Time  Nick              Message
00:00 Leuthihi          It seems like my "client freezing" issue is somehow sound related. I disabled sound and the issue is gone.
00:01 Leuthihi          I noticed that the freezing would usually occur just before a sound was made (just occasionally, though).
00:01 Leuthihi          Checking the performance graph showed that the 2nd core had a spike for minetest when it froze.
00:04 Leuthihi          It's some integrated motherboard sound solution which means that I have to use the motherboard vendor's driver which isn't very recent, but the latest one I could get (Analog Devices - soundMax - on an Asus P5B)
00:05 Leuthihi          Any suggestions?
00:05 NekoGloop         http://minetest.net/forum/viewtopic.php?pid=62192#p62192
00:05 moltenbot         NekoGloop's link: [ModPack][0.0.1] GloopTest Pack! (Page 1) - Modding General - Minetest Forums
00:06 NekoGloop         VanessaE: ^
00:08 Leuthihi          Is there maybe an alternative sound architecture wrapper I could try?
00:09 ADFENO            Hello, I'm back.
00:12 ADFENO            Leuthihi: I'd like to try to help, could you describe your problem? We can also go to another channel, once we know where to go, exactly. :D
00:13 Leuthihi          ADFENO: Well, that what I told here is pretty much it. The game freezes occasionally (apparently usually before a sound is played - but not always).
00:13 Leuthihi          Windows 7 64 bit (It's definitely not the platform, though. works fine for others)
00:13 ADFENO            Hm...
00:14 Zetetic           Hi, I'm others
00:14 Zetetic           Sorry, had to do that :)
00:14 ADFENO            That complicates a bit for me to help you... *sigh*
00:14 Leuthihi          I noticed the "wrap_oal.dll" file inside the bin directory which - I guess - is a wrapper for OpenAL, so I was wondering if there's maybe an alternative wrapper - maybe for debugging purpose or so.
00:15 Leuthihi          Oh and the problem is gone as soon as I disable the sound for the client.
00:15 Calinou           Leuthihi: did you install openal?
00:16 ADFENO            I run Minetest under GNU+Linux systems, but I guess the OpenAL channel is a goot start.
00:16 ADFENO            *good start.
00:16 Leuthihi          Calinou: Well, I didn't actually think at that - but I have it installed. (Some other game needed it if I remember correctly)
00:18 Leuthihi          But since there's "OpenAL32.dll" inside the bin directory, I assume that it will use that one.
00:24 NekoGloop         http://minetest.net/forum/viewtopic.php?pid=62201#p62201
00:24 moltenbot         NekoGloop's link: [Mod] Stairs+ [stairsplus] (Page 2) - Mod Releases - Minetest Forums
00:24 NekoGloop         Calinou: ^
00:25 Calinou           NekoGloop: wouldn't that create too many node definitions? also, AFAIK, lua cannot know where you exactly point on a face
00:25 Calinou           it can know which face you are pointing
00:25 Calinou           but not which quarter of the face
00:25 NekoGloop         Calinou: wallmounted knows where you're trying to place for that part.
00:26 Calinou           did you read what I say?
00:26 Calinou           _exact_ coordinates on a face
00:26 Calinou           this is required if you want "real" microblocks
00:26 NekoGloop         as for the combining, i know it's possible.
00:26 Calinou           lua cannot know if you point at top-left of some face
00:26 NekoGloop         Also without too many nodedefs with wallmounted.
00:26 Calinou           (maybe using something obscure? :P)
00:26 NekoGloop         Calinou: there's always an obscure solution
00:26 NekoGloop         RBA excells at them, as him.
00:27 NekoGloop         Calinou: main point was use wallmounted
00:29 Calinou           doesn't do anything about combining, but maybe it would make it possible to place a microblock in any position without "inverted" microblocks
00:30 NekoGloop         also no need for wall/inverted slabs period.
00:30 NekoGloop         Calinou: the post could be considered two different posts :P
00:30 Calinou           reason?
00:30 NekoGloop         Calinou: wallmounted means floor, wall, inverted all in one.
00:30 NekoGloop         like redpower. :D
00:31 Calinou           NekoGloop: I have paramtype = "light", and paramtype2 = "facedir", already
00:31 Calinou           there's no paramtype3 :D
00:31 NekoGloop         Calinou: wallmounted > facedir
00:31 Calinou           yes, but if I do that, you'll be able to "orient" a microblock vertically but not horizontally
00:32 Calinou           which means you can only place them in top left corner of any face
00:32 NekoGloop         shouldnt
00:32 NekoGloop         try it.
00:32 NekoGloop         oh, wait, i see what you mean
00:32 NekoGloop         you'll need an inverted one for that.
00:33 NekoGloop         but at least wallmounted cuts down on the rest of the nodedefs
00:33 NekoGloop         1 stair def, 1 slab...
00:33 NekoGloop         also autoplacing of stairs (see minecraft updates)
00:33 Calinou           NekoGloop: making slabs wallmounted would break slab merging too
00:34 Calinou           autoplacing of stairs > do it then :P
00:34 NekoGloop         Calinou: would need a small adjustment.
00:34 Calinou           does lua let you know the orientation of a wallmounted node?
00:34 Calinou           if so, then yes
00:34 NekoGloop         Calinou: param2.
00:35 NekoGloop         wallmounted and facedir are the same thing in essence, except facedir actually rotates textures.
00:35 NekoGloop         unless that was fixed.
00:36 NekoGloop         Calinou: how do you think i got technic's screwdriver to rotate wallmounted nodes?
00:37 Calinou           ah
00:37 Calinou           gtg, bye, night
00:42 NekoGloop         we need an on_dig_with in itemdefs.
00:52 NekoGloop         VanessaE: you about?
00:52 VanessaE          sorta
00:52 NekoGloop         heh.
00:52 NekoGloop         https://github.com/VanessaE/512px-realistic-textures/blob/master/Vanessa_512HD/gloopores_talinite_block.png Make it more glowy
00:52 moltenbot         NekoGloop's link: 512px-realistic-textures/Vanessa_512HD/gloopores_talinite_block.png at master ? VanessaE/512px-realistic-textures ? GitHub
00:53 VanessaE          NekoGloop: try it in practice. :-)
00:53 NekoGloop         also make this more glowy too https://github.com/VanessaE/512px-realistic-textures/blob/master/Vanessa_512HD/gloopores_mineral_talinite.png
00:53 moltenbot         NekoGloop's link: 512px-realistic-textures/Vanessa_512HD/gloopores_mineral_talinite.png at master ? VanessaE/512px-realistic-textures ? GitHub
00:53 VanessaE          it was tricky getting the talinite to not lose detail as it got brighter.
00:53 NekoGloop         VanessaE: i would if my computer wouldnt curl up in a ball and sob if i tried.
00:53 VanessaE          try the 16px version of the texture pac
00:53 VanessaE          pack*
00:53 VanessaE          should be the same CPU load as defaults
00:53 NekoGloop         hah no
00:54 NekoGloop         16x makes ores not have patterns; they're just blobs XD
00:54 KikaRz            VanessaE
00:54 VanessaE          yes?
00:54 KikaRz            why my minetest gets unrespondable on the MEDIA final?
00:54 NekoGloop         VanessaE: also, minetest cant load .jpg, can it? xD
00:55 VanessaE          NekoGloop: I know.  difficult to fix while still looking realistic.
00:55 VanessaE          and yes, MT can load jpegs
00:55 VanessaE          as well as half a dozen other formats.
00:55 NekoGloop         it will alias .jpg to .png if it finds a .jpg where it should find a .png?
00:55 VanessaE          sorta
00:55 NekoGloop         because i know for a fact that gloopores does not use jpegs, especially not for alatro blocks.
00:56 VanessaE          if you tell it to load somefile.png and you give it somefile.jpg, and it really *is* a jpeg, it'll load that if the png isn't found in your texture path
00:56 NekoGloop         also, do animated kalite torches.
00:56 ADFENO            :(
00:56 NekoGloop         They're in the mod: http://minetest.net/forum/viewtopic.php?id=4345
00:56 moltenbot         NekoGloop's link: [ModPack][0.0.1] GloopTest Pack! (Page 1) - Modding General - Minetest Forums
00:57 NekoGloop         which i stupidly forgot the download link
00:57 ADFENO            My Minetest exits again, segmentation fault with error 4 against libc-2.13
00:57 VanessaE          on the other hand, if you tell it to load somefile.png, and you supply a file by that exact name (.png), but the content is NOT png (e.g. a renamed jpg), then it will not work, which is actually an engine bug - it's supposed to work.
00:57 KikaRz            VanessaE
00:57 KikaRz            i can't enter in your server.
00:57 KikaRz            it freezes at 0% Media (i have already the cache)
00:58 KikaRz            and game gets unrespondabl
00:58 KikaRz            Not Responding
00:58 NekoGloop         VanessaE: http://minetest.net/forum/viewtopic.php?pid=62213 :D
00:58 moltenbot         NekoGloop's link: [ModPack][0.0.1] GloopTest Pack! (Page 1) - Modding General - Minetest Forums
00:59 NekoGloop         animated kalite torches are now the normal activity of the kalite torches :D
00:59 NekoGloop         so add support for them. nao.
00:59 VanessaE          I'll add them later when I'm less tired
01:00 NekoGloop         heh
01:00 NekoGloop         all i did was color shift the normal torch
01:00 NekoGloop         took like 5 seconds :D
01:01 NekoGloop         also, desert coal and iron dont exist because I'm stupid enough to forget that those existed.
01:01 VanessaE          filenames?
01:01 NekoGloop         VanessaE: just download the damn thing xD
01:01 VanessaE          ...
01:01 NekoGloop         ?
01:01 KikaRz            VanessaE
01:01 KikaRz            you removed animals mod?
01:02 VanessaE          KikaRz: too CPU-heavy.  ditto for peaceful NPCs
01:02 KikaRz            Ok
01:02 KikaRz            :D
01:03 NekoGloop         VanessaE: i take it you arent going to download the mod :l
01:03 VanessaE          working on it now.
01:04 NekoGloop         compat module should provide almost entire gloopores compatibility unless i accidentallied the node names
01:05 NekoGloop         as i said i forgot about desert iron and desert coal :P
01:06 KikaRz            VanessaE
01:06 KikaRz            soon i'm going to expand my space
01:06 KikaRz            OK?
01:06 KikaRz            tomorrow maybe
01:06 VanessaE          I guess so
01:07 VanessaE          if the server is still up
01:08 KikaRz            O_o'
01:08 KikaRz            okey...
01:08 KikaRz            gtg
01:08 KikaRz            bye!
01:08 NekoGloop         VanessaE: because I'm so thoughtful here's a hotfix with desert coal & iron
01:08 NekoGloop         http://ompldr.org/vZ3lsag/glooptest.zip
01:09 VanessaE          got it.
01:09 NekoGloop         post! y u still modding general xD
01:10 VanessaE          bbl while I work on this
01:10 NekoGloop         all you should have to do is take out gloopores and put in glooptest as it stands now
01:10 NekoGloop         configs are set up already, no need to alter anything so far.
01:13 NekoGloop         in theory, if two servers were running off the same map, would changes to one server update in realtime to the other?
01:13 VanessaE          one would break the other, corrupting the map, as I understand it
01:13 NekoGloop         heh.
01:14 NekoGloop         if two servers could successfully run the same map, would it work like that?
01:14 NekoGloop         VanessaE: your kalite lump looks like a human heart O.o
01:16 NekoGloop         edible ore looks like human heart. We endorsing cannibalism now? O.o
01:16 VanessaE          brb
01:23 VanessaE          NekoGloop: animated kalite torches are done.
01:23 VanessaE          http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/screenshot_225700370.png
01:23 NekoGloop         holy flabernab
01:23 NekoGloop         i didnt know fire gave off a grey glow
01:23 NekoGloop         ;-)
01:24 VanessaE          uploading...
01:24 VanessaE          frame blending error I've been too lazy to fix in the default torches.  I just caught that screenshot during one of the 4 frames that are blended in each animation.
01:25 sapier            [ANNOUNCE] mobf 1.9.11 http://minetest.net/forum/viewtopic.php?pid=4793#p4793
01:25 moltenbot         sapier's link: [Mod] MOB Framework [1.9.11 / you can run, but they'll follow] [mobf] (Page 1) - Mod Releases - Minetest Forums
01:25 VanessaE          texture pack on github is updated now.
01:25 NekoGloop         sapier: do they actually think now?
01:26 sapier            have a try ;-)
01:27 VanessaE          NekoGloop: I'll try glooptest on the server later and see if it behaves okay.  too tired and depressed right now to mess with it
01:27 NekoGloop         unless i accidentally my nodenames in the alias part, then it should work fine
01:28 sapier            only six mobs to meshify left :-) someone willing to help?
01:29 NekoGloop         Someone should make a Faithful pack for minetest.
01:30 sapier            you no "someone" is same like "noone"
01:30 sapier            no == know
01:30 NekoGloop         by that i mean the default textures made in 32x32
01:30 NekoGloop         as per the MC Faithful pack
01:32 Exio              [22:29:41] <NekoGloop> Someone should make a Faithful pack for minetest.
01:32 NekoGloop         inb4 link to Calinou's pack
01:32 NekoGloop         that's not what i mean btw :P
01:33 Exio              minecraft faithful is 'ported' by calinou :P
01:33 NekoGloop         Exio:[20:31] <NekoGloop> by that i mean the default textures made in 32x32
01:33 Exio              but close enough! i got what you mean :P
01:34 NekoGloop         also http://minetest.net/forum/viewtopic.php?id=4345 :DDDDDD
01:34 moltenbot         NekoGloop's link: [ModPack][0.0.1] GloopTest Pack! (Page 1) - Modding General - Minetest Forums
01:35 Exio              btw, any 'survival oriented' modpack / game, with farming + stuff?
01:36 NekoGloop         soon.
01:37 NekoGloop         is it possible to do spoilers in the forum?
01:40 VanessaE          not yet
01:41 * NekoGloop       smacks celeron55 with a spoiler
01:41 NekoGloop         as if that'll do much, but hey! you never know :D
01:42 NekoGloop         http://minetest.net/forum/viewtopic.php?pid=62192#p62192 requesting topic move pl0x :D
01:42 moltenbot         NekoGloop's link: [ModPack][0.0.1] GloopTest Pack! [glooptest] (Page 1) - Modding General - Minetest Forums
01:44 NekoGloop         fun fact: i created the arol ore texture by color shifting and region shifting the talinite ore texture.
01:45 NekoGloop         nickspam now!
01:46 NekoGloop         did that finite liquid patch ever work/get merged?
01:50 TB|Vibe-X         good evening
01:50 TB|Vibe-X         while reading a mod, i noticed "register_abm" , can someone tell me, what abm is for=?
01:51 NekoGloop         abm is active block modifier
01:51 TB|Vibe-X         ah thank you
01:51 NekoGloop         it's required to make realtime changes to the world
01:51 TB|Vibe-X         ah i see in wiki
01:51 TB|Vibe-X         thx :)
01:51 TB|Vibe-X         interessting o.O
01:51 NekoGloop         such as, say, making a block turn into another after a certain time.
01:51 TB|Vibe-X         minetest have a really nice api
01:51 TB|Vibe-X         with a specified chance and so on, i see parameters
01:52 TB|Vibe-X         really nice
01:52 NekoGloop         TB|Vibe-X: until you do something really complex in it, sure. :-)
01:53 TB|Vibe-X         you want to tell, that more complexer things, are hard to make with this api?
01:53 Exio              complex things are always 'harder' than simple things :P
01:54 NekoGloop         but with patience, you too can make (yet) another minecart. :)
01:56 NekoGloop         74 topic views in 2 hours or so
01:56 NekoGloop         :DDDD
01:56 NekoGloop         here gimme more </sarcasm> http://minetest.net/forum/viewtopic.php?id=4345
01:56 moltenbot         NekoGloop's link: [ModPack][0.0.1] GloopTest Pack! [glooptest] (Page 1) - Modding General - Minetest Forums
02:03 NekoGloop         fck omploader fail
02:15 ecube             omgloader?
02:16 ecube             oh nvm, read the 'p' wrong
02:46 NekoGloop_        my internet accidentally my IRC
02:49 NekoGloop_        um, ok, who dat?
02:49 OldCoder          NekoGloop_, PM
02:55 Aqua              Hi
03:11 NekoGloop_        What does everyone think ingots and orelumps should look like in default? just curious :)
03:12 VanessaE          https://raw.github.com/VanessaE/homedecor/master/textures/homedecor_brass_ingot.png
03:12 VanessaE          this/
03:12 VanessaE          colored according to the metal of course
03:12 NekoGloop_        *cough* something that actually looks good in 16x16 *cough*
03:13 NekoGloop_        Your ingots look fine... in the size they're made in.
03:13 VanessaE          that IS 16px and it DOES look good :-)
03:13 NekoGloop_        I know is IS 16px, but it sure as hell DOESNT look good
03:13 VanessaE          :(
03:13 NekoGloop_        looks like a saggy default ingot that's a tad more shiny
03:13 VanessaE          looks better than the default one :)
03:14 NekoGloop_        personally i like this guy's ingots http://minetest.net/forum/viewtopic.php?id=1346
03:14 moltenbot         NekoGloop_'s link: Images of Tools (Page 1) - Texture Packs - Minetest Forums
03:15 NekoGloop_        it actually looks good, and not like something made in two secs.
03:15 VanessaE          meh
03:15 VanessaE          too plain and cartoonish
03:17 NekoGloop_        cartoonish == more fitting with the default textures :P
03:17 VanessaE          youmean the default textures that look like ass? ;-)
03:18 NekoGloop_        yeah those
03:18 NekoGloop_        at least have a consistant flow of a style in them :P
03:22 NekoGloop_        here's a shout out to cisoun: make your ingots not look like shit!
03:28 NekoGloop_        wait you guys ACTUALLY MADE VERTICAL MESECONS FDKSNADFSAKLGNDFKLAFDNSAKL:
03:28 VanessaE          yup
03:28 ecube             \o/
03:28 VanessaE          I still have to make some decent textures and models for them, but yeah, they exist now.
03:29 NekoGloop_        wait they're a different node?
03:29 NekoGloop_        sadface
03:29 ecube             are they?
03:30 VanessaE          for now they are
03:30 NekoGloop_        >.>
03:32 ecube             ah so what
03:39 NekoGloop_        http://minetest.net/forum/viewtopic.php?id=3618 I answered it with no.
03:39 moltenbot         NekoGloop_'s link: [16x] Hybridtextures [dev] (Page 1) - Texture Packs - Minetest Forums
03:39 VanessaE          NekoGloop_: I hate you.
03:40 VanessaE          you made my brain hurt :)
03:40 NekoGloop_        VanessaE: :D
03:40 NekoGloop_        paradox now!
03:41 * VanessaE        votes "no" under the assumption that the answer would be obvious :-)
03:41 NekoGloop_        http://minetest.net/forum/viewtopic.php?id=2419 well that's bloody lovely.
03:41 moltenbot         NekoGloop_'s link: [128x] Haven Texture pack v0.95 (Page 1) - Texture Packs - Minetest Forums
03:49 NekoGloop_        http://minetest.net/forum/viewtopic.php?pid=62246#p62246
03:49 moltenbot         NekoGloop_'s link: [Question] Default Ingots, thoughts? (Page 1) - Texture Packs - Minetest Forums
03:49 NekoGloop_        I like how my profile has so many posts still.
04:08 ecube             hem.
04:09 NekoGloop_        eh?
04:14 NekoGloop_        also the default ingots arent even 16x16
04:15 NekoGloop_        they're 16x17 :l
04:15 ecube             trimm off the extra row
04:15 NekoGloop_        better idea: get better ingots
04:16 NekoGloop_        http://ompldr.org/vZ3luMA chain
04:16 VanessaE          mine are, imho, the best ever :)
04:17 NekoGloop_        yes.... when in 512px
04:17 NekoGloop_        not when in 16px :P
04:17 VanessaE          that 16px ingot was hand-drawn :)
04:17 NekoGloop_        well then it's just plain shit :P
04:18 NekoGloop_        VanessaE: see above link
04:20 VanessaE          saw it.
04:20 VanessaE          looks okay
04:23 NekoGloop_        s/okay/like crap because 16px/
04:23 VanessaE          nope
04:23 NekoGloop_        sorry, had to change that with what you were actually thinking
04:23 VanessaE          as 16px goes, it looks okay
04:29 NekoGloop_        VanessaE: http://ompldr.org/vZ3luMw
04:30 NekoGloop_        see what a little bit of shading can do to make a 16px image look magical
04:30 VanessaE          that's a little better I guess
04:32 NekoGloop_        better? http://ompldr.org/vZ3luNQ
04:33 VanessaE          worse - it looks misshapen now
04:33 VanessaE          sowwy :)
04:34 NekoGloop_        I NEED LIKE, A HALF PIXEL TO MAKE THIS LOOK BETTER FDSAFDSAJKGLDFANSD
04:34 VanessaE          now you know why I don't like low rez :)
04:34 OldCoder          NekoGloop_, I have updated minetest_game and replaced gloopores with glooptets
04:34 NekoGloop_        low res == it can load in an hour
04:34 OldCoder          This will appear shortly
04:36 VanessaE          it's up on mine now too.
04:36 VanessaE          no it ain.t
04:36 NekoGloop_        actually, that misshapeness only appears in the upscaled one
04:36 VanessaE          23:36:47: ERROR[main]: ERROR: An unhandled exception occurred: ModError: mod "gloopblocks" has unsatisfied dependencies: "gloopores".
04:36 VanessaE          you suck :)
04:36 NekoGloop_        VanessaE: hah, just change that to glooptest
04:37 NekoGloop_        I cant make THAT compatible :P
04:37 OldCoder          Do I need to patch that?
04:37 NekoGloop_        OldCoder: yes
04:37 OldCoder          om
04:37 OldCoder          I don't think I have gloopblocksw
04:37 OldCoder          I don't think I have gloopblocks &
04:37 NekoGloop_        VanessaE: look at glooptest folder, does that look like it is a regular modpack? ;)
04:37 VanessaE          NekoGloop_: ah.  fixed.
04:37 OldCoder          Is there anything else I need to patch?
04:38 OldCoder          NEWS worlds going down soon for updates lots of updates
04:38 NekoGloop_        OldCoder: any mods that do use gloopORES will need gloopTEST in the depends instead
04:38 OldCoder          Checking
04:38 VanessaE          init.lua:
04:38 NekoGloop_        they will function properly.
04:38 VanessaE          dofile(minetest.get_modpath("glooptest").."/general.cfg")
04:38 VanessaE          dofile(minetest.get_modpath("glooptest").."/module.cfg")
04:38 VanessaE          you cheated. :-)
04:39 NekoGloop_        VanessaE: well you can disable mods without deleting folders :-)
04:39 OldCoder          I just see gems for that
04:39 NekoGloop_        OldCoder: yeah, that should work perfectly.
04:39 VanessaE          btw, if you create an empty folder named gloopores and an empty file therein, init.lua, it will trick the game into accepting glooptest as a dependency replacement for gloopores :)
04:39 VanessaE          but then you have to have a modpack.txt
04:40 VanessaE          which of course you apparently don't wanna do :)
04:40 NekoGloop_        VanessaE: and that sucks :)
04:40 NekoGloop_        VanessaE: modpack.txt is cheating. I'm doing it the way that the modpack is actually CONFIGURABLE
04:40 thexyz            why?
04:40 NekoGloop_        *collective gasp*
04:41 OldCoder          Is there any reason not to include node_ownership everywhere?
04:41 VanessaE          inb4 I can't build anywhere!!!!111!
04:41 OldCoder          ?
04:41 VanessaE          NekoGloop ^^^^
04:41 NekoGloop_        well generally that's the problem
04:42 NekoGloop_        there's no areas within miles of the spawn left after like a month
04:42 VanessaE          there's lots of space to build on my server :-)
04:42 thexyz            node_ownership sucks.
04:43 OldCoder          thexyz, Isn't it off by default though?
04:43 OldCoder          Up to world owner?
04:44 NekoGloop_        node_ownership leaves about miles ABOVE, and miles BELOW, spawn.
04:44 OldCoder          ?
04:44 NekoGloop_        only THAT, is fair game.
04:44 OldCoder          Not following
04:44 VanessaE          NekoGloop_:  if not properly used, yeah.  imho you need not protect outside of -/+100 for a given region unless the structure is larger.
04:45 NekoGloop_        Perhaps it's just the part of me which likes to be allowed to do what he likes.
04:45 VanessaE          (anything more than that is overkill, anything less risks it being visible to people on the ground)
04:45 thexyz            ouch, http://minetest.net/forum/viewtopic.php?id=2282
04:45 moltenbot         thexyz's link: Minetest's REAL PURPOSE. (Page 1) - General Discussion - Minetest Forums
04:45 OldCoder          thexyz, Some people dislike protector
04:45 thexyz            good candidate for our brand new "trash" forum section
04:45 NekoGloop_        thexyz: you just realized that?
04:46 thexyz            aaand done
04:46 NekoGloop_        c'mon it was only made last YEAR.
04:46 NekoGloop_        you dick, i was reading that.
04:46 OldCoder          Any other changes suggested?
04:47 thexyz            NekoGloop_: I stopped you from wasting your time, problems?
04:47 NekoGloop_        thexyz: I got 99 problems, you're one of them
04:48 NekoGloop_        http://minetest.net/forum/viewtopic.php?id=4345 CAN IT GET TO 100 VIEWS IN 20 MINUTES?!?!?!
04:48 moltenbot         NekoGloop_'s link: [ModPack][0.0.1] GloopTest Pack! [glooptest] (Page 1) - Modding General - Minetest Forums
04:48 NekoGloop_        well that escalated quickly.
04:49 NekoGloop_        VanessaE: http://ompldr.org/vZ3luYg try this :)
04:49 thexyz            oh, I only knew about ~5 of them or so
04:49 OldCoder          NekoGloop_, what is that?
04:49 NekoGloop_        OldCoder: the picture is a steel ingot
04:50 OldCoder          k
04:50 VanessaE          still looks misshapen, neko :-/
04:50 khonkhortisan     the lines aren't vertical
04:50 khonkhortisan     is that using perspective?
04:51 NekoGloop_        what lines?
04:51 NekoGloop_        the "sheen"?
04:51 khonkhortisan     the non-vertical ones, where it's the darker græy
04:52 NekoGloop_        explain
04:52 khonkhortisan     there are three lines that go right, three lines that go left, and three lines that go just right of going up
04:53 NekoGloop_        ... Are we looking at the same image
04:53 khonkhortisan     I think so
04:53 NekoGloop_        http://ompldr.org/vZ3luYg try clicking it with your mouse cursor
04:54 khonkhortisan     open link in browser doesn't work, I have to right-click and open link in firefox
04:54 NekoGloop_        VanessaE: also, your brass looks misshapen as fuck, so shut up. :-)
04:54 VanessaE          at least it looks like *brass* and not an orangish-yellow ...thing. :-)
04:55 NekoGloop_        what, like mese?
04:55 NekoGloop_        ;-)
04:55 VanessaE          very funny
04:55 VanessaE          I said *orangish* yellow, not just yellow :)
04:55 NekoGloop_        I am a very funny person
04:56 NekoGloop_        who the fuck cares, I'm pull requesting this if git will work
04:56 VanessaE          it still looks a shitton better than the default, do go for it
04:56 NekoGloop_        I hate that i have to fork the whole damn gamemode to alter one damn thing
04:58 NekoGloop_        better yet, why do i *need* to do it from the terminal, github for windows is a fucking gui
04:58 NekoGloop_        make *all* functions be in the gui
04:59 NekoGloop_        https://github.com/GloopMaster/minetest_game Well that's progress.
04:59 moltenbot         NekoGloop_'s link: GloopMaster/minetest_game ? GitHub
05:00 VanessaE          and yet, no commits from you :D
05:00 NekoGloop_        progress because it forked right
05:00 NekoGloop_        oh, good, they added a fucking clone button in the gui
05:00 NekoGloop_        now i dont need to use the terminal for that.
05:03 NekoGloop_        might as well fix the lumps-being-in-the-bottom-of-the-image
05:04 VanessaE          and give them some decent blending and detail while you're ad it
05:04 VanessaE          at it*
05:04 VanessaE          they all look like lumps of play-doh or something
05:05 NekoGloop_        well with the clay lump I understand that
05:05 NekoGloop_        ;)
05:06 VanessaE          well sure..
05:06 VanessaE          but iron and coal?  erm...
05:07 OldCoder          NEWS ZIP files for all of my _game folders are now online as promised a while back
05:07 OldCoder          http://minetest.org/data/gamezips/
05:08 moltenbot         OldCoder's link: _game ZIP files for OldCoder worlds
05:08 OldCoder          These will be rebuilt automatically from now on
05:08 OldCoder          <-- Plans to make all the pieces for everything rebuild automatically and be downloadable
05:08 NekoGloop_        http://ompldr.org/vZ3luZQ
05:09 OldCoder          What is that?
05:09 VanessaE          a lump of iron that he forgot to scale up so we can *see* it :-)
05:09 NekoGloop_        iron lump + minimal shading
05:09 VanessaE          *lods into gimp*
05:10 VanessaE          loads*.  looks better.
05:10 NekoGloop_        http://ompldr.org/vZ3luZg
05:10 NekoGloop_        pfft. fuck you too. :-)
05:10 VanessaE          actually I looked at it.  it does look better.
05:10 VanessaE          now can you round off those ugly-ass square edges at the top?
05:11 NekoGloop_        and is *gasp* centered
05:11 NekoGloop_        pfft, now you tell me to do that.
05:11 NekoGloop_        I have to remove the shading to do that.
05:11 VanessaE          scale it up by 50%, threshold alpha to say 25%....
05:11 OldCoder          NEWS All my modset lists will be maintained semi-automatically now at:
05:11 VanessaE          then apply some detail
05:11 OldCoder          http://minetest.org/modsets.html
05:11 moltenbot         OldCoder's link: OldCoder Minetest Modset Lists
05:11 VanessaE          a little noise overlay and bang, you have a perfect iron lump.
05:12 NekoGloop_        do what with the what with the whaT?
05:12 NekoGloop_        :-)
05:12 VanessaE          lol
05:12 VanessaE          translation:  make it bigger and smooth it out more.
05:13 NekoGloop_        this coming from the person with rugged-as-hell images?
05:13 NekoGloop_        :-)
05:13 VanessaE          yup
05:13 VanessaE          damn straight they're rugged :)
05:13 NekoGloop_        irony. I detect it.
05:14 VanessaE          those fuckers will stand up to *anything* :)
05:14 NekoGloop_        heh.
05:14 NekoGloop_        I bet my width 80 black brush could affect them
05:14 NekoGloop_        :D
05:14 VanessaE          lol
05:16 NekoGloop_        http://ompldr.org/vZ3luaA Now it's a shiny lump of shit
05:16 NekoGloop_        :-)
05:16 VanessaE          actually,
05:16 VanessaE          that doesn't look half bad,.
05:17 NekoGloop_        inb4 it needs one pixel fixed and i have to do the shading all. over. again.
05:17 VanessaE          all you have to do is erase a pixel
05:17 VanessaE          no need to redo the shading
05:17 NekoGloop_        fffffffffffffffuuuuuuuuuuuuuuuuuuuuu---
05:18 NekoGloop_        which one
05:18 VanessaE          what?  eraser tool, "hard edge", 1px brush size, hit that upper left corner in the pinkish area.
05:18 NekoGloop_        pfft
05:18 NekoGloop_        helps to downsize it to edit it again ;-)
05:19 NekoGloop_        http://ompldr.org/vZ3luaQ
05:19 VanessaE          now, one pixel on the left edge, at the top of the left-most column of pixels
05:19 VanessaE          erase that
05:20 VanessaE          it's a lump, so it should look a little more misshapen (like your ingot ;) )
05:20 * NekoGloop_      stares blankly at VanessaE's name in irc and then goes to do so
05:20 * VanessaE        grabs a towel in case NekoGloop_'s head explodes.
05:21 NekoGloop_        my head isnt exploding but could you clean up after the kittens pl0x
05:21 NekoGloop_        http://ompldr.org/vZ3luaw
05:21 VanessaE          the kittens are OldCoder's problem ;)
05:21 VanessaE          NekoGloop_: perfect!
05:21 VanessaE          now, one last thing:
05:21 NekoGloop_        FFFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUU--
05:21 NekoGloop_        NO
05:21 NekoGloop_        JUST NO
05:22 VanessaE          blend the edges of the dark-to-middle-to-light regions a little more
05:22 * NekoGloop_      goes to google
05:23 * NekoGloop_      is trying to search memegenerator
05:23 * NekoGloop_      types mesegenerator
05:23 NekoGloop_        What is this i dont even
05:23 VanessaE          lol
05:26 VanessaE          NekoGloop_: where the dark and middle-color regions meet at the bottom right, blend the edge between them a little more.  Do the same for the middle-to-light region at the top left
05:26 NekoGloop_        http://memegenerator.net/instance/32975235
05:29 VanessaE          besides, by "perfect" I mean the shape
05:29 NekoGloop_        also this is funny http://memegenerator.net/instance/27213754
05:31 NekoGloop_        http://ompldr.org/vZ3lubg oh god it's an orange rock
05:32 VanessaE          NICE
05:32 VanessaE          pull request that sucker.
05:32 NekoGloop_        wait
05:32 NekoGloop_        I fixed iron.
05:32 NekoGloop_        not coal
05:32 NekoGloop_        :-)
05:32 VanessaE          so fix coal and clay lumps too :)
05:32 OldCoder          NekoGloop_, Is there a mod update?
05:32 VanessaE          (clay should be a snap)
05:33 NekoGloop_        VanessaE: all i have to do with the clay is make it have like a tad more shading
05:34 NekoGloop_        OldCoder: for?
05:34 VanessaE          neko: right
05:34 VanessaE          and the coal could just be greyed-out, darkened iron now.
05:35 NekoGloop_        http://ompldr.org/vZ3lubw
05:35 VanessaE          darker, and more contrast
05:35 NekoGloop_        image is called iron_lump still because I'm just that lazy
05:35 VanessaE          turn contrast up a bit, and tweak brightness upwards until it *just* has a sheen
05:36 NekoGloop_        ... i just uploaded another one...
05:36 VanessaE          *waits for link*
05:36 NekoGloop_        http://ompldr.org/vZ3lucQ
05:36 NekoGloop_        *trollface*
05:37 NekoGloop_        http://ompldr.org/vZ3lucg
05:37 * VanessaE        pulls it into gimp so she can fucking see it
05:37 VanessaE          still too bright
05:37 VanessaE          MOAR CONTRAST!!!!
05:37 VanessaE          ENHANCE!!!
05:37 VanessaE          :)
05:37 NekoGloop_        http://ompldr.org/vZ3ludA
05:38 VanessaE          ew.
05:38 VanessaE          not THAT much!
05:38 NekoGloop_        *trollface again*
05:39 NekoGloop_        well now omploader is being a trad
05:39 VanessaE          brb
05:40 OldCoder          05:40:10: ERROR[main]: ...are/minetest/games/angelfury_game/mods/gems/init.lua:131: attempt to index global 'pickdef' (a nil value)
05:40 OldCoder          Is this due to the new minetest_game?
05:40 NekoGloop_        OldCoder: looks like something broke gems
05:40 OldCoder          Yep
05:40 OldCoder          Where is pickdef?
05:40 * OldCoder        checks
05:41 NekoGloop_        pickdef is a temp variable holding the itemdef for the pickaxe to have a gem-encrusted version to be made
05:41 OldCoder          ./mods/gems/init.lua:   pickdef = minetest.registered_tools[modis..":pick_"..metalis]
05:41 OldCoder          So what patch is needed?
05:41 * VanessaE        waits for NekoGloop_'s next image iterarion
05:41 NekoGloop_        VanessaE: omploader upload limit
05:41 NekoGloop_        it's being a trad ;-)
05:42 OldCoder          Would this be in gloopores?
05:42 VanessaE          switch to another image uploader then :)
05:42 NekoGloop_        OldCoder: only thing i can think of atm is to remove gems
05:42 OldCoder          Would this be in gloopores?
05:42 NekoGloop_        honestly I dont know why it's not working.
05:42 OldCoder          If I remove gems
05:42 OldCoder          There will be lots of unknown blocks
05:42 NekoGloop_        sadly i think that is the only viable route atm...
05:42 OldCoder          No
05:43 OldCoder          I will downgrade
05:43 OldCoder          to gloopores
05:43 OldCoder          Hmm
05:43 OldCoder          But that doesn't have pick_ or pickdef
05:44 NekoGloop_        basically it iterates through a series of tables
05:44 NekoGloop_        modis, metalis, and metals
05:44 OldCoder          This is the new minetest_game isn't it
05:44 OldCoder          I need to downgrade minetest_game
05:44 VanessaE          NekoGloop_: well?  come on already, try again at ompldr :)
05:44 NekoGloop_        OldCoder: no; that cant be it unless minetest_game picks arent in format default:pick_...
05:44 OldCoder          Apparently not
05:44 OldCoder          grepping
05:44 NekoGloop_        VanessaE: it's still being a trad xD
05:45 OldCoder          Hmm
05:45 NekoGloop_        now this is when a proxy is *useful*
05:47 NekoGloop_        http://img545.imageshack.us/img545/5862/92941086.png @ VanessaE
05:47 NekoGloop_        in case you were wondering
05:47 OldCoder          So pickdef is nil...
05:47 NekoGloop_        OldCoder: if pickdef == nil then pickdef = {...} end
05:48 NekoGloop_        hacky but viable method
05:48 OldCoder          Hmm?
05:48 OldCoder          Go on
05:48 NekoGloop_        OldCoder: basically force pickdef to have some values.
05:48 OldCoder          Yes
05:48 OldCoder          modis = metalmods[j]
05:48 OldCoder          If that is coming out nil that might be the problem
05:49 NekoGloop_        OldCoder: maybe it cant realize the gloopores to glooptest alias?
05:49 NekoGloop_        change all gloopores to glooptest.
05:49 OldCoder          Grepping
05:49 NekoGloop_        dont forget depends.txt
05:49 NekoGloop_        VanessaE: http://img694.imageshack.us/img694/7197/defaultironlump.png
05:49 OldCoder          Yes
05:49 VanessaE          8px???
05:49 NekoGloop_        trololololol
05:50 NekoGloop_        inb4 "you bastard :-)"
05:50 VanessaE          heh
05:50 NekoGloop_        inb4 "lol i was typing that"
05:50 VanessaE          Some Exception:  illegal
05:51 NekoGloop_        Some Exception: I blame celeron55
05:51 NekoGloop_        in the style of the minecraft crashlog, which sometimes says "// I blame Dinnerbone"
05:52 NekoGloop_        VanessaE: now, seriously: http://img20.imageshack.us/img20/7197/defaultironlump.png
05:52 VanessaE          make it darker.
05:52 VanessaE          and center it ;)
05:52 NekoGloop_        http://img849.imageshack.us/img849/7197/defaultironlump.png
05:52 VanessaE          inb4 FFFFUUUUUUUU-----
05:53 * VanessaE        takes away NekoGloop_'s catnip and takes away the keys to the kitten generator
05:53 NekoGloop_        DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD:
05:54 NekoGloop_        1) it doesnt have keys
05:54 VanessaE          fine, your access card then :)
05:54 NekoGloop_        2) MYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY CATNIP DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD:
05:54 VanessaE          or biometric ID scanner
05:54 VanessaE          whatever you use to authenticate with :)
05:55 NekoGloop_        inb4 +o VanessaE +q NekoGloop!*@* -o VanessaE
05:55 VanessaE          lol
05:55 VanessaE          I don't do that (as far as you know)
05:55 VanessaE          ;)
05:55 NekoGloop_        yeah you just /kick
05:55 NekoGloop_        :-)
05:56 NekoGloop_        http://img577.imageshack.us/img577/7197/defaultironlump.png
05:56 NekoGloop_        ... imageshack, y u realise it's resized.
05:56 NekoGloop_        better yet, only that one.
05:56 VanessaE          ok, go with that one.
05:56 NekoGloop_        .. oh, i didnt click not to resize.
05:56 VanessaE          now, clay...
05:56 NekoGloop_        clay's fun
05:57 VanessaE          clay will be easy
05:57 NekoGloop_        in a demented, evil meaning of fun
05:57 VanessaE          just apply some guassian blur over the original texture, 2px radius, then threshold alpha to get the original edges back :-)
05:57 NekoGloop_        some whut.
05:57 VanessaE          then a little brightness and contrast to get it just right
05:57 NekoGloop_        idk but that sounds like some kind of drug to me
05:58 VanessaE          Filters -> Blur -> Guassian Blur ... -> set radius to 2.
05:58 * NekoGloop_      looks for filters....
05:58 * NekoGloop_      doesnt find filters...
05:58 VanessaE          Layer -> Transparency -> Threshold Alpha... -> set value to around 50
05:58 * NekoGloop_      not using gimp
05:58 VanessaE          GIMP ^^^^
05:59 VanessaE          I don't know what the equivalents are in other image editors
05:59 * NekoGloop_      reinstals gimp
05:59 NekoGloop_        well i think explorer.exe just crashed again
05:59 NekoGloop_        fck.
05:59 NekoGloop_        oh there we go
06:00 NekoGloop_        actually, screw gimp
06:00 VanessaE          heh
06:00 VanessaE          fuck it, do it by hand :)
06:00 NekoGloop_        no tablet :0
06:01 VanessaE          then use whatever method you used on the iron and coal :)
06:01 NekoGloop_        that was called scribbling with 16 opacity black and white
06:02 VanessaE          heh
06:02 VanessaE          whatever works
06:02 NekoGloop_        I'm so boss like that, i can scribble and get a badass looking texture.
06:03 NekoGloop_        oh pfft.
06:03 NekoGloop_        i bet in my program it's just called blur.
06:03 VanessaE          possibly
06:03 VanessaE          but use it lightly
06:03 VanessaE          too much blur and you'll lose the detail.
06:04 NekoGloop_        pfft
06:04 NekoGloop_        blur color and transparency?
06:04 VanessaE          just blue the colors
06:04 VanessaE          blur them even
06:04 NekoGloop_        blue? i can do blue
06:04 NekoGloop_        I have a fade
06:04 NekoGloop_        ;-)
06:05 NekoGloop_        ....
06:05 NekoGloop_        I just realised...
06:05 VanessaE          ?
06:05 NekoGloop_        I've not been keeping copies of these.
06:05 NekoGloop_        FFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUU-- oh wait
06:05 NekoGloop_        duh, you put them on omploader stupid.
06:05 VanessaE          ompldr and imageshack to the rescue
06:06 NekoGloop_        ikr
06:06 VanessaE          "Everything turned out better than expected."
06:07 NekoGloop_        also http://img545.imageshack.us/img545/5862/92941086.png omploader is a trad
06:07 VanessaE          http://soshable.com/wp-content/uploads/2010/09/Everything_went_better_than_expected.png
06:07 VanessaE          you spammer you
06:07 VanessaE          :)
06:08 NekoGloop_        you were the one making me spam it :D
06:08 VanessaE          lol
06:08 VanessaE          THIS is why I pay for my own hosting, so *I* control the server :)
06:08 VanessaE          at least, the shared hosting account :D
06:08 NekoGloop_        voila http://img339.imageshack.us/img339/7197/defaultironlump.png
06:09 VanessaE          iron?
06:09 VanessaE          :)
06:09 NekoGloop_        like i said, I'm too lazy to rename these fuckers
06:09 VanessaE          ok, so now you've got the basis for clay.
06:09 VanessaE          now, brighten it a little
06:09 NekoGloop_        also it keeps just one image on my account because it deletes the previous one of the same name
06:09 NekoGloop_        OH HERE WE GO AGAIN
06:10 VanessaE          and round off those two corners :)
06:10 NekoGloop_        ...
06:10 NekoGloop_        FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU--
06:10 VanessaE          lol
06:11 OldCoder          NEWS Took some work but my worlds are running again Please visit and test!
06:11 NekoGloop_        http://img502.imageshack.us/img502/7197/defaultironlump.png
06:12 OldCoder          VanessaE, How about you? Willing to glance at my copy of your world?
06:12 VanessaE          OldCoder: shortly
06:12 VanessaE          neko: brighter yet.
06:12 VanessaE          and a tad more contrast
06:12 NekoGloop_        as soon as she stops making me rage at the nitpicky little things in my images. like that one.
06:12 VanessaE          lol
06:13 NekoGloop_        http://img84.imageshack.us/img84/7197/defaultironlump.png
06:13 NekoGloop_        GAAAAAH
06:13 NekoGloop_        TAKE IT AND BE HAPPY
06:13 VanessaE          too much contrast now :D
06:14 NekoGloop_        inb4 "lol no"
06:14 NekoGloop_        VanessaE: I cant add *less* than that.
06:14 VanessaE          well then darken it a hair
06:14 * VanessaE        wonders if NekoGloop_ understands the difference between brightness and contrast :-)
06:15 NekoGloop_        well i know the similarities
06:15 NekoGloop_        both are stupid, have to do with images, and i want cake
06:15 NekoGloop_        :-)
06:16 NekoGloop_        http://img27.imageshack.us/img27/7197/defaultironlump.png
06:16 NekoGloop_        undo, contrast to a higher value, then blur
06:16 VanessaE          good!
06:16 VanessaE          go with that
06:16 NekoGloop_        it looks perfeshinul?
06:16 NekoGloop_        :-)
06:17 VanessaE          looks better than the grey.... thing we call a clay lump now :-)
06:17 NekoGloop_        that's grey play-doh
06:17 NekoGloop_        emphasis on "doh"
06:17 VanessaE          heh
06:18 VanessaE          it's too bad the game doesn't have inventory images defined separately from wield images for these lumps
06:18 NekoGloop_        :?
06:18 VanessaE          that and ALPHA SUPPORT...  I'd suggest a hover shadow under them
06:18 VanessaE          but that isn't doable now
06:19 VanessaE          (at least not if you wanna remain compatible with that new texturable formspec/inventory feature)
06:19 NekoGloop_        oh crap, github gui crashed while i was editing the files xD
06:19 NekoGloop_        hey, like the rest of github the gui program is a load of craaaaaaaaaaaaaaaaaaaaaaaaaap
06:20 VanessaE          well recover and try again :-)
06:20 NekoGloop_        gui program = .exe ~= webpage
06:21 VanessaE          to be fair, the command line can be just as hard to use.
06:21 NekoGloop_        CAN?!
06:21 VanessaE          inb4 thexyz pops up and asks why I say that.
06:21 NekoGloop_        CAN?!?!?!?!?!?!
06:21 NekoGloop_        at least with the gui you can tell what you CAN do.
06:22 NekoGloop_        Let me treasure the irc.minetest.ru with the commit message, if this gets put to master.
06:22 VanessaE          https://github.com/GloopMaster/minetest_game/commit/6f6a203cfd1eb33ee466efbc0b61c4e272e2bb09
06:23 VanessaE          nice.
06:23 NekoGloop_        now... uh.... pull request....
06:23 NekoGloop_        uh....
06:23 VanessaE          "Files" tab, top right of the page
06:23 VanessaE          (may be closer to top-center for you depending on your screen)
06:24 NekoGloop_        1024x768
06:24 VanessaE          it should read "Pull Request | Watch | Star | Fork"
06:24 NekoGloop_        https://github.com/celeron55/minetest_game/pull/106 yup yup
06:24 VanessaE          \o/
06:25 NekoGloop_        inb4 closed by mushroom man
06:25 NekoGloop_        what, no actual seal?
06:25 VanessaE          lol
06:25 NekoGloop_        booooooring.
06:26 NekoGloop_        http://www.youtube.com/watch?v=YGr9sH86URc in the meantime, the music that has been looping while I've been making the textures.
06:26 moltenbot         NekoGloop_'s link: English Cover?JubyPhonic P?Abstract Nonsense ????????????? - YouTube
06:26 NekoGloop_        Yes I'm only slightly demented.
06:26 VanessaE          I'll pass :-)
06:26 NekoGloop_        what? :)
06:26 NekoGloop_        hey at least it's the english cover :P
06:26 VanessaE          I don't listen to modern music :-)
06:27 NekoGloop_        pfft
06:27 NekoGloop_        http://www.youtube.com/watch?v=Av04XfLtAcU
06:27 moltenbot         NekoGloop_'s link: Kagamine Len and Rin - Servant of Evil ~Classical Version~ [Anime PV] English/Romaji Subs - YouTube
06:27 NekoGloop_        :-)
06:27 VanessaE          pass
06:28 NekoGloop_        well then fuck you too, ma'am.
06:28 NekoGloop_        :-)
06:28 * NekoGloop_      totally did not narrate that in cryaotic's voice
06:30 NekoGloop_        https://github.com/celeron55/minetest_game/pull/106
06:30 moltenbot         NekoGloop_'s link: Better ingot & orelump textures by GloopMaster ? Pull Request #106 ? celeron55/minetest_game ? GitHub
06:35 * kaeza1          yawns
06:36 NekoGloop_        gaaaaaaaaaaaaaaaaaaaaaaaaaaaaah
06:36 kaeza1            hello all
06:36 NekoGloop_        meeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeerge eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet
06:36 VanessaE          go back to sleep kaeza.
06:36 NekoGloop_        GO TO SLEEP </jeffthekiller>
06:36 VanessaE          NekoGloop_: that's pilzadam's job :-)
06:36 NekoGloop_        VanessaE: i know.
06:37 NekoGloop_        xyz can merge crap too :P
06:37 VanessaE          he won't without adam's 'okay'.
06:38 NekoGloop_        i like how it's adam's game now, instead of perttu's.
06:38 * VanessaE        shrugs
06:38 NekoGloop_        notch & jeb == adam & perttu? :?
06:39 NekoGloop_        inb4 kicked for minecraft reference
06:40 NekoGloop_        == NekoGloop was kicked from #minecraft by VanessaE (Minecraft Reference ;-))
06:40 VanessaE          heh, no
06:40 NekoGloop_        :-)
06:41 NekoGloop_        I know you wouldnt kick & ban, just kick me :P
06:41 VanessaE          nope
06:41 NekoGloop_        so honestly i couldnt care less.
06:42 NekoGloop_        also, http://minetest.net/forum/viewtopic.php?id=4345 Y U STILL MODDING GENERAL D<
06:42 moltenbot         NekoGloop_'s link: [ModPack][0.0.1] GloopTest Pack! [glooptest] (Page 1) - Modding General - Minetest Forums
06:42 VanessaE          I'll let someone else move it ;)
06:42 NekoGloop_        what, just because you moved EVERY OTHER SINGLE topic i made? :D
06:43 VanessaE          that'll give you time to finish integrating gloopblocks, toolsizes, and whatever else belongs in that pack :)
06:43 NekoGloop_        also i lrnt 2 bbcode :DDD
06:43 NekoGloop_        VanessaE: the pack should be considered a seperate mod, gloopores was added for simplicity on users' end.
06:45 NekoGloop_        VanessaE: also, if you see mushroom man, tell him to at least consider merging the pull request.
06:45 VanessaE          muchroom man?
06:45 VanessaE          mush*
06:45 NekoGloop_        pilz = mushroom
06:45 VanessaE          oh
06:45 NekoGloop_        i call him mushroom man :)
06:45 VanessaE          it works better if he's here when you say that ;)
06:45 NekoGloop_        heh
06:45 NekoGloop_        I dont think mushroom pings him
06:46 VanessaE          he ain't here :)
06:46 NekoGloop_        on an IRC for a different game, the game dev is named "peppy". I call him "pepper".
06:46 NekoGloop_        :D
06:46 NekoGloop_        he even added it into the rules that you cant complain if you get pinged by a dictionary word repeatedly. :D
06:47 VanessaE          lol
06:47 NekoGloop_        so i assume he doesnt have it :D
06:47 NekoGloop_        either that or has his volume turned down/off.
06:48 VanessaE          and with that, I'm off to bed :-)
06:48 NekoGloop_        with thoughts of mushrooms seasoned with pepper.
06:48 VanessaE          also, no license declaration for your mod :-)
06:48 NekoGloop_        :D
06:48 NekoGloop_        VanessaE: ah that could be it.
06:49 VanessaE          FIX IT!!!!!!!!!
06:49 VanessaE          :)
06:49 NekoGloop_        doen
06:49 NekoGloop_        and yes, it's doen.
06:50 * VanessaE        moves it to "Trash" and heads off to bed.
06:50 NekoGloop_        if it was in trash i wouldnt be able to see it :P
06:50 VanessaE          just kidding anyway :)
06:50 VanessaE          it's moved.
06:50 VanessaE          good night
06:51 kaeza             night V
06:51 NekoGloop_        well with a license like it has, not being PRECISELY WHAT EVERYONE ELSE USES, i thought you were serious.
06:51 NekoGloop_        lol 119 post views.
06:52 NekoGloop_        mesecons has like 67k xD
06:52 NekoGloop_        there, evened out :D
06:52 NekoGloop_        http://minetest.net/forum/viewtopic.php?id=4345 I'll just leave this here and go to sleep myself.
06:52 moltenbot         NekoGloop_'s link: [ModPack][0.0.1] GloopTest Pack! [glooptest] (Page 1) - Mod Releases - Minetest Forums
06:56 OldCoder          NEWS: My worlds seem to be working after updates. But please test.
06:56 kaeza             hi OldCoder
06:56 OldCoder          hi
06:56 kaeza             now testing :)
07:17 Kacey             hello
07:18 OldCoder          Kacey, Hi
07:19 kaeza             hey Kacey
07:33 kaeza             hey shirish
07:34 OldCoder          Oops
07:36 shirish           kaeza: hey, no updates for cosmo-rpg till now :(
07:37 RagnarLaud        thanks OldCoder
07:37 RagnarLaud        :)
07:37 RagnarLaud        hi kaeza
07:37 OldCoder          RagnarLaud, PM
07:37 RagnarLaud        i cant
07:37 RagnarLaud        my mouse is broken
07:37 OldCoder          Hmm
07:37 RagnarLaud        and i dont know the key shortcuts
07:38 OldCoder          RagnarLaud, Then I will say it here
07:38 OldCoder          Behave please
07:38 RagnarLaud        yeah
07:38 RagnarLaud        i will
07:38 OldCoder          For right now anyway
07:38 RagnarLaud        but do you know any good mouse emulators?
07:38 OldCoder          I am too tired to comment much
07:38 RagnarLaud        oh
07:38 RagnarLaud        kaeza do you know any good mouse emulators?
07:39 kaeza             mouse emulators?
07:39 kaeza             what do you mean?
07:39 RagnarLaud        like i can use my keyboard as a mouse
07:39 RagnarLaud        maybe the number pad?
07:39 OldCoder          Use irssi RagnarLaud
07:39 RagnarLaud        on the right side...
07:40 kaeza             what OS are you using?
07:40 RagnarLaud        ok
07:40 OldCoder          It does that
07:40 RagnarLaud        ubuntu :D
07:40 RagnarLaud        YAY
07:40 RagnarLaud        umm...ok?
07:40 RagnarLaud        how?
07:40 RagnarLaud        can i get op. status?
07:41 kaeza             RagnarLaud: I think you will find one built into ubuntu
07:41 RagnarLaud        how?
07:41 kaeza             In Configuration->Accessibility
07:41 RagnarLaud        help me, im scared :S
07:41 RagnarLaud        oh ok
07:42 RagnarLaud        uhh...
07:42 RagnarLaud        12.10?
07:42 ecube             OFFTOPIC: teh op status is not a box of chocolates, ragner
07:42 kaeza             In the top-right corner of the screen there's the logout menu, choose "System Config"
07:42 RagnarLaud        i know that
07:42 RagnarLaud        i mean ecube
07:42 RagnarLaud        ok kaeza, ill give it a look
07:43 RagnarLaud        oh shit :/
07:43 RagnarLaud        how do i get up there?
07:43 RagnarLaud        can i go there with the "Super Button" / ALT?
07:43 kaeza             oh
07:43 RagnarLaud        Super Button = Windows button
07:43 RagnarLaud        alt = commands
07:44 RagnarLaud        sb = programs etc
07:44 kaeza             Do you have a Win key on your keyb
07:44 kaeza             ?
07:44 kaeza             a key with the windows logo
07:45 kaeza             press and release it
07:45 kaeza             and in the box type "Accessibility"
07:45 RagnarLaud        1. yes
07:45 RagnarLaud        2. yes
07:45 RagnarLaud        oh ok
07:46 RagnarLaud        umm...it doesnt work...
07:46 RagnarLaud        maybe the alt key?
07:47 RagnarLaud        wait i have it in estonian...
07:47 RagnarLaud        is it a shortcut with a white man in a blue ball?
07:48 kaeza             yes
07:48 RagnarLaud        oh :D
07:48 RagnarLaud        what do i pick
07:48 RagnarLaud        keyboard?
07:48 RagnarLaud        mouse and touchpad?
07:48 RagnarLaud        the white/blue ball?
07:48 kaeza             mouse and touchpad I think
07:48 RagnarLaud        oh ok
07:49 RagnarLaud        nope
07:49 kaeza             there should be some option related to emulating a mouse
07:49 kaeza             oh?
07:49 RagnarLaud        nothing like that
07:49 RagnarLaud        theres a smiley face "D
07:49 RagnarLaud        :D
07:49 RagnarLaud        i found it!
07:50 RagnarLaud        "Moving the cursor using your mouse" > CHECK
07:50 RagnarLaud        :D
07:50 RagnarLaud        i translated it like it was...
07:50 kaeza             good
07:50 kaeza             nice!
07:50 RagnarLaud        so "Please dont judge me, and I wont judge you. 'Cause if you love me, then let it be beautiful."
07:50 RagnarLaud        :D:
07:51 RagnarLaud        :D
07:51 RagnarLaud        LAWL
07:51 kaeza             nice
07:51 RagnarLaud        it moves SSSSSOOOOOO SSSSSlLLLLOOOOOWWWWW
07:51 kaeza             adjust the speed then :)
07:53 RagnarLaud        i put both "Acceleration" and "Sensitivity" to the end, but still as slow as yo mama :D
07:53 RagnarLaud        i keed, i keed
07:54 RagnarLaud        so how, kaeza?
07:54 RagnarLaud        wait forget that
07:54 RagnarLaud        gonna emulate it through my GAMEPAD :D
07:54 kaeza             hehe
07:54 kaeza             qjoypad
07:55 RagnarLaud        nope!
07:55 RagnarLaud        xPadder
07:55 kaeza             k
07:55 RagnarLaud        xpadder+wine :D
07:55 RagnarLaud        cause there is no Ubuntu version
07:55 RagnarLaud        FUCK THEM
07:55 RagnarLaud        WE HAVE WINE AND THEY DONT :D
08:06 RagnarLaud        yay i got the gamepad to work :d
08:13 Minetest-tan      GIT: GloopMaster (Gloop Master) commited to celeron55/minetest_game: Better lump & ingot textures cd604fa9c8 2013-01-06T00:07:19-08:00
08:21 MasterBot         hi
08:21 MasterBot         hi
08:35 markveidemanis    i have a real bot
08:36 markveidemanis    hi
08:36 InvBot            !ESREVER
08:36 InvBot            REVERSE
08:37 markveidemanis    no one can speak in HEX
08:37 markveidemanis    surely
08:38 InvBot            68 65 6C 6C 6F 20 69 20 61 6D 20 61 20 62 69 6E 61 72 79 20 62 6F 74 2C 20 6E 6F 20 77 61 69 74 20 74 68 69 73 20 69 73 20 68 65 78 61 64 65 63 69 6D 61 6C 20 61 6E 64 20 69 66 20 79 6F 75 20 72 65 61 64 20 74 68 69 73 2C 20 79 6F 75 20 68 61 76 65 20 63 72 61 63 6B 65 64 20 6D 79 20 63 6F 64 65 2C 20 63 6F 6E 67 72 61 74 73 2E
08:38 InvBot            uʍopdn
08:38 InvBot            ɐssǝuɐ oןןǝɥ
08:39 InvBot            oןǝɥ
08:43 markveidemanis    hey
08:43 markveidemanis    What's Up?
08:57 markveidemanis    SOUND OF SILENCE
08:57 markveidemanis    ARRGGGGH
09:44 RagnarLaud        hi
10:03 kaeza             !up mcbride.homelinux.net
10:03 moltenbot         Minetest server mcbride.homelinux.net:30000 UP
10:04 Calinou           hi
10:04 kaeza             hi Calinou
10:27 markveidemanis    E=MC²
10:38 Calinou           xhttp://www.reddit.com/r/linux/comments/1618rx/steambox_is_linux_based_and_launching_this_year/c7ryqrk?context=3 -- prepare for a storm of DOWNVOTES!
10:38 moltenbot         Calinou's link: Calinou comments on Steambox is Linux based and launching this year
10:38 Calinou           oops, remove the "x" at the beginning :p
10:38 Zeg9              xhttp, the new protocol :)
10:38 Calinou           xtreme http
10:38 Zeg9              Nice, this will make microsoft fans shutup
10:38 Calinou           more like I'll have 20 downvotes
10:39 Calinou           my PB is 29 iirc
10:39 * Calinou         only has 180 comment karma :|
10:40 Zeg9              Anyway, it would be stupid to use windows...
10:58 Jordach           hey all
10:58 Calinou           hi
11:02 * Jordach         looks at commits for minetest_game
11:03 * Jordach         finds NekoGloop's texture commits made it to celeron55/master
11:07 RagnarLaud        hi
11:07 RagnarLaud        hi!
11:07 RagnarLaud        i need help :*(
11:07 RagnarLaud        Zeg9
11:07 RagnarLaud        i need help :/
11:08 marktraceur       RagnarLaud: You said that already
11:08 RagnarLaud        i know...
11:08 marktraceur       RagnarLaud: Ask your question instead of asking to ask.
11:08 RagnarLaud        hey mark
11:08 RagnarLaud        how do i update Qt
11:08 RagnarLaud        to 2.4
11:08 RagnarLaud        i think it was 2.4
11:09 marktraceur       RagnarLaud: It depends on your system and how you've installed Qt in the first place. But this isn't a Qt support channel. So you should ask in #qt or something.
11:09 RagnarLaud        i know...
11:09 RagnarLaud        but...
11:09 RagnarLaud        im scared :S
11:09 marktraceur       RagnarLaud: Don't be, they're only humans.
11:10 RagnarLaud        i know, but its dark :*(
11:10 marktraceur       RagnarLaud: So turn on the lights
11:10 RagnarLaud        i cant :*(
11:10 * marktraceur     doesn't have time for this crap, need to sleep now
11:10 RagnarLaud        </troll>
11:10 RagnarLaud        xD
11:10 marktraceur       RagnarLaud: This isn't the place for that.
11:10 RagnarLaud        its 1:10 PM here :D
11:11 RagnarLaud        is there a #troll?
11:11 RagnarLaud        #YOLO
11:11 RagnarLaud        xD
11:11 marktraceur       RagnarLaud: Probably. Go find it.
11:11 RagnarLaud        o.o
11:11 RagnarLaud        there is o.o
11:11 RagnarLaud        i mean the #yolo
11:12 marktraceur       RagnarLaud: Couldn't care less, behave yourself, I'm off to bed now.
11:19 RagnarLaud        hi, f***kers :D
11:19 RagnarLaud        #TROLL
11:19 markveidemanis    who is +F on channel
11:20 RagnarLaud        umm...
11:20 RagnarLaud        +F = ???
11:20 RagnarLaud        +Fucked?
11:20 markveidemanis    Founder
11:21 markveidemanis    Ragnar: go on #mtmt
11:21 RagnarLaud        mtmt?
11:21 Zetetic           markveidemanis: celeron55
11:21 RagnarLaud        *#TROLL*
11:21 markveidemanis    ?
11:21 markveidemanis    me?
11:21 markveidemanis    celeron55
11:21 Zetetic           That's the answer to your question
11:21 markveidemanis    oh, right
11:21 markveidemanis    thanks
11:21 Zetetic           It's: /msg chanserv access <channel> list
11:21 markveidemanis    but hes not OP
11:22 RagnarLaud        wait...
11:22 RagnarLaud        mark...
11:22 RagnarLaud        do...
11:22 RagnarLaud        you...
11:22 RagnarLaud        want...
11:22 RagnarLaud        to...
11:22 RagnarLaud        +q...
11:22 RagnarLaud        me?
11:22 Zetetic           He can gain op at any time though, because chanserv respects him
11:22 RagnarLaud        yeah you dumbass :D
11:22 markveidemanis    OldCoder               +Aiorstv [modified 8 weeks, 5 days, 16:35:46 ago]
11:22 markveidemanis    wats that one
11:23 RagnarLaud        idk
11:23 RagnarLaud        wait
11:23 RagnarLaud        I KNOW
11:23 Zetetic           Well, +o means can get op
11:23 RagnarLaud        thats yo mama :D
11:23 * Zetetic         wishes he could get op right now
11:23 * RagnarLaud      has just added markveidemains to +F
11:23 * RagnarLaud      has just added markveidemains to the +F list
11:23 RagnarLaud        xD
11:23 * RagnarLaud      has just added markveidemains to the +Fucked list
11:24 markveidemanis    Rag, join #mtmt
11:24 RagnarLaud        what da FAQ is #mtmt
11:25 markveidemanis    my channel, im not on though
11:25 RagnarLaud        #MyTitsMyThings?
11:25 * RagnarLaud      is officially +F
11:26 markveidemanis    sfan5
11:26 markveidemanis    Caliniou
11:26 RagnarLaud        :D
11:26 markveidemanis    Vanessae
11:26 RagnarLaud        markveidemanis +F
11:26 markveidemanis    +f OFF
11:26 RagnarLaud        yeah :D
11:26 RagnarLaud        you got it :D
11:26 RagnarLaud        +F that, roger
11:27 RagnarLaud        xD
11:27 MasterBot         +F that yourself
11:27 * RagnarLaud      is officially -F
11:27 RagnarLaud        xD
11:27 RagnarLaud        LAWL
11:27 markveidemanis    thats my BOT***
11:28 markveidemanis    InvBot...
11:28 markveidemanis    loading
11:28 markveidemanis    LuaIRC
11:28 markveidemanis    PM him something
11:29 markveidemanis    Zeg9:
11:29 Zeg9              <Zeg9> You are so clever.
11:29 Zeg9              <InvBot> Nope!
11:29 markveidemanis    you know i see the console, righ?
11:29 Zeg9              I know.
11:29 Zeg9              I ment "you are" not "i am" lol
11:29 RagnarLaud        so/
11:29 RagnarLaud        ?
11:29 * RagnarLaud      has just added InvBOT to the +F list
11:29 * RagnarLaud      is officially +A
11:29 InvBot            hi
11:29 Zeg9              Who is coming !
11:30 Zeg9              Hi ZegBot !
11:30 ZegBot            Hi Zeg9 !
11:30 markveidemanis    UH_OH!
11:30 RagnarLaud        hi ZegBot
11:30 ZegBot            Hi RagnarLaud !
11:30 RagnarLaud        YAY
11:30 Zeg9              What do you think about mark ?
11:30 ZegBot            That's just a dumb idea. Again.
11:30 Zeg9              Spam !
11:30 Zeg9              ZEGBOT, SPAM !
11:30 ZegBot            I play minetest.
11:30 Zeg9              ...
11:30 InvBot            oןןǝɥ
11:30 * RagnarLaud      has just added Zegbot to the +F list
11:31 Zeg9              zegbot, leave now, you're too much dumb xD
11:31 ZegBot            Bye ! :(
11:31 markveidemanis    my bot talks upside down
11:31 Zeg9              mark, it's kaeza's bot, not yours ...
11:31 InvBot            oןןǝɥ ƃǝz
11:31 markveidemanis    so?
11:31 markveidemanis    i edited one line
11:31 RagnarLaud        hi InvBot
11:31 RagnarLaud        LAWL
11:31 markveidemanis    hang on, typing
11:31 InvBot            pnɐɹɐuƃɐ ıɥ
11:31 kaeza             heh seems you're having fun with it
11:31 markveidemanis    lol caps is not defined
11:31 InvBot            ¡dǝʎ
11:32 * RagnarLaud      has just declared some +'s = +Fucked, +Analyzed, +Botted
11:32 InvBot            ʎןqqoʍ ʇıq ɐ sʇı
11:32 Zeg9              Hi kaeza !
11:32 RagnarLaud        hi kaeza
11:32 kaeza             hey Zeg9
11:32 InvBot            ɐǝɐʞ ıɥ
11:32 kaeza             hey RagnarLaud
11:32 kaeza             kaea?
11:32 RagnarLaud        xD
11:32 InvBot            HEXADECIMAL INITIATE
11:32 RagnarLaud        EPIC PHAIL
11:32 InvBot            68 65 6C 6C 6F
11:33 InvBot            3C 6D 61 72 6B 76 65 69 64 65 6D 61 6E 69 73 3E 20 69 20 65 64 69 74 65 64 20 6F 6E 65 20 6C 69 6E 65
11:33 RagnarLaud        kaeza = Kick A Elderly's Zucking Ass
11:33 RagnarLaud        xD
11:33 kaeza             thanks
11:33 RagnarLaud        kaeza = Kick An Elderly's Zucking Ass
11:33 RagnarLaud        np :D
11:33 RagnarLaud        typo...
11:33 RagnarLaud        :D
11:34 marktraceur       InvBot: Please try not to flood the channel with inane nonsense.
11:34 InvBot            mdbskhbedkgfbdskjgfsdkjghfksdjhfksjdhgfkjsdgfkjshdgkjsdhgkjdhgkjdfhkdjshgkdjhg
11:34 markveidemanis    whoops
11:34 markveidemanis    the filter...
11:34 markveidemanis    uh-oh
11:34 sfan5             markveidemanis: what?
11:34 markveidemanis    umm, how do i close my bot
11:34 Zeg9              Hi ZegBot, now you won't talk to mark or ragnar :p
11:34 ZegBot            Hi Zeg9 !
11:34 RagnarLaud        Zeg9 = Zuckelberg Enters Garage 9
11:34 markveidemanis    hi ZegBot
11:34 ZegBot            I don't talk to people like you, markveidemanis.
11:34 kaeza             markveidemanis: Ctrl-C in terminal
11:34 RagnarLaud        LAWL
11:34 RagnarLaud        ZegBot
11:34 ZegBot            I don't talk to people like you, RagnarLaud.
11:34 markveidemanis    yep
11:34 RagnarLaud        aww...
11:35 markveidemanis    i have zegbot's blueprints
11:35 ZegBot            I don't talk to people like you, markveidemanis.
11:35 marktraceur       Children, can you all behave?
11:35 markveidemanis    LISTEN TO THE CAPS!
11:35 * RagnarLaud      has just added Zegbot to the +AH list
11:35 kaeza             markveidemanis: my bot is WTFPL, which basically means public domain, but don't expect support from me
11:35 markveidemanis    ok
11:35 * RagnarLaud      has just declared another + = +Asshole
11:35 Zeg9              zegbot, go on #mtmt and leave this channel
11:35 markveidemanis    how do i make it say X when Y is mentioned
11:36 Zeg9              zegbot, leave this channel
11:36 Zeg9              -_-
11:36 RagnarLaud        lawl
11:36 RagnarLaud        Zeg9, leave this channel
11:36 Zeg9              lol
11:36 Zeg9              RagnarLaud, leave now
11:36 * RagnarLaud      has just -B'd Zeg9
11:36 markveidemanis    ZegBot was kicked from #mtmt by markveidemanis [wibble]
11:36 markveidemanis    llol
11:36 marktraceur       Zeg9: Stick around, you may get your wish if he doesn't behave
11:37 * marktraceur     was going to sleep. Right.
11:37 kaeza             hello marktraceur
11:37 kaeza             or good night :)
11:37 markveidemanis    haha
11:37 * RagnarLaud      has joined #TROLL
11:37 kaeza             markveidemanis: I'm the founder of ##mt-irc-testing
11:37 markveidemanis    ir redirects you to ##unavailable
11:37 * RagnarLaud      no talka no an englisha
11:37 markveidemanis    i knw
11:38 kaeza             but please don't dpam that channel
11:38 kaeza             spam*
11:38 sfan5             that'll work
11:38 markveidemanis    LOL
11:38 markveidemanis    thank you sfan5
11:38 sfan5             np
11:38 Zeg9              Thanks from me, too
11:38 markveidemanis    Heh
11:39 markveidemanis    RagnarLaud was kicked from #mtmt by markveidemanis [wibble]
11:42 markveidemanis    MasterServ Erroneous Nickname
11:46 markveidemanis    kaeza
11:48 MinetestBot       test
11:48 Jordach           MinetestBot, it works
11:50 MinetestBot       Jordach: ok, good
11:55 PilzAdam          Hello everyone!
11:55 RealBadAngel      hi
11:55 klunk             hello !
11:59 kaeza             hey
12:02 klunk             I wish "old" players told me about fyreflies:
12:02 Jordach           klunk, they dont work anymore
12:03 klunk             they were map-generated: you can find glowing one randomly here and here
12:03 klunk             or they obey some spawn mecanism ?
12:03 Jordach           no.
12:03 Jordach           they were 0.3.x and 0.2.x
12:03 klunk             Jordach: yes, sorry you mean they will not work any more ?
12:04 Jordach           yep.
12:04 klunk             arg, thanks! you save me time
12:05 klunk             If I want a stuff like that, I must rewrite all, that's it ? No use to adapt old fireflies ?
12:06 markveidemanis    YAY!
12:07 markveidemanis    hello MarkBot
12:07 MarkBot           Hi markveidemanis
12:07 markveidemanis    WOOOHHOOOO
12:07 markveidemanis    wanna try?
12:07 markveidemanis    !D HI
12:07 markveidemanis    !d hello
12:07 moltenbot         http://ddg.dg: hello definition: an expression or gesture of greeting —used interjectionally in greeting, in answering the telephone, or to express surprise.
12:07 markveidemanis    no, not you!
12:07 markveidemanis    MarkBot !d hello
12:08 markveidemanis    i need to read the files...
12:15 markveidemanis    !up minetest.org:30010
12:15 moltenbot         Minetest server minetest.org:30010:30010 DOWN
12:15 markveidemanis    ?
12:15 markveidemanis    bUG
12:15 markveidemanis    !up minetest.org 30010
12:15 moltenbot         Minetest server minetest.org:30010 UP
12:15 markveidemanis    why not with ":"
12:16 markveidemanis    and why not Minetest-tan?
12:16 markveidemanis    hi minetest-tan
12:16 Minetest-tan      Hello markveidemanis
12:16 markveidemanis    hello minetest-tan
12:16 Minetest-tan      Hey markveidemanis!
12:16 kaeza             +q in 3..2..1..
12:16 markveidemanis    0...-1
12:16 markveidemanis    ...-2
12:16 markveidemanis    remember that one?
12:16 kaeza             it wa not yours IIRC
12:17 kaeza             was*
12:17 markveidemanis    what was not
12:17 kaeza             the joke
12:17 markveidemanis    its not...
12:17 markveidemanis    just do you remember it.
12:19 kaeza             nope
12:19 Calinou           seriously, git
12:22 Jordach           sfan5, why the op?
12:23 Zetetic           There was a spammy troll
12:23 Jordach           :O
12:24 RealBadAngel      nothin special, LM as usual
12:33 kaeza             hey
12:33 Hi-jera_WingFox   hi
12:34 Hi-jera_WingFox   How to upload my commit to my git repo?
12:34 kaeza             git push
12:34 Hi-jera_WingFox   ok, thanks)
12:34 kaeza             anything else?
12:35 Zeg9              back
12:35 kaeza             w
12:35 kaeza             +b
12:35 kaeza             lol
12:35 Hi-jera_WingFox   i need to check this at first)
12:36 Jordach           omfg
12:36 kaeza             iv VanessaE were here I wouldn't hear the end of it lol
12:36 Jordach           i just found that Temperest plays Ace of Spades
12:36 kaeza             if*
12:37 Jordach           (uberi)
13:14 TB|Vibe-X         hi all
13:14 kaeza             hi
13:18 Zeg9              Hi
13:35 Jordach           hello
13:38 kaeza             root?
13:56 markveidemanis    O.o there are a lot of OPs
13:56 markveidemanis    4!
13:56 markveidemanis    sooo
13:59 Hi-jera_WingFox   how to fixx diffs in git?
13:59 Hi-jera_WingFox   it added a lot of extra strings =/
13:59 Zeg9              What sort of extra string?
14:00 Hi-jera_WingFox   addings of empty strings for example
14:00 Zeg9              You have to remove the empty lines in the files then
14:00 Zeg9              (only the one you added of course)
14:13 sapier            hello, does anyone know where to find "roof" mod?
14:13 Zeg9              Hi sapier
14:23 Jordach           markv doesnt know his ban will come soon
14:23 Jordach           (or well, a muting)
14:23 kaeza             +1
14:24 Jordach           (and frankly, his server ads get real annoying)
14:24 Zetetic           Is there a mod that includes books?
14:25 Zetetic           I had a look and couldn't see one
14:25 Zeg9              Zetetic, I don't think
14:26 Zeg9              I was thinking about making one, but finally I won't, so feel free to do it :p
14:27 Zetetic           Zeg9: Thanks, and I just might :)
14:27 Zetetic           It would be nice I think
14:27 Zeg9              It would
14:28 Zeg9              And, if we could write on papers and use them inside letter boxes, that would be great >:)
14:28 Zetetic           That would need minecarts or something that understood postcodes...
14:30 Zeg9              Just post stuff yourself in other's letter boxes, when they are not here, so when they come back they can read the messages. Sort of offline messenger.
14:31 Zeg9              But the letter box has already been done in a mod, so you just have make the writing part -- the hardest
14:31 Jordach           Zeg9, also online
14:31 Elench            Ah
14:31 Elench            I was thinking letter box the big red thing
14:31 Elench            Not the slot in the door
14:32 Jordach           hehehe
14:32 Zeg9              :D
14:32 Zeg9              This would be nice too, but not the same mod...
14:37 Jordach           Elench, Zetetic, http://i.imgur.com/AiC7o.png
14:37 Jordach           that^^
14:37 Elench            Ah, like in America
14:37 Jordach           (my whois spotted the same host name)
14:38 Elench            It's deliberate
14:38 Jordach           or perhaps those wall mounted ones i occasionally spot
14:38 Elench            I only have the cloak so I'm obviously me really
14:38 * Jordach         shrugs
14:39 Jordach           hmm
14:39 * Zeg9            was bored, http://upload.wikimedia.org/wikipedia/en/4/42/Shrug.jpg
14:39 Jordach           i've thought of a way to improve distant rendering
14:40 Jordach           (eg, range_all = 1)
14:40 Hi-jera_WingFox   oh, seems like i broken it =/
14:42 Zeg9              What about far mesh?
14:42 iqualfragile      Zeg9: kaputt
14:42 Zeg9              What about making far mesh work again ? *
14:43 iqualfragile      i dont think thats a good idea
14:43 iqualfragile      a) it wont look blocky
14:44 iqualfragile      b) you will get problem when updating the mesh because the terrain has changed
14:44 iqualfragile      there is a better solution seen in sea of memes
14:44 Jordach           iqualfragile, mine was better
14:44 iqualfragile      wich one?
14:44 Jordach           which i never got to say atm
14:46 Jordach           brb
14:46 Jordach           theres BEER IN THE HOUSE
14:46 Zetetic           Yes please
14:50 Jordach           http://imgur.com/cktOX
14:50 Jordach           http://imgur.com/Al0xX
14:50 Jordach           http://imgur.com/aQZAa, kaeza found more of them mountains
14:50 moltenbot         Jordach's link: 			imgur: the simple image sharer
14:50 moltenbot         Jordach's link: 			imgur: the simple image sharer
14:50 moltenbot         Jordach's link: 			imgur: the simple image sharer
14:51 Jordach           also, on the first image, you notice that the land over there is very smooth and blocky
14:51 Jordach           (theyre nomal nodes)
14:51 Jordach           what it should do is place and map HUGE CUBES, with the same textures.
14:53 PilzAdam          bbl
14:54 Jordach           kay
14:54 kaeza             Jordach: checking
14:54 kaeza             my inet conn is b*tchy yet again
14:55 * Jordach         sighs :)
14:57 kaeza             Jordach: that third image is EPIC!
14:59 markveidemanis    Zeg9 helped me to make my first mod
14:59 kaeza             inb4 server ad
14:59 markveidemanis    or modification of a mod
14:59 markveidemanis    xD
15:00 markveidemanis    it checks if player has give priv and shows creative if return yes
15:00 Zeg9              To all interested (jeffrash?) map of Zegaton is now available at: http://minetest.web1337.net/map.php
15:00 moltenbot         Zeg9's link: Zeg9's Minetest Server - Map
15:00 rubenwardy1       what seed is it, Jordac?
15:00 rubenwardy1       Jordach
15:00 HVGDotComDotTxT   hi
15:01 Jordach           rubenwardy1, only works on 0.3.x and 0.2.x
15:01 Jordach           why the long nick, seems pointless
15:01 kaeza             Jordach: it would be cool to have a "map generator" selection box
15:01 kaeza             ((when creating a world)
15:02 markveidemanis    i see my hosue...
15:02 Zeg9              markveidemanis, does it display correctly?
15:02 markveidemanis    rubber trees have wood_top on all sides
15:02 markveidemanis    no
15:02 markveidemanis    and slabs are full blocks
15:02 Zeg9              Oh. So these are the rubber trees
15:02 Zeg9              Full blocks is ok
15:02 HVGDotComDotTxT   ZEG9!!!
15:02 kaeza             hi HVGDotComDotTxT
15:02 markveidemanis    mese is ugly...
15:02 rubenwardy        (3:01:33 PM) kaeza: Jordach: it would be cool to have a "map generator" selection box
15:02 rubenwardy        see here: (3:01:33 PM) kaeza: Jordach: it would be cool to have a "map generator" selection box
15:03 rubenwardy        http://minetest.net/wiki/doku.php?id=roadmap:roadmap
15:03 moltenbot         rubenwardy's link:
15:03 rubenwardy        stage n-1
15:03 HVGDotComDotTxT   hi Kicking An Elderly's Zucking Ass a.k.a kaeza
15:03 HVGDotComDotTxT   Zeg9
15:03 Zeg9              I am called Zeg9
15:03 kaeza             hi Ragnar
15:03 HVGDotComDotTxT   :D
15:03 HVGDotComDotTxT   zeg i need help please
15:04 HVGDotComDotTxT   can you take a look at a <? php ?> script?
15:04 Zeg9              I can
15:04 HVGDotComDotTxT   ok
15:04 HVGDotComDotTxT   wait a sec
15:04 kaeza             3..2..1..
15:04 markveidemanis    who will be kicked...
15:05 markveidemanis    Zeg9: can you add some more screenshots to "screenshots"
15:05 HVGDotComDotTxT   I WILL!
15:05 Zeg9              mark, I'll do later
15:05 markveidemanis    ok
15:05 markveidemanis    0...-1...-2...-3
15:05 HVGDotComDotTxT   <?php  $text = file_get_contents('HVGDotCom.txt'); $textArray = explode("\n", $text); $randArrayIndexNum = array_rand($textArray); $randPhrase = $textArray[$randArrayIndexNum]; ?>
15:05 HVGDotComDotTxT   woops :D
15:06 markveidemanis    lOL
15:06 HVGDotComDotTxT   hey zeg
15:06 HVGDotComDotTxT   can you help me?
15:06 markveidemanis    == mode/#minetest [+o thexyz] by ChanServ
15:06 markveidemanis    any reason?
15:06 thexyz            why should I explain?
15:07 markveidemanis    not kicking anyone?
15:07 klunk             !help
15:07 moltenbot         Try !up <hostname.org> !teach <topic> !ping <hostname.org> [<port>] !date [timezone] !define <word> !joke
15:07 markveidemanis    !ping minetest.org 30010
15:08 markveidemanis    ...
15:08 moltenbot         host minetest.org DOWN
15:08 klunk             !up minetest.org:30015
15:08 moltenbot         Minetest server minetest.org:30015:30015 DOWN
15:08 HVGDotComDotTxT   http://ompldr.org/iZ3lzdw
15:08 moltenbot         HVGDotComDotTxT's link: omploader - new  2 (text/x-php; charset=us-ascii)
15:08 markveidemanis    thats not what i said...
15:08 HVGDotComDotTxT   Zeg9
15:08 HVGDotComDotTxT   http://ompldr.org/iZ3lzdw
15:08 moltenbot         HVGDotComDotTxT's link: omploader - new  2 (text/x-php; charset=us-ascii)
15:08 markveidemanis    ssspppammm
15:08 HVGDotComDotTxT   no!
15:08 markveidemanis    l
15:08 HVGDotComDotTxT   :D
15:08 Zeg9              ragnar, $randPhrase = array_rand($textArray);
15:08 HVGDotComDotTxT   ok, it kinda is... -.-
15:08 markveidemanis    exactly...
15:08 HVGDotComDotTxT   ?
15:08 HVGDotComDotTxT   can you fix it and re-upload it?
15:09 HVGDotComDotTxT   i think you know what it will do D:
15:09 HVGDotComDotTxT   GENERATE QUOtES AND SHiT
15:09 HVGDotComDotTxT   like in http://www.ompldr.org
15:10 kaeza             rubenwardy: thx
15:10 rubenwardy        if you are pasteing code, use pastebin.com
15:10 rubenwardy        ok :D
15:12 markveidemanis    did it work?
15:13 rubenwardy        what work?
15:13 markveidemanis    Bold Type
15:14 kaeza             err...what?
15:14 Jordach           markveidemanis, keep on spamming, +q will work
15:14 markveidemanis    [b/] hello [/b]
15:14 markveidemanis    hah
15:14 rubenwardy        HVGDotComDotTxT I cant see anything wrong with that code.
15:14 kaeza             bbcode phail
15:14 Jordach           hexchat: y u fail
15:14 LunaVorax         Hi!
15:15 thexyz            Jordach: use irssi
15:15 kaeza             hi LunaVorax
15:15 Zeg9              [url=nobrain.dk]Minetest forums[/url]
15:15 Jordach           how about no
15:15 Zeg9              Hi LunaVraw
15:15 Zeg9              Hi LunaVoraw
15:15 thexyz            Jordach: why?
15:15 Zeg9              Hi LunaVorax
15:15 Zeg9              keyboard fail sorry --'
15:15 kaeza             Zeg9: tab completion :)
15:15 rubenwardy        I use pigeon
15:15 Zeg9              Yeah I'll do that next time kaeza
15:15 rubenwardy        pidgen, sorry
15:15 klunk             !ping minetest.org 30015
15:15 kaeza             pidgin*
15:16 moltenbot         host minetest.org DOWN
15:16 HVGDotComDotTxT   Its'a Me'a, Mario!
15:16 HVGDotComDotTxT   xD
15:17 thexyz            pidgin? =(
15:17 klunk             Zeg9: do you know why or will it be for a long time ? (Zegaton down)
15:17 Zeg9              !up minetest.org 30015
15:17 moltenbot         Minetest server minetest.org:30015 UP
15:17 Zeg9              klunk, it is up
15:17 HVGDotComDotTxT   hi TheXYZ
15:17 Zeg9              !ping minetest.org
15:17 thexyz            http://i.imgur.com/2sRll.png
15:17 sapier            i use pidgin too :-)
15:17 moltenbot         host minetest.org DOWN
15:17 HVGDotComDotTxT   Zeg9, IT WORKS :D
15:18 HVGDotComDotTxT   thanks brotha
15:18 klunk             hu, it seems, sorry for that :-)
15:18 HVGDotComDotTxT   i love you!
15:18 Zeg9              thexyz, is this irssi?
15:18 HVGDotComDotTxT   in the most homosexual way possible o.o
15:18 thexyz            Zeg9: yep
15:18 Zeg9              ragnar, go away
15:18 HVGDotComDotTxT   </gay>
15:18 HVGDotComDotTxT   ok...
15:19 HVGDotComDotTxT   <gay> bye, im gonna miss you :*( </gay>
15:19 HVGDotComDotTxT   xD
15:19 * HVGDotComDotTxT left #minetest ("Leaving")
15:19 Jordach           thank god for that
15:19 Zeg9              HVGDotComDotTxT, leave this channel.
15:19 Zeg9              oh too late.
15:19 HVGDotComDotTxT   -.-
15:19 HVGDotComDotTxT   xD
15:19 thexyz            Zeg9: with hilightwin.pl, xchatnickcolor.pl scripts and xchat2 theme
15:19 HVGDotComDotTxT   </troll>
15:19 Jordach           YAY
15:20 * klunk           can't connect Zegaton, checking stuffs on his side
15:20 thexyz            bai
15:20 Zeg9              Thanks thexyz
15:20 Hi-jera_WingFox   +q ?
15:20 Hi-jera_WingFox   not +b ?
15:20 Jordach           mute
15:20 Hi-jera_WingFox   oh, ok
15:20 Zeg9              klunk, j'essaye
15:20 Zeg9              klunk, moi ca marche
15:21 klunk             Zeg9: oui, je vous croit, je sait pas pourquoi ça marche pas pour moi ...
15:21 kaeza             heeey macarena
15:22 Jordach           please god no
15:23 Zeg9              Where did you come from where did you go, where did you come from cotton eyed joe;.. I go away
15:23 klunk             Zeg9: it's working now :-) thanks.
15:30 * PilzAdam        is back
15:30 VanessaE          good morning all.
15:31 PilzAdam          hey VanessaE
15:31 VanessaE          hey
15:31 rubenwardy        http://multa.bugs3.com/minetest/manual/terminology.html
15:31 moltenbot         rubenwardy's link: Minetest Manual
15:32 VanessaE          rubenwardy: you forgot to define "Minetest Game, a collection of mods (as below), consisting primarily of the minetest_game repository, which provides the bulk of the game's content."
15:32 VanessaE          put this right under Minetest Engine, before mods.
15:33 VanessaE          (considering the....discussion.... on the forum about this just recently. :-) )
15:33 sapier            @rubenwardy great work ... :-)
15:35 rubenwardy        VanessaE: added
15:35 VanessaE          \o/
15:35 sapier            ok ok modding requires some work :-)
15:36 markveidemanis    when does OC usually wake up?
15:37 VanessaE          rubenwardy: "Ingame Content" --> "In-game Content"
15:37 markveidemanis    CTCP TIME reply from OldCoder: Sun Jan  6 07:36:22
15:39 rubenwardy        ok
15:39 PilzAdam          rubenwardy, btw, why are you creating a new minetest manual
15:40 rubenwardy        new?
15:41 kaeza             rubenwardy: +1
15:41 kaeza             hi VanessaE
15:41 PilzAdam          rubenwardy, why dont you contribute to the new dev wiki?
15:41 rubenwardy        I wanted to make a new documentation / tutorial
15:41 rubenwardy        and I wanted it to be downloadable
15:41 rubenwardy        I will be contributing to that as well
15:44 rubenwardy        When I say Manual, it will be more like a tutorial in writing style
15:46 rubenwardy        My account: http://dev.minetest.net/User:Rubenwardy
15:46 kaeza             does minetest have any version info var in lua?
15:46 Doc22             hey guys
15:46 Doc22             im working on collision detection for my game
15:46 kaeza             hey doc
15:47 Doc22             i see that this game's collision detection works well
15:47 Doc22             how was it accomplished?
15:47 Doc22             and hey kaeza
15:47 Doc22             sorry for not responding
15:48 rubenwardy        (3:46:37 PM) kaeza: does minetest have any version info var in lua?
15:48 rubenwardy        last I heard, celeron55 was implementing it as "minetest.features"
15:48 rubenwardy        in builtin.lua
15:48 PilzAdam          it isnt official yet
15:48 kaeza             rubenwardy: I mean to show a message like in print( "This is Minetest "..minetest.version)
15:49 Doc22             marktraceur: how was the collision detection accomplished
15:49 rubenwardy        maybe it should be minetest.version as the object, with all the version data and feature in it
15:49 PilzAdam          kaeza, c55 doesnt like this idea because of forks; it should be easy to fork minetest without any versioning problems
15:50 kaeza             PilzAdam: I don't care about actual API features, it's just for version display
15:50 sapier            @Doc22 this game only supports block like object so collision detection is quite simple
15:51 Doc22             that is what i need as well
15:51 Doc22             how does it work?
15:51 kaeza             (like what you get in the top-right cornet of the screen)
15:51 sapier            there's no possible way to have those collisionboxes rotatet at all
15:51 sapier            see collision.cpp
15:51 kaeza             corner*
15:51 Doc22             ok
15:51 rubenwardy        maybe it should be minetest.version.name ("minetest") minetest.version.version(0.4.4) minetest.version.child_parent_handles (true)
15:51 Doc22             what I am talking abou
15:51 Doc22             is how it works
15:51 Doc22             but ill look through
15:52 sapier            it simply checks for direction and corners of box
15:52 sapier            and it's buggy
15:52 kaeza             yeah
15:53 kaeza             you can get inside nodes from some angles lol
15:53 sapier            and you can trigger a server state where collision detection will consume all your memory without getting a propper result :-/
15:54 VanessaE          yeah especially if you /clearobjects
15:55 VanessaE          pushed my server into swap ( = >4GB physical RAM) the other day with that, clearing out leftover entities after removing MOBF
15:55 kaeza             /clearobjects almost always crashes my game when removing MOBF
15:55 sapier            :-) mobf has lots of entities ... why didn't you disable all mobs and enable "clear disabled mobs"?
15:56 kaeza             I use the `clean' mod
15:56 markveidemanis    [news]
15:56 markveidemanis    on my server there is a nyancat with a UFO entity on top
15:56 kaeza             (ad provided by MarkAds)
15:56 markveidemanis    Thank You
15:56 markveidemanis    Now, where's my sponsor?
15:56 rubenwardy        [/troll]
15:56 rubenwardy        }
15:57 markveidemanis    [troll/]
15:57 rubenwardy        </troll>
15:57 sapier            mobf in clear mode doesn't do anything except registering entities with self.remove  in on_activate function ;-)
15:57 rubenwardy        so many syntaxes
15:58 kaeza             sapier: that's exactly what the `clean' mod does, but also uses an ABM to instantly remove "old nodes"
15:58 VanessaE          sapier: didn't know about that function.  Also, part of the problem came from peaceful_npcs which I guess are entities also
15:58 VanessaE          too many of those = the server barfs
15:58 PilzAdam          kaeza, /me doesnt know that peopla are actually using this mod
15:59 kaeza             PilzAdam: /me does
15:59 Doc22             okay
15:59 Doc22             i looked through
15:59 kaeza             and it's fun to add default:dirt, default:stone and the water to it's old nodes list lol
16:00 sapier            I don't think mob has any nodes by now ... but i'm not sure
16:01 kaeza             hmm isn't the barn a node?
16:01 sapier            VanessaE: thats what the settings gui is for there are all possible setitngs
16:01 Doc22             what is the correct process for collision detection
16:01 sapier            kaeza no it's an entity too
16:01 Doc22             one of the things that messed me up with terrain gen
16:01 Doc22             was theorizing myself farther from what it was
16:01 kaeza             silly me, I thought it was a node
16:01 rubenwardy        Bah http://multa.bugs3.com/upload/no_messages.png
16:01 Doc22             before someone explained
16:04 sapier            I tried to use a node but having mobs check for node barn around all the time was consuming too much cpu power so now technicaly not mobs du breed but barn breeds mobs
16:04 sapier            wooh i'm typing to fast ... sometimes i do write same way I'd speak it
16:05 kaeza             lol
16:05 kaeza             but yeah, good point
16:06 kaeza             (13:53:59) rubenwardy: so many syntaxes
16:06 kaeza             you forgot `end'
16:07 markveidemanis    hi
16:12 rubenwardy        true
16:13 markveidemanis    hi
16:25 kaeza             function markveidemanis.troll ( )
16:25 kaeza             print("PLZ COME TO MY CHANNEL!");
16:25 kaeza             markveidemanis.troll();
16:25 kaeza             end
16:25 kaeza             oh... gone
16:26 kaeza             sowwy for flooding :/
16:27 rubenwardy        while(1)
16:28 rubenwardy        while(1){
16:28 rubenwardy        std::cout << "PLZ COME TO MY CHANNEL!" << std::endl;
16:28 rubenwardy        }
16:29 PilzAdam          rubenwardy, use printf() to keep it backwars compatible ;-)
16:29 Calinou           trying to use git branches... they don't show up on github :(
16:29 Calinou           hi
16:29 rubenwardy        bah
16:29 PilzAdam          git push origin [branchname (not "master"]
16:30 kaeza             PilzAdam: syntax error in line 1: ')' expected
16:31 Calinou           thanks :D
16:34 PilzAdam          Calinou, split this up: https://github.com/Calinou/minetest/commit/8d589f9e80b621fe7efe9609dc6b5b8b53665c09#L0R271
16:34 moltenbot         PilzAdam's link: Sneak tweaks; fix glitch ladders :-D ?  8d589f9 ? Calinou/minetest ? GitHub
16:34 PilzAdam          the line is too long
16:34 PilzAdam          and why are you editing code that doesnt belong to your patch? https://github.com/Calinou/minetest/commit/8d589f9e80b621fe7efe9609dc6b5b8b53665c09#L0L339
16:34 moltenbot         PilzAdam's link: Sneak tweaks; fix glitch ladders :-D ?  8d589f9 ? Calinou/minetest ? GitHub
16:35 Calinou           blame git
16:35 Calinou           it fucks up line breaks every single fucking time
16:35 PilzAdam          no, because you changed it
16:35 Calinou           basically, the diff says "I removed a line, I added a line"
16:36 PilzAdam          no, you added a tab
16:36 Calinou           oh
16:36 PilzAdam          git diff works perfectly fine
16:37 PilzAdam          it highlights also the tabs/spaces at the end of lines
16:37 markveidemanis    why is it that ON EVERY 3D GAME, the edges zoom in more than the rest of the sereen
16:37 Calinou           PilzAdam: how am I supposed to split the line?
16:37 Calinou           markveidemanis: huh?
16:38 markveidemanis    edges of first person zoom in more
16:38 Calinou           zoom in? no, zoom out?
16:38 Calinou           that's field of view..
16:39 markveidemanis    how do i change that
16:39 Calinou           fov = insert_a_value_here in minetest.conf
16:39 Calinou           default is 72
16:40 PilzAdam          Calinou, https://gist.github.com/4468428
16:40 moltenbot         PilzAdam's link: gist:4468428
16:40 PilzAdam          oh, and dont do "== true"
16:41 Hi-jera_WingFox   20:41:32: ERROR[main]: ERROR: An unhandled exception occurred: ServerEnvironment::loadMeta(): EnvArgsEnd not found
16:42 PilzAdam          Hi-jera_WingFox, see "FAQ" in Bugs and problems forum
16:42 Hi-jera_WingFox   ok
16:45 Calinou           how can I merge two commits in one? :P
16:46 thexyz            git rebase -i HEAD~2
16:46 thexyz            then change one pick to either squash or fixup
16:46 thexyz            (last one)
16:47 markveidemanis    \
16:48 markveidemanis    i am looking for an Architect...
16:50 Calinou           /whois Architect
16:50 markveidemanis    CORE DEVS
16:51 PilzAdam          Calinou, close it: http://minetest.net/forum/viewtopic.php?pid=62329#p62329
16:51 moltenbot         PilzAdam's link: [HELP]Website Design[POLL] (Page 1) - General Discussion - Minetest Forums
16:51 Calinou           PilzAdam: why not remove it, since it's offtopic?
16:51 PilzAdam          yea, works too
16:52 Calinou           rubenwardy: sorry :P
16:52 Calinou           but this is minetest forum
16:53 Yoda-BZH          hi
16:53 rubenwardy        ok, I dont mind
16:53 Yoda-BZH          is that normal that I can't fly through wall using the latest github version ?
16:53 rubenwardy        is ragner here?
16:53 Yoda-BZH          (I have all privileges)
16:53 PilzAdam          Yoda-BZH, press "H"
16:53 PilzAdam          it enables noclip
16:53 Yoda-BZH          haaaa
16:53 Yoda-BZH          thanks :)
16:54 Calinou           PilzAdam: you have to toggle noclip? that's useless, IMO :P
16:54 PilzAdam          I like it (thats why I added it)
16:55 kaeza             +0.5 for noclip
16:55 markveidemanis    -
16:55 VanessaE          -0.5 for making it default to disabled.
16:55 markveidemanis    +q for adding noclip
16:55 markveidemanis    :D
16:55 Doc22             sapier: i notice that there is aabb3f objects
16:55 PilzAdam          VanessaE, it requires a priv, so it has to be disabled by default
16:55 Doc22             are*
16:55 Calinou           the key isn't really needed
16:55 Doc22             what is the format for them
16:55 Calinou           that's why it should just be removed
16:56 markveidemanis    who can wake up oldcoder?
16:56 Doc22             where are they defined
16:56 CEO_Of_HVGaming   hi!
16:56 CEO_Of_HVGaming   Doc22
16:56 markveidemanis    hi
16:56 Calinou           "fast" mode key should also be removed, just keep the "use" key since you now have to hold it all the time regardless of fly mode
16:56 Doc22             hi
16:56 TB|Vibe-X         hi all, do someone knows a mod to pick up items, which are on floor automaticly while going over it? :)
16:56 CEO_Of_HVGaming   http://hvgaming.bugs3.com
16:56 moltenbot         CEO_Of_HVGaming's link: HVGaming
16:56 Calinou           just keep fly mode key :P
16:56 markveidemanis    spammy
16:56 PilzAdam          Calinou, I want to not fly into walls even if I have the noclip priv
16:56 CEO_Of_HVGaming   EVERYBODY GO THERE AND TELL ME HOW IS THE DESIGN!
16:56 VanessaE          Calinou: you don't have to hold "fast" if you're using "E" for descend :-)
16:56 NekoGloop         TB|Vibe-X: item_drop mod
16:56 TB|Vibe-X         thx :)
16:57 Doc22             its cool
16:57 CEO_Of_HVGaming   That website sells *BOOTIES*
16:57 Doc22             sorta
16:57 CEO_Of_HVGaming   thanks doc
16:57 VanessaE          booties?
16:57 CEO_Of_HVGaming   sorta?
16:57 VanessaE          fake?
16:57 Doc22             mmhmmm
16:57 CEO_Of_HVGaming   :D
16:57 VanessaE          um
16:57 Calinou           VanessaE: yeah but this makes it more tedious to descend ladders :P
16:57 markveidemanis    add a frame around the screenshot
16:57 CEO_Of_HVGaming   its a song from YourFavouriteMartian
16:57 Doc22             yeah that would help
16:57 VanessaE          Calinou: seems to work fine for me..
16:57 Doc22             adds contrast between bg and the pic
16:57 markveidemanis    and
16:57 CEO_Of_HVGaming   doc!
16:58 markveidemanis    make the screenshot bigger
16:58 Doc22             whut
16:58 CEO_Of_HVGaming   whats up, doc!
16:58 CEO_Of_HVGaming   xD
16:58 Doc22             yus that do
16:58 Doc22             too
16:58 Doc22             lol
16:58 NekoGloop         My only question is why can we place ladders on ceilings and floors.
16:58 Doc22             (thats your que for /nick Bugs_bunny
16:58 CEO_Of_HVGaming   hey doc, so what do you think about it???
16:58 Doc22             pretty good
16:58 CEO_Of_HVGaming   it doesnt have CSS templates
16:58 CEO_Of_HVGaming   HTML/PHP only
16:58 Doc22             wow
16:58 CEO_Of_HVGaming   thanks :D
16:58 CEO_Of_HVGaming   what?
16:58 Doc22             css helps
16:58 CEO_Of_HVGaming   i know
16:58 Doc22             http://castraponere.com
16:58 moltenbot         Doc22's link: Castraponere Publishing
16:58 CEO_Of_HVGaming   but there isnt any css templates that would help
16:58 Doc22             i recently made that site
16:59 CEO_Of_HVGaming   ok gonna look it
16:59 Doc22             just finishing on php
16:59 Doc22             and there arent css templates pre-made
16:59 Doc22             you need to make one
16:59 Doc22             i made the css template for that site
16:59 CEO_Of_HVGaming   Everybody say! Booty, *BOOTY* Booty, *BOOTY* This Site Sells Booties!
16:59 Doc22             ummmm....
16:59 * NekoGloop       does a little victory dance
17:00 Doc22             btw who are you before you changed your nickname
17:00 NekoGloop         my textures were committed~~~~~
17:00 CEO_Of_HVGaming   umm...
17:00 markveidemanis_   ...
17:00 markveidemanis_   ...
17:00 Doc22             i dont remember a ceo_of_hvgaming
17:00 kaeza             congrats Neko
17:00 markveidemanis_   zzZ
17:00 Doc22             first time meet
17:00 CEO_Of_HVGaming   RagnarLaud, Ragnar_, EqualsRagnar, WeAreAnonymous, HVGDotComDotTxT
17:00 Doc22             and he treats me like an old friend
17:00 CEO_Of_HVGaming   maybe more...
17:00 kaeza             they look awesome
17:00 Doc22             ohhhh
17:00 VanessaE          NekoGloop: indeed they were!
17:00 Doc22             lol
17:00 CEO_Of_HVGaming   :d
17:00 CEO_Of_HVGaming   what :D
17:00 Doc22             sooooo
17:01 markveidemanis_   p:
17:01 NekoGloop         VanessaE: :DDDDDDDDDDDDDDDDDDDDDDDDDDD
17:01 CEO_Of_HVGaming   i get muted ALl THE *BOOTY* TIME :D
17:01 CEO_Of_HVGaming   hey Doc
17:01 Doc22             who wants to tell me what the format of aabb3f objects are in collision.cpp, and where it is referenced from
17:01 Doc22             hey
17:01 CEO_Of_HVGaming   can you make a black/greenish-lime CSS template that would suite my site?
17:01 * kaeza           pokes NekoGloop for some ":DDDDD"
17:01 Doc22             perhaps...
17:01 Doc22             it takes a long time
17:01 CEO_Of_HVGaming   thanks
17:01 CEO_Of_HVGaming   i know
17:01 NekoGloop         :DDDDD
17:01 CEO_Of_HVGaming   thats why i didnt make one
17:02 Doc22             and i have lots of other things to work on
17:02 * VanessaE        turns NekoGloop's kitten generator to its maximum setting
17:02 kaeza             Thanks :D
17:02 TB|Vibe-X         one more question , if i kill minetest with shutdown, theres a message, that the server is shutting down. is there any linux kill command to simulate "console kill" ? kill -15 works, but no message
17:02 * CEO_Of_HVGaming wants to whip NekoGloop's kids
17:02 VanessaE          *kittens pour out endlessly*
17:02 NekoGloop         VanessaE: It'll run out of kalite before that.
17:02 VanessaE          TB|Vibe-X: killall minetestserver is sufficient, but it doesn't show the "shutting down" message.
17:02 * CEO_Of_HVGaming wants to whip NekoGloop's kids asses with a chainsaw
17:02 kaeza             *a problem in the Kitten generator generates a longcat
17:02 Doc22             ceo: people with nothing to do charge 50-100$ for a good web site
17:02 Doc22             i have a lot to do
17:02 CEO_Of_HVGaming   Doc22
17:03 Doc22             and you are asking me to do it for free
17:03 TB|Vibe-X         killall do kill 15 ^.^ or if you want -9 most
17:03 CEO_Of_HVGaming   Please, may a whip your kids?
17:03 Doc22             i am making a video game
17:03 Doc22             im 14 -_-
17:03 TB|Vibe-X         i thought there would be a another sys command
17:03 TB|Vibe-X         like USR1 or USR2
17:03 VanessaE          NekoGloop: I thought you had an infinite supply of compressed kalite :-)
17:03 Doc22             i dont have kids
17:03 CEO_Of_HVGaming   doc
17:03 Doc22             what
17:03 CEO_Of_HVGaming   Please may i whip you?
17:03 Doc22             NO
17:03 Doc22             lol
17:03 CEO_Of_HVGaming   :?
17:03 NekoGloop         VanessaE: yes but they only generate so quickly ;)
17:03 kaeza             aaand
17:03 VanessaE          CEO_Of_HVGaming: stop.  now.
17:04 * Doc22           grumbles and studders
17:04 CEO_Of_HVGaming   ok...
17:04 VanessaE          NekoGloop: well duh, use multiple kalite generators in tandem, feeding your kitten generator in a round-robin fashion :-)
17:04 Doc22             hummm..
17:04 * CEO_Of_HVGaming would never hit a kid, i love kids! Come here you little rug rat!
17:04 * CEO_Of_HVGaming gets beat up by a kid
17:04 CEO_Of_HVGaming   :/
17:04 NekoGloop         VanessaE: There's no way to do that. That'll be implemented in version 2 ;)
17:04 Doc22             srsly stop spamming or youll get banned
17:05 CEO_Of_HVGaming   IM nOT SpaMMInG!
17:05 Doc22             you kinda are...
17:05 NekoGloop         imotsmmig
17:05 Doc22             is thta muted?
17:05 TB|Vibe-X         thx @thexyz
17:05 Doc22             hmmmm
17:05 Doc22             whoops
17:05 NekoGloop         is my irc not telling me mode switches?
17:05 Doc22             sorry hmmmm
17:06 Doc22             i find myself saying that a lot
17:06 hmmmm             hmmmmmmm
17:06 Doc22             lol
17:06 NekoGloop         I think hmmmm has that nick BECAUSE he wants to be pinged ;-)
17:06 Doc22             lol
17:06 VanessaE          afternoon, hmmmm.
17:06 Doc22             ive pinged him probably 10 times
17:06 hmmmm             nah, when i registered this nick i just chose something random.
17:06 hmmmm             afternoon!?
17:06 Doc22             ll
17:06 Doc22             lol
17:06 hmmmm             oh man it's noon
17:06 VanessaE          12:06 pm here :-)
17:06 Doc22             yeah fo me its noon as well
17:06 hmmmm             that's 6 minutes afternoon
17:07 Doc22             what do you live in india?
17:07 Doc22             :D
17:07 VanessaE          Doc22: US east coast.
17:07 Doc22             hmmmm
17:07 Doc22             LOL AGAIN
17:07 VanessaE          (well I do anyway)
17:07 hmmmm             lol at first i read that as "do you live in nvidia?"
17:07 Doc22             lo
17:07 Doc22             lol*
17:07 kaeza             lolwut
17:07 Doc22             trigger happy pinky
17:07 VanessaE          hmmmm: nono that's Calinou
17:07 VanessaE          :)
17:07 Doc22             lolol
17:07 TB|Vibe-X         a little last ask, i found "growing trees" mod, is there any possibility to force mapgen to use this trees? or prevent users using sapling from default trees?  (deny user using different items) ?
17:08 NekoGloop         http://www.youtube.com/watch?v=27lLlNn_IN0 the one on the left is a guy. :3
17:08 Doc22             marktraceur can you help me out with this file http://bazaar.launchpad.net/~minetestdevs/minetest-c55/upstream/view/head:/src/collision.cpp
17:08 hmmmm             tb|vibe-x, as it's set up now, no
17:08 Doc22             i don't know what file the aabb3f object is defined in
17:08 hmmmm             unless you can make a mod to find regular trees and replace them with the trees you want from within lua
17:08 Doc22             probably different then that in cpp
17:08 Doc22             but im mainly from java
17:09 hmmmm             src/irr_aabb3d.h
17:09 Doc22             ahh vannessae i see i think of 12:00 am as noon
17:09 TB|Vibe-X         @ hmmmm  do you know, if there is a mod to forbide players using items?
17:09 Doc22             and 12:00 pm as midnight
17:10 Doc22             i got it backwards
17:10 hmmmm             don't think so
17:10 VanessaE          Doc22: midnight is defined pretty much universally as 12:00 AM :-)
17:10 hmmmm             that would be technically difficult to accomplish anyway
17:10 Doc22             lol
17:10 Doc22             im the reason its "pretty much" universally
17:10 Doc22             ;D
17:10 NekoGloop         lol
17:10 PilzAdam          VanessaE, 24:00 is midnight ;-)
17:11 Doc22             WOO MILITARY TIME
17:11 VanessaE          PilzAdam: yeah, in some obscure, military-eqsue UTC country :-)
17:11 Doc22             my favorite
17:11 ecube             24:00 doesn't exist
17:11 Doc22             yes it does
17:11 ecube             that would be 0:00
17:11 PilzAdam          it does
17:11 PilzAdam          nope
17:11 hmmmm             valve confirmed for steambox http://www.extremetech.com/gaming/142896-valve-confirms-steam-box-coming-in-2013-says-it-will-compete-with-next-gen-consoles
17:11 moltenbot         hmmmm's link: Valve confirms Steam Box coming in 2013, says it will compete with next-gen consoles | ExtremeTech
17:11 jojoa1997         hyia
17:11 PilzAdam          24:00:00 exists
17:11 Doc22             http://lmgtfy.com?q=Military%20Time
17:11 rubenwardy        in css, is # or . the id definition?
17:11 PilzAdam          but not 24:00:01
17:12 moltenbot         Doc22's link: Let me google that for you
17:12 thexyz            rubenwardy: #
17:12 ecube             sure it does, but they say 0:00 and not 24:00
17:12 Doc22             go ahead click on it
17:12 ecube             clickety click, lxterm doesn't do anything when I clickety click ;)
17:12 Doc22             lol
17:12 Doc22             then "select" the link i sent you :
17:12 Doc22             :D
17:13 ecube             I'm trying
17:13 Doc22             arrgh trigger happy pinky
17:13 NekoGloop         23:59 exists
17:13 NekoGloop         Not 24:00
17:13 ecube             but when you say something it moves away from my mouse and becomes deselected
17:13 PilzAdam          NekoGloop, wrong
17:13 Doc22             lol youre right
17:13 Doc22             lol ecube
17:13 NekoGloop         Trust me, my computer i've had formatted for 24 hour time for the heck of it.
17:13 ecube             T_T
17:13 Doc22             then go mouse.click(link.x(), link.y());
17:13 Doc22             :D
17:13 markveidemanis    HI
17:14 Doc22             hey
17:14 PilzAdam          NekoGloop, trus me, my whole country uses 24 hour time format
17:14 Doc22             markveidemanis i need your help with some C++
17:14 NekoGloop         PilzAdam: Then you're wrong
17:14 ecube             nice link
17:14 Doc22             you know c++ right
17:14 NekoGloop         ;-)
17:14 NekoGloop         Doc22: I think you mean the other mark.
17:14 Doc22             lol
17:14 ecube             PilzAdam: 0;00 starts the new day
17:14 Doc22             ok then nvm
17:14 Doc22             thanks neko
17:15 ecube             PilzAdam: "
17:15 ecube             The military operates off a 24-hour clock, beginning at midnight (which is 0000 hours). So, 1:00 AM is 0100 hours, 2:00 AM is 0200 hours, and so-on up until 11:00 PM which is 2300 hours. "
17:15 ecube             fuqing newlines
17:15 Calinou           kaeza: http://ompldr.org/vZ3l2Mg/minetest-irc-ubuntu-1210-amd64.zip -- updated IRC bins
17:15 RealBadAngel      whole world using 24 hours clock
17:16 NekoGloop         RealBadAngel: so can i pull items from a chest yet? ;)
17:16 PilzAdam          ecube, no, at 00:00:000.000.001
17:16 ecube             wot
17:17 kaeza             Calinou: Thanks!! :D
17:17 kaeza             is it the same link as before?
17:17 * kaeza           is checking
17:18 ecube             haha
17:18 NekoGloop         john_minetest: Exactly.
17:18 NekoGloop         IPv5
17:18 Calinou           kaeza: no
17:18 NekoGloop         For those who cant make up their fucking mind
17:18 kaeza             Calinou: I'll update the post then
17:19 rubenwardy        is ragner here?
17:19 ecube             what was that
17:19 rubenwardy        ragnar
17:19 Calinou           kaeza: I could upload it to dropbox
17:19 Calinou           so that you have a permanent link
17:20 Calinou           http://dl.dropbox.com/u/82342922/minetest/minetest-irc-ubuntu-1210-amd64.zip
17:20 Calinou           there, permanent link
17:20 Calinou           will be updated from time to time
17:21 NekoGloop         PilzAdam: Can we have an on_dig_with in tooldefs? :3
17:21 kaeza             Calinou: that's not required, but greatly appreciated
17:24 NekoGloop         I think at this point we just need more possibilities in the engine itself, not so much ideas of what to do with them.
17:24 NekoGloop         If anything, this will allow people to come up with good uses for what we add.
17:26 NekoGloop         on_dig_with and a proper right click event in tooldefs would be lovely.
17:27 PilzAdam          NekoGloop, what should on_dig_with() do? (gimme some parameters)
17:27 NekoGloop         PilzAdam: It would be called after digging with a tool
17:28 NekoGloop         Registered in tooldef as per on_use and on_place.
17:28 markveidemanis    anyone want something built on a server? (IM BORED!)
17:28 PilzAdam          markveidemanis, no
17:28 Calinou           if you're bored, play another game or do something else..
17:28 PilzAdam          NekoGloop, we have on_dig() already
17:28 NekoGloop         PilzAdam: In tooldefs.
17:29 NekoGloop         So something happens based on the tool used, not what was dug.
17:29 PilzAdam          https://github.com/celeron55/minetest/blob/master/doc/lua_api.txt#L820
17:29 moltenbot         PilzAdam's link: minetest/doc/lua_api.txt at master ? celeron55/minetest ? GitHub
17:29 PilzAdam          and then check the tool of digger
17:30 NekoGloop         And cause laaaaaaaag
17:30 NekoGloop         LAAAAAAAAAG
17:30 NekoGloop         PilzAdam: deprecated function :P
17:31 PilzAdam          its not deprecated
17:31 NekoGloop         it is too
17:31 PilzAdam          it shouldnt be use instead of on_dig()
17:32 kaeza             Calinou: thanks! Post updated
17:42 jojoa1997         my npc has the armor fleshy=3 and snappy=2 does then mean they are hurt if the tool has fleshy=3
17:43 jojoa1997         nvm gonna make a command
17:44 kaeza             hi jojoa1997
17:45 jojoa1997         hi the sideways walking was fixed
17:45 kaeza             rotating the model huh?
17:45 jojoa1997         when i changed the names from Player_ to npc_ it fixed itself
17:46 jojoa1997         i think maybe both files were mixing so that bug happened
17:46 jojoa1997         the same bug happened to players before i changed the names
17:48 kaeza             good
17:48 jojoa1997         kaeza any ideas to add to npcs makeing a delete command now
17:48 jojoa1997         or any skins
17:49 kaeza             hmm
17:50 kaeza             none that I can think of
17:50 jojoa1997         what about any blocks that they maybe attach to
18:08 markveidemanis    hi
18:08 markveidemanis    when will OldCoder be back
18:16 OldCoder          Hi
18:16 OldCoder          When he wakes up
18:37 mauvebic          i think i know why oil mod doesnt work - oil_flowing has to be flowingliquid drawtype, not liquid [/random]
18:51 Zeg9              Hi OldCoder
19:04 VanessaE          PilzAdam: https://github.com/celeron55/minetest_game/pull/108
19:15 * Jordach         wants to moan at Calinou
19:18 * Jordach         pets NekoGloop and gives him a small amount of catnip
19:19 * NekoGloop       purrs
19:19 * NekoGloop       nomnomnom ^w^
19:19 PilzAdam          gtg; bye
19:21 NekoGloop         time to update gloopores lumps and ingots
19:21 NekoGloop         this is gonna be hell in a handbag.
19:21 NekoGloop         s/gloopores/glooptest ore_module/
19:22 Jordach           NekoGloop, love the game idea so far
19:23 Jordach           also, i like how you told incudom this and that just like Adam
19:23 NekoGloop         what?
19:24 Jordach           http://minetest.net/forum/viewtopic.php?pid=62380#p62380
19:24 moltenbot         Jordach's link: [ModPack][0.0.1] GloopTest Pack! [glooptest] (Page 1) - Mod Releases - Minetest Forums
19:25 NekoGloop         s/inocudom/0gb.us/
19:25 NekoGloop         https://github.com/celeron55/minetest_game/commit/cd604fa9c864160a6276b7fcf483a157ae339611
19:25 moltenbot         NekoGloop's link: Better lump & ingot textures ?  cd604fa ? celeron55/minetest_game ? GitHub
19:25 * NekoGloop       victory dance still
19:26 NekoGloop         everyone is op'd. what is this i dont even.
19:26 ecube             Nearly nobody is op'd
19:27 NekoGloop         all the people who can be, except celeron there, is.
19:28 NekoGloop         suddenly -o everyone.
19:28 markveidemanis    Heh
19:29 Jordach           NekoGloop, +B
19:29 Jordach           :D
19:29 NekoGloop         lol
19:29 Jordach           oh freefull, btw, found a mountain earlier
19:29 NekoGloop         ban all the things!
19:30 FreeFull          Jordach: what height? What seed? Where?
19:30 Jordach           http://imgur.com/aQZAa
19:30 Jordach           http://imgur.com/Al0xX http://imgur.com/cktOX
19:30 Jordach           and the other two
19:30 VanessaE          NekoGloop: opinions?  https://github.com/celeron55/minetest_game/pull/108
19:30 FreeFull          Looks pretty cool. Taller than 50, but not than 100
19:30 Jordach           thats 0.2.x
19:31 NekoGloop         VanessaE: yep.
19:31 FreeFull          Well, of course 0.2.x would have mountains
19:31 FreeFull          The change that removed the awesome mountains happened somewhere in 0.4.x
19:31 VanessaE          I'm debating reworking the default wood texture also..
19:31 NekoGloop         VanessaE: maybe just a TAD more shading.
19:31 NekoGloop         not much shading, just some extra.
19:32 VanessaE          in which one?
19:32 NekoGloop         the wood planks
19:32 VanessaE          oh
19:32 NekoGloop         trees are fine.
19:32 VanessaE          yeah, they need a bit of it.
19:32 NekoGloop         if anything, trees flow with the general feel of default
19:33 NekoGloop         VanessaE: http://davirus.deviantart.com/art/Cute-ASCII-kitty-81918251
19:33 moltenbot         NekoGloop's link: Cute ASCII kitty by ~Davirus on deviantART
19:33 VanessaE          http://digitalaudioconcepts.com/vanessa/hobbies/minetest/images/default_wood.png
19:34 VanessaE          NekoGloop: ^^^^^
19:34 VanessaE          the kitty is cute in fact :-)
19:34 NekoGloop         VanessaE: and you complain that *I* make it so you cant see image?
19:34 VanessaE          NekoGloop: ok I'll enlarge it :-)
19:35 VanessaE          there, reload it.
19:35 Zetetic`          This game is too fun :/
19:35 Jordach           yup yup ypu
19:35 Jordach           yup
19:35 NekoGloop         eh
19:35 NekoGloop         http://ompldr.org/vZ3l4bw
19:35 NekoGloop         :D
19:35 * Jordach         finally got a newtons cradle
19:36 VanessaE          NekoGloop: no, too noisy.
19:36 NekoGloop         Jordach: http://davirus.deviantart.com/art/Cute-ASCII-kitty-81918251 have a kitten :3
19:36 moltenbot         NekoGloop's link: Cute ASCII kitty by ~Davirus on deviantART
19:36 Jordach           just saw that
19:36 NekoGloop         VanessaE: :P tis from my TP that i was making
19:37 NekoGloop         OMGOMGOMG APPLES LOOK LIKE APPLES NOW INSTEAD OF BERRIES GHFDSADFASFDSA
19:37 * Jordach         wonders to work on a 64x pack
19:37 NekoGloop         Jordach: try making a 32x default :)
19:37 Jordach           thats a clone.... ;)
19:37 VanessaE          pull request updated.
19:37 NekoGloop         Minetest Faithful pack :)
19:37 Jordach           alrighty then
19:38 Jordach           scratch that
19:38 Jordach           my space invaders 1999 cd rom works
19:38 Jordach           :D
19:38 Doc22             lol lol cool jordach
19:38 NekoGloop         VanessaE: and you juuuuuust missed mr. mushroom :)
19:38 VanessaE          yep I know.
19:38 * Jordach         reminds self to .iso that bad boy
19:39 Doc22             lol
19:39 * Jordach         hates scratching discs
19:39 Doc22             ikr
19:39 NekoGloop         Jordach: make an .iso
19:39 Jordach           done that with ImgBurn
19:39 NekoGloop         :D
19:40 Jordach           i wonder if this is even theoretically possible
19:40 Doc22             jordach do you know C++
19:40 Jordach           by using nodeboxes, is it even possible to re create lincity?
19:40 NekoGloop         lincity...?
19:40 VanessaE          sure, with enough nodeboxes.
19:40 Jordach           VanessaE, i mean fully self working like the actual game
19:40 VanessaE          if you can get past the out-of-indexes error that'll happen :-)_
19:41 VanessaE          Jordach: sure, why not?  Lua should be able to handle all of that
19:41 Zetetic`          Do movestones move carts?
19:41 Jordach           you know -- use mauvebic's nodex for pricing of buildings
19:41 Jordach           :D
19:41 VanessaE          Zetetic`: no, but you can use mesecons wires, torches, powerplants to move them
19:41 VanessaE          like a powered rail
19:41 Doc22             i cant find anyone to help me
19:41 Doc22             ugh
19:41 Doc22             i know java
19:41 Zetetic`          Ah, how do you set the direction VanessaE?
19:41 Doc22             but cpp is kinda wierd to me
19:41 Zetetic`          Is it just power from a certain side?
19:42 Doc22             and im trying to read a cpp file
19:42 Jordach           doc22 -- start from the default hello world
19:42 VanessaE          Zetetic`: it's kinda...random
19:42 Doc22             i understand that
19:42 Zetetic`          Ah, more science!
19:42 VanessaE          Zetetic`: solution is to build a one-way track
19:42 Zetetic`          I started building a house but it turned into a lab
19:42 Doc22             i dont want to learn all of c++
19:42 NekoGloop         VanessaE: arol lump candidate #1: http://ompldr.org/vZ3l4cw
19:42 Doc22             i just need someone to help me figure out how one file works
19:42 Jordach           and read: http://cplusplus.com/files/tutorial.pdf
19:43 Doc22             i dont see where aabb3f is instanced in http://bazaar.launchpad.net/~minetestdevs/minetest-c55/upstream/view/head:/src/collision.cpp
19:43 moltenbot         Doc22's link: ~minetestdevs/minetest-c55/upstream : contents of src/collision.cpp at revision 1857
19:43 VanessaE          Zetetic`: hold a sec...
19:43 Zetetic`          Also, can I put stuff in a cart?
19:43 Jordach           Doc22, you mean work with files? http://cplusplus.com/doc/tutorial/files/
19:43 moltenbot         Jordach's link: Input/Output with files - C++ Documentation
19:43 Doc22             i just want to know where that object is defined
19:43 Zetetic`          I only manage to put myself in
19:43 Doc22             no i mean in this file: http://bazaar.launchpad.net/~minetestdevs/minetest-c55/upstream/view/head:/src/collision.cpp
19:43 moltenbot         Doc22's link: ~minetestdevs/minetest-c55/upstream : contents of src/collision.cpp at revision 1857
19:43 Doc22             where is aabb3f defined
19:43 NekoGloop         Zetetic`: iirc you just chuck an item to put it in.
19:43 Jordach           ah
19:43 Doc22             i dont see it in the file
19:43 Doc22             and i dont see an import
19:44 Zetetic`          Oh, maybe I should be using drop
19:44 * Zetetic`        is stupid
19:44 * NekoGloop       makes smartass comment
19:44 NekoGloop         Jordach: do you liek mai new lump textures? :DDDD https://github.com/celeron55/minetest_game/commit/cd604fa9c864160a6276b7fcf483a157ae339611
19:45 moltenbot         NekoGloop's link: Better lump & ingot textures ?  cd604fa ? celeron55/minetest_game ? GitHub
19:45 Jordach           YES
19:45 NekoGloop         :DDDDDD
19:45 * Jordach         places Jordach's seal of approval onto texture METADATA
19:45 Doc22             i like those textures nekogloop
19:45 NekoGloop         :DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
19:45 NekoGloop         http://ompldr.org/vZ3l4cw now comes glooptest ores being redone
19:46 Doc22             now if only i could find where aabb3f is defined...
19:46 Jordach           ctrl + f
19:46 VanessaE          Zetetic`:  http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/screenshot_291912528.png
19:46 Doc22             im used to java im probably just being stupid with cpp
19:46 VanessaE          build that and you can be sure the cart only ever goes one direction.
19:46 VanessaE          in this instance, it'll go toward the top of the screen.
19:47 Zetetic`          VanessaE: a diode¬
19:47 Zetetic`          s/¬/!/
19:47 VanessaE          more or less, yes.
19:47 Zetetic`          That's pretty awesome
19:47 NekoGloop         VanessaE: that looks complex and entirely unnesseccarry to me.
19:47 NekoGloop         VanessaE: http://ompldr.org/vZ3l4cw :?
19:47 VanessaE          NekoGloop: looks good.
19:47 Zetetic`          I was hoping for bidirectional track to be honest
19:47 Doc22             i dont see where it is defined
19:47 Jordach           Zetetic`, use pistons!
19:47 Doc22             only where it is ued
19:47 Doc22             used
19:47 Zetetic`          Pistons?
19:47 VanessaE          and carts lack switches now, so this is the best workaround.
19:48 Doc22             i tried ctrl+f
19:48 Zetetic`          Jordach: I'd love to, how do I build them?
19:48 Zetetic`          And which extension do I need?
19:48 NekoGloop         now to do the other 4 ores. D:
19:49 VanessaE          NekoGloop: trade off randomly with the lumps.
19:49 NekoGloop         VanessaE: do what with the what
19:49 Zetetic`          Also, I think this game will force me to finally learn Lua
19:49 VanessaE          use a variant of clay lump for one, coal for another, iron for the third, make up a new one for the fourth, etc.
19:49 Zetetic`          which I've been meaning to do for ages so thanks :)
19:49 NekoGloop         VanessaE: coal == iron :P
19:49 NekoGloop         just colors are different
19:49 VanessaE          well I guess
19:50 VanessaE          but the surface texture is different :-)
19:50 jojoa1997         kaeza can you try my npc update
19:50 jojoa1997         and you kacey
19:50 NekoGloop         I will make the kalite lump a variant of coal because it's basically coal*2, and talinite a variant of clay for the heck of it
19:51 NekoGloop         the rest are variants on iron because I'm just that lazy.
19:51 VanessaE          heh
19:53 marktraceur       kaeza: Hi!
19:53 marktraceur       Doc22: What seems to be the issue with the file?
19:54 jojoa1997         h
19:54 jojoa1997         sorry wrong button
19:57 NekoGloop         bbl
19:59 Doc22             oh hey marktraceur
19:59 Doc22             i just cant find where aabb3f is defined
19:59 Doc22             im a java person so cpp seems wierd
20:01 Elench            I can't think of a sensible cart system
20:01 Elench            Except maybe a giant loop
20:01 VanessaE          I see jordan4ibanez is back...
20:01 VanessaE          on the forums anyway
20:01 jojoa1997         train station using mesecons
20:03 Zetetic`          I can't control the direction of impulse
20:03 Zetetic`          Or I could use mesecon microcontrollers to build a network
20:03 VanessaE          Zetetic`: nope.  Hence the one-way track.  Put it right at your launching point,
20:03 Zetetic`          Yeah, so I need a nice loop
20:03 Zetetic`          So at least I have duplex travel
20:10 Zetetic`          i can't put things in carts
20:11 VanessaE          not yet.
20:12 Zetetic`          We can only put ourselves in yet?
20:13 VanessaE          at the moment, yes
20:13 Zetetic`          Then I feel less stupid
20:14 Zetetic`          Though I should have asked earlier...
20:19 kaeza             sfan5: you here?
20:20 VanessaE          mauvebic: *poke*
20:21 kaeza             nvm, problem solved
20:23 mauvebic          cart is entity right?
20:23 VanessaE          yup
20:24 mauvebic          add member variable id
20:24 VanessaE          mauvebic: pull request?  please????? :-)
20:24 mauvebic          on add entity, create detached inventory with the id in the name
20:25 * VanessaE        feels ignored :'(
20:25 mauvebic          id can be random or playername+number
20:25 sfan5             kaeza: yes
20:25 mauvebic          i dont have a pull request yet the valves dont work
20:25 VanessaE          mauvebic: I'm interested in the other-liquids stuff next :-)
20:25 jojoa1997         mauvbic: pull request the lava then
20:25 mauvebic          other liquids?
20:25 VanessaE          I got the "show the texture of the liquid" part
20:25 jojoa1997         oil
20:26 VanessaE          got it fixed I mean
20:26 VanessaE          well you know, your code can move lava, plasma, etc. now.  I'm still wading in the water :-)
20:26 mauvebic          yeah i had to create beer and green lava to test the handling of different liquids
20:26 jojoa1997         what mod uses plasma
20:27 VanessaE          mauvebic: damn it I wanna be able to put up signs that say "GNDN 103" and so :-)
20:27 mauvebic          what mod uses beer? lol its for testing
20:27 mauvebic          GNDN 103?
20:27 VanessaE          103 = a random number, GNDN = a joke from star trek, "Goes Nowhere, Does Nothing"
20:27 VanessaE          that's what't written on pipes throughout the Enterprise.
20:28 mauvebic          i also need to come up with a sample device for mixing liquids + inventory items to produce new liquids (ie, brew the beer)
20:28 VanessaE          wait wait wait
20:28 VanessaE          one step at a time
20:28 mauvebic          im at step : valves + device
20:29 VanessaE          get a pull request up (against current git) so I can merge it
20:29 mauvebic          then i can split the files up, sign up for github figure it out before the rapture and do a pull req
20:29 VanessaE          ok :)
20:30 mauvebic          working from split files is too confusing otherwise :/
20:30 jojoa1997         VanessaE: why does connecting to your server take so long
20:30 VanessaE          heh, I split the files up because they're hard for me to read as one file.
20:30 mauvebic          yeah but then i make changes in one file and forget to update the variables or functions in the other and i spend more time going in circles :S
20:30 VanessaE          jojoa1997: why does it always?  because EmergeThread is busted.
20:30 kaeza             sfan5: nvm, problem solved. Sorry for pinging
20:31 * VanessaE        restarts the server.
20:31 sfan5             kaeza: i don't mind
20:31 kaeza             thanks :)
20:31 jojoa1997         WTF i just got on >:(
20:31 VanessaE          jojoa1997: map loader/EmergeThread was hung again.
20:32 jojoa1997         no it is that as i just got on i see "server shutting down"
20:32 kaeza             VanessaE, jojoa1997: YAY! https://dl.dropbox.com/u/100008207/screenshot_187603648.jpg
20:32 VanessaE          kaeza: cool\
20:32 jojoa1997         kaeza do you have current version
20:32 jojoa1997         and sweet
20:32 kaeza             not current, the one from yesterday
20:32 kaeza             lemme update
20:32 jojoa1997         download current
20:33 * kaeza           is git pull'ing
20:33 * kaeza           will make a screenshot of 100+
20:33 VanessaE          I'm about to restart the server with peaceful_npc in place again
20:33 kaeza             NPCs
20:33 VanessaE          (with the latest git)
20:33 VanessaE          done.
20:33 jojoa1997         VanessaE: i jost got on again
20:34 * jojoa1997       cries
20:34 jojoa1997         kaeza you cant spawn usoing command when there are 30 npcs
20:35 VanessaE          sowwy
20:35 jojoa1997         unless you edit the init
20:35 VanessaE          jojoa1997: I'm not seeing any NPCs showing up...
20:35 VanessaE          (the automatic spawner I mean)
20:36 jojoa1997         interval = 60
20:36 jojoa1997         chance=5
20:37 jojoa1997         does not spawn fast
20:37 VanessaE          ok
20:37 kaeza             jojoa1997: let me deal with that detail ;)
20:38 jojoa1997         kaeza line 518 sets the spawn command limit which is 20
20:38 jojoa1997         and 519 sets the limit around you
20:38 jojoa1997         set both to 101
20:39 VanessaE          jojoa1997: they aren't dying in lava.
20:39 jojoa1997         one sec
20:39 VanessaE          or they're taking forever to do so.
20:39 VanessaE          they should die in 2-3 seconds in lava,.
20:39 jojoa1997         give them 20 secs
20:40 jojoa1997         one sec gonna edit some stuff
20:40 VanessaE          (I spawned 5 of them and they all started walking toward me, then I led them into a lava pit :-)
20:40 VanessaE          also, they should stop at no closer than 2 nodes from where the player is standing
20:40 kaeza             lol even NPCs want to kill VanessaE
20:40 * kaeza           hides
20:41 VanessaE          otherwise they stand on top of you
20:41 jojoa1997         i cant do that thy are hugging you
20:41 jojoa1997         they'
20:42 VanessaE          jojoa1997: also, regarding display blocks:  don't use your own texture for the mese crystal - use the game's built-in one.  (just delete display_blocks_mese_crystal.png and change the filename you use in the mod to default_mese_crystal.png)
20:42 jojoa1997         that should not be there
20:42 VanessaE          for the others, if those mods supply their own crystals, rename your files to match so that you can use them directly
20:42 jojoa1997         oh nvm
20:43 jojoa1997         ok
20:43 VanessaE          that allows a texture pack author to write one image to handle both.
20:44 jojoa1997         testing npc edit
20:47 jojoa1997         ok testing npc now
20:49 Hi-jera_WingFox   https://github.com/hijera/minetest/tree/node_moving_speed my small commit. adding node_moving_speed property to nodes . now works only for liquids. now i can change speed of moving in water :D
20:49 moltenbot         Hi-jera_WingFox's link: hijera/minetest at node_moving_speed ? GitHub
20:58 jojoa1997         vanessae display updated
20:58 Hi-jera_WingFox   seems like i need some conversion from float to int...
20:59 Hi-jera_WingFox   because minetest havent "writeF32" and "readF32"
21:00 VanessaE          jojoa1997: looks good.
21:01 * Jordach         is off
21:04 kaeza             jojoa1997: is this good?
21:04 kaeza             local max_spawn = 20000
21:04 kaeza             local max_surround_npc = 30000
21:04 kaeza             now trying :()
21:04 jojoa1997         dude 50 crashed vanessae's serer
21:04 kaeza             :) *
21:05 jojoa1997         syncing display blocks
21:06 kaeza             jojoa1997: what was the priv name again?
21:06 jojoa1997         peacefulnpc
21:07 jojoa1997         npc syncing
21:07 kaeza             peacefulnpc
21:07 kaeza             got it
21:08 jojoa1997         both synced
21:08 VanessaE          you broke display blocks.
21:08 VanessaE          http://pastebin.com/RCahQWX9
21:09 jojoa1997         one sec
21:10 VanessaE          jojoa1997: you need to thoroughly test *every* change you make to your code before you announce an update.
21:10 VanessaE          :-)
21:11 jojoa1997         i did but deleted depends.lua cause i thought it was a depend.txt
21:11 * VanessaE        's server is down pending a fix.
21:13 kaeza             jojoa1997: It works!
21:13 kaeza             guess how many
21:13 jojoa1997         changed name to ores for that missing file
21:13 jojoa1997         how many
21:13 kaeza             !c (96*3)-2
21:13 Minetest-tan      286
21:14 kaeza             that many
21:14 jojoa1997         it didnt crash
21:14 kaeza             nope
21:14 kaeza             (not yet at least)
21:14 jojoa1997         must be the server part hten
21:14 jojoa1997         did all of them load
21:15 kaeza             yup
21:15 jojoa1997         what about lag
21:15 kaeza             I'll post screenies
21:15 kaeza             brb modem went haywire
21:15 jojoa1997         lol;
21:16 VanessaE          jojoa1997: display blocks update plz???
21:16 jojoa1997         updated for display blocks
21:16 jojoa1997         synced
21:16 VanessaE          got it
21:16 kaeza1            back
21:17 VanessaE          jojoa1997: better.
21:17 jojoa1997         up! vanessae.mine.bz
21:18 jojoa1997         !up vanessae.mine.bz
21:18 moltenbot         Minetest server vanessae.mine.bz:30000 UP
21:18 jojoa1997         :_)
21:18 kaeza1            jojoa1997, VanessaE: https://dl.dropbox.com/u/100008207/npcscreens/screenshot_296874836.jpg
21:19 VanessaE          kaeza1: wow
21:19 kaeza1            some of them are behind the camera
21:19 jin_xi            hey guys
21:19 jojoa1997         take an arial view
21:19 jojoa1997         birds eye view
21:20 kaeza1            gimme a sec
21:20 kaeza1            13 FPS :)
21:20 jojoa1997         vanessae join your server
21:21 jin_xi            anyone good with git/github here?
21:21 kaeza1            jojoa1997: I put these NPCs using the npc summoner, not the /spawn command
21:22 kaeza1            so maybe there's something wrong in the command
21:23 jojoa1997         */summonnpc
21:24 jojoa1997         lol i summoned one and it walked into a trp by itself
21:25 kaeza1            jin_xi: what's the prob?
21:26 jin_xi            kaeza1: made hack branch, but branched off too late
21:26 jin_xi            so i'd like to make an earlier commit the one that gets checked out by default
21:27 kaeza1            no clue, sorry
21:27 kaeza1            I'm a git noob
21:32 markveidemanis    hi
21:33 kaeza1            jojoa1997: aaaaaah!! your 173 NPCs want me dead!!!
21:33 jojoa1997         peaceful npc updated
21:33 kaeza1            s/your//
21:33 jojoa1997         edited fence a little
21:33 VanessaE          what's the update?
21:33 jojoa1997         tell vanessae
21:33 jojoa1997         edited fence a little
21:34 VanessaE          oh.
21:34 jojoa1997         gtg cya and do update it
21:34 VanessaE          no.
21:34 VanessaE          not if you're gonna run off :-)
21:34 jojoa1997         i will wait
21:34 markveidemanis    Heh
21:34 VanessaE          just go do what you gotta do, I'll update later.
21:35 jojoa1997         k
21:38 celeron55         ehm
21:38 celeron55         http://multa.bugs3.com/minetest/manual/intro.html
21:38 moltenbot         celeron55's link: Minetest Manual
21:38 celeron55         >Released Date: September 2011
21:38 celeron55         what kind of a random date that is
21:39 VanessaE          heh
21:40 celeron55         sounds like maybe somewhere where 0.3 got done, but why would 0.3 be any different to 0.2 or 0.0.1 in releasedness
21:42 VanessaE          maybe that's just where rubenwardy figured MT had become viable?
21:42 * VanessaE        shrugs
21:43 VanessaE          nevertheless, that date needs fixed.
21:43 celeron55         hmm oh, didn't see this yet https://github.com/blog/1302-goodbye-uploads
21:43 moltenbot         celeron55's link: Goodbye, Uploads ? GitHub Blog
21:44 celeron55         i guess github hates me for using their bandwidth for minetest's binary packages 8)
21:44 VanessaE          heh
21:44 celeron55         apparently they still had uploading up at 0.4.4's release date
21:45 VanessaE          well I guess I don't need to think anymore about making a proper "release" of my various repos :-)
21:46 Obiewan1111       Hey guys.
21:46 VanessaE          hi
21:48 sapier1           I'm looking for ideas for a ridable animal ... ride support in mobf is already finished for 1.9.12 ... still I don't want to abuse on of the existing mobs for riding
21:49 ruskie            an elephant
21:49 Obiewan1111       A unicorn.
21:49 jojoa1997         i added print("[Display Blocks] Loaded! by jojoa1997 :-)") to display blocks VanessaE
21:49 sapier1           hmm already thought about that but big animals are a little bit difficult
21:50 Obiewan1111       Uhh..
21:50 Obiewan1111       Make some thing up.
21:50 Obiewan1111       And name it after yourself, it could go viral. :D
21:50 VanessaE          jojoa1997: and you are dead certain your changes to both mods are good?
21:50 jojoa1997         VanessaE: and i also changed on more thing to npc fence
21:50 jojoa1997         yes just tested
21:51 jojoa1997         i just made the npc fence a block and made the wield image correct
21:51 VanessaE          ok
21:51 VanessaE          updated and restarted.
21:51 Obiewan1111       Someone make me a cool mod.
21:51 sapier1           there's already a vombie
21:52 Obiewan1111       Vombie? Lulwot?
21:52 jojoa1997         minetest zombie
21:52 Obiewan1111       Called a Vombie? :D
21:52 VanessaE          vampire-zombie.
21:52 Obiewan1111       Oh, nice.
21:52 jojoa1997         special to minetest
21:52 Obiewan1111       Invisible in mirrors Zombie. o.o
21:53 Obiewan1111       And weird teeth Zombie.
21:53 Hi-jera_WingFox   when i'm starting mobF on server ,it crashes =/
21:53 * jojoa1997       goes into the future and sees vombie as the symbol of minetest
21:53 * Obiewan1111     Ofc.
21:53 celeron55         http://minetest.net/forum/viewtopic.php?id=4343
21:53 moltenbot         celeron55's link: bring back classic Fly (Page 1) - Feature Discussion - Minetest Forums
21:53 celeron55         what is that all about?
21:53 Obiewan1111       Some random guy.
21:53 jojoa1997         i like it
21:53 celeron55         i don't understand the topic post
21:53 Obiewan1111       Me neither. o.o
21:54 jojoa1997         he wants to press e while flying
21:54 jojoa1997         to go fast
21:54 jojoa1997         not press j zoom then press j go slow
21:54 Obiewan1111       That's not bad of an idea.
21:54 jojoa1997         kinda like sprinting
21:55 celeron55         as for me, the latest git seems to behave as i want it to
21:55 Obiewan1111       Please, Please, Please. http://minetest.net/forum/viewtopic.php?id=4302
21:55 moltenbot         Obiewan1111's link: [Forum Feature Request] Offtopic Section! (Page 1) - Feature Discussion - Minetest Forums
21:55 celeron55         so don't do any stupid changes because of whiners 8)
21:56 jojoa1997         no i think that it shold be posible by config
21:56 Obiewan1111       Make everything possible by config. No one would moan. :D
21:57 celeron55         except the one who has to manage all the messy code that all the time has ten different things to do for ten different configs
21:57 Hi-jera_WingFox   then it will be 2mb config
21:58 Obiewan1111       Meh.
21:58 Obiewan1111       How about adding an Offtopic section on the forum?
21:59 Obiewan1111       It'll bring the community closer. :D
21:59 celeron55         i've always wondered if there should be one, but haven't added it
22:00 Obiewan1111       It would be cool.
22:00 VanessaE          right here is the part where thexyz is supposed to step in and say he doesn't like the idea :-)
22:02 sapier1           is there anything special about attached nodes and acceleration handling?
22:02 celeron55         VanessaE: he's probably sleeping in order to be able to wake up tomorrow
22:02 thexyz            no
22:02 VanessaE          hah!
22:03 celeron55         should be!
22:04 thexyz            oops
22:05 thexyz            Obiewan1111: what would you like to discuss there?
22:06 celeron55         i'd imagine people would use it a lot for talking about other games
22:07 thexyz            is that a problem?
22:07 VanessaE          well at least it would be a legit place for people to rag on/swoon over MC or some other similar BS.
22:07 celeron55         i guess that would be a good thing
22:07 NekoGloop         what?
22:07 VanessaE          hah
22:07 celeron55         collectively hating minecraft wouldn't be a good thing
22:08 VanessaE          and look who shows up :)
22:08 * NekoGloop       is back sees random stuff
22:08 Obiewan1111       Neko: We're talking about adding a Offtopic Section.
22:08 Obiewan1111       an*
22:08 NekoGloop         also celeron is here for onc-- i mean what? :D
22:09 mauvebic          <celeron55> http://minetest.net/forum/viewtopic.php?id=4343 : its about *NOT* holding e to go fast all the time
22:09 moltenbot         mauvebic's link: bring back classic Fly (Page 1) - Feature Discussion - Minetest Forums
22:09 VanessaE          I'm starting to wonder if I'm the only person in the MT community who hasn't even so much as seen any version of MC in action (videos aside), much less played it.
22:09 VanessaE          :)
22:09 NekoGloop         offtopic section: where thexyz and calinou move all topics having to do with windows.
22:09 thexyz            NekoGloop: no, we already have "trash" section
22:09 NekoGloop         VanessaE: prolly. I only wanted it because minetest seemed like it was going nowhere pretty damn fast.
22:10 mauvebic          assumed offtopic was more or less general discussion lol
22:10 Obiewan1111       It's the fact that people just wipe it aside because it's Open Source.
22:10 NakedFury         instead of a trash section we could think about Tapatalk addon for the forum. its an tablet and os forum seeing app
22:10 NakedFury         http://www.tapatalk.com/activate_tapatalk.php?plugin=phpbb
22:10 moltenbot         NakedFury's link: Tapatalk
22:10 NakedFury         free
22:11 thexyz            NakedFury: it doesn't support PunBB
22:11 NekoGloop         http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/screenshot_291912528.png i still have this open for no good reason
22:11 NakedFury         wait it wasnt phpbb what we have?
22:11 VanessaE          NekoGloop: dare I ask why? :-)
22:11 Obiewan1111       Can anyone find me the Minecarts mod? I spent ages trying to and I lost it.
22:11 thexyz            aww, >Currently installed 6 official extensions. Copyright © 2003–2009 PunBB.
22:11 NekoGloop         VanessaE: because that's when i left :D
22:12 NakedFury         NOOOOOOOOOO ok my mistake
22:12 thexyz            Obiewan1111: https://github.com/PilzAdam/carts
22:12 moltenbot         thexyz's link: PilzAdam/carts ? GitHub
22:12 NekoGloop         VanessaE: your website seems to lack a "minetest" link
22:13 NekoGloop         :P
22:13 Obiewan1111       VanessaE has a website?
22:13 VanessaE          NekoGloop: never got around to it.  Besides, the minetest stuff is all a bunch of random things right now, there's no organization to it.
22:14 sapier1           Obiewan1111 http://minetest.net/forum/viewtopic.php?id=730 has carts too
22:14 moltenbot         sapier1's link: [Mod] Monorail [0.0.12] [pushable_block] (transport cart added) (Page 1) - Mod Releases - Minetest Forums
22:14 celeron55         by the way, reading notch's first steps with minecraft is interesting: http://forums.tigsource.com/index.php?topic=6273.0 http://notch.tumblr.com/post/107315028/cave-game-tech-demo
22:14 moltenbot         celeron55's link: Minecraft (alpha)
22:14 VanessaE          Obiewan1111: that digitalaudioconcept.com link above is my hobbyist site (used to be a store, now closed).  Mostly related to classic computers, but also where I distribute minetest-related stuff from if not github.
22:14 VanessaE          (or the forums)
22:14 celeron55         that's stuff from the indie game world and not the FOSS world though, so you may feel quite alienated
22:15 celeron55         8)
22:15 Hi-jera_WingFox   but the main problem of all carts that they're lagging on multiplayer servers...
22:15 VanessaE          bah, can't even spell my own domain name right :-/
22:15 NakedFury         argh dammit!!!! all forum viewing apps DO NOT support punBB
22:16 * NekoGloop       puts a kitten on celeron55's head
22:18 * Obiewan1111     Watches celeron55 add an Offtopic section.
22:18 LAD               hmmm
22:18 * celeron55       watches people waiting for an offtopic section
22:18 celeron55         :D
22:19 * Obiewan1111     points at himself.
22:19 * Obiewan1111     points to his post.
22:19 NekoGloop         I feel important, I've contributed 5 things to minetest_game :DDDDDD
22:19 * LAD             wounders what that is
22:20 * Hi-jera_WingFox wasted all day to learn to work with github >.<
22:20 VanessaE          NekoGloop:  my latest contrib is still waiting for PilzAdam to show up again. :-/
22:20 * LAD             fell like he should know but does't
22:20 * Obiewan1111     http://minetest.net/forum/viewtopic.php?id=4302
22:20 moltenbot         Obiewan1111's link: [Forum Feature Request] Offtopic Section! (Page 1) - Feature Discussion - Minetest Forums
22:20 LAD               any one seen jojoa1997??
22:20 Obiewan1111       Look at ze comments.
22:20 Obiewan1111       LAD: He was on earlier.
22:20 LAD               hmmm ok
22:20 NekoGloop         https://github.com/celeron55/minetest_game/commits/master ok technically only 4 things in 1 commit
22:20 moltenbot         NekoGloop's link: Commit History ? celeron55/minetest_game ? GitHub
22:21 NekoGloop         exposing generate_ore was my idea that.
22:21 sapier1           I know i could lookup this in code but perhaps someone already knows it ... how is movement of attached objects processed? in server only or in client too?
22:21 NekoGloop         though*
22:21 * LAD             was looking for jojoa1997 for help on his mod
22:22 thexyz            http://minetest.net/forum/viewforum.php?id=17
22:22 moltenbot         thexyz's link: Offtopic (Page 1) - Minetest Forums
22:24 mauvebic          finally a place to discuss the effects of rainwater pollution on the great crested newt
22:25 Obiewan1111       Hah.
22:25 Obiewan1111       Want to get started then? :D
22:26 mauvebic          i would rather face 10000 klingon warriors on the battlefield
22:26 mauvebic          :p
22:27 mauvebic          plus i got a brewery to finish
22:27 VanessaE          ...
22:28 mauvebic          i thought that was the point of pipes?
22:28 mauvebic          lol joking :p
22:28 VanessaE          it is..... if you'll give me the damn code :-)
22:28 NekoGloop         lol
22:29 NekoGloop         pipes are good for whatever you want them to be good for :)
22:29 mauvebic          im converting the dual head storage tank into a mixer
22:29 mauvebic          seperate input / output more practical in that case
22:30 NekoGloop         mauvebic: will this have support for filling a metadata with amounts of liquid?
22:30 mauvebic          whereas dualhead for redundancy doesnt work as well as mono-connection
22:30 mauvebic          nekogloop doesn't really work
22:30 mauvebic          that way
22:30 NekoGloop         mauvebic: then make it work that way.
22:30 mauvebic          to have quantities of liquids you must remove quantities of liquid at one end
22:31 mauvebic          how do you remove liquid with sources/flowings to chose from?
22:31 mauvebic          and then do i add an abm that fills in those empty spaces by moving the neighbouring water nodes?
22:31 NekoGloop         buildcraft did it.
22:31 NekoGloop         inb4 hate
22:31 mauvebic          then use buildcraft, why i would i write something that does the same thing
22:32 Obiewan1111       I hate living in bloody flood infested England, where your septic tank fills up and you get a shower every week, and have to strip wash with a bowl and chuck that water out onto the Garden. >.>
22:32 NekoGloop         buildcraft == minecraft
22:32 NekoGloop         :P
22:32 mauvebic          well thats a totally different game
22:32 Obiewan1111       MC=Money loss.
22:33 NekoGloop         MC == game that's actually getting somewhere
22:33 mauvebic          ive never played MC, ive only seen screens and youtube, so its no use asking me for things from MC
22:33 Obiewan1111       Meh.
22:33 VanessaE          NekoGloop: now now, you contributed something to the game finally :-)
22:33 VanessaE          so it'
22:33 VanessaE          s moving. :-)
22:33 NekoGloop         yeah, it got textures that dont look like ass.
22:33 Obiewan1111       If someone gave me the option to either play Minetest or MC (Free), I'd chose Minetest all day long.
22:33 NekoGloop         whoopdedoo.
22:34 celeron55         minecraft was good back in when i started minetest
22:34 Kacey             hello
22:34 celeron55         now it's just a random blob of random stuff
22:34 VanessaE          NekoGloop: and if someone (celeron55, since PilzAdam ain't here) would merge mine, there would be even fewer that look like ass. :-)
22:34 NekoGloop         VanessaE: yep.
22:34 Obiewan1111       Woh.. This feels like de ja vu.
22:35 VanessaE          celeron55: in case you are humor-impaired, I was joking :-)
22:35 mauvebic          sounds/looks like theyre just adding random mods to MC
22:35 celeron55         VanessaE: i didn't even read what you've said
22:36 NekoGloop         https://github.com/superfly1031/minetest_game/commit/504afc75383fa9611d2a9145747357da22b714fe though this steel block looks AWESOME :DDDDDDDDDDDD
22:36 moltenbot         NekoGloop's link: Fixed and changed alot of textures ?  504afc7 ? superfly1031/minetest_game ? GitHub
22:36 VanessaE          celeron55: :P
22:36 celeron55         mauvebic: jeb is technically good, but notch is the one who can design games
22:37 NekoGloop         back when notch was working on it the game actually looked like it was worth the cost :P
22:37 NekoGloop         now money-hungry and idea-depraved jeb is running the show
22:37 celeron55         minetest can end up just the same way though
22:37 mauvebic          i wasn't commenting on the devs mostly in general, ive only read abit about notch from /.
22:37 celeron55         if we are not careful
22:38 NekoGloop         celeron55: yeah especially if you continue to let adam run the show
22:38 NekoGloop         :-)
22:38 VanessaE          ooo, snap.
22:38 celeron55         ...it's already going the wrong way because i've been lazy and haven't added back stuff from 0.3 that i should've added a year ago
22:38 NekoGloop         yep.
22:38 NekoGloop         like jungles
22:39 VanessaE          NekoGloop +100000000
22:39 celeron55         jungles, dungeons and mobs are the three things that have been on the list forever
22:39 mauvebic          i like the old sand textures better but thats about it for 0.3 lol
22:39 Hi-jera_WingFox   especially mobs
22:39 NekoGloop         celeron55: that seems to be listed in order of importance ;-)
22:39 sapier            I once suggested to improve in core mob support ;-)
22:39 sapier            and even was willing to do it ;-)
22:40 NekoGloop         VanessaE: could you be so kind as to recolor the steel ingot to something with color so i can color shift it to each of the ores without losing detail ;)
22:40 celeron55         but one does not simply motivate celeron55 to re-implement those
22:41 celeron55         not even himself
22:41 NekoGloop         one does not simply motivate celeron55 :P
22:41 VanessaE          NekoGloop: just use your image editor's "colorize" option.
22:41 mauvebic          rba could probably do jungle trees easy, and anyone can biome
22:41 Kacey             except for a 12-gauge shotgun
22:41 celeron55         sapier: well, if you know what you need, you should make a solid list
22:41 VanessaE          mauvebic: I already did.
22:41 mauvebic          there you go :-)
22:41 NekoGloop         VanessaE: which only works if the image *already* has color
22:41 VanessaE          mauvebic:  http://minetest.net/forum/viewtopic.php?pid=61295#p61295
22:41 Kacey             that would motivate celeron55
22:42 VanessaE          NekoGloop: no, I do that to grey images all the ti,me.
22:42 VanessaE          time*
22:42 celeron55         Kacey: the money that you spent on the shotgun would probably be more effective
22:42 Kacey             i can get a shotgun for 20 dollars over here
22:42 sapier            If your "mobs should be luaonly" rule has changed I even are willing to implement it ... it's just not a task to be done at a weekend ... I'd prefere to integrate step by step
22:42 Hi-jera_WingFox   i want to make minetest more moddable, so everyone can build his Ace Of Spades or SpaceCraft)
22:42 Kacey             but the shells are expensive
22:42 NekoGloop         VanessaE: in the overly complex and non explained and cluttered gimp interface?
22:42 NekoGloop         Kacey: celeron55 is slenderman. Give him 20 dollars.
22:43 VanessaE          NekoGloop: Colors -> Colorize
22:43 celeron55         actually, i'd be more in need of time
22:43 Kacey             i am tallman
22:43 VanessaE          turn the saturation up and the lightness down, then use the hue slider to adjust the color.
22:43 celeron55         i'm currently in slavery as forced by the finnish government
22:43 NekoGloop         VanessaE: I still have gimp uninstalled because it's a piece of shit.
22:44 celeron55         and have other projects to spend most of my free time on
22:44 VanessaE          NekoGloop: well, that ^^^ is how you do it in gimp.
22:44 Kacey             i have waaaay too much time
22:44 VanessaE          I have tons of time but no motivation and not much in the way of useful skills :-/
22:44 Kacey             me too^
22:45 Hi-jera_WingFox   i havent enough of time, but i want to make unique mp server ^^
22:45 celeron55         ya know you can exchange time to a change in skill level?
22:45 celeron55         it's called learning
22:45 VanessaE          celeron55: that requires motivation:
22:45 mauvebic          slavery == community service?
22:45 mauvebic          or backtax bs lol
22:45 NekoGloop         I'd add in something in C++ if minetest source wasnt like a black hole of file references.
22:46 celeron55         mauvebic: yes
22:46 Hi-jera_WingFox   i want to add something but i'm scared that c55 reject it D:
22:46 Kacey             i tried learning once... ended up in a bomb threat
22:46 celeron55         Hi-jera_WingFox: then ask about it
22:46 NekoGloop         Hi-jera_WingFox: seeing as he pretty much doesnt do anything about minetest anymore?
22:47 Hi-jera_WingFox   no , seeing how slow commits are adding
22:47 NekoGloop         Hi-jera_WingFox: that's because the new people are even less accepting :P
22:47 Kacey             celeron55: would it be possible to add 3rd person view?
22:48 LAD               has any one herd from that guy that said he would make a minetest app??
22:48 NekoGloop         i'm lucky it was xyz who added mine, adam would have prolly just closed it repeatedly.
22:48 NekoGloop         VanessaE: http://ompldr.org/vZ3owNg yeah, what?
22:48 celeron55         Kacey: not easily, the code for direct control of a visible player doesn't exist
22:48 celeron55         of course it *is* possible, but it needs more than one thing
22:48 mauvebic          that would be like... camera y+10 X-5?
22:48 VanessaE          NekoGloop: I don't know what image editor you're using, see if there's a "colorify" option instead.
22:49 NekoGloop         there isnt
22:49 NekoGloop         there's a fade but that loses detail
22:49 NekoGloop         and besides, it's called Game Maker's internal paint program for the umpteenth time.
22:49 VanessaE          how about an HSV control? (or HSL)
22:49 Hi-jera_WingFox   celeron55: i think i want to add changing of player speed depends on node/liquid/maybe anything else.
22:49 Kacey             maybe someone could work on the c++ needed for it
22:49 celeron55         "colorify" makes horrible images; one of the key things in making quality art is to have different colors for light and shade
22:49 VanessaE          get a real image editor then :-)
22:50 Hi-jera_WingFox   (so it's addition to lua API)
22:50 NekoGloop         VanessaE: this is a real image editor compared to gimp
22:50 NekoGloop         gimp is just... bleh.
22:50 NekoGloop         it basically has all of it's things crammed in random tabs that make no sense whatsoever.
22:50 VanessaE          celeron55: granted, but when you're starting with an image that is maybe 5 unique colors drawn in a simplistic style, there's not much you can to do ruin it with colorize :-)
22:50 celeron55         Hi-jera_WingFox: go ahead; that will certainly be accepted if it is good
22:51 NekoGloop         VanessaE: 10 colors
22:51 celeron55         VanessaE: pixel art is not a difference to that rule
22:51 mauvebic          shaders + colors +diffused light coolness
22:51 mauvebic          like for foggy jungles/forests/caves
22:52 Hi-jera_WingFox   but i need idea how to send float values (i saw only sendU32 and readU32)
22:52 celeron55         Hi-jera_WingFox: minetest never sends native floating-point values over network, it just scales them up by 1000 for sending as an s32 8) that's called F1000 in there
22:52 NekoGloop         shaders + intel card = http://ompldr.org/vZ3kzNg
22:52 Kacey             16 to 65536 decoder O.o exponential growth
22:52 Hi-jera_WingFox   oh, thanks)
22:53 NekoGloop         look at all dat reeeeeeeed
22:53 celeron55         put a torch there, then it's yellow!
22:54 NekoGloop         actually i oughta try that.
22:54 celeron55         the colors are waiting to be processed by the shaders; the red channel is daylight, the green channel is artificial light 8)
22:54 celeron55         but the driver failed to compile the shaders so no can do
22:54 Kacey             how do the shaders work?
22:57 NekoGloop         is there anyway to make the liquids not take up a whole node without shaders?
22:58 VanessaE          sure, define them as nodeboxes :D
22:58 VanessaE          (or not)
22:58 NekoGloop         lol no
22:59 NekoGloop         the black magics of the minetest source would ignore that/crash with that.
23:00 VanessaE          celeron55: at any rate, I don't much care for the default steel ingot (or NekoGloop's version - sorry :(  )  ...  I prefer this:
23:00 VanessaE          https://raw.github.com/VanessaE/homedecor/master/textures/homedecor_brass_ingot.png
23:00 celeron55         NekoGloop: it can be made, but again requires coding boring stuff
23:00 VanessaE          (imagine that turned grey and with less contrast)
23:01 celeron55         VanessaE: i don't care
23:01 VanessaE          I know.
23:02 celeron55         then why are you talking to me :P
23:02 VanessaE          ...
23:02 Hi-jera_WingFox   celeron55: how to get float field from lua script? i found out only int , bool and string...
23:02 * VanessaE        grumbles
23:03 celeron55         Hi-jera_WingFox: in lua, numbers are floats are numbers - also, i don't think finding that kind of stuff from the lua reference manual or google is hard
23:04 Hi-jera_WingFox   thanks, ok... i'll try not to harass you
23:05 celeron55         i wonder how many in here are familiar with the Lua C interface
23:05 celeron55         sapier is, i guess
23:05 Kacey             not me
23:05 sapier            to some degree yes
23:06 sapier            what's the question?
23:06 khonkhortisan     Can someone test if my server is up? 76.121.156.73:30000
23:07 thexyz            !up 76.121.156.73
23:07 moltenbot         Minetest server 76.121.156.73:30000 UP
23:07 VanessaE          khonkhortisan: it is.
23:07 thexyz            it is.
23:07 khonkhortisan     okay
23:07 khonkhortisan     forgot about the irc checker
23:07 khonkhortisan     I tested my new router firmware with a different game first
23:08 khonkhortisan     I think my memory is timing you out
23:08 VanessaE          celeron55: you know, I have to ask.  If you don't care about the game (clearly it's all about the engine for you, which is fine), and you don't care about players' suggestions, why are you still in this channel?
23:09 VanessaE          I talk to you here because..hey guess what?  *you're here* where we actually talk about things other than core engine development.
23:09 NekoGloop         == celeron55 left #minetest
23:10 sdzen             its cause this is where the party is!
23:11 Kacey             party?
23:11 VanessaE          this is a party? :)
23:11 sdzen             #minetest-dev must get boring
23:11 celeron55         VanessaE: wut?
23:11 dzho              oh, haha, there's a #minetest-dev?
23:11 NekoGloop         yep
23:11 celeron55         VanessaE: i don't even want to answer to any of your questions, you seem to somehow be overboiling with negativity
23:11 dzho              I guess that makes VanessaE's questions particularly pointed.
23:11 celeron55         always
23:12 VanessaE          not at all.  merely irritated.
23:12 dzho              fsvo "always" == "so far as I bother to notice"
23:12 celeron55         < sdzen> its cause this is where the party is!
23:12 celeron55         ^ this one
23:13 celeron55         me wanting to manage my time and doing other projects != me not caring about the game
23:13 VanessaE          celeron55: no, but you've said as much, in the past.
23:13 celeron55         in the long run, if you want a free game, then you have to do it yourself - it's just how it goes
23:13 VanessaE          what??
23:14 VanessaE          now you're the one who's getting all random/negative
23:14 * VanessaE        shrugs
23:14 VanessaE          waste of keystrokes trying to talk to you.
23:14 celeron55         maybe i'm just being balanced 8)
23:15 VanessaE          wb sdzen@...somewhere.tds.net ;-)
23:15 sdzen             showed my location did it?
23:15 NekoGloop         i'd post his full ip but he's obviously using the cloak for a reason
23:15 NekoGloop         and also failing at it :P
23:15 NekoGloop         activate *before* joining
23:16 VanessaE          sdzen: once without the cloak, then you signed out, then once with
23:16 sdzen             my internet flickered
23:16 NekoGloop         VanessaE: you did it when you joined originally too.
23:16 VanessaE          I did?
23:16 NekoGloop         pfft
23:16 NekoGloop         wrong person
23:16 VanessaE          I didn't even realize I had a cloak.
23:16 NekoGloop         sdzen: ^
23:16 celeron55         VanessaE: anyway, i don't see what i could have answered to your question that would have made you happy or satisfied or anything
23:16 VanessaE          haha
23:17 celeron55         except /parting, which would have made you say "hah"
23:17 VanessaE          celeron55: an answer along the lines of "Because I still want the game to move in a positive direction" might have been sufficient.
23:17 VanessaE          of course then an argument ensues, resulting in one of us either leaving the channel or being kicked out.
23:18 NekoGloop         seems like sdzen is having issues... or *actually* left this time
23:18 * VanessaE        goes back to reading old Dilbert comics.
23:18 celeron55         VanessaE: well what the fuck, do you think i want the game to move in a negative direction?
23:18 celeron55         :-D
23:18 celeron55         stop asking obvious questions
23:19 VanessaE          pff
23:19 celeron55         the day i want to do that, i'll shut down the website
23:20 NekoGloop         is there any thought on adding uses in vanilla for vessels?
23:21 NekoGloop         also, a random question: does eating a food with minetest.item_eat that has a replacement remove that itemstack or puts it into the inventory normally if that itemstack has other items in it?
23:21 VanessaE          celeron55: no one said you wanted it to go in a negative direction.  The fact that you chose not to answer at all is what I was referring to.  In my country, we call that "having a civilized conversation."  Something you seem to have some difficulty with :-)
23:21 scienceandhorror  Hi. Does anyone mind checking whether my server is up? The only port checkers I could find were TCP-only.
23:21 VanessaE          scienceandhorror:   !up <your IP here>
23:21 NekoGloop         scienceandhorror: TCP is what you're supposed to use for minetest IIRC
23:21 VanessaE          NekoGloop: UDP.
23:21 NekoGloop         !up 96.228.122.149
23:21 moltenbot         Minetest server 96.228.122.149:30000 UP
23:21 NekoGloop         well it looks like it
23:22 celeron55         VanessaE: i prefer to discuss when there are problems, and be quiet at other times
23:22 OldCoder          Hi
23:22 scienceandhorror  Oh, nice! I didn;t know about that bot.
23:22 scienceandhorror  Sorry about that!
23:22 celeron55         or just joke around other times
23:22 scienceandhorror  !up rarkenin.mooo.com
23:22 moltenbot         Minetest server rarkenin.mooo.com:30000 DOWN
23:22 OldCoder          Folks, is worldedit set up to start //pos1 at SE corner? or is it SW?
23:22 NekoGloop         OldCoder: pos1 should be the origin of the selection i.e. 0,0,0
23:22 NekoGloop         pos2 is where it goes to.
23:23 scienceandhorror  !up rarkenindyn.mooo.com
23:23 moltenbot         Minetest server rarkenindyn.mooo.com:30000 UP
23:23 Hi-jera_WingFox   !up rakenin.mooo.com:10000
23:23 moltenbot         Minetest server rakenin.mooo.com:10000:10000 DOWN
23:23 Hi-jera_WingFox   oh, ok
23:23 Hi-jera_WingFox   it works in this way
23:23 scienceandhorror  Nice.Thanks! Sorry about the trouble.
23:23 OldCoder          NekoGloop, I did this several times. I needed to set Yaw to zero and fly to SE or SW corner. Does anybody remember if it is SE, or SW?
23:23 VanessaE          OldCoder: it doesn't matter where pos1 is relative to pos2, however when you //load (or //metaload) I believe the area is pasted such that pos1 is at the lowest-valued of the two
23:23 NekoGloop         i believe it is the SW corner.
23:23 VanessaE          (e.g. closest to -X, -Y, -Z)
23:23 OldCoder          VanessaE, I did this several times. Orientation did matter.
23:23 OldCoder          NekoGloop, t y
23:24 mrtux             !up server.mrtux.orgf
23:24 moltenbot         Minetest server server.mrtux.orgf:30000 DOWN
23:24 mrtux             !up server.mrtux.org
23:24 moltenbot         Minetest server server.mrtux.org:30000 DOWN
23:24 mrtux             !up server.mrtux.org:12300
23:24 moltenbot         Minetest server server.mrtux.org:12300:12300 DOWN
23:24 VanessaE          OldCoder: odd, last time I used it, it didn't matter at all.
23:24 mrtux             !up server.mrtux.org 12300
23:24 moltenbot         Minetest server server.mrtux.org:12300 UP
23:24 NekoGloop         is there a cobblestone tree mod?
23:24 mrtux             i need help with worldedit
23:24 mrtux             it makes no sense to me
23:25 mrtux             I'm trying to make a .we file of my lighthouse
23:25 OldCoder          Is it metasave or savemeta?
23:25 OldCoder          For .wem
23:25 NekoGloop         metasave iirc
23:25 VanessaE          metasave
23:25 OldCoder          ty again
23:26 NekoGloop         hm... i should make a table that can be modified with certain items to perform different tasks...
23:26 scienceandhorror  Oh, and does anyone know how much bandwidth(upstream and downstream) are needed to reasonably run a server? I'm expecting no more that 5 people on at a time.
23:27 NekoGloop         like thaumcraft3 from minecraft http://www.minecraftforum.net/topic/1585216-thaumcraft-301c-updated-22122012
23:27 mrtux             maybe a few megabytes per day if you don't have a billion mods/have the ambience mod
23:27 mrtux             scienceandhorror, ^
23:28 Kacey             what does iirc mean?
23:28 NekoGloop         if i recal correctly.
23:28 mrtux             if i recall correctly
23:28 NekoGloop         recall, even
23:29 NekoGloop         http://www.youtube.com/watch?v=caAGyHayvaY random english cover of a korean vocaloid song
23:29 moltenbot         NekoGloop's link: English Cover?JubyPhonic P?Hide And Seek ???? - YouTube
23:30 NekoGloop         VanessaE: so could you be so kind as to give me a colored ingot? :)
23:31 NekoGloop         doesnt matter the color i just need one with a color as a starting point
23:31 NekoGloop         but akalin would be nice because my image editor is a dick and doesnt let me pick the color of akalin for colorizing.
23:32 VanessaE          NekoGloop: sure, hold.
23:32 NekoGloop         ty much :)
23:32 Kacey             hmm this might just work
23:33 VanessaE          NekoGloop:   http://digitalaudioconcepts.com/vanessa/hobbies/minetest/images/default_red_ingot.png
23:33 VanessaE          might be just right for kalite.
23:34 NekoGloop         well there's compressed kalite
23:34 VanessaE          but red since that's hue = 0 degrees.
23:34 NekoGloop         i know that much
23:36 NekoGloop         I'm gonna have problems if i license these under CC-BY-NC-SA instead of CC-BY-SA arent i?
23:36 VanessaE          yup
23:36 VanessaE          unless c55 wants to allow it..
23:36 VanessaE          I don't know if cc-by-sa can be relicensed to include -NC especially in light of the commercialization option that was the reason for MT code going LGPL
23:37 NekoGloop         celeron55: may i license the ingot, orelump, and tools textures for my modpack under cc-by-nc-sa?
23:37 mauvebic          pipeworks mixer: http://www.zimg.eu/i/2033060459
23:37 scienceandhorror  mrtux: Sorry, was afk, but Thanks!
23:37 NekoGloop         1k stacks! haxxor!
23:38 Kacey             what does the mixer do?
23:38 mauvebic          combine liquids with solid items to produce new liquids
23:39 mauvebic          water + barley = beer
23:39 NekoGloop         water + coal = oil??
23:39 mauvebic          i was thinking mese + lava = heating plasma
23:39 ecube             noo
23:39 ecube             mauvebic: yes!
23:39 NekoGloop         :)
23:39 Kacey             sand+water=cement
23:39 ecube             no
23:39 ecube             quicksand
23:39 Kacey             ok
23:39 NekoGloop         clay block + water = cement
23:39 mauvebic          mixer produces new liquid, not solid item
23:40 NekoGloop         mauvebic: liquid cement, you heard of it?
23:40 Kacey             cement is a liquid until it dries
23:40 mauvebic          though the reverse could work as a seperate device
23:40 NekoGloop         mauvebic: blender
23:40 NekoGloop         :D
23:40 Kacey             hello Doc22
23:40 ecube             is it possible to have a liquid that does not flow at all?
23:40 Doc22             hey kacey
23:40 mauvebic          item + liquid = item dunno what i would call it thouh lol
23:40 NekoGloop         ecube: nope.
23:40 NekoGloop         mauvebic: blender
23:40 Doc22             ecube: yes
23:40 Doc22             wait no?
23:40 Doc22             oh must be one of those updates
23:40 NekoGloop         actually you could look at oil and see how it fails at flowing :P
23:40 Kacey             nodebox
23:41 mauvebic          old node defs
23:41 Doc22             because im pretty sure that there used to be a way to
23:41 mauvebic          new node defs must define drawtypes as liquid and flowingliquid
23:41 Doc22             must have change
23:41 Doc22             changed*
23:41 NekoGloop         you used to be able to set air as the flowing version but now that crashes minetest.
23:41 ecube             oh, I suppose if you set the liquid viscosity to some insanely high number
23:41 mauvebic          what happens if you dont set liquid_alternative_flowing ?
23:42 NekoGloop         mauvebic: crishity crash
23:42 RealBadAngel      cement is not a liquid.
23:42 NekoGloop         last i checked anyway.
23:42 mauvebic          and viscosity = 0
23:42 mauvebic          ?
23:42 NekoGloop         RealBadAngel: https://www.google.com/search?num=10&hl=en&site=&tbm=isch&source=hp&biw=1360&bih=634&q=liquid+cement&oq=liquid+cement&gs_l=img.3..0j0i5j0i24l8.1959.4119.0.4247.13.11.0.2.2.0.103.681.10j1.11.0...0.0...1ac.1.O5IyGBqwftc
23:42 mauvebic          alchemist used non-flowing water for telegates i think?
23:42 RealBadAngel      when mixed with sand and water, its used to make concrete
23:43 RealBadAngel      http://en.wikipedia.org/wiki/Cement
23:43 moltenbot         RealBadAngel's link: Cement - Wikipedia, the free encyclopedia
23:43 ecube             Cement should be a non-placable item
23:43 ecube             a bag of cement powder
23:43 ecube             or something of that sort
23:43 RealBadAngel      read :P
23:43 mauvebic          well then the traditional mixer can be used to make wet cement, and an abm settles the cement into dry nodes
23:43 ecube             RealBadAngel: when I'm stuck on a CLI? fat chance
23:44 mauvebic          imagine the complex scaffolding and woodpanels involved in creating a cement skyscraper lol
23:44 mauvebic          though youd finally have use for a crane (to carry up the cement pipe)
23:46 NekoGloop         http://minetest.net/forum/viewtopic.php?id=4345 random self advertising
23:46 moltenbot         NekoGloop's link: [ModPack][0.0.1] GloopTest Pack! [glooptest] (Page 1) - Mod Releases - Minetest Forums
23:46 RealBadAngel      Cement used in construction is characterized as hydraulic or non-hydraulic. Hydraulic cements (e.g., Portland cement) harden because of hydration, chemical reactions that occur independently of the mixture's water content; they can harden even underwater or when constantly exposed to wet weather. The chemical reaction that results when the anhydrous cement powder is mixed with water produces hydrates that are not water-soluble. Non-hy
23:46 RealBadAngel      draulic cements (e.g. gypsum plaster) must be kept dry in order to retain their strength.
23:47 RealBadAngel      you guys havent propably seen cement with your own eyes
23:47 RealBadAngel      and dont know what for its used
23:48 NekoGloop         ...
23:48 NekoGloop         can we +q RealBadAngel yet
23:48 VanessaE          our contractor poured concrete to repair our driveway a couple weeks ago, but it wasn't exactly the high-quality stuff one would use to lay a foundation.
23:48 RealBadAngel      mix it water and in a few hours you got concrete
23:49 VanessaE          </offtopic>
23:49 RealBadAngel      NekoGloop, because i pointed that you talkin bullshit? lol
23:50 NekoGloop         RealBadAngel: this time you insult me while i do nothing....
23:50 RealBadAngel      im not insultin any of you
23:50 NekoGloop         THIS IS A GAME
23:50 NekoGloop         NOT REAL LIFE
23:51 NekoGloop         >.>
23:51 RealBadAngel      and cement is not a liquid. period.
23:51 NekoGloop         >THIS IS A GAME
23:51 NekoGloop         >NOT REAL LIFE
23:51 RealBadAngel      lol
23:51 mauvebic          please, with the caps
23:52 NekoGloop         apparently it's the only way he can read is to have a ">" and have it be in all caps to i was being polite.
23:52 mauvebic          so ill go with beer and heating plasma, less controversial :p
23:52 celeron55         CC-BY-SA says "Share-Alike"; it means you can't add NC to it because it's not sharing alike
23:52 NekoGloop         mauvebic: i wouldnt say less controversial, seeing as we're making alcohol.
23:53 celeron55         and i don't even know what assets you were talking about, but i guess they weren't something i have made
23:53 NekoGloop         celeron55: the ore lumps and ingots that have been around since you added them.
23:53 mauvebic          nothing wrong with making alcohol? certainly not as controversial as the 2 or 3 weed mods
23:54 celeron55         and i don't support NC licenses in any case
23:54 NekoGloop         well then fine.
23:54 celeron55         they're bad, BAAAAD
23:54 NekoGloop         ores being cut from modpack now.
23:54 RealBadAngel      mauvebic, transport fresh concrete over pipes. its transported in real life to construction sites in liquid form. then with time it turns to solid
23:55 celeron55         NC is too vague - they basically disallow showing a download link on a site with advertisements
23:55 celeron55         because advertisements are commercial
23:55 mauvebic          thats what i had proposed
23:55 Doc22             nc?
23:55 NekoGloop         they should link to the topic anyway :OP
23:55 NekoGloop         :P*
23:55 mauvebic          (re concrete)
23:55 celeron55         and otherwise too very selfish
23:55 NekoGloop         then fine
23:56 NekoGloop         I'll make it so that my mod has no textures then
23:56 Doc22             what does nc stand for
23:56 Doc22             non-commercial?
23:56 celeron55         i don't really respect it when i have made a game under LGPL that allows anything if source is published, and then people go and build stuff on it with all kinds of restrictive clauses
23:57 RealBadAngel      and concrete in simplest form is a mixture of cement, sand and water
23:57 celeron55         it's just lame
23:57 Doc22             i agree c55
23:57 NekoGloop         so basically the only license you'll accept is nothing :P
23:57 Doc22             wtfpl all he way lol
23:57 celeron55         new mods in minetest_game are WTFPL
23:58 Doc22             all my mods aewtfpl
23:58 Doc22             arrgh
23:58 Doc22             stupid wireless keyboard
23:58 NekoGloop         seeing as i couldnt give two shits if my modpack is in minetest_game
23:59 celeron55         >so basically the only license you'll accept is nothing
23:59 celeron55         if you want to restrict people a bit, (L)GPL and CC-BY-SA are good
23:59 NekoGloop         http://minetest.net/forum/viewtopic.php?pid=62192 basically
23:59 moltenbot         NekoGloop's link: [ModPack][0.0.1] GloopTest Pack! [glooptest] (Page 1) - Mod Releases - Minetest Forums