipedia.org/wiki/Googolplex
17:01 VanessaE       know what a googleplex is :-)
17:01 VanessaE       I*
17:01 VanessaE       neko: water alpha, but fat lotta good that'll do until c55 implements z-sorting
17:02 VanessaE       NekoGloop: supposedly the "allfaces" drawtype will do that
17:02 VanessaE       but it's broken.
17:02 VanessaE       the faces are culled anyway
17:02 NekoGloop      yeah, i noticed.
17:03 NekoGloop      what does paramtype = "light" do?
17:03 PilzAdam       same as sunglight_propagates = true
17:03 VanessaE       ah
17:04 Jordach        xdoors 2 has a bug
17:04 VanessaE       what bug?
17:04 VanessaE       (that mod was a bitch to texture, btw)
17:04 Jordach        it always has the same cut out, even with different textures
17:04 VanessaE       yup I know
17:05 VanessaE       that's not a bug, it's a feature
17:05 Jordach        but the default door fits to anytexture
17:05 Jordach        xpanes does this
17:05 Jordach        can make cubes to anytexture inputted
17:05 Jordach        so im gunna make that
17:05 VanessaE       the textures supplied with Xdoors² are actually solid on the top half.
17:05 Jordach        VanessaE, i noticed
17:05 VanessaE       so the cutout doesn't follow any lines at all, just the nodeboxes
17:05 Jordach        thats what i mean
17:05 VanessaE       I played hell getting the HDX version to look right
17:05 Jordach        "allow any texture cutouts"
17:06 VanessaE       well there's a problem with that:
17:06 Jordach        rather than some locked version
17:06 Jordach        explain
17:06 VanessaE       you can't get the 3d effect and just "any" cutout.
17:06 VanessaE       you have to pick one.
17:06 Jordach        go check xpanes
17:06 VanessaE       because the game has no extrude feature
17:06 Jordach        the code in that supports any texture
17:06 VanessaE       sure
17:06 Jordach        so yes, it can be done
17:06 VanessaE       but it's still nodeboxes
17:06 Jordach        ikr
17:06 PilzAdam       NekoGloop, http://ompldr.org/vZm9hYQ
17:06 VanessaE       so it's faked
17:07 Jordach        but my point is; that small change will allow custon door shapes
17:07 Jordach        custom*
17:07 Calinou        Jordach> it always has the same cut out, even with different textures
17:07 Calinou        I tweaked my local copy so that it only uses a 3-pixel-wide nodebox
17:07 NekoGloop      PilzAdam: closer to what I want, could you pass me the generation code?
17:07 Calinou        like in minecraft
17:07 PilzAdam       generate_ore("default:cloud", "air", minp, maxp, seed, 10^-5, 10, 150, 75, 100)
17:07 Jordach        Calinou, does it still have the same bug?
17:07 Calinou        lol'd at 10^-5
17:08 Calinou        Jordach: what bug? the textures? now you can use any texture and it works fine
17:08 PilzAdam       maybe increase 150 a bit to make it a bit more "solid"
17:08 NekoGloop      trying 250
17:09 VanessaE       Jordach: http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/screenshot_232409093.png
17:09 VanessaE       see?  it can look damn good if you spend enough time on it :-)
17:10 Jordach        but the static shape bugs the hell out of me
17:10 Calinou        WE ARE THE 99%
17:10 NekoGloop      those textures... ick.
17:10 Calinou        TEXTURE/SOUND OVERRIDES PL0X
17:10 Calinou        we need better texture definitions
17:11 VanessaE       neko, why don't you like them anyway?
17:11 NekoGloop      because too detailed
17:11 Calinou        eg: you put "default_stone.png", the textures will automatically be adjusted based on the presence of _side, _top, _bottom, _front, _back
17:11 VanessaE       I like lots of detail :-)
17:11 Calinou        thus, you would be able to tweak that with texture packs
17:11 Calinou        eg. chest with different top and bottom texture without editing lua
17:11 VanessaE       Calinou: +100000
17:11 Calinou        would help for standardization now
17:12 Calinou        now go highlight The God(R)
17:12 Calinou        :
17:12 Calinou        :>*
17:12 * Calinou      has failed a smiley 7 times.
17:12 PilzAdam       NekoGloop, can i reales my clouds in the forum?
17:12 NekoGloop      PilzAdam: if you really want to
17:12 NekoGloop      everything i do is WTFPL
17:13 PilzAdam       you can make your trampolin clouds ;-)
17:13 VanessaE       PilzAdam: make a variant that creates clouds that surround tall mountains :-)
17:13 PilzAdam       VanessaE, no, i cant
17:13 NekoGloop      i dont really want trampoline clouds, but such would be trivial
17:13 Calinou        VanessaE: your door texture is awesome btw
17:13 * Calinou      needs to tweak misa's, it is terrible
17:13 Calinou        perhaps just hide the center frame :>
17:13 VanessaE       Calinou: thanks :-)
17:15 VanessaE       Calinou: I even tweaked the top/bottom textures so that the sides of the door flow "around", making them look like 2x4's :-)
17:15 PilzAdam       <NekoGloop> everything i do is WTFPL : but you didnt any code for me
17:16 Calinou        there, removed the whole top frame in misa's pack
17:16 NekoGloop      PilzAdam: which includes the nodedef
17:16 Calinou        "minetest forum, the place with the most WTFPL'd stuff" -- celeron55
17:16 NekoGloop      which I've made a better version of already
17:17 PilzAdam       me too
17:17 PilzAdam       you have a post_effect_color?
17:17 * VanessaE     groans...anyone get the number of that truck and ran me over? :-S
17:17 NekoGloop      yes
17:17 LAD            hi a;;z
17:17 LAD            allz*
17:17 VanessaE       post_effect_color?
17:17 VanessaE       what's shit sorcery?
17:17 VanessaE       AHAHA  ..  THIS*
17:18 NekoGloop      the color shown when the player is inside the node.
17:18 VanessaE       (I knew someday I was gonna slip up on that)
17:18 NekoGloop      defaults to black
17:18 VanessaE       NekoGloop: so you could put fake nodes around the player and set the post_effect_color to fake some kind of screen effect?
17:18 VanessaE       or can you see through it at all
17:18 NekoGloop      in theory, yes
17:19 NekoGloop      in practice, probably not
17:19 VanessaE       too bad
17:19 VanessaE       thinking of ...ooooo
17:19 VanessaE       idea!
17:19 VanessaE       wedge into the /teleport command, make the screen flash and flicker during the teleport action
17:19 NekoGloop      do share.
17:20 NekoGloop      heh
17:20 NekoGloop      gl hf
17:20 VanessaE       so it looks like you're standing in a transporter or so
17:20 VanessaE       spawn a couple of animated nodes just before the player appears at their destination, make them look something like the spawn/teleport effect in Quake or OpenArena (and erase them after a second_)
17:21 Calinou        <NekoGloop> defaults to black
17:21 Calinou        no, defaults to none
17:21 Calinou        255, 1, 1, 1 post effect color != "suffocation screen"
17:21 Calinou        especially before 0.3, where the whole HUD was hidden
17:21 NekoGloop      Calinou: nononono
17:21 NekoGloop      0,0,0,0 == suffocation screen
17:22 NekoGloop      255,1,1,1 is a fully transparent dark grey
17:22 PilzAdam       NekoGloop, no
17:23 NekoGloop      yes
17:23 NekoGloop      255 is fully transparent
17:23 PilzAdam       no, its fully opaque
17:23 VanessaE       usually higher numbers in alpha = more opaque
17:23 NekoGloop      no its not
17:23 NekoGloop      try it
17:23 PilzAdam       i did
17:24 PilzAdam       https://github.com/PilzAdam/minetest_game/commit/e3da36094cdbb83a12d748bf776998e285085297
17:24 VanessaE       PilzAdam: wow, 3.8M projects on github?  dayum
17:24 PilzAdam       sign out and go to github.com; theres the number
17:25 PilzAdam       does post_effect_color work for normal drawtypes?
17:25 VanessaE       never noticed it before, it's not too often I use github's web interface
17:26 NekoGloop      pilzadam: should
17:26 PilzAdam       nope, it doesnt
17:26 OldCoder       Irksome Duck's Houses RAR was O.K. to begin with but is corrupted now. Did anybody get a copy before it went bad?
17:26 VanessaE       what link?
17:27 VanessaE       found it.
17:28 OldCoder       I had a good copy
17:28 OldCoder       But need to retrieve it
17:28 VanessaE       lemme see if I can coax it to extract properly here
17:28 OldCoder       cornernote IIRC has had a similar problem
17:28 OldCoder       Yes; I mostly need the sqlite file
17:28 OldCoder       RAR seems finicky
17:29 VanessaE       hrm, that's what fails here too
17:29 VanessaE       just that one file
17:29 OldCoder       Yep. O.K. Thank you.
17:30 OldCoder       VanessaE, the odd part is that it extracted originally. Some sort of problem with the host.
17:33 PilzAdam       NekoGloop & others: https://github.com/PilzAdam/minetest_game/commit/723aab1c36f6e11bfa9648c4af86f56009c7f730
17:33 OldCoder       Should I pull the game?
17:33 OldCoder       How many changes this week?
17:34 VanessaE       heh, try to load the file with the CRC error = crash minetest.  heh
17:34 PilzAdam       OldCoder, https://github.com/PilzAdam/minetest_game/graphs/commit-activity
17:34 PilzAdam       -> 2
17:34 OldCoder       PilzAdam, I am new to this; are you committing to the master copy?
17:35 OldCoder       I am distracted but can work on things a bit
17:35 Jordach        OldCoder, you are always distracted
17:35 iqualfragile   so i spent too much time figuring out how to use the perlin-stuffs as a mask: http://ompldr.org/vZm9hdQ/minetestclouds.png
17:35 OldCoder       Jordach, It has been an odd year
17:35 Jordach        2012 is an odd year
17:36 VanessaE       I can only guess the file hosting site corrupted the file after it was uploaded e.g due to a crash or filesystem bug or something.
17:36 Jordach        its not a power of two
17:36 Jordach        >:)
17:36 Jordach        VanessaE, i have a WinRAR.
17:36 Jordach        i may be able to do something
17:36 OldCoder       VanessaE, O.K. No big deal. Jordach It is not even the end of the world as has been promised.
17:36 VanessaE       need to wait another 36 years for a power-of-two year, jordah.  sorry :-)
17:37 Jordach        jordah?
17:37 VanessaE       I used the linux unrar command to extract it, keeping the broken file... bah
17:37 Jordach        >:(
17:37 PilzAdam       who is jordah?
17:37 VanessaE       Jordach even
17:37 PilzAdam       joda?
17:37 VanessaE       yoda?
17:37 VanessaE       :-)
17:37 Jordach        VanessaE, beat me there
17:37 OldCoder       I have had soda
17:37 Jordach        also
17:37 Jordach        homedecor needs kitchens
17:37 NekoGloop      XD
17:37 VanessaE       Jordach: I know.  that's the next planned update
17:38 Jordach        :D:D:D:D:D:D:D:D
17:38 NekoGloop      bouncy clouds are purple :3
17:38 Jordach        VanessaE - get on with it.
17:38 VanessaE       fridge, stove, dishwasher, cabinetry, countertops
17:38 * Jordach      whips VanessaE with a IPV6 Address
17:38 VanessaE       soon. I've been doing lots of updates lately anyway
17:38 NekoGloop      bouncy nodes actually reject a player walking into it
17:39 Jordach        apparently sausage (un-battered) and chips dis-likes my gut :(
17:39 VanessaE       Jordach: doo much grease?
17:39 VanessaE       too*
17:39 Jordach        beef dripping
17:39 VanessaE       yup, that would do it
17:40 * Jordach      has a wii and MK Wii
17:40 VanessaE       sugar is my downfall these days.  too much of that --- hoo boy do I react badly.
17:40 VanessaE       our Wii doesn't get enough use :-/
17:40 Jordach        damn you evolution
17:40 VanessaE       love to bowl but I'm always so damn tired
17:40 Jordach        VanessaE - use wii fit :)
17:40 PilzAdam       my Wii too
17:42 PilzAdam       Mikeonline, im online
17:43 VanessaE       Jordach: you're crazy, right?
17:43 OldCoder       Crazy Like a Fox
17:43 OldCoder       In a Box
17:44 OldCoder       Eating Lox
17:44 VanessaE       a 183kg woman trying to play Wii Fit??
17:44 Jordach        VanessaE, im getting a tad fat my self; about 26inches for my gut
17:44 VanessaE       you're surely insane.
17:44 OldCoder       In the Brain
17:44 VanessaE       OldCoder: mmmmlox
17:44 Jordach        s/26/36
17:44 Jordach        im 36 inches
17:44 NekoGloop      VanessaE: care to make a selection box for papyrus?
17:44 VanessaE       OldCoder: ever had bagels with cream cheese, lox, red onion, and tomato?
17:44 Jordach        and weigh about 90kg
17:44 OldCoder       Yum
17:44 OldCoder       Oh now I am thinking about food
17:44 Jordach        FUCK YEAH.
17:45 VanessaE       NekoGloop: {-0.3, -0.5, -0.3, 0.3, 0.5. 0.3} should do I'd think
17:45 NekoGloop      kk
17:46 NekoGloop      saplings need one as well
17:46 VanessaE       OldCoder: go to the store, pick up the above (make sure the lox is smoked and fully cooked).  Slice and toast the bagel.  Apply the other ingredients liberally.
17:46 VanessaE       NekoGloop: for those, I'd say {-0.15, -0.5, -0.15, 0.15, -0.1, 0.15}
17:46 VanessaE       as a rough guess
17:46 OldCoder       VanessaE, I would if I could. Food. Steak.
17:46 VanessaE       steak?  bleah
17:47 OldCoder       Very well. Avocado. Fish sticks. Mac OS and Cheese.
17:47 PilzAdam       -1 for Mac
17:47 NekoGloop      well it's apple flavoured.
17:48 OldCoder       O.K. Then Chicken Soup for the Soul. A bowl. Banana pie. With cherries on it.
17:48 VanessaE       hey, I happen to LOVE mac & cheese
17:48 Jordach        rubenwardy would end up making this for the food mod
17:48 Jordach        D:
17:48 VanessaE       heh
17:48 VanessaE       I'll suggest it to him. :-)
17:49 VanessaE       bagels and lox is really good stuff :-)
17:49 VanessaE       (but you'll need to smelt the bagel to toast it :D )_
17:49 OldCoder       Yep
17:50 NekoGloop      XD
17:50 NekoGloop      toast a bagel the same way we get stone.
17:50 NekoGloop      seems legit
17:50 Jordach        or a furnace
17:51 Jordach        that is a toaster
17:51 Jordach        that can at random make a nyan catr
17:51 VanessaE       NekoGloop: well no one said the oven has to run more than a couple of seconds to toast a bagel :-)
17:51 VanessaE       after all, that's how it was done in ancient times - the same oven/furnace for food as for materials :-)
17:52 NekoGloop      cooktime = 1?
17:52 VanessaE       not sure how cooktimes work.
17:52 Jordach        google it :)
17:52 VanessaE       tl;dc
17:52 VanessaE       :-)
17:52 NekoGloop      or cooktime = 0.0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001
17:52 VanessaE       (too lazy; don't care)
17:53 OldCoder       Here is a question. I have an SQLITE file for Irksome Duck. But I ran that copy before adding the required mods. Did all of his special objects vanish from the SQLITE when I did that? Or would they be there now that the mods are installed?
17:53 VanessaE       they'll still be there.
17:53 VanessaE       just plug the good file into the world folder in place of the bad one
17:54 OldCoder       Somebody else said *poof* about nonexistent objects. But very well. I will open the world momentarily.
17:54 OldCoder       O.K. It's there. But I don't see snow, workers, carts, etc.
17:54 VanessaE       nope, they'll just be undefined until you put the mods back in
17:54 VanessaE       unless they're entities, then they may disappear.
17:55 VanessaE       (e.g mobs)
17:55 OldCoder       If anybody would like to try it, the world is port 30006 at develan.com
17:55 OldCoder       PM me for access
17:55 OldCoder       The link for all of his teleport coordinates is:
17:55 OldCoder       http://minetest.net/forum/viewtopic.php?id=3066
17:55 VanessaE       oldcoder, error
17:55 OldCoder       VanessaE, go on
17:55 OldCoder       ?
17:55 VanessaE       you should allow the user to sign on with a password the first time, to set it
17:55 OldCoder       It is whitelisted
17:55 VanessaE       never never never allow empty passwords.
17:55 OldCoder       Not following
17:55 OldCoder       I do not
17:56 VanessaE       oh ok
17:56 VanessaE       well whitelist me then ;)
17:56 OldCoder       PMg
17:56 * PilzAdam     pokes Mikeonline
17:56 VanessaE       "Access Denied.  Reason:  Invalid Password"
17:56 OldCoder       Yes
17:56 OldCoder       PM
18:03 NekoGloop      VanessaE: papyrus is perfect
18:04 NekoGloop      sapling is, however, not good :P
18:04 VanessaE       I just guessed at it
18:04 NekoGloop      sapling one is better suited to an appl
18:04 NekoGloop      apple*
18:04 VanessaE       what's wrong with the sapling one?
18:04 VanessaE       too small, too big?
18:04 NekoGloop      too short
18:05 NekoGloop      and i mean, WAAAY too short
18:05 VanessaE       ok, change the -0.1 to 0.2 (positive)
18:05 VanessaE       (the second Y coord)
18:05 VanessaE       see how that fits
18:05 NekoGloop      {-0.3, -0.5, -0.3, 0.3, 0.2, 0.3}
18:05 NekoGloop      trying this one now
18:06 NekoGloop      5th number should be 0.35
18:06 VanessaE       ok, give that a shot
18:07 VanessaE       without having the texture in front of me I have to guess at it ;)
18:10 NekoGloop      it works
18:15 VanessaE       cool
18:16 VanessaE       NekoGloop: can you put a pull request against minetest_game for those selection boxes?
18:16 Jordach        VanessaE - i plan on  making a Minetest lets play soon
18:16 NekoGloop      too lazy :3
18:17 VanessaE       Jordach: cool
18:17 * Jordach      found xbox headset
18:18 VanessaE       cool also :-)
18:19 NekoGloop      sapling: {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}. apple: {-0.15, -0.5, -0.15, 0.15, 0, 0.15}. papyrus: {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}.
18:19 NekoGloop      do pull request yourself :P
18:19 VanessaE       no :-)
18:19 VanessaE       too lazy ;)
18:19 Jordach        [19:18:37] <VanessaE> cool also :-) - you said cool to a MS product??!?!
18:19 VanessaE       Jordach: no, I said cool to you having found what you were looking for
18:19 VanessaE       besides,
18:19 Jordach        but not droids ;)
18:19 VanessaE       MS was always good at games, that's the one thing I can't fault them for
18:20 VanessaE       anything else, fuck 'em :-)
18:20 VanessaE       haha
18:20 * Jordach      still has a windows 98 entertainment games pack
18:20 NekoGloop      MS needs to stop focusing on games and make fucking computers.
18:20 VanessaE       no way
18:20 NekoGloop      less focus on games == better computers
18:20 Jordach        VanessaE - for some damn reason i never lag on windows
18:21 VanessaE       if they were to make a computer (as in a general purpose wintel box), it'll be so locked that that Mac will look like open source by comparison
18:21 NekoGloop      oh lol
18:21 NekoGloop      i mean OS
18:21 Jordach        pc gaming
18:21 VanessaE       oh, OS
18:21 VanessaE       heh
18:21 VanessaE       all they need to do is ditch windows, take linux and rebadge it :-)
18:22 NekoGloop      fuck linux
18:22 VanessaE       (it would be better overall for them - less to maintain!()
18:22 Naked          no money in linux
18:22 VanessaE       fuck windows :)
18:22 VanessaE       Naked: tell that to Valve.
18:22 VanessaE       Steam is coming to Linux, with wide beta starting next week.
18:22 NekoGloop      here's something we can agree on: fuck google.
18:22 VanessaE       NekoGloop: yeah, google sucks lately doesn't it
18:22 Naked          can they take linux os and sell it?
18:22 VanessaE       Naked: sure, why not?
18:22 Jordach        or at least the kernel
18:22 VanessaE       Android does that
18:23 VanessaE       as long as they make the source code available, they can sell it
18:23 Naked          wont happen
18:23 Naked          source code is like their meal ticket
18:23 VanessaE       probably not, but then again look at Mac OSX - that's based on FreeBSD I think.
18:24 VanessaE       nono I mean the source code to the linux they started with and to whatever changes they make to the existing code - they don't have to release source code to their own tools, just their changes to the existing codebase.
18:24 Jordach        yep.
18:24 Jordach        VanessaE knows what shes talking about, and so do i
18:24 Jordach        holy crap IPV6]
18:29 VanessaE       there we go, forgot to credit NekoGloop for helping me with the nightstand inventories :-)
18:29 NekoGloop      lol
18:29 VanessaE       Jordach: IPV6...meh.  bad idea :-/
18:29 NekoGloop      credit me as GloopMaster
18:29 VanessaE       who the hell can remember an 8-part IP address that looks like a souped-up MAC address?
18:29 VanessaE       NekoGloop: I did,.
18:30 NekoGloop      kk
18:30 NekoGloop      i have an idea for my gamemode
18:30 NekoGloop      desert cobble
18:31 Jordach        no
18:31 Jordach        fuck no
18:31 NekoGloop      too bad
18:31 Jordach        THANK GOD
18:31 Jordach        mijyn is an ass
18:32 NekoGloop      you do know we are being logged, right?
18:32 Jordach        NekoGloop, mijyn is the fault of everything
18:32 NekoGloop      not really
18:32 NekoGloop      only for the name
18:33 NekoGloop      the "attacker", as he put it, would have just chosen another name.
18:34 Mikeonline     bye
18:34 Mikeonline     all
18:35 Jordach        NekoGloop, he acted highly strange last night
18:35 Jordach        OldCoder even saw this
18:36 NekoGloop      so did i
18:38 Jordach        VanessaE, head to the kitchen, metalize the stuff, make a fridge chest and a furnace oven
18:39 Jordach        s/metalize/mentalize
18:39 * Jordach      can then get food out of a fridge and then make food with an oven
18:39 LAD            what is akalin if any 1 can anser
18:39 OldCoder       I am trying to get a Vanessa world to work. Crashes quickly with this error message. Any comments?
18:40 OldCoder       18:38:01: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaError: error: ...etest/games/minetest_game/mods/default/leafdecay.lua:50: attempt to index local 'reg' (a nil value)
18:40 Jordach        no clue
18:40 Jordach        if n.name == "ignore" or (reg.groups.tree and reg.groups.tree ~= 0) then
18:41 Jordach        its looking for tree=1 as a group
18:41 Jordach        and she had nature mod installed
18:41 VanessaE       maybe that's what's missing?
18:41 VanessaE       try installing nature mod but disable the ridiculous growing tree code
18:42 NekoGloop      LAD: akalin is akalin
18:42 NekoGloop      has no use as of yet, 'cept to make blocks
18:42 Jordach        ^ beat me there
18:42 VanessaE       Jordach: re: kitchen stuff, I already have it in my mind what to make, just too lazy right now ;)
18:42 * Jordach      slaps VanessaE with a IPv6 IP address
18:43 VanessaE       ow.
18:43 * VanessaE     falls over, dead.
18:43 * Jordach      has something long hard, and will hurt
18:43 * iqualfragile slaps jordach with tokenring
18:43 Jordach        a IPv6 address
18:43 NekoGloop      "long hard" ok, with what i thought you meant, it's obvious that I'm too tired.
18:43 Jordach        2620:105:b040:127:30df:eb6f:7b5c:43 - long, hard to remember, and will hurt
18:44 OldCoder       Is nature mod stable? Does it have reasonable depends?
18:44 NekoGloop      stable?
18:44 NekoGloop      hell no.
18:44 OldCoder       Hmm
18:44 Jordach        crash crash crash
18:44 OldCoder       VanessaE, is there another world you'd like?
18:44 Jordach        OldCoder - world count?
18:44 VanessaE       not off the top of my head
18:44 OldCoder       Jordach, I am adding worlds. Anybody got one they'd like to contribute?
18:45 Jordach        nope
18:45 OldCoder       k
18:45 Jordach        maybe a mesecons world.............drools
18:45 OldCoder       Very well. Perhaps over time.
18:45 OldCoder       I have one of those to add
18:45 OldCoder       But it is a simple puzzle
18:45 Jordach        bubu bubububum
18:45 OldCoder       <Jordach> crash crash crash
18:45 NekoGloop      for mesecons, have all the mods that use mesecons
18:45 OldCoder       I prefer worlds that do not go crash crash crash :-)
18:45 OldCoder       NekoGloop, Sure. Got a list?
18:46 OldCoder       I will make a mesecons world
18:46 Jordach        nature mod does that to unloaded chunks
18:46 NekoGloop      my gates mod and xdoors2 as far as i know
18:46 OldCoder       NekoGloop, I have those in the current set
18:46 OldCoder       So world 30000 qualifies
18:46 NekoGloop      kk
18:46 NekoGloop      just run a creative world, for mass building
18:47 VanessaE       bbl, I need to lie down.
18:56 iqualfragile   bb
18:57 NekoGloop      I wanna watch a let's play of minecraft but at the same time i wanna keep coding :/
18:58 OldCoder       NekoGloop, Very well. Shall I clone the LM creative map?
18:58 OldCoder       As he has offered one?
18:58 NekoGloop      uh...
18:58 OldCoder       Plus what are the .conf settings for creative?
18:58 OldCoder       Heh
18:58 OldCoder       It is a conundrum
18:58 NekoGloop      creative_mode = true
18:58 OldCoder       Very well
18:59 NekoGloop      and i dont really care what map you use, just do a creative world.
18:59 OldCoder       I will replace world 30006 which is broken with a creative world
18:59 OldCoder       Proceeding
19:01 NekoGloop      now, for books you can write in! :D
19:03 NekoGloop      wait what
19:04 OldCoder       Comment on these mods please: beds, protector, moreblocks
19:04 NekoGloop      I can get meta from an itemstack, but i cant set it?
19:04 pouncerkitsune hello all
19:04 NekoGloop      OldCoder: yes, yes, yes.
19:04 OldCoder       very well
19:06 pouncerkitsune how is everyone
19:06 NekoGloop      good
19:06 NekoGloop      pouncer fox lol
19:07 pouncerkitsune o.o nice someone who knows what it means
19:07 NekoGloop      heh
19:07 NekoGloop      look at my name lol
19:09 OldCoder       Kitsune is a common name
19:09 pouncerkitsune lol yep the cat demon
19:09 OldCoder       And a fine one
19:10 NekoGloop      how in hell am i supposed to set metadata of a itemstack?
19:10 NekoGloop      pouncerkitsune: the last part isnt meant to be romanji
19:10 NekoGloop      I'm just a kitty :3
19:10 pouncerkitsune lol
19:10 NekoGloop      http://www.youtube.com/watch?v=insCeDwbPaI&feature=related
19:11 pouncerkitsune im new to the hole minecraft/minetest whatever you want to call it lol
19:11 NekoGloop      minetest.
19:12 pouncerkitsune cute i like it has kinda a yaoi feel to it
19:12 NekoGloop      a WHAT?!
19:13 NekoGloop      there's only one guy in the video... -_-
19:14 NekoGloop      baka kitsune.
19:15 pouncerkitsune its cute i liked it
19:15 NekoGloop      tis vocaloid.
19:15 NekoGloop      though you probably know that.
19:16 pouncerkitsune i like anime but i havent been that gotten that indepth in it
19:17 NekoGloop      not. anime.
19:18 pouncerkitsune what do you mean sorry im a little loopy from my meds so it make me kinda fuzzy
19:18 NekoGloop      lol
19:18 NekoGloop      it's a vocaloid PV.
19:18 NekoGloop      for the song Trick and Treat, sung by Kagamine Rin and Kagamine Len
19:19 pouncerkitsune nice i liked the song it was good im jamming to some my chemical romance right now lol
19:19 NekoGloop      lol
19:19 NekoGloop      *has no idea what you just said*
19:20 pouncerkitsune lol sorry kinda loopy if i dont make sense just ignore it i hate these meds they make me feel drunk
19:21 NekoGloop      lol
19:21 NekoGloop      i cant make a writable book. :(
19:23 pouncerkitsune in game .. what are the books for i seen you could make them
19:23 NekoGloop      making bookcases
19:23 NekoGloop      which are equally useless.
19:24 pouncerkitsune lol
19:26 NekoGloop      http://www.youtube.com/watch?v=kppBxSggsIA&feature=related ?etihstaw on atana
19:28 NekoGloop      oh man, that took so long to type that little bit and i messed it up :P
19:32 pouncerkitsune you should check out florance and the machine ( what the water gave me ) on youtube
19:33 thexyz         wtf is going on at this channel again?
19:33 pouncerkitsune what
19:33 NekoGloop      thexyz: cake. that is all.
19:34 OldCoder       I'll clone MT server from master now. Will that pick up this week's changes?
19:34 NekoGloop      http://www.youtube.com/watch?v=znir_s4Q9BA&feature=related
19:38 NekoGloop      saka ni wattete? (i think i spelled that right)
19:38 pouncerkitsune yay for F.I.A.B :D love this song
19:39 NekoGloop      for... what...?
19:40 pouncerkitsune lol furries in a blender its a band well its techno not a band lol
19:41 NekoGloop      oh right :P
19:44 OldCoder       Shutting down servers to rebuild MT software and add a world
19:47 OldCoder       Has anybody updated mods this week that they wish to have synced?
19:47 LAD            cool
19:51 iqualfragile   is there anything related to databases we could need for minetest?
19:53 rumbert        Can the typeface size be increased (by the user)?
19:53 rumbert        It is unusable for me as it is.
20:03 pouncerkitsune so where is everyone from
20:03 NekoGloop      from the depths of lua modding
20:07 thexyz         iqualfragile: http://minetest.net/forum/viewtopic.php?id=3005 ?
20:12 pouncerkitsune LOL
20:12 pouncerkitsune im from WV it sucks here
20:14 Mikeonline     a short worldedit question: how to make all blocks empty?
20:15 Mikeonline     air?
20:15 NekoGloop      yes
20:15 Mikeonline     cool :D
20:19 Octupus        hello
20:20 OldCoder       Octupus, wb
20:20 OldCoder       Servers back online. Rebuilt using latest git. NekoGloop a Creative World is added. For a screenshot of the new world:
20:20 OldCoder       http://oldcoder.org/general/minetest/
20:20 OldCoder       There are also new mods.
20:21 Octupus        cool
20:22 LAD            octu
20:22 LAD            IM SO HAPPY
20:22 NekoGloop      lol you listed me on the page
20:23 NekoGloop      i feel important :3
20:24 OldCoder       NekoGloop, Of course
20:24 NekoGloop      armor doesnt directly conflict with pvp, it only makes it really hard to be able to damage someone
20:25 NekoGloop      it makes pvp way too long and drawn out
20:25 OldCoder       Indirect conflict then
20:25 OldCoder       Or complicates PVP. I'll change that.
20:25 NekoGloop      ok
20:26 OldCoder       NekoGloop, check out the Creative World when you can
20:26 NekoGloop      kk
20:27 OldCoder       redcrab, Hello
20:31 * Jordach      is bored
20:31 OldCoder       Jordach, check out the new server then
20:31 Jordach        thank gos im clearing my downloads folder
20:31 NekoGloop      lol
20:32 NekoGloop      dont you just hate that google chrome puts things in that folder instead of letting you decide?
20:33 Jordach        NekoGloop - there is a setting for this
20:33 Octupus        hmm whats give for cardon?
20:34 Octupus        FUCK
20:34 Octupus        WHO KEEPS ON PRESSING THE BUTTON
20:34 NekoGloop      you do
20:34 NekoGloop      :D
20:35 Octupus        wasnt me
20:39 NekoGloop      why on earth is wool in snappy=2 and choppy=2
20:41 OldCoder       VanessaE, present?
20:46 Mikeonline     if sand = sand whats desertsand code?
20:47 NekoGloop      desert sand is desert sand
20:47 Mikeonline     with space for worldedit?
20:51 Octupus        best for a mansion brick or cobble?
20:53 NekoGloop      cobble
20:53 Octupus        i put it in brick already XD
20:54 Octupus        neko wanna help me make a caslte
20:54 Octupus        and decorate the inside?
20:54 Octupus        hi sfan
20:54 NekoGloop      he went off
20:54 NekoGloop      not came on :P
20:54 Octupus        OHHH
20:54 Octupus        XD
20:54 Mikeonline     hm where in the source are the nodetimes defined?
20:55 NekoGloop      the whaT?
20:55 Octupus        MAN
20:56 Mikeonline     the names of all nodetimes: sand cobblestone..
20:56 NekoGloop      wtf is a nodetime
20:57 Octupus        neko wanna help me with a castle?
20:57 NekoGloop      nah
20:58 Octupus        ok
20:59 LAD            hmm
20:59 Octupus        wa?
20:59 LAD            realbadangle u on??
21:00 LAD            oh wait nm
21:00 Jordach        RealBadAngel is on
21:01 RealBadAngel   whats up?
21:01 Octupus        :D my castle looks good
21:02 LAD            yes i did it
21:02 Octupus        what?
21:02 LAD            i got the technic pipes to work
21:03 Octupus        cool
21:03 Octupus        im building inside of ma castle
21:03 LAD            kk
21:06 Octupus        hi mrtux
21:06 mrtux          hi
21:07 LAD            hi mrtuz
21:07 LAD            mrtux
21:08 Octupus        I need some help with mesecons
21:08 Octupus        any1 wanna help?
21:08 NekoGloop      Meow.
21:09 Octupus        Roff
21:09 Octupus        Roof
21:09 Octupus        any1 know the give for player detecter
21:10 Octupus        ?
21:11 LAD            y yes i do]
21:11 LAD            but itson my other coputer
21:11 LAD            XD so not at the moment
21:20 NekoGloop      look, the fox is back :D
21:20 * VanessaE     wanders in
21:20 VanessaE       well I slept a little anyway
21:20 NekoGloop      lol
21:21 NekoGloop      wait wait wait wait wtf
21:21 NekoGloop      games\minetest_game\dyes\init.lua:51: -- The whole unifieddyes palette as groups:
21:21 NekoGloop      O.O
21:21 VanessaE       mmhmm
21:21 NekoGloop      is unifieddyes incorporated now?!
21:21 VanessaE       no
21:22 VanessaE       but it works alongside
21:22 VanessaE       the two are cross-compatible
21:22 NekoGloop      In default dyes mod
21:22 NekoGloop      it is sitting right there in the code, that one comment
21:22 VanessaE       Yep I know: UD for example can supply the in-game dyes
21:22 VanessaE       so anyone who uses the group: method described in the API can use my dyes or the in-game ones
21:23 NekoGloop      but why on earth is a comment pertaining to unifieddyes in the default dyes mod.
21:23 VanessaE       because UD was created to do what the in-game dyes does, so c55 made them compatible
21:23 NekoGloop      ooook then
21:24 VanessaE       mine's the only proper external dye system, that's probably why he referenced it
21:24 NekoGloop      is it possible that i could nag you for some default dye-esque images in unifieddyes colors?
21:25 NekoGloop      er, scratch that
21:26 NekoGloop      I'll just use unifieddyes in the gamemode, change some recipes.
21:27 VanessaE       possibly :-)
21:27 VanessaE       oh ok
21:27 NekoGloop      VanessaE: may i please have wool in unifieddyes colors?
21:27 VanessaE       wool doesn't work with any dye system - it uses its own
21:27 VanessaE       cotton does though
21:27 LAD            hmm
21:27 VanessaE       looks quite similar to wool
21:27 VanessaE       and I think can be made from cotton plants in my flowers mod
21:27 NekoGloop      *has face that doesnt give a fuck*
21:28 NekoGloop      I'm practically rewriting wool anyway, it's horrible
21:28 VanessaE       the inbuilt wools can even be crafted at all, much less with UD colors
21:28 LAD            i see all but have no face
21:28 VanessaE       hi LAD
21:28 LAD            XD hey
21:28 NekoGloop      LAD: slenderman?
21:28 LAD            yes
21:28 LAD            XD
21:28 NekoGloop      ohai there :D
21:28 * NekoGloop    gives LAD $20
21:28 NekoGloop      go away :D
21:29 LAD            what
21:29 NekoGloop      slenderman's $20
21:29 NekoGloop      look it up :P
21:29 LAD            XD
21:29 LAD            dont feel like it
21:30 NekoGloop      lol ok
21:30 LAD            PGA
21:30 NekoGloop      VanessaE: isnt there a really easy way to make the images in the UD color-format?
21:30 VanessaE       there's my script, yeagh
21:30 VanessaE       yeah*
21:30 VanessaE       and the modding template
21:30 NekoGloop      I'm providing a way to get wool in my gamemode, all i need is the images for UD colors
21:31 VanessaE       well it's simple:
21:31 NekoGloop      then do it :3
21:31 VanessaE       first, create one wool image in bright red - whatever you'd call 100% saturated red.  Give it all the detail youw ant.
21:31 VanessaE       run my gentextures.sh script
21:31 LAD            FGSWPTL
21:31 NekoGloop      kk
21:31 VanessaE       then load the modding template and modify it to become a wool mod - all the variables are at the top of the file and are easy to understand
21:32 NekoGloop      is the red wool texture in the default wool mod "enough" for the script?
21:32 VanessaE       mm, should be, lemme look at it real quick
21:33 VanessaE       mmm...
21:33 NekoGloop      looks like it may be too dark
21:33 VanessaE       it's a little dark - I'd brighten it a bit and give it more saturation
21:33 VanessaE       maybe by 25% for each
21:33 NekoGloop      i have no fucking idea what you just said :P
21:34 NekoGloop      I make textures, i dont fret over wtf i just did.
21:34 VanessaE       load it into The GIMP, "Brightness and Contrast" -> brightness = +25.   "Hue-Saturation" -> Saturation = +25
21:35 VanessaE       then save the result
21:35 NekoGloop      *doesnt have gimp, too lazy to download*
21:35 VanessaE       well then you're just fucked ;)
21:35 VanessaE       really though,
21:36 VanessaE       any image editor should do
21:36 VanessaE       brightness and saturation are basic stuff, virtually all image editors have those.
21:36 VanessaE       MS Paint even :-)
21:36 NekoGloop      all the ones i dont have
21:36 VanessaE       heh
21:36 NekoGloop      god i uninstalled that horrible little waste of disk space so long ago
21:37 VanessaE       heh
21:38 iqualfragile   are you shure about pain?
21:38 NekoGloop      inb4 someone makes unifieddirt
21:38 FreeFull       http://pixlr.com/
21:39 NekoGloop      "windows cannot load the file "gentextures.sh""
21:40 NekoGloop      apparently I cant run BASH scripts *)
21:40 Exio           lolololol
21:40 NekoGloop      8)*
21:40 VanessaE       heh
21:40 Exio           install something real
21:40 NekoGloop      windows is real
21:41 Exio           windows is only for games
21:41 VanessaE       really though, install cygwin, that should be enough to run bash scripts
21:41 NekoGloop      and minetest is a game, is it not?
21:41 Exio           like the Playstation
21:41 VanessaE       but you'll also need imagemagick
21:41 NekoGloop      VanessaE: nope.
21:41 VanessaE       so better you should install a virtual machine...or code it by hand
21:41 VanessaE       maybe convert the Bash script to Batch :-)
21:41 NekoGloop      riiight.
21:41 VanessaE       (is that even possible?)
21:42 NekoGloop      or i could just ask you until you do it 8)
21:42 Exio           NekoGloop: playing minetest != doing something with it
21:42 NekoGloop      Exio: C++ ~= LUA
21:42 NekoGloop      :D
21:42 Exio           VanessaE: using 18364663 gotos
21:43 NekoGloop      ..|.. <== the fingers i have up at Exio's comment
21:43 Exio           k
21:45 VanessaE       neko:   http://digitalaudioconcepts.com/vanessa/hobbies/minetest/generated-textures.zip
21:45 VanessaE       download this, extract, rename the folder to "textures" and use it with the modding template.
21:47 NekoGloop      wow, wool_black got DARK
21:47 VanessaE       yup
21:47 VanessaE       5%.
21:47 VanessaE       (or was it 7.5%?)
21:47 VanessaE       not quite 100% black (otherwise it would crush the details)
21:51 VanessaE       the modding template is easy to customize.  Download and extract it, rename the folder to "wool", then change two or three variables at the top of the file.
21:51 VanessaE       Put that textures folder in there with the init.lua, and copy the result to your mods folder and see if it works.
21:51 NekoGloop      you should make a webpage wherein you supply the base image, then the script is run, then a zip file is downloadable with that image.
21:52 VanessaE       I might do that if I knew wtf I was doing :D
21:52 VanessaE       oh
21:52 VanessaE       note that the modding template probably already has a folder full of example textures that look like the '5' side of a dice.  delete them.
21:53 NekoGloop      note that i just copied the init.lua and depends.txt
21:53 VanessaE       that works too.
21:57 VanessaE       "Glowstone is cool i want it too but i dont know how to make mods so  i have idea to find it first you find a glowstone  underground then when you break it it gives 4 glowstone dust like when you break bricks i have some textures for it so it is very hard to make it"
21:57 NekoGloop      ok, now i have a wool mod with a nice selection of colors ^^
21:57 VanessaE       OH G*D someone please show this guy how to use punctuation!
21:58 VanessaE       NekoGloop: excellent :-)
21:58 NekoGloop      also tell him that we arent minecrap
21:58 VanessaE       NekoGloop: also, you may notice that the modding template created the recipes for you also :-)
21:58 NekoGloop      i noticed
21:59 NekoGloop      lol there's no pink? (not that I really give a shit if there's pink)
22:00 VanessaE       there is,
22:00 VanessaE       light magenta I think
22:00 NekoGloop      but none that uses wool_pink.png?
22:00 VanessaE       nope, because pink doesn't appear on a standard HSV color wheel :-)
22:00 NekoGloop      kk
22:00 VanessaE       you could alias it though
22:01 NekoGloop      nah
22:01 NekoGloop      too lazy
22:01 NekoGloop      dont care
22:01 NekoGloop      etc.
22:02 leo_rockw      glowstone would be really easy to do, if it hasn't been done already. But that would be unoriginal.
22:02 VanessaE       lesse.. . light magenta and light red-violet are the two closest ones.
22:02 leo_rockw      also, hello
22:02 VanessaE       leo_rockw: done to death.
22:02 NekoGloop      somehow.
22:02 NekoGloop      now, to make unifieddyes use no flowers
22:02 NekoGloop      magically.
22:02 VanessaE       there's about half a dozen different glowing stones and a dozen or mode glowing glass or glass-like objects.
22:02 VanessaE       NekoGloop: er..  good luck with that :D
22:03 NekoGloop      bucket_water, apple, cactus. RGB right there.
22:03 leo_rockw      VanessaE: I'm not surprised.
22:03 VanessaE       ew.
22:03 NekoGloop      heh heh
22:03 NekoGloop      just kiddin
22:03 VanessaE       water is *not* blue, it just looks blue because of Rayleigh scattering
22:03 NekoGloop      I'm adding shitloads of things to the default game
22:03 VanessaE       apple is meh, cactus is already used for green
22:03 Octupus        water is purple
22:03 NekoGloop      water is clear
22:04 NekoGloop      things in the water make it look like a certain color
22:04 NekoGloop      pure H2O will have no color (although such a substance almost never exists.)
22:06 VanessaE       NekoGloop: that said, I went with alternate recipes in Homedecor to make it more useful until unified dyes becomes more popular
22:06 VanessaE       dirt + coal = mahogany, apple = red, mese = yellow, and a few others.
22:07 NekoGloop      ew, mese is too rare for a dye
22:07 VanessaE       (why do we not have a naturally-blue item in the default game?)
22:07 NekoGloop      (but ironically too common for what it's used for)
22:07 VanessaE       eh, it ain't *that* rare, but I use it 1:4 with the material being dyed; 4 oak window shutters + 1 mese = 4 yellow shutters.
22:07 iqualfragile1  gn8
22:08 VanessaE       argh.
22:08 VanessaE       n8 does not sound like "night"
22:08 VanessaE       please stop saying it. :-)
22:08 iqualfragile1  it does
22:08 iqualfragile1  in german
22:08 iqualfragile1  its like gute nacht
22:08 iqualfragile1  and you write and pronounce 8 as acht
22:09 VanessaE       ahhh
22:09 VanessaE       that explains it
22:09 VanessaE       must be confusing around brits :-)
22:09 VanessaE       and some americans - a 0 is sometimes pronounced "ought"
22:09 iqualfragile1  its allways null in germany
22:10 iqualfragile1  not nall as its pronounced in english
22:10 iqualfragile1  but null, you realy say u
22:11 VanessaE       actually in english it's pronounced as 'full' or 'gull'
22:11 iqualfragile1  yeah, but its a bit different anyways
22:13 Basstard`      Is there breathing in the game yet?
22:13 VanessaE       there's drowning and suffocating, via third-party mods
22:13 VanessaE       but nothing in the default game.
22:13 Basstard`      I want inhale and exhale.
22:14 VanessaE       (do not want.)
22:14 NekoGloop      anyway, naturally blue substance.... thinking.... thinking...
22:14 Basstard`      That you need to keep track of your breathing. Because in real life you can't hold your breath for long, you need to exhale, and then inhale, and so on.
22:15 NekoGloop      Basstard`: i code, any dont think about breathing.
22:15 NekoGloop      why should i have to ingame?
22:15 VanessaE       I'd say that's taking realism too far :-)
22:15 MiJyn          hi
22:15 VanessaE       evening MiJyn
22:15 NekoGloop      not even realisn
22:15 NekoGloop      just something to make the game harder...
22:15 VanessaE       yup
22:16 Naked          thats why you dont mix realism with game. fun always has to take priority
22:16 VanessaE       exactly
22:16 NekoGloop      an amount of realism is ok
22:16 NekoGloop      in fact helpful
22:16 VanessaE       but a little bit of realism is okay - you wouldn't try to make iron from water, for example
22:16 Naked          ONLy and only if it amplifies the fun
22:16 NekoGloop      but making a game == real life? pass.
22:17 NekoGloop      we need a call back for general rightclick with item in-hand
22:17 VanessaE       naw, making it too real sucks too
22:18 VanessaE       realistic textures are fine of course, but for example Realtest mod?  too real.
22:18 MiJyn          yeah
22:20 NekoGloop      that's what i said
22:21 * VanessaE     goes back to making homedecor realistic ;)
22:21 NekoGloop      XD
22:22 NekoGloop      OH THE IRONY
22:22 VanessaE       so, is there a way to force an inventory to 'whitelist' certain items?
22:22 NekoGloop      hm?
22:22 VanessaE       I need to add a fridge and an oven, I'd rather prefer that both can only handle food.
22:22 NekoGloop      probably, but beyond me.
22:23 NekoGloop      using group checking and allow_metadata_inventory_put (or w/e it's called)
22:23 Octupus        my castle is almost finished
22:24 Octupus        just building the last 2 towers
22:25 Basstard`      Is it realistic carrying huge things in your inventory?
22:25 FreeFull       Link never complains
22:26 Octupus        any1 got some cydia sources that are good?
22:26 VanessaE       Basstard`: not really, but it's useful in the game, therefor, fun.
22:26 VanessaE       but consider:
22:26 VanessaE       your inventory, chests, etc. are all hammerspace.
22:26 VanessaE       you carry a miniature Tardis with you :-)
22:26 Basstard`      Oh, thanks for reminding me, I need to get the new episodes, been a bit slow with them.
22:29 Mikeonline     good night all
22:30 MiJyn          minetest.register_vehicle("sitting:magic_chair", {
22:30 MiJyn          description = "Magic Chair",
22:30 MiJyn          visual = "cube",
22:30 MiJyn          -- 2 Nodes per second
22:30 MiJyn          default_speed = 2,
22:30 MiJyn          -- Needed
22:30 MiJyn          sittable = true,
22:30 MiJyn          on_sit = function(self, player)
22:30 MiJyn          self.forward()
22:30 MiJyn          end,
22:30 MiJyn          on_unsit = function(self, player)
22:30 MiJyn          self.stop()
22:30 MiJyn          end,
22:30 MiJyn          })
22:30 MiJyn          :D
22:30 Octupus        castle de octupus is complete
22:32 Jordach        annnnnddd??
22:32 Octupus        whats give for snow?
22:32 Basstard`      Oh, is there sitting in the game yet? We need that too.
22:32 MiJyn          Basstard, yes
22:33 MiJyn          ish
22:33 Jordach        Octupus - are you using a creative server
22:33 Octupus        nope
22:33 Jordach        alright
22:33 Octupus        it my server
22:33 Basstard`      MiJyn: So you can sit down on the grass and have a picnic?
22:33 MiJyn          so now, anyone can create a vehicle!
22:33 MiJyn          Basstard`, not yet. You have to make grass "sittable = true"
22:33 Jordach        i like trains
22:33 MiJyn          and then, yes
22:33 MiJyn          (but you can't sit in the middle of 2 nodes)
22:34 * NekoGloop    gets a train and runs over Jordach
22:34 Basstard`      MiJyn: Can you "sit" on people so one can ride the other?
22:34 NekoGloop      XD
22:34 Octupus        XD
22:34 Basstard`      Uhm, I mean, like you do with children.
22:34 Basstard`      Uhm..
22:34 Octupus        XD
22:34 MiJyn          Basstard`, uh... I haven't added support for non-walkable entities
22:34 NekoGloop      yeah, that wasnt sexually intended at all
22:34 MiJyn          so no
22:34 MiJyn          xD
22:35 Basstard`      NekoGloop: Where are your thoughts?
22:35 NekoGloop      in the gutter, like yours
22:35 Basstard`      NekoGloop: You dirty little bugger.
22:35 NekoGloop      and also still sleeping in my bed
22:35 NekoGloop      brb gettin them back
22:36 NekoGloop      back
22:37 NekoGloop      :3
22:37 MiJyn          I doubt that C55 is gonna add this though :(
22:37 NekoGloop      prolly not
22:37 MiJyn          he has been mad at me for a lot (you know, disturbing his channel, asking questions without googling)
22:37 NekoGloop      go suggest in #minetest-delta, see if you get channel-banned
22:37 MiJyn          and, as everyone knows, he judges by the person, not the code lol
22:38 NekoGloop      precisely
22:38 MiJyn          :/
22:38 NekoGloop      so he thinks my code is wild and stupid.
22:38 Basstard`      Uh, really?
22:38 NekoGloop      :D
22:38 Jordach        MiJyn - celeron55 is not here
22:38 MiJyn          Jordach, I know
22:38 Jordach        blag him all ya like
22:38 MiJyn          :D
22:38 NekoGloop      *cough*loggingbot*cough*
22:38 Jordach        *everyone says nothing*
22:38 MiJyn          if he doesn't, and if my code is clean, I'll have a good argument against him :P
22:39 Basstard`      MiJyn: As long as you release the code under the proper license.
22:40 MiJyn          yeah
22:40 MiJyn          I guess
22:40 MiJyn          idc what he does to it, as long as he gives me credit for the code that I wrote
22:47 Jordach        c55 would be much more nice if he'd get to know people
22:47 VanessaE       suggestion from one of the folks on the server I'm on - combine raillike draw type with nodeboxes for the actual object.  He seems to think this possible
22:48 NekoGloop      not possible
22:48 Jordach        VanessaE, meh
22:48 Jordach        NekoGloop, have you tried?
22:48 NekoGloop      yes
22:48 NekoGloop      fails at: working
22:48 * Jordach      knows sleep is beckoning
22:48 NekoGloop      ?
22:49 OldCoder       Restarting my servers for backup
22:49 Jordach        [23:49:09] > CTCP reply TIME Fri Sep 28 23:49:09 2012 from Jordach
22:49 OldCoder       Players will glitch
22:49 Jordach        s normal
22:49 Jordach        as
22:49 Jordach        i need sleep
22:49 Jordach        im rather tired now
22:49 NekoGloop      VanessaE: anything in mind for blue natural objects?
22:49 Jordach        :)
22:50 VanessaE       Neko: no idea at all, except for flowers
22:50 VanessaE       hence the reason I added geraniums.
22:50 NekoGloop      ol
22:50 NekoGloop      lol*
22:50 NekoGloop      welll....
22:50 NekoGloop      noone is saying i MUST be realistic...
22:50 Jordach        moon dust smells of geraniums
22:50 VanessaE       I know,
22:51 VanessaE       but I really don't care for the idea of having ridiculously fictional elements in a game
22:51 Jordach        and tastes like glass
22:51 NekoGloop      then it wont be RIDICULOUSLY fictional
22:51 OldCoder       Octupus, your world is Creative now as you requested
22:51 * Jordach      now has top go to bed
22:51 Octupus        Yay thank u very much
22:51 NekoGloop      like, ahem, blue dye from lapis lazuli, as per minecrapo
22:51 VanessaE       yup, ir mithril in minetest.
22:52 VanessaE       but that still requires a separate mod.
22:52 NekoGloop      moreores will be implemented, as will gloopores
22:52 VanessaE       if moreores and moreblocks were in the default game, we'd have orders of magnitude more recipe possibilities than now
22:52 Basstard`      I don't want a world of green grass and blue sky. I want a world of.. curtains! and.. hummus!
22:52 NekoGloop      but dye from ore?
22:52 NekoGloop      stupidest idea ever
22:52 VanessaE       sure, why not?  lots of colors came from natural ores
22:53 NekoGloop      eh.
22:53 VanessaE       way back in the beginning of time anyway
22:53 VanessaE       sandstone was common for drawing in shades of brown, coal/charcoal for black and greys
22:53 VanessaE       etc.
22:53 NekoGloop      randomly awesome music: http://www.youtube.com/watch?v=YOIxHLGWgQE&feature=relmfu
22:55 NekoGloop      now... something blue... something blue....
22:56 NekoGloop      hmmmmmmmmmmm.......
22:56 VanessaE       flowers or ores are the best bets, neko.  geraniums or mithril.
22:56 VanessaE       think chalk
22:56 VanessaE       that comes in any color you wanty
22:56 * NekoGloop    is faintly thinking of using junglegrass
22:56 VanessaE       noooooooo
22:56 NekoGloop      yesssssssssssss
22:56 NekoGloop      why not?
22:57 Basstard`      Minetest needs hummus and halva.
22:57 VanessaE       because it ain't even close to blue and I already use ot to make differnet things.
22:57 NekoGloop      who's to say that the implied "juices" of the junglegrass are green?
22:57 VanessaE       Basstard`: halva is too crumbly ;)
22:57 NekoGloop      pfft.
22:57 VanessaE       NekoGloop: they're clear - I use junglegrass as a dye base and also to make plastic :-)
22:57 NekoGloop      this gamemode isnt made to support other mods
22:57 Basstard`      VanessaE: I have some right here :)
22:58 NekoGloop      k then...
22:58 VanessaE       NekoGloop: but it should anyway, because people will want to try.
22:58 NekoGloop      and then the game may say "fuck you"
22:58 NekoGloop      so :)
22:58 VanessaE       heh
22:58 VanessaE       no
22:58 VanessaE       it'll say "Some Exception". :-)
22:59 NekoGloop      homedecor will be integrated once you use nodeboxes for more thing
22:59 NekoGloop      like tables
22:59 VanessaE       I'll get those eventually too
22:59 RealBadAngel   http://en.wikipedia.org/wiki/Indigo
22:59 VanessaE       a little at a time, otherwise I'll get overwhealmed.
22:59 VanessaE       -a
23:00 NekoGloop      RealBadAngel: the plant used therein is what I'm getting at
23:00 VanessaE       if you're gonna use a plant, use a damn geranium already
23:00 VanessaE       don't define something new if something existing is good enough
23:00 NekoGloop      VanessaE: but i already have junglegrass
23:00 NekoGloop      i dont want spawning of stuff every ten seconds
23:01 NekoGloop      on_generated is fine for me
23:01 VanessaE       even if I make them use perlin noise to biome-ize them?
23:01 VanessaE       (that's the plan anyway)
23:01 NekoGloop      on_generated or get out
23:01 NekoGloop      :)
23:01 VanessaE       on_generated sucks for live servers.
23:01 VanessaE       sooner or later it will run out
23:02 VanessaE       for plants to grow only once and never re-generate seems too UNrealistic
23:02 VanessaE       brb
23:02 NekoGloop      then that's too bad.
23:02 NekoGloop      also, junglegrass grows to 3 in height in my gamemode, let's not forget that.
23:02 RealBadAngel   so make it just plantable
23:02 RealBadAngel   so players can make farms
23:02 NekoGloop      I've done that.
23:03 NekoGloop      even made api (soon to be released) that allows people to specify right in nodedef what height it grows to, and when it grows.
23:04 NekoGloop      will be released when pulled away from the workings of the gamemode
23:04 NekoGloop      basically I made everything have descriptive groups.
23:04 NekoGloop      so crafting+abms are easier to manage.
23:04 NekoGloop      ofc i added other things as well.
23:05 NekoGloop      cloud spawning, treasure chest spawning, etc.
23:07 NekoGloop      VanessaE's code makes me feel like I'm gonna break something
23:07 VanessaE       how's that>
23:07 VanessaE       ?
23:08 NekoGloop      by just not putting something neccessary
23:08 VanessaE       heh.  and I thought my code is shit compared to some peoples' :-)
23:08 NekoGloop      that's why i feel like I'm gonna break something ;?
23:08 VanessaE       <NekoGloop> Some Exception, you are a heartbreaker.
23:09 NekoGloop      :/*
23:09 NekoGloop      VanessaE: nope.
23:09 NekoGloop      Some Exception: <insert unhelpful error message here>
23:09 VanessaE       lol
23:10 NekoGloop      also, i dont like how we lose buckets when makin stuff
23:10 VanessaE       replacements = {{ "replace this", "with this" }}
23:10 VanessaE       in your crafting recipe.
23:10 NekoGloop      also magically gaining buckets when makin things
23:10 NekoGloop      VanessaE: I know that.
23:10 VanessaE       ok
23:14 Naked          make some sort of bucket durability
23:15 Octupus        vanessa
23:15 Octupus        can u help me make a easy thing with your pipe mod
23:15 Naked          wood to stone(very resistant) to steel
23:15 NekoGloop      you have no fury, just nakedness?
23:17 NekoGloop      btw: VanessaE, why did you use a bucket for the white-darkgrey anyway?
23:18 VanessaE       because white paint made more sense to me than white "dye", and paint is pretty much always supplied in a bucket or can.
23:18 VanessaE       so I stuck with that
23:18 VanessaE       Octupus: like what
23:18 NekoGloop      then use vessel's can-like-things
23:19 Octupus        idk
23:19 Octupus        anythign easy
23:19 VanessaE       that's a heavy-duty steel bottle, it's meant for carrying dangerous fluids
23:20 VanessaE       or cryo stuff
23:20 VanessaE       whatever
23:20 NekoGloop      still a can :3
23:20 Octupus        so what the easiest thing u can make with pipes
23:21 VanessaE       why you hating on buckets anyway?
23:21 VanessaE       Octupus: right now they're little more than decorative, they don't do anything yet, so it's whatever you want them to look like
23:21 Octupus        ohhhh
23:22 VanessaE       they might be useful as some kind of railings though
23:22 Octupus        ok
23:22 VanessaE       like if you wanted to build a fence around a property but do so with something other than wood.
23:22 NekoGloop      VanessaE: because i feel like it
23:22 NekoGloop      and vessels things need uses
23:22 VanessaE       heh
23:22 LAD            octu i think u want to use the technic pipes
23:23 NekoGloop      anyway, I wonder what i just broke.
23:24 NekoGloop      lol?
23:24 VanessaE       LAD:  technic pipes = my pneumatic tubes
23:24 LAD            XD
23:24 LAD            i know
23:24 NekoGloop      modding template gives the player an empty bottle when a bucket is needed
23:24 NekoGloop      wtf?
23:24 LAD            ther mods that depend on etch others mods
23:25 NekoGloop      technically pipeworks can be used on its own
23:25 NekoGloop      its just useless then though
23:25 NekoGloop      may even be currently useless even with technic
23:26 NekoGloop      VanessaE: modding template gives the player an empty bottle when a bucket is needed
23:26 VanessaE       an error.
23:26 VanessaE       fix it :-)
23:26 NekoGloop      yeah, i fixed it
23:26 NekoGloop      I'm tellin you
23:26 NekoGloop      XD
23:26 NekoGloop      oopsie
23:27 NekoGloop      forgot to wipe flowers from unifieddyes depends
23:27 VanessaE       brb
23:28 NekoGloop      oopsie (again)
23:28 NekoGloop      i killed my mapgen :P
23:29 NekoGloop      VanessaE: wool_mediumgrey.png is unable to be found?
23:29 NekoGloop      appears to not be there/
23:33 NekoGloop      there is no way I am the first person to realise the errors in the modding template...
23:33 VanessaE       it's probably there and named wrong - I thought I fixed that ages ago
23:34 NekoGloop      wool_grey
23:34 NekoGloop      you're right
23:34 VanessaE       wool_darkgrey.png
23:34 NekoGloop      also, modding template itself has an error.
23:34 VanessaE       it's there.
23:34 VanessaE       wool_grey.png
23:34 VanessaE       wool_lightgrey.png
23:34 VanessaE       they're all there.
23:34 NekoGloop      VanessaE: but it want wool_mediumgrey.png
23:34 VanessaE       ohhh
23:35 VanessaE       sigh
23:35 VanessaE       why has no one told me this stuff before?
23:35 NekoGloop      because noone used it
23:35 NekoGloop      same thing as with junglegrass issue in homedecor, remember that?
23:35 Octupus        bye
23:35 VanessaE       which issue?
23:36 NekoGloop      with "default:junglegrass 2"
23:36 NekoGloop      invalid furnace recipe, remembeR?
23:36 VanessaE       ?
23:36 VanessaE       oh yeah
23:36 NekoGloop      plastic sheeting just never smelted
23:36 VanessaE       I fixed that ages ago
23:36 NekoGloop      anyway, the issue in modtemplate
23:36 NekoGloop      VanessaE: because i found it
23:36 VanessaE       in fact, it's different now btw
23:37 NekoGloop      nodedesc = "Black "..colored_block_description needs to be added before the black variation is created.
23:37 VanessaE       you must craft junglegrass, dry shrubs, or leaves into "unprocessed plastic" and then smelt that to get the sheeting
23:37 NekoGloop      otherwise the black variation gets "White "..colored_block_description
23:37 NekoGloop      I suggest fixing this
23:38 VanessaE       I'll fix it later, remind me tomorrow when I can think more clearly
23:38 NekoGloop      have a salt texture?
23:39 VanessaE       eh?
23:39 NekoGloop      you heard me right ^^
23:39 NekoGloop      salt
23:39 VanessaE       salt as in sodium chloride?
23:39 VanessaE       er
23:39 NekoGloop      what other salt is there?
23:39 NekoGloop      :P
23:39 VanessaE       best I can suggest is the one I use for titanium dioxide, or the one that's used in nature pack for sugar :-)
23:39 VanessaE       they all look the same anyway
23:39 VanessaE       well there's also potassium chloride :)
23:40 NekoGloop      heh
23:40 Basstard`      What about pyrite?
23:40 VanessaE       what about it?
23:40 Basstard`      Is it in?
23:40 VanessaE       nope.  Doesn't exist in the game in any mod I know if
23:40 VanessaE       of*
23:41 VanessaE       (I have a few chunks of it in a little baggie here, so if someone makes it I can support it in HDX)
23:41 Basstard`      Get to it then!
23:41 VanessaE       no. :-)
23:41 Basstard`      No, not HDX, ultra extra super low pixels.
23:41 VanessaE       that's something that belongs in moreores anyway.  bug calinou :-)
23:42 Basstard`      Will do
23:42 NekoGloop      gloopores = ores that dont exist
23:42 NekoGloop      moreores = ores that do exist
23:42 NekoGloop      default = i have no fucking idea
23:42 NekoGloop      i believe that sums it up
23:42 VanessaE       heh
23:43 VanessaE       well default only has iron and coal and mese, I'd say it's pretty obvious which ones exist and which don't :-)
23:46 NekoGloop      need boots? http://ompldr.org/vZm9nNg
23:47 VanessaE       heh
23:47 VanessaE       those are some serious clodhoppers :-)
23:47 NekoGloop      XD
23:48 NekoGloop      must be quite comfy, being 100% wool
23:48 VanessaE       heh
23:48 VanessaE       I have a pair with fur lining and suede outsides.  very comfy
23:49 NekoGloop      hehe
23:49 * VanessaE     offers you some homemade chicken-vegetable stew - yuuummmmmm
23:50 * VanessaE     is a culinary genius
23:50 VanessaE       ;)
23:50 * NekoGloop    declines
23:50 NekoGloop      i just ate, thank you
23:50 Basstard`      NekoGloop: Any cog loop?
23:50 VanessaE       aw :(
23:51 VanessaE       evening M13.
23:51 M13            hello
23:51 M13            how are you
23:51 NekoGloop      cog loop? wuzzat?
23:51 VanessaE       not bad
23:51 M13            you know the towntest mod?
23:51 M13            with ur houses
23:51 Basstard`      NekoGloop: "Any cog loop". Let's see how long it'll take for you to figure it out.
23:51 VanessaE       yup, I saw the post.  I'm glad he used them :-)
23:52 M13            is ur manshion on that
23:52 NekoGloop      the... what...
23:52 M13            is ur mansion on that*
23:52 VanessaE       I think that's house #2, M13.
23:52 M13            ok
23:52 M13            cool
23:52 M13            I put it on my server
23:52 * VanessaE     wonders if M13 = madchicken today or keegan :-)
23:52 VanessaE       thanks :-)
23:52 M13            ots madchicken lolz
23:53 VanessaE       you should see the one I built on redcrab.suret.net:30401
23:53 VanessaE       puts those two to shame :-)
23:53 M13            i saw that one
23:53 M13            uts awesome]
23:53 VanessaE       thanks :-)
23:53 M13            Awesome*
23:53 M13            umm
23:53 M13
23:53 M13            do you know what Edubuntu is?
23:54 VanessaE       a version of Ubuntu aimed at schools
23:54 VanessaE       based on Gnome, has a bunch of educational software pre-loaded I think
23:54 M13            yea my school uses it
23:54 VanessaE       oh nice
23:54 M13            Its awesome and that is y i like my school
23:54 VanessaE       good to see schools looking at Linux now
23:55 M13            its easier than windows
23:55 M13            that is y my school uses it (And its Free)
23:55 Basstard`      VanessaE: GNU!
23:55 M13            I installed it
23:55 M13            on my computer
23:56 VanessaE       that's an interesting change isn't it?  Linux being easier to use than windows now :-)
23:56 M13            My teacher gave me 12.04 because he dont like it
23:56 M13            :D
23:56 M13            It is easier
23:56 M13            >:)
23:56 M13            >:-)
23:56 VanessaE       heh
23:56 M13            for me Hahahaha
23:57 VanessaE       well same here actually
23:57 VanessaE       in Windows, I feel so lost
23:57 M13            me to
23:57 VanessaE       it's like I'm using an alien's computer or something
23:57 M13            i cant open the web browser
23:57 M13            :P
23:58 NekoGloop      open the web browser in windows: double click the blue E
23:59 M13            Ooooo....
23:59 M13            ok idk
23:59 VanessaE       NekoGloop: also knows as, "How to get your machine compromised in short order :-)