Time  Nick            Message
00:34 kaeza           <offtopic>anybody know a good program for w32 to convert a PNG image sequence to any video format?</offtopic>
00:37 OWNSyouAll      kaeza, ffmpeg
00:38 kaeza           hmm
00:45 VanessaE_       back.
00:58 kaeza           https://mediacru.sh/TJ-eRqS60d2r
01:01 kaeza           looks like Blender OS (tm) has that functionality. thanks anyway OWNSyouAll :P
01:01 luizrpgluiz     hi
01:02 kaeza           hi
01:02 kaeza           bye
01:11 jordan4ibanez   Here, this is a stupid mod which makes the player auto jump if there's anything in front of them. I bet someone can do something with this. http://pastie.org/private/znlancrqnftg3ibu1xw5kg
02:15 Sokomine        jordan4ibanez: so that you can walk smoothly over a map? even if the height difference is one? that sounds very intresting
02:16 Sokomine        would be great to have on servers (although lag may be too high for that)
02:49 blaise          hey, uhrm
02:51 blaise          would anyone be willing to work with me to help create a package for the OpenWRT firmware img the wndr3700 (V1) ?
02:51 blaise          so that the minetest server could be hosted on that device?
02:54 blaise          also, I noticed that there is no efnet #minetest
02:55 blaise          I have taken the liberty of creating said channel
02:56 VanessaE_       people still use efnet? :P
02:56 VanessaE_       next you'll be saying there are still people on undernet and galaxynet also :P
02:56 blaise          ehm, I don't care for those irc networks
02:57 blaise          but I started out on the erris free network
02:57 VanessaE_       I started out on efnet actually, before the efnet/ircnet split
02:59 blaise          I figured if I keep this channel with the topic showing the latest version, the irc rules, and the public minetest server list
02:59 VanessaE_       good idea
02:59 blaise          it might spark some interest in those that don't know about its existence
02:59 blaise          :)
03:00 blaise          maybe when I get my ducks in a row I can get a shell and host a #minetest bridge bot so the ops here can preform actions on the efnet #minetest
03:01 VanessaE        it might be enough to have the bot /notice users as they join that channel, telling them to come here
03:02 blaise          I better limit the channel before I get join/part flooded
03:02 blaise          XD
03:02 VanessaE        heh
08:26 Megaf_          Morning all
08:26 Megaf_          Hi blaise
08:37 JamesTait       Good morning all; happy Monday, and happy International Dot Day! :-D
09:02 Megaf_          Hi JamesTait, morning
09:02 Megaf_          People, is there a way that I can be sure that my server is actually using LuaJIT?
09:08 Megaf_          VanessaE: Ping
09:14 Megaf_          VanessaE: What script do you use to copy all your media files?
09:16 TriBlade9       join #minetest-dev
09:16 TriBlade9       ...
09:16 TriBlade9       Derp
09:17 TriBlade9       Anyone here awake?
09:18 meldrian        hello TriBlade9
09:18 TriBlade9       Hello meldrian :)
09:19 TriBlade9       What might you be up to?
09:19 meldrian        answering questions :) I'am awake
09:21 TriBlade9       Ah
09:21 TriBlade9       Nice to see someone online, living in China is a bit annoying when everyone else is asleep >_>
09:22 meldrian        well, it's 11:20 am right now so... I'am awake :) but tired
09:23 TriBlade9       Go to sleep if you need to x]
09:23 DusXMT          TriBlade9: It's early noon over here ;)
09:24 TriBlade9       It's 17:24 here :P
09:24 TriBlade9       You in the UK/western Europe?
09:25 meldrian        why's everyone asleep around you @ 17:24?
09:25 Megaf_          10:25 here, UTC +1
09:26 DusXMT          Pretty close, Central Europe (that's one more hour, UTC+2)
09:26 DusXMT          TriBlade9: ^^
09:26 Megaf_          Im in Dublin :)
09:26 TriBlade9       Ah
09:27 TriBlade9       No one's asleep around me (except for old people)
09:27 TriBlade9       I just know most of y'alls timezones are sleeping right now :)
09:27 TriBlade9       ^ That sentence made no sense
09:27 meldrian        na, western europe's still here
09:29 TriBlade9       Yay
09:29 * TriBlade9     loves Western Europe now!
09:29 TriBlade9       Hai blaze
09:29 DusXMT          More like the entire Europe, it's just 13:27 in Ukraine, which is on the east
09:29 Guest76279      hi TriBlade9
09:29 Megaf_          In a couple of minutes Id like some help in testing my servers remote media
09:29 Megaf_          Hi blaze
09:29 TriBlade9       I'd be glad to help Megaf_
09:29 TriBlade9       IP and version?
09:30 TriBlade9       Is it 0.4.10-git compatible?
09:30 Megaf_          Thanks
09:30 meldrian        holy moly that means... nearly half of the WORLD might be awake right now?!
09:30 meldrian        amazing!
09:30 Megaf_          TriBlade9: I will use a remote server as media server, so it wont eat my servers uplink everythime someone is joining
09:31 Megaf_          TriBlade9: my server is GIT version :)
09:31 Megaf_          meldrian: I dont know whats more amazing, the fact that half is awake or the fact that half is asleep
09:31 TriBlade9       Awesome
09:31 blaze           hi Megaf_
09:32 * meldrian      's confused
09:33 TriBlade9       Megaf, send the IP when you're ready, I'm recompiling MT right now
09:33 Megaf           uploading media using a 3G connection my be hard
09:33 TriBlade9       Ow
09:33 Megaf           TriBlade9: I will
09:33 TriBlade9       Ofc, 3G in Dublin is probably about the same as Ethernet in Shanghai... At least where I am >_>
09:35 Megaf           40 KB/s of upload here
09:35 Megaf           TriBlade9: well, 3G can be quite fast, but here in my falt is not good at all
09:36 TriBlade9       40KB/s is quite good for upload...
09:36 TriBlade9       You lucky dog >:U
09:37 Megaf           TriBlade9: the transfer failed on the last second
09:39 TriBlade9       Ow
09:46 Megaf           *****!!
09:46 Megaf           it fails on the last second!
09:46 TriBlade9       Again?
09:46 TriBlade9       Ow
09:46 TriBlade9       Wow, that really sucks
09:46 Megaf           Error:        	Connection timed out
09:46 Megaf           Error:        	File transfer failed after transferring 15789266 bytes in 423 seconds
09:50 TriBlade9       asie!
09:50 TriBlade9       HI
09:50 TriBlade9       Dayum you get around
09:53 TriBlade9       Can anyone tell me what makes a MT world feel so.. idk.. dead/boring compared to MC, even when using the same textures?
09:53 asie            TriBlade9: focus on functionality over user experience
09:53 asie            because nobody had time to make good UX
09:53 TriBlade9       mm
09:53 TriBlade9       Like the UI? Dayum that thing is ugly
09:53 TriBlade9       And the chat box is atrocious
09:53 asie            no
09:53 asie            UX
09:53 asie            UI is how it looks
09:53 TriBlade9       UI is part of the UX
09:53 asie            UX is how it feels
09:54 asie            yes it is
09:54 asie            but it's not the most important
09:54 TriBlade9       We know the UX sucks
09:54 asie            yes
09:54 TriBlade9       But what is the most important part?
09:54 asie            the UX.
09:54 asie            Always.
09:54 TriBlade9       No, I meant the most important part of the UX. Btw, this is the same TriBlade9 from #cauldron :) Nice to see ya
09:56 TriBlade9       There's all kinds of lttle areas that need improvement
09:59 TriBlade9       asie, what exactly do you think is missing from the UX?
10:01 Megaf           thinks like head movement
10:01 Megaf           when the players looks around
10:01 Megaf           and smooth player and mobs movement too
10:01 Megaf           also fonts are terrible
10:02 TriBlade9       Aye
10:02 TriBlade9       There needs to be some sort of local mod
10:02 TriBlade9       Head movement isn't a huge deal
10:02 TriBlade9       But boxes around rotating entities seems so strange
10:02 asie            Yes
10:02 Megaf           TriBlade9: 2000 files to upload, after that I can turn my server on
10:03 Megaf           TriBlade9: they are working on this boxes thing, RealBadAngel is actually
10:04 TriBlade9       Removing it or making it rotate? If both were added I could practically kiss RBA
10:04 TriBlade9       That's my biggest turn-off
10:04 TriBlade9       I want to modify player movement as well, but iDK which source file to edit
10:04 TriBlade9       Still perusing code
10:04 Megaf           TriBlade9: minetest_game/mods/default/player.lua
10:05 Megaf           or something like that
10:05 Megaf           thats one file to edit
10:05 TriBlade9       Okay
10:05 TriBlade9       No wonder, I was looking in the C++
10:05 TriBlade9       Wasn't there a mod waaay back by sfan5 or smth that Added minecraft-style signs?
10:05 TriBlade9       Like you could type on the sign?
10:06 asie            yes
10:06 asie            i have it
10:06 TriBlade9       Really?
10:07 TriBlade9       I'll look for it then
10:07 TriBlade9       I've been away since MT 0.4.6
10:07 TriBlade9       Speaking of new stuff, are nodeboxes animatable yet? x]
10:09 Megaf           nope
10:09 Megaf           470 files to go o/
10:09 TriBlade9       Damn
10:09 TriBlade9       What about dynamically switching out textures for a node?
10:09 RealBadAngel    i dont plan to add animation to nodeboxes, its pointless
10:10 RealBadAngel    for that drawtype mesh is better
10:10 Megaf           !tell iqualfragile Linux numbers include desktop and android. By sfan5
10:10 MinetestBot     Megaf: yeah, yeah
10:10 TriBlade9       Waait
10:10 TriBlade9       There's a mesh drawtype?
10:10 RealBadAngel    there will be
10:10 TriBlade9       Oh
10:10 TriBlade9       ETA? (If I may ask)
10:11 RealBadAngel    no idea, too much stuff already not finished
10:11 RealBadAngel    and yes, im working on better selection boxes
10:11 TriBlade9       Dayum
10:11 TriBlade9       YES
10:11 TriBlade9       Rotating with entities?
10:11 RealBadAngel    https://www.youtube.com/watch?v=ZUeiwNKahWI&feature=youtu.be
10:11 RealBadAngel    atm theyre workin with nodes only
10:12 TriBlade9       YT is blocked ;_;
10:12 TriBlade9       #WelcomeToChina
10:13 RealBadAngel    http://i.imgur.com/7M2QskC.png
10:13 DusXMT          TriBlade9: Can't you use a proxy or something to avoid the block?
10:14 TriBlade9       Nope
10:14 DusXMT          How come?
10:14 TriBlade9       Proxy isn't effective for a JS/flash-heavy site. Dropbox barely works with my proxies
10:15 TriBlade9       Ah
10:15 TriBlade9       Blue box :O
10:15 TriBlade9       I can't tell if I like it or hate it
10:15 TriBlade9       But if it's mesh-based, I love you anyways :)
10:16 DusXMT          TriBlade9: Then get something like youtube-dl (a python script for downloading web videos, and not just youtube ones), route it through a proxy and you should be aboe to download the vids :) (That's how I watch youtube videos, except for the proxy)
10:16 DusXMT          *able
10:17 DusXMT          It seems to support HTTP/HTTPS proxy directly even, so you can just pass it as a command line argument
10:18 TriBlade9       I'll check it :D
10:19 TriBlade9       Sometimes I convert a vid to a mp4 online if I really want to see it
10:21 Megaf           TriBlade9: you could use a SSH Socksv5 Tunnel
10:21 TriBlade9       Yeah...
10:21 TriBlade9       Except they keep blocking me everythime I try that
10:21 TriBlade9       It like lasts for a day or two
10:21 TriBlade9       Same for a VPN
10:35 Megaf           hi PilzAdam
10:38 Megaf           hm, what address I have to use for remote_media? /media/ or /media/index.mth?
10:38 Megaf           RealBadAngel: any idea?
10:38 Megaf           asie: ?
10:38 asie            I think /media/
10:39 Megaf           !server Megaf
10:39 MinetestBot     Megaf: Megaf Server v4.0 | minetest.megaf.info:30003 | Clients: 0/9, 0/0 | Version: 0.4.10-Megaf / MegafXplore | Ping: 548ms
10:39 Megaf           can someone please try my remote_media?
10:49 Megaf           seems like its not working 11:48:46: ERROR[CurlFetchThread]: http://minetest.66ghz.com/MEDIA/index.mth not found (Timeout was reached) (response code 200)
10:52 kahrl           Megaf: looks like your index.mth has an extra "-en " in front of it
10:52 kahrl           what shell did you execute sfan5's script with?
10:53 Megaf           kahrl: https://gist.github.com/sfan5/6351560
10:53 kahrl           yeah, I know, but what shell?
10:53 kahrl           there should be no "-en " if you used bash
10:54 Megaf           ah
10:54 Megaf           kahrl: OS X shell
10:54 Megaf           actually, bash
10:54 kahrl           ok, let me try something
10:54 * kahrl         actually has access to an OS X machine at work
10:55 Megaf           kahrl: no no, I did that on Linux
10:55 Megaf           Debian
10:55 kahrl           oh
10:55 kahrl           are you sure?
10:55 Megaf           yes
10:55 Megaf           kahrl: cant I just change that by hand?
10:56 kahrl           well, yes
10:56 kahrl           but I wonder if the script couldn't be made more portable
10:56 kahrl           if I type "echo -en bla" in OS X I get: -en bla
10:57 kahrl           if I type "echo -en bla" in Ubuntu (should be the same as Debian, no?) I get: bla
10:57 kahrl           (the latter with no newline)
10:57 DusXMT          HOw about using the printf program instead of echo?
10:57 DusXMT          By default, it evaluates expressions and adds no \n
10:58 kahrl           DusXMT: good idea
10:59 kahrl           seems to work on OS X, Ubuntu and Gentoo
11:01 kahrl           ugh, I have no idea why in OS X "help echo" tells you that -neE are options but the actual echo just prints them
11:03 DusXMT          perhaps there are several different echos? (eg. built in the shell, and a stand-alone program?)
11:04 kahrl           it should always use the builtin if it exists, right?
11:04 kahrl           and since "help echo" works I assume the builtin exists
11:05 DusXMT          I'd think so, unless you force the external program by specifying its path
11:05 kahrl           it works if I either do /bin/echo -n or run bash (as opposed to sh) and do echo -n
11:05 kahrl           but help echo in sh still tells me about the options
11:06 DusXMT          Perhaps help is also an external program?
11:06 kahrl           I don't think so, "which help" prints nothing
11:06 DusXMT          You could try something simple like this: alias echo=/bin/echo  ; but you'd have to put that at the beginning of each script.
11:07 DusXMT          or simply: sed 's|echo|/bin/echo|g' -i.bak script.sh
11:07 Megaf           !server Megaf
11:07 MinetestBot     Megaf: Megaf Server v4.0 | minetest.megaf.info:30003 | Clients: 0/9, 0/0 | Version: 0.4.10-Megaf / MegafXplore | Ping: 604ms
11:07 kahrl           or use printf ;)
11:07 DusXMT          Or :)
11:07 Megaf           DusXMT: kahrl: can you please try my remote media now?
11:08 kahrl           Megaf: looks fine in the browser now
11:08 kahrl           or, actually, no
11:08 kahrl           there shouldn't be verbatim \x00\x01 in it
11:08 kahrl           those should be two bytes with values 0 and 1
11:09 Megaf           12:08:51: ERROR[CurlFetchThread]: http://minetest.66ghz.com/MEDIA/index.mth not found (Timeout was reached) (response code 200)
11:09 DusXMT          I wish people used a more defined language than shell...
11:10 Megaf           kahrl: so, MTHS01 or MTHS 0 1?
11:10 Megaf           how should it looks like?
11:10 kahrl           Megaf: just rerun the script, but with printf instead of echo -en
11:12 Megaf           kahrl: will I have to reupload everything or just the index?
11:12 kahrl           just the index
11:12 TriBlade-Away   Megaf, any progress?
11:12 Megaf           not really
11:12 TriBlade9       :/
11:12 Megaf           Im renerating the index now
11:13 Megaf           lets see what happens
11:15 Megaf           kahrl: the index looks like this now, MTHS\x00\x01�<T��%^G�:�
11:16 kahrl           looks wrong
11:16 Megaf           $ echo $SHELL
11:16 Megaf           /bin/bash
11:16 kahrl           strange
11:18 kahrl           what's the output of printf "MTHS\x00\x01"?
11:19 Megaf           $ printf "MTHS\x00\x01"
11:19 Megaf           MTHSminetest@odroid-wheezy:~$
11:20 kahrl           idk why it would work outside the script but not inside
11:21 DusXMT          Perhaps the script has a #!/bin/sh shebang?
11:21 DusXMT          instead of bash?
11:21 kahrl           nah, #!/bin/bash
11:21 kahrl           at least in sfan5's gist
11:22 kahrl           Megaf: well if you want you can change it with a hexeditor
11:23 kahrl           replace the bytes 5C 78 30 30 5C 78 30 31 with 00 01
11:24 kahrl           in index.mth I mean, of course
11:26 Megaf           kahrl: if I do printf "MTHS\x00\x01" > $MEDIADIR/index.mth in the command line
11:26 Megaf           this goes to index.mth MTHS^@^A
11:26 kahrl           ah, that's better
11:27 kahrl           I guess then you can comment out the corresponding line in the script (but keep the one afterwards that writes the hashes) and rerun it
11:28 Megaf           kahrl: yep, I separated the make index part to a second script
11:40 TriBlade9       Got it yet Megaf?
11:46 Megaf           TriBlade9: not yet, Im having troubles to upload a file
11:46 Megaf           ftp> put index.mth
11:46 Megaf           local: index.mth remote: index.mth
11:46 Megaf           and stays there
11:46 Megaf           whats wrong with this?
11:48 kahrl           some inane NAT issue (active vs passive FTP, etc.) probably
11:48 kahrl           I'd use sftp instead if possible
11:49 Megaf           not possible,
11:49 Megaf           Im working around that
11:49 kahrl           try passive FTP
11:51 Megaf           This is my last attempt today http://minetest.66ghz.com/MEDIA/index.mth
11:52 Megaf           I GIVE UP OF THIS SH***!
11:52 Megaf           12:52:16: ERROR[CurlFetchThread]: http://minetest.66ghz.com/MEDIA/index.mth not found (Timeout was reached) (response code 200)
11:52 kahrl           well the file itself looks good now
11:53 Megaf           this things used to work fine before they changed how this works for worse
11:57 Megaf           and if I try another server it givees me this message
11:57 Megaf           12:56:49: ERROR[CurlFetchThread]: http://minetest.megaf.info/media/index.mth not found (Timeout was reached) (response code 0)
11:57 Megaf           kahrl: minetest is so fucked up
11:58 Megaf           I just lost 3 hours for nothing, im out of here
11:59 kahrl           if I connect to your server, it works
11:59 kahrl           I have no idea why it doesn't work for you
12:06 raffahacks      Hi
12:08 raffahacks      VanessaE, I tried your creative server :)
12:28 Megaf|Away      TriBlade9:
12:28 Megaf|Away      !server Megaf
12:28 MinetestBot     Megaf|Away: Megaf Server v4.0 | minetest.megaf.info:30003 | Clients: 0/9, 0/0 | Version: 0.4.10-Megaf / MegafXplore | Ping: 256ms
12:28 Megaf|Away      git it a try please
12:29 Megaf|Away      kahrl: I should have reuploaded everything
12:29 Megaf|Away      13:28:59: INFO[main]: Client: Received media file 0a97348e1691cedda2462a17d65836c85b9e72de "character_91.png" mismatches actual checksum 52a66fb36851d3be2febcf34a7e16f98f66c004f
12:30 TriBlade9       Well, this is interesting
12:30 TriBlade9       Ready Megaf|Away
12:30 TriBlade9       ?
12:31 Megaf|Away      TriBlade9: you will be able to login bu it will take lots of time
12:31 Megaf|Away      man, Im wasting so much time here.
12:31 TriBlade9       I'm logging in
12:32 TriBlade9       My connection is terrible at nights though
12:32 TriBlade9       If you could wait 'till tomorrow morning, I might actually be able to get on
12:32 Megaf|Away      TriBlade9: Im connection for 30 minutes already and still half way to login
12:32 TriBlade9       Ah
12:32 TriBlade9       Lots and lots of this, 20:32:44: ERROR[CurlFetchThread]: http://minetest.66ghz.com/MEDIA/beds_bed_side_yellow.png not found (HTTP response code said error) (response code 404)
12:33 Megaf|Away      TriBlade9: yep, I removed all files, Im going to reupload them
12:33 TriBlade9       Ow
12:33 TriBlade9       Sorry
12:33 TriBlade9       Imma have to go in a bit :/
12:33 TriBlade9       Hi casimir :)
12:33 kahrl           Megaf|Away: looks like you uploaded that file in ascii mode.
12:33 kahrl           try binary mode
12:34 kahrl           (another reason to avoid ftp)
12:35 Megaf|Away      kahrl: I hate ftp too
12:35 Megaf|Away      is slow and insecure
12:36 Megaf|Away      kahrl: but I dont have any other option
12:36 kahrl           did you try it? some hosters don't advertise sftp support but provide it
12:41 Megaf|Away      let me try
12:42 TriBlade9       Test
12:42 TriBlade9       Why are you on 3G anyways?
12:43 TriBlade9       Why the heck must formspec GUIs always look so ugly and badly codeD?
12:48 Megaf|Away      TriBlade9: because we are renting a flat and we are staying here for a short period of time
12:49 TriBlade9       Ah, alright
12:49 TriBlade9       Almost ready?
12:56 Megaf|Away      kahrl: any idea how do I know if ftp is uploading or not?
12:56 TriBlade9       umm
12:57 TriBlade9       What FTP client are you using?
12:58 TriBlade9       Hi adidik :)
12:58 TriBlade9       Aaand hi SylvieLorxu
12:59 SylvieLorxu     Hi? o.o
13:01 TriBlade9       I just like to say hi...
13:06 kahrl           https://mojang.com/2014/09/yes-were-being-bought-by-microsoft/
13:10 TriBlade9       Are you FFing serious kahrl?
13:10 TriBlade9       I just checked mojang.com about 10 mins ago
13:11 TriBlade9       Love the way Linux isn't even mentioned in :There’s no reason for the development, sales, and support of the PC/Mac, Xbox 360, Xbox One, PS3, PS4, Vita, iOS, and Android versions of Minecraft to stop. Of course, Microsoft can’t make decisions for other companies or predict the choices that they might make in the future.
13:12 SylvieLorxu     At least we have enough clones
13:12 SylvieLorxu     Minecraft, Freeminer, Terasology, etc.
13:12 SylvieLorxu     We're not exactly shy on voxel sandbox games :P
13:12 TriBlade9       Not enough
13:12 TriBlade9       We need a Java clone, with a Rhino/DynJS modding API
13:13 TriBlade9       Allowing the mods/scripts to directly access the engine through JavaScript
13:13 TriBlade9       >:D
13:13 TriBlade9       (I tried to do that a few months ago, failed miserably)
13:15 TriBlade9       asie
13:15 asie            I know
13:15 asie            about Minecraft being sold, at least
13:15 TriBlade9       You gonna stick with MC now that MS just bought MJ?
13:15 TriBlade9       Lots of Abbreviations there
13:15 asie            TriBlade9: Doubtful.
13:15 asie            Unless they don't fuck up.
13:15 TriBlade9       Same
13:15 TriBlade9       Only reason I would stay now is for my server
13:16 TriBlade9       And because MT's lighting sucks
13:16 TriBlade9       (See https://forum.minetest.net/viewtopic.php?p=154178#p154178)
13:17 kahrl           mc devs are stealing emoticons from mt devs now :P  https://twitter.com/jnkboy
13:17 TriBlade9       How?
13:18 TriBlade9       Orite
13:22 Megaf|Away      TriBlade9: Im not sticking with MC now that MS bought MJ, not because of MS buying MJ but only because I like MT the most.
13:22 Megaf|Away      And because it runs well on LNX
13:22 Megaf|Away      and on OS X
13:22 Megaf|Away      more abbreviations for you
13:23 SylvieLorxu     If I may interject for a moment
13:23 SylvieLorxu     What you're referring to as LNX is actually GNLNX
13:23 TriBlade9       G/LNX
13:24 TriBlade9       Unfortunately, GNU is already an abbreviation
13:24 TriBlade9       So it must be GNU/LNX
13:24 TriBlade9       Then Wth
13:27 Megaf|Away      kahrl: Im trying to use a command line one
13:33 TriBlade9       BUT
13:34 TriBlade9       Since L in Linux is an abbreviation of Linux, we can just say "L"
13:34 TriBlade9       And since S in Slash is an abbreviation of Slash, we can say GSL
13:34 raffahacks      Megaf, are you here?
13:35 raffahacks      !seen Megaf
13:35 MinetestBot     raffahacks: megaf was last seen at 2014-09-13 21:35:33 UTC on #minetest
13:35 DusXMT          Fun fact: There's now even an official "GNU" distro, and minetest was already ported to it, so some people can just say "GNU"
13:36 raffahacks      An official gnu distro?
13:36 DusXMT          yeah, it's still in the works, but you can find information on gnu.org/s/guix
13:36 TriBlade9       Oi
13:36 TriBlade9       Why not just state the distro
13:36 TriBlade9       Ubuntu 14.04:amd64
13:37 raffahacks      Stallman :)
13:37 DusXMT          That's also an option, what I do most of the time
13:37 raffahacks      Megaf|away, are you here?
13:37 Megaf|Away      raffahacks: yep
13:38 raffahacks      Do you also get some errors when mt for mac is started?
13:38 Megaf|Away      raffahacks: yep, it crashes on startup often
13:39 Megaf|Away      raffahacks: also, mouse movement is not fluid
13:39 Megaf|Away      it hangs
13:39 raffahacks      I mean some image not found errors
13:39 nutcase84       Well, this is my new Minecraft now that EA bought it.
13:39 raffahacks      EA or MS?
13:39 DusXMT          MS
13:39 nutcase84       Derp, ms
13:39 nutcase84       just woke up. XD
13:39 DusXMT          If EA bought it, _that_ would be a disaster.
13:40 raffahacks      Megaf, like cannot load image in chat log
13:40 nutcase84       https://mojang.com/2014/09/yes-were-being-bought-by-microsoft/
13:40 DusXMT          Don't get me wrong, I don't like M$, but EA... that's just a terrible company
13:40 nutcase84       agreed
13:40 raffahacks      Why a disaster? MS is MUCH worse for of
13:40 raffahacks      Me
13:41 DusXMT          Theyknow how to make good games bad
13:41 raffahacks      Well, I'm not a gamer
13:42 DusXMT          Neither am I, but I used to be, and I remember that some of the MS games I played weren't half as bad.
13:42 aldobr          hi all
13:42 raffahacks      Megaf|away: do you ever get any cannot load image message in chat logs at start?
13:43 Megaf|Away      raffahacks: that depends on the server
13:43 raffahacks      Singleplayer
13:44 raffahacks      Mega
13:45 raffahacks      Megaf, I also sometimes notice big lags on multiplayer
13:45 raffahacks      Do you?
13:46 Megaf           raffahacks: again, servers issue
13:47 raffahacks      Ok, thank you
13:51 xnrand          since microsoft now owns minecraft... is microsoft gonna sue/dmca/whatever minetest just because "screw you we got lawyers"?
13:51 xnrand          sounds like a thing microsoft would do
13:59 kaeza           oh my, there seems to be an influx of new users lately. MC refugees? :)
14:01 kaeza           also, mornings
14:02 jp__            \o
14:04 parabyte        is there any way to import a minecraft map into minetest
14:04 sfan5           yes
14:04 parabyte        I have no desire to run minecraft anymore!!!
14:04 parabyte        sweeeeeet
14:04 sfan5           !g import minecraft site:forum.minetest.net
14:04 MinetestBot     sfan5: https://forum.minetest.net/viewtopic.php?id=572
14:04 sfan5           hm
14:04 sfan5           no
14:05 sturryz         i wish to purchase minetest for 2.5 billion, hook up with me so i can turn it into a cellphone game
14:05 sfan5           lemme find the topic
14:05 parabyte        i know
14:05 jp__            parabyte : https://forum.minetest.net/viewtopic.php?f=12&t=6007
14:05 parabyte        since the purchase its totally put me off minecraft
14:05 sfan5           parabyte: https://forum.minetest.net/viewtopic.php?f=12&t=6007
14:05 sfan5           parabyte: look at this for faster exports and imports: https://forum.minetest.net/viewtopic.php?f=12&t=6007&start=25#p148502
14:05 parabyte        okay second question if a minecraft client connects do they get a error message that says please connect via minetest?!?
14:06 sfan5           obviously not
14:06 parabyte        is there a way to implement this?
14:06 parabyte        i want to configure minetest to run on minecraft port
14:06 sfan5           theoretically yes
14:06 sfan5           umm
14:06 sfan5           that won't work
14:06 sfan5           Minetest uses UDP Minecraft uses TCP
14:06 parabyte        i wont be running a minecraft daemon
14:07 sfan5           so you'd need a dummy minecraft server running that tells people to use minetest
14:07 parabyte        ah
14:07 SylvieLorxu     Eww, TCP for gaming
14:07 parabyte        yeah i can handle that
14:07 parabyte        tcp lol
14:07 SylvieLorxu     I swear Notch is a terrible dev
14:07 parabyte        oh god i hate mojang so much
14:07 sfan5           parabyte: note for converting: if you want full support for all block types you should install some minetest mods and add the conversions into the file
14:07 parabyte        i wonder if i can get my membership fee back for my mojang account?
14:08 parabyte        i will donate to minetest project with that fee
14:08 parabyte        to prove a point
14:08 sfan5           did m$ actually buy mojang yet?
14:08 parabyte        yes
14:08 parabyte        they did
14:08 sfan5           really? have a link to a news article?
14:08 parabyte        2.5 billion
14:08 parabyte        let me look
14:08 ThatGraemeGuy   http://www.microsoft.com/en-us/news/press/2014/sept14/09-15news.aspx
14:08 parabyte        http://www.bbc.co.uk/news/technology-29204518
14:08 * sfan5         reads
14:09 parabyte        i recommend reading the bbc news for a more unbiased article
14:09 parabyte        microsoft will try and make things sound better
14:09 sfan5           they always do that
14:09 parabyte        basically my theory is they will port minecraft to C#
14:09 sturryz         what does minetest use for rendering?
14:09 parabyte        ascii
14:09 parabyte        lol
14:09 sfan5           sturryz: Irrlicht, backend selectable: Direct3D 8, D3D 9, OpenGL, some crappy software rendere
14:10 parabyte        okay i forgot to ask
14:10 parabyte        when i port my minecraft map will redstone work?
14:10 parabyte        im guessing its different in minetest
14:10 DusXMT          parabyte: There already is a C# clone, MC X360 edition
14:10 sfan5           !g minetest mod mesecons
14:10 MinetestBot     sfan5: http://minetest.net/forum/viewtopic.php?id=628
14:10 sfan5           install that mod
14:10 sturryz         irrlicht is nice, very robust
14:10 sfan5           and enable "Mesecons" checkbox when converting
14:10 sfan5           but be warned: it does not convert every single thing
14:10 sfan5           IIRC
14:11 sfan5           conversion table might be a bit outdated
14:11 jp__            indeed
14:11 parabyte        DusXMT,to be truthful the xb360 version of minecraft is better looking and nicer to play then the java version
14:11 parabyte        i have no problems but since bukkit was taken down it ruined my little server with regular players
14:11 sfan5           maybe thats because it's not java :P
14:12 sfan5           there still is spigot
14:12 sturryz         javascript lol
14:12 parabyte        yeah i know but that is not updated cause the spigot crew just used bukkits code
14:12 sfan5           it is
14:12 sfan5           they provide patches
14:12 sturryz         i am pleased much with irrlicht though, very good engine
14:12 DusXMT          By the way, what language is Minetest written in? (I'll guess C++, but I'm not sure)
14:12 sfan5           based on the last official spigot build
14:12 parabyte        sfan5, im assuming you are a ex bukkit dev?
14:13 parabyte        everyone left that boat
14:13 parabyte        lol
14:13 sfan5           DusXMT: C/C++ Lua for game content and most mechanics
14:13 sfan5           parabyte: me? no
14:13 parabyte        dev's run for the hills lol
14:13 sfan5           I've been here longer
14:13 parabyte        oh god you guys given a busy evening porting my maps to minetest!
14:14 sfan5           another tip: if you want some block from minecraft don't be afraid to try writing a mod
14:14 sfan5           it's easy
14:14 parabyte        actually i know a little C++
14:15 sfan5           mods use Lua btw
14:15 parabyte        oh bad times lol
14:15 parabyte        i only know some C++
14:15 parabyte        lol
14:15 sturryz         lua is easy to pick up if you have experience with another language
14:15 sfan5           even if not Lua is pretty easy
14:15 sturryz         it's very coherent
14:15 parabyte        im the type of guy who uses c shell cause it looks more normal then Bash
14:16 sturryz         what version of lua does minetest use?
14:16 parabyte        when i port my game over to minetest
14:16 parabyte        oh god my server is huge
14:16 parabyte        minetest can do multimap?
14:17 sfan5           partially offtopic: serverlist(servers.minetest.net) stats for the last 10 days: http://meow.minetest.net/tmp/serverlist_stats_2014-09-2014.txt
14:17 sfan5           sturryz: 5.1, 5.1 plus some 5.2 additions if you use LuaJIT
14:17 sturryz         ok
14:17 sfan5           multiple maps, not yet
14:17 parabyte        ah that is a slight issue
14:17 sfan5           but you can run multiple server instances
14:17 sfan5           they do not use much RAM or CPU when not having any players
14:18 sfan5           you can do inter-server chat with the IRC mod
14:18 parabyte        my minecraft server only has at most 60 players
14:18 parabyte        im guessing minetest will love that
14:18 kahrl           you could also stack the maps on top of each other
14:18 sfan5           ^
14:18 parabyte        i had that with bukkit a irc daemon on it that let me keep a eye on things
14:18 parabyte        stack the maps on top each other!
14:18 parabyte        lol
14:18 parabyte        i never knew minetest was that robust
14:18 sfan5           you probably don't have an MC map that needs the full 30 000 nodes up and down
14:19 sfan5           (and left/right forward/backward too)
14:21 DusXMT          I'm new here (I haven't even booted the game up yet), is node how a block is called in Minetest, or a collection of blocks?
14:22 sfan5           !dev Terminology
14:22 MinetestBot     "Minetest and its components" - http://dev.minetest.net/Terminology
14:22 sfan5           basically yes
14:22 DusXMT          Thank yooo~
14:22 sfan5           (MC -> MT) block -> node, chunk -> MapBlock
14:29 parabyte        im reading the forums
14:29 parabyte        my map i believe is HUGE will that be a issue?
14:29 parabyte        well my minecraft server tops out at 3gigs big
14:30 sfan5           that could be an issue
14:30 sfan5           using worldedit[Mintest] (= some text) schematics  would be a problem
14:30 sfan5           but .mts can hold much more
14:30 sfan5           and it's read by C++ not Lua
14:31 parabyte        if you are curious about my maps i can provide you a url
14:31 * Amaz          is!
14:32 * sfan5         is a cat
14:32 Amaz            :P
14:37 sfan5           asie: "The Minecraft Drama Generator has been bought by Microsoft." :D :D
14:37 asie            sfan5: They gave me 5 bucks and a Surface Pro.
14:37 sturryz         lol
14:37 asie            I can install Linux on one and buy a blank CD for the other.
14:37 sfan5           sounds like a good deal
14:38 parabyte        sfan5, the mcedit filter your work?
14:38 parabyte        im going to give it a shot :)
14:38 sfan5           yes
14:39 parabyte        my pc has 32 gigs of ram so hopefully it will be able to the dirty
14:39 sfan5           that should be enough
14:40 parabyte        wowzer my main map still loading after 1 minute in mcedit
14:40 parabyte        mcedit is alright but sure be better if they made it render a little more like native minecraft
14:41 sfan5           at least it works
14:42 parabyte        lol i have no idea how to enable your plugin i need the rtfm
14:42 parabyte        lol
14:42 sfan5           put it into the "filters" folder
14:42 sfan5           should work
14:42 parabyte        i just not familiar with mcedit
14:42 parabyte        yeah i did
14:42 sfan5           do you use the one from the first post or from the last post?
14:42 * parabyte      looking for export button pmsl
14:42 parabyte        last post
14:42 sfan5           thats the right one
14:43 sfan5           export?
14:43 parabyte        bit like homer simpson where is the any key!
14:43 parabyte        haha
14:43 sfan5           :D
14:43 parabyte        hmmmmmm
14:44 parabyte        i wont ask i obviously need the manual
14:44 parabyte        ill brb
14:44 parabyte        i have to select an area to export?
14:44 sfan5           yes
14:45 blaise          I wonder if it would be possible to make a mod that introduced the periodic table..
14:45 parabyte        how on earth
14:45 blaise          that would greatly expand the recipes for materials...
14:45 parabyte        but big map
14:45 LemonLake       hello
14:45 parabyte        eAK
14:45 parabyte        lol
14:45 LemonLake       im offended
14:45 blaise          LemonLake: good morning.. :)
14:45 sfan5           parabyte: try to select a part of the map for testing
14:45 LemonLake       blaise: ohayou
14:46 sfan5           LemonLake: use SASL or a join delay, we can see your host before your cloak kicks in
14:46 LemonLake       sfan5: i dont actually care about the cloak but ok
14:46 blaise          ~drew@host86-164-181-82.range86-164.btcentralplus.com
14:46 Amaz            Why are you offended?
14:46 LemonLake       besides
14:46 LemonLake       if one of my brothers joins you see the realhost anyway
14:46 parabyte        is there any means to export entire map?
14:47 sfan5           parabyte: select all of the chunks
14:47 sfan5           IIRC there was a shortcut for that
14:47 blaise          good god
14:47 parabyte        yes manual time for me
14:47 parabyte        ill be back here later when i know more about mcedit
14:47 parabyte        never used the software package
14:47 LemonLake       is that better?
14:47 sfan5           no
14:47 blaise          lemonlake is more than 30 hops away from me
14:47 sfan5           didn't work
14:48 LemonLake       * SASL authentication failed
14:48 LemonLake       hmm
14:48 LemonLake       wbn
14:48 Amaz            Yep!
14:48 LemonLake       good
14:48 LemonLake       i did initially use a join delay, actually
14:49 LemonLake       it seems to have broken tho
14:49 Amaz            (If wbn = What about now)
14:49 LemonLake       or that was just on my windows...
14:49 blaise          yeah, freenode got cracked
14:49 LemonLake       yes amaz, it does
14:49 Amaz            :D
14:55 blaise          good morning everyone
14:55 LemonLake       "Microsoft acquired Mojang for a smooth 2.5 BILLION dollars."
14:55 blaise          or evening, or which ever it may be
14:55 LemonLake       so this happened
14:55 blaise          LemonLake: we all know
14:57 Amaz            That's a lot of money.
15:02 parabyte        sfan5, select all
15:02 parabyte        then export
15:02 parabyte        yea?
15:03 sfan5           not export but using the filter, correct
15:03 parabyte        figured it out and its doing it
15:03 parabyte        woohoo
15:04 sfan5           parabyte: it keeps you updated every 0.5%
15:04 sfan5           (in the console window)
15:05 parabyte        compression level
15:05 parabyte        i guess thats for the image data that makes up the blocks
15:06 sfan5           not image data
15:06 sfan5           just which node is where
15:06 parabyte        what would you set it to
15:06 sfan5           the default is pretty ok
15:06 parabyte        ill leave it b
15:06 sfan5           you mean 7
15:07 sfan5           oh
15:07 sfan5           nvm
15:07 parabyte        LOL i may have to leave my pc on for a year
15:07 sfan5           what is it doing?
15:07 parabyte        oh 2 days sorry
15:07 parabyte        its doing it
15:07 parabyte        3 days
15:07 parabyte        lol
15:07 sfan5           is there a moving progress bar
15:07 sfan5           ?
15:07 parabyte        4 days
15:07 parabyte        oh how do i stop mcedit recording undo
15:07 sfan5           yeah
15:07 parabyte        i guess there is a man page for that
15:08 sfan5           it shouldn't record an undo
15:08 sfan5           the map is not going to be modified
15:08 parabyte        done
15:08 parabyte        i clicked continue without undo
15:08 parabyte        ill let you know what happens when mcedit comes back to life
15:08 sfan5           look into the console windows
15:09 sfan5           it should say something about the progress there
15:09 parabyte        Creating options for  <module 'AddPotionEffect' from '/home/parabyte/Mcedit/mcedit/filters/AddPotionEffect.pyc'>
15:09 parabyte        Creating options for  <module 'tomtsschem' from '/home/parabyte/Mcedit/mcedit/filters/tomtsschem.pyc'>
15:09 parabyte        Saving file at: /home/parabyte/Mcedit/mcedit/keepercraft.mts
15:09 sfan5           ^
15:09 sfan5           looks good
15:09 parabyte        just a HUGE map
15:09 parabyte        iim brave!
15:12 sfan5           parabyte: it should report some progress in the 15 minutes
15:13 jp__            it's impossible or extremely long to convert an entire MC map to MT
15:14 blaise          nah
15:14 parabyte        ill leave it to sit for a while sfan5
15:14 blaise          just time consuming
15:14 parabyte        ill go back to it in a moment
15:14 parabyte        ls -lah to get some indepth file information reports 0 bytes in my export file so its working hard and top reports that python is working hard
15:14 jp__            blaise : just an example : 500x500x500 nodes takes about 8-10 hours to convert
15:14 parabyte        i have a firth gen i7
15:15 parabyte        firth! i meant first
15:15 sfan5           jp__: did you use the mts script?
15:15 jp__            yes
15:15 sfan5           it depends on cpu and HDD access speeds
15:15 jp__            much more as any players here
15:15 Amaz            How will you integrate it with the Minetest mapgen once you've converted it?
15:15 parabyte        sata but i cant remember what i got under the hood
15:16 LemonLake       does anyone made a sublime text plugin for minetest?
15:16 parabyte        sfan5, i think im asking too much to convert a huge map. -rw-rw-r--  1 parabyte parabyte    0 Sep 15 16:13 Ikeeper.mts
15:16 * H-H-H         is loving minetest :)
15:17 LemonLake       "0 sep"
15:17 parabyte        0 is the filesize
15:17 LemonLake       oh
15:17 H-H-H           is there a way to get back to the surface lol i fell in a big hole now am lost haha
15:17 Calinou         /teleport 0,20,0
15:17 sfan5           parabyte: it first saves the data in memory because it needs to reorder it
15:17 H-H-H           ty
15:17 sfan5           parabyte: even if you don't need it, this might be interesting: https://forum.minetest.net/viewtopic.php?id=7263
15:18 parabyte        everything is interesting ;)
15:18 sfan5           :)
15:19 parabyte        how many hours do you think it be until it starts working?
15:19 parabyte        im going to leave it b
15:19 parabyte        do you have a command line only app that takes minecraft map > minetest map
15:20 parabyte        i could run it on my super duper remote server that i pay too much for
15:20 jp__            "sfan5: it depends on cpu and HDD access speeds" -> the CPU/HDD works extremely few during this process (I used a modern computer), it's mainly the MTS converter which is slow
15:20 sfan5           not yet
15:20 sfan5           like I said try converting e.g. a small area of the map just to test
15:20 parabyte        i do not understand 3d stuff at all sfan5 my knowledge goes as far as writing simple irc clients and kludging code
15:21 Billistic_      guise.
15:21 Billistic_      best day ever for the porject.
15:21 parabyte        mcedit 1.8 build 788
15:21 sfan5           parabyte: I can try to write a command line app later today
15:21 parabyte        sfan5, im hardcore i take your plugin for 0 to million ;)
15:21 parabyte        stress testing!
15:21 parabyte        lol
15:22 parabyte        be super lots of minecraft admins porting to minetest would be greatful
15:22 parabyte        as mcedit is not really a good tool for conversion
15:22 Calinou         MCEdit is very weird, techniaclly
15:22 Calinou         slow to render, etc
15:22 parabyte        for starters it needs a x installation
15:22 sfan5           it's not rendering anything while it converts
15:23 Calinou         casimir, “The single and only reason to run Windows is, you can be sure that every software that is commercially available runs on Windows.” → wrong, many paid-and-proprietary software is only for OS X
15:23 parabyte        no i know but just be nice to have minetestconverter -I minecraftmap -o minetest.mts
15:23 Calinou         or even… only for GNU/Linux
15:23 Billistic_      may I suggest something about the project?
15:23 Billistic_      this is high overview stuff
15:23 sfan5           surer
15:23 sfan5           sure*
15:23 Billistic_      alright, fuck minecraft.
15:24 Calinou         “The single and only reason to run Windows is, you can be sure that every software that is commercially available runs on Windows.” → playing it on a phone is quite silly, as Windows Phone is nowhere to be found on tablets
15:24 Billistic_      instead of focusing on gameplay
15:24 Billistic_      and items
15:24 Calinou         we don't focus on gameplay too much sadly
15:24 Billistic_      good.
15:24 sfan5           Calinou: stop destroying stuff pls
15:24 Calinou         both Minecraft and Minetest don't care much about balance sadly
15:24 Billistic_      focus on mmorpg style play
15:24 Billistic_      meaning connectivity
15:25 Billistic_      so make it so users can connect to worlds like minecraft
15:25 parabyte        Gameplay could do with work in minetest
15:25 parabyte        i do agree
15:25 Billistic_      and secondly, work on imporing image files that get translated in to pixels
15:25 parabyte        Jumping for example is not natural enough
15:25 sfan5           importing image files?
15:25 Billistic_      yep.
15:25 sfan5           can you elaborate?
15:25 Billistic_      well instead of a user sitting there and building a pixel perfect image by hand
15:25 Billistic_      you could import a png file
15:26 parabyte        you mean picture frames like in minecraft Billistic_ ?
15:26 sfan5           isn't there a mod for that?
15:26 Billistic_      I'm thinking mine test could be more like activeworlds
15:26 Billistic_      and a block=a pixel.
15:26 parabyte        Billistic_, there is plugins to change game behaviour
15:26 parabyte        minetest = vanilla minetest
15:26 sfan5           and anyone can write a subgame that focuses on any aspect they want
15:27 Xack            hey Calinou :)
15:27 sfan5           subgame = something like e.g. FTB
15:27 Billistic_      have you guys read snowcrash?
15:27 kaeza           Billistic_, https://forum.minetest.net/viewtopic.php?id=6751
15:27 kruug           Minetest v0.4.10, what was the release date on this?  Basically, how active is the game/community?
15:28 sfan5           kruug: 7. July
15:28 Billistic_      I'm thinking mine test could morph more in to activeworlds/Snow Crash/sketch up
15:28 tadni           Welp, I officially fully separate myself from Minecraft.
15:28 Calinou         hi Xack
15:28 parabyte        tadni, me too
15:28 parabyte        and i run a fully blown minecraft server
15:28 Billistic_      tadni, it's done son.
15:28 parabyte        currently in the process of converting maps
15:29 parabyte        thanks to sfan5 code ;)
15:29 sfan5           kruug: depending on what activity means to you this might shed some light on it: http://meow.minetest.net/tmp/serverlist_stats_2014-09-2014.txt
15:29 tadni           I'm hoping that the modding community comes over to minetest in mass.
15:29 * grondilu      wonders if we'll see good C++ developpers turning into minetest after Mojang's acquisition.
15:29 sfan5           oh god so many people from MC...
15:29 Billistic_      but anyway, minecraft in a way made 3D modeling simple for anyone
15:29 sfan5           we already have that, Billistic_
15:29 kruug           sfan5: yeah, that's pretty much a good sign :)
15:29 VanessaE        sfan5: I warned. :)_
15:30 kruug           there's iOS/Android versions of Minetest?
15:30 sfan5           Android official one
15:30 * VanessaE      <----- You heard it here first, folks.
15:30 kruug           or are those just browser stats?
15:30 Sokomine        kruug: pretty active. most people here use the current git version and compile that for themshelves
15:30 sfan5           iOS only an inofficial one thats probably illegal
15:30 Billistic_      sfan, if you guys already have a snow crash 3d world where you can program stuff right in to it then why aren't we chatting on it right now?
15:30 kruug           schweet
15:30 sfan5           kruug: nope, not just browser
15:30 sfan5           Billistic_: one sec
15:30 Billistic_      melt my face sfan5
15:31 Sokomine        hm, if you come from minecraft, be aware that both games share a lot of similarities, but are not equal. that might make it more difficult for some poeple to switch over - because some small things they're used do will then be slightly diffrent
15:31 VanessaE        Billistic_: chatting over IRC is far more efficient than any in-game chat system could ever hope to be :)
15:32 Sokomine        what is a snow crash 3d world?
15:32 sfan5           Billistic_: you mean this? https://forum.minetest.net/viewtopic.php?f=3&t=9923&p=151531#p151487
15:32 VanessaE        Billistic_: besides, we have an in-game networked chat module available (which, fittingly, uses IRC as the network)
15:33 * grondilu      had no idea the chat module was using IRC.
15:33 Sokomine        grondilu: there's a mod that connects the ingame chat to irc
15:33 Billistic_      Van, I disagree.
15:33 VanessaE        grondilu: the in-game chat doesn't, by default.  there is a mod that can do it.  IRC mod.
15:33 grondilu        ok
15:33 Sokomine        most of that irc chatting happens on the inchra network, where several servers share one channel
15:34 Calinou         having to Alt-Tab all the time is annoying
15:34 Billistic_      hey sfan5, no I mean more like Canoma by metacreations
15:34 Calinou         the in-game chat should just be improved
15:34 VanessaE        Billistic_: what is an in-game chat but public discourse with some kind of tab- or tree-based private messaging?
15:34 Calinou         history, colours…
15:34 Billistic_      calinou, play GuildWars 3
15:34 VanessaE        Calinou: agreed
15:34 sfan5           "Canoma is Mac/Win software that allows fast creation of photorealistic 3D models from one or more photographs."
15:34 Billistic_      chat is in the corner all the time
15:34 sfan5           thats something entirely different
15:34 Billistic_      I know
15:35 Calinou         18<19Sokomine> most of that irc chatting happens on the inchra network, where several servers share one channel
15:35 Calinou         this is quite insane
15:35 Billistic_      https://www.youtube.com/watch?v=Dzfbu9NRXws
15:35 sfan5           !title
15:35 MinetestBot     sfan5: CANOMA TEST#8 「飛び出す絵画」 - YouTube
15:35 Billistic_      that's way old tech too
15:35 Calinou         each high-traffic server should have its own channel
15:36 Billistic_      but basically in the software, if I wanted to build a building I should be able to import a photo of a building
15:36 Billistic_      there might be a builder interface and then a living/playing in the world interface
15:37 VanessaE        Billistic_: that would be immensely complex
15:37 sfan5           ^
15:37 Billistic_      think long term project goal
15:37 VanessaE        I could see importing a blender model and 'rasterizing' it
15:37 VanessaE        turning that model into cubes etc
15:37 VanessaE        maybe
15:37 VanessaE        but from a photo?
15:37 Billistic_      why not just be able to import a flat image and then treat any import as a group
15:38 VanessaE        that's way out of scope for a voxel sandbox game
15:38 Billistic_      that's what I started saying when I got here
15:38 Billistic_      get away from just being a game
15:38 Sokomine        calinou: why? it's very practical. i can be on irc even when i don't have time to join a server. and notice thanks to highlighting when someone mentions my name
15:38 Billistic_      that's what microsoft is going to do to it, leave it be a simple game
15:38 Calinou         join several channels?
15:38 Billistic_      they don't want to do what I'm talking about
15:38 Calinou         because right now, chat of several servers gets mixed up :/
15:39 Sokomine        doesn't mean that the ingame chat can't or shouldn't be improved though. but the standalone irc has its advantages
15:39 Calinou         which makes it hard to read backlog
15:39 VanessaE        Billistic_: thing is, it's *supposed* to be a game
15:39 Calinou         the only use is communication between servers
15:39 Sokomine        hm, yes, it's getting a bit crowdedon that channel. seperate channels for larger servers would be good
15:39 Billistic_      Van, so?
15:39 Billistic_      we pivoted
15:40 twoelk          several channals for chatty servers ;-)
15:40 Calinou         Minecraft is far from a simple g ame
15:40 VanessaE        Billistic_: it being Minetest.  I'm not so sure that your idea, while doable, is within the scope of this project.
15:40 kaeza           Calinou, this helps a bit: https://gist.github.com/kaeza/9859954
15:40 Billistic_      started off as a game, ends up being the system everyone uses the internet through
15:40 Calinou         you need several weeks to figure out the whole gameplay
15:40 Sokomine        billistic: hmmm. i'm afraid that won't work well anyway. real buildings can be an inspiration, but...a 1:1 copy is seldom possible. most real buildings have the tendency not to fit into a grid with 1 m sides. even with nodeboxes there are limits
15:41 VanessaE        Billistic_: indeed, there are many real-world buildings that have made it into Minetest, https://forum.minetest.net/viewtopic.php?f=12&t=9496
15:41 Billistic_      sokomine, maybe think in scale then
15:42 VanessaE        most of those buildings, ironically, are from MC
15:42 Billistic_      there's a dpi limit on the game to start
15:42 twoelk          inchranet is usefull though for centralized moderation of several servers. It is way easier to find a moderater there. someone is always online
15:42 VanessaE        (and are all X-flipped because of an importer bug)
15:42 Billistic_      1=pixel=a foot
15:42 Billistic_      there'd have to be a bit of math done, but maybe you can only import images that are 1000x1000 72 dpi
15:43 VanessaE        and there IS an image import mod but it just draws pixel art
15:43 VanessaE        https://forum.minetest.net/viewtopic.php?id=6751
15:44 VanessaE        (obviously false-color in those tests; "real" colors can be done)
15:44 Billistic_      ah
15:45 Billistic_      so I mean is that sort of the limit that's faced right now
15:45 Sokomine        billistic_: i'm afraid it requires human intervention and creativity to turn a picture into a building in mc/mt from a picture. a model might be slightly diffrent...if it's 3d already, it could perhaps to some degree be imported and then fine-tuned by the players
15:45 Billistic_      that the pixel art can't be true color?
15:45 VanessaE        Billistic_: naw, that's just a bit of laziness is all
15:45 Billistic_      Soko, that's cool, but someones I feel like it'd be easier to import something as a starting porint
15:45 parabyte        sfan5, that plugin not spitting out any data for an entire map
15:45 Billistic_      point
15:45 parabyte        okay i will select a small region and try it
15:45 VanessaE        kaeza just didn't plug in the right values into his conversion tables to handle the images that were given
15:46 VanessaE        Billistic_: as you can see, what you want IS possible, it's just that no one has really spent much effort on it because no one's really wanted it I guess
15:46 parabyte        sfan5, okay it crashed
15:46 VanessaE        Billistic_: also, there's been talk of making an image-to-terrain importer as well.  e.g. image colors = terrain type, brightness = height, that sort of thing
15:47 parabyte        sfan5, http://pastebin.com/nGW657p9
15:47 Sokomine        billistic_: hm, i can imagine that it might be helpful for complex, huge buildings. similar as setting up the basic structure with worldedit commands
15:47 kaeza           Billistic_, it's configurable. you could make a better image if you can take the time to sample the colors from VanessaE's unifieddyes and create a palette :P
15:47 parabyte        this system only has 12 gigs of ram my other workstation has 32 gigs
15:47 LemonLake       nbe 0.7 is looking really nice
15:47 Billistic_      Soko, yeah I mena some skyscrapers are kinda repetitive...
15:47 Billistic_      what's up with my typing today!
15:48 kaeza           it's tyop day!
15:48 VanessaE        see?  laziness ;-)  *pokes kaeza*
15:48 * kaeza         is not here
15:48 tadni           parabyte: /only/
15:48 VanessaE        sure you are :D
15:49 tadni           MY highested spec'd computer has 8gb of ram.
15:49 Sokomine        that's right. and with skyscrapers, nobody does the inside :-( they usually look pretty impressive but are hollow on the inside - or, at max, have floors and a staircase
15:49 parabyte        i love ram
15:49 tadni           parabyte: I prefer goad.
15:49 VanessaE        Billistic_: minetest is highly programmable in its modding language (Lua).  it's mostly a matter of *want* rather than capability.  almost anything can be done with some effort, especially if you're not too concerned about speed.
15:49 tadni           goat*
15:49 Billistic_      it'd also be helpful for things like putting grafitti on streets and stuff
15:49 VanessaE        (speed, after all Lua is meant to be an interpreted language, even with LuaJIT)
15:50 Billistic_      well I'm not much of a programmer
15:50 Billistic_      so that's why I'm throwing my 2 cents out here
15:50 kaeza           Billistic_, decals? easily doable. look at signs_lib for inspiration
15:50 VanessaE        Billistic_: Lua is easy to learn :)
15:50 jp__            LemonLake : you have a link for NBE 0.7 ?
15:51 LemonLake       jp__, https://github.com/rubenwardy/NodeBoxEditor
15:51 Sokomine        that's bad. on the other hand - programming mods for minetest isn't necessarily difficult. it depends on what you want to do. creating a 3d building from a flat picture would certainly a very big challenge :-) other things are trivial by comparison
15:51 Billistic_      yeah for real.
15:51 kaeza           in MT, anything's possible. if it does not work at first, apply more hack
15:51 VanessaE        Billistic_: also re: decals, look at streets mod too.
15:52 LemonLake       kaeza: +1
15:52 jp__            LemonLake, thanks but confused with versionning
15:52 LemonLake       jp__: how so?
15:52 jp__            I thought that NBE was in 0.6.x
15:52 LemonLake       so did I
15:52 LemonLake       but it's now updated
15:52 Sokomine        there are limits :-) it's still a computer program, running on a turing machine
16:16 LemonLake       So I added fertilizer to the worldgen
16:17 LemonLake       https://cdn.mediacru.sh/UZz-o9b4VyYQ.png
16:17 LemonLake       ya think it generates a little too much?
16:31 Boto            Hi, can minetest be run in raspberry pi?
16:31 sfan5           probably
16:32 Boto            :)
16:32 proller         try compile and run irrlicht demos
16:32 Mikaela         minetest is in Raspbian repositories.
16:32 ElectronLibre   With enough memory, a screen, a mouse and a keyboard, yes.
16:33 proller         0.1 fps ~= yes
16:33 proller         !=
16:33 stroEkris       lol
16:33 Boto            Thanks for your aswers
16:33 ElectronLibre   ~= in lua, != in C.
16:34 LemonLake       yes it can
16:34 proller         freeminer on odroid take 10-20fps, but it have 4 cores ang 2g ram
16:35 proller         odroid 15x faster than pi
16:35 twoelk          LemonLake: what does the pic show? fertelizer laying around? or a now green desert?
16:39 parabyte        sfan5, your plugin wont extract the map
16:39 sfan5           did it work with a small part of the map?
16:40 parabyte        yes
16:40 parabyte        fails with that pastebin with whole map
16:40 parabyte        i got to grips with mcedit now
16:40 sfan5           it says "KeyboardInterrupt"
16:40 parabyte        yeah i stopped it
16:41 parabyte        ctrl c
16:41 parabyte        all those errors indicate a problem to me
16:41 sfan5           those are not errors
16:41 sfan5           it's just where the progras was at the time you stopped it
16:41 sfan5           one sec
16:42 parabyte        oh ill restart it
16:42 sfan5           not yet
16:42 * ElectronLibre thinks that a try: except KeyboardInterrupt is useful.
16:42 sfan5           uh no
16:43 sfan5           parabyte: replace "print_pc_interval = numnodes * 0.005" by "print_pc_interval = 2500"
16:43 sfan5           then try again
16:43 parabyte        oh okay ill fire up vi
16:45 ElectronLibre   sfan5 : I use a try: except KeyboardInterrupt only in a very long while, to disable someone to break it thinking the program is buggy. But try: except is useful sometimes :D.
16:45 parabyte        I have used unices a very long time ctrl C is my natural reaction
16:46 Boto            thanks
16:46 parabyte        sfan5, ill let you know what happens in a mo changes have been made
16:46 Calinou         <Boto> Hi, can minetest be run in raspberry pi?
16:46 Calinou         server-onyl
16:46 Calinou         client is too slow, unless you're fine with a slideshow
16:47 Calinou         use https://forum.minetest.net/viewtopic.php?f=10&t=1825
16:48 twoelk          parabyte: I onced exported a 640*640*100 map with 4 gb of ram it took four hours and I only noticed when it finished when the resulting map schematic file was not growing anymore
16:49 sfan5           twoelk: a big part of the time is spent with de-compressing some data and compressing it again
16:49 sfan5           the .mts format is kinda bad for writing it in real-time
16:50 parabyte        sfan5, okay now its doing something console reporting a progress in percent that is weird in itself 3000.0%
16:50 hoodedice       Hi MT Community
16:50 parabyte        lol
16:50 parabyte        but its working now
16:50 twoelk          just saying, wait and wait and wait
16:50 sfan5           parabyte: 3000.0% o.o
16:50 parabyte        lol
16:50 parabyte        i need to read your source work out what your variables mean
16:50 twoelk          importing into Minetest can be the greater challange
16:51 twoelk          lua seems to have a limited amount of memory it can use
16:51 parabyte        sfan5, 17500.0% done
16:51 parabyte        lol
16:52 sfan5           sounds good :P
16:52 LemonLake       twoelk: fertilizer laying around
16:52 twoelk          NYC and Pripyat map were done in slices and stitched togeter ingame
16:53 Blorph          Hello
16:53 twoelk          +h
16:53 sfan5           hello
16:53 ElectronLibre   Hello Blorph .
16:53 Blorph          Hey
16:53 sfan5           parabyte: looking at it right now; btw: in which intervals does the percent update?
16:53 twoelk          LemonLake: aha?
16:55 sfan5           parabyte: the only explanation for that is that box.maxz is smaller than box.minz
16:55 LemonLake       twoelk: https://cdn.mediacru.sh/lI4Dr_pcg-Lx.png
16:55 LemonLake       aha im so immature
16:56 MinetestBot     rubenwardy: 09-12 17:38 UTC <Krock> impressive images :)
16:56 rubenwardy      Hi all!
16:56 LemonLake       rubenwardy: nbe 0.7 is awesome
16:56 Blorph          Looks like a mole-mound.
16:56 LemonLake       hm
16:56 LemonLake       maybe i need to use a diff texture then
16:57 realtinymonster yo, LemonLake and OldCoder!
16:57 Blorph          Minetest maybe over run with new people soon..
16:57 twoelk          LemonLake: there was molehills somewhere
16:57 LemonLake       realtinymonster: こんにちは
16:57 rubenwardy      Thanks XD
16:57 LemonLake       Blorph: true that
16:57 OldCoder        realtinymonster, Hi
16:57 LemonLake       Blorph: let's make it good
16:58 realtinymonster OldCoder: I hear you'd like to talk?
16:58 Blorph          Lot’s of the big MC modders are coming, and might take it over..
16:58 LemonLake       really?
16:58 NakedFury       it would be awesome if that happened
16:58 Blorph          Not really a bad thing, as long as they add good stuff, and not redo it.
16:58 LemonLake       i find it hard to believe that the big mc modders would like to switch to a laggy limietd lua api but hey what do i know
16:59 realtinymonster Asie did
16:59 LemonLake       true
16:59 realtinymonster right asie?
16:59 asie            yes
16:59 asie            the problem is
16:59 realtinymonster probably afk
16:59 realtinymonster ah
16:59 asie            it might be laggy
16:59 asie            it might be limited
16:59 Blorph          Indeed.
16:59 asie            but it is portable
16:59 LemonLake       yep
16:59 realtinymonster yes
16:59 asie            it is friendly
16:59 asie            and it is really nice to use
16:59 asie            a joy, compared to Forge
16:59 LemonLake       my only real concern is the community
16:59 realtinymonster aye
16:59 LemonLake       we're all aware of the type of people minecrafters can be
16:59 asie            yes
16:59 asie            but hey
16:59 asie            they will need to adapt
16:59 LemonLake       they better
17:00 LemonLake       they will not ruin this community
17:00 asie            they can't
17:00 realtinymonster you guys say this as if minecraft is doomed
17:00 asie            the reason minecraft's sucked so much is because of its original culture
17:00 Amaz            +LemonLake
17:00 LemonLake       it's not
17:00 asie            eloraam, sengir, etc.
17:00 LemonLake       its just a lot of people no longer give a shit about it
17:00 LemonLake       welcome to microsoft
17:00 asie            for many the ms thing is just an excuse to leave
17:00 asie            like me
17:00 realtinymonster cause fucking M$
17:00 LemonLake       yep
17:00 Tiktalik        sooooooo
17:01 Tiktalik        realtinymonster, mojang is probably doomed
17:01 LemonLake       asie, im checking out your stuff from mc
17:01 LemonLake       its pretty cool
17:01 asie            http://mc.shinonome.ch/
17:01 LemonLake       yeah im on that
17:01 DusXMT          It's kind of interesting that I came in the day of the M$ even for unrelated reasons
17:01 LemonLake       DusXMT: Fair enough :p
17:01 parabyte        sfan5, lol 643234.0% complete
17:01 parabyte        LOL
17:01 * DusXMT        found out about it as it was packaged to Guix
17:01 ElectronLibre   What is going on? Microsoft has finally bought MC?
17:01 LemonLake       ElectronLibre: yep, for 2.5bl
17:02 realtinymonster yep
17:02 ElectronLibre   O_O
17:02 LemonLake       i don't think it's gonna be that bad to be honest
17:02 ElectronLibre   Mojang is doomed.
17:02 LemonLake       because most people will flock before they can do anything
17:02 LemonLake       :3
17:02 asie            Mojang /is/ doomed.
17:02 realtinymonster I think all M$ cares about is people using its products
17:02 asie            Mojang is now Microsoft Gaming
17:02 Blorph          Because Notch was afraid of going a bit crazy..
17:02 LemonLake       that's why notch left ages ago
17:02 parabyte        sfan5, 100.0 intervals
17:02 Blorph          http://notch.net/2014/09/im-leaving-mojang/
17:02 LemonLake       he couldn't take the pressure of owning mc when working on his own crap
17:02 sfan5           hm
17:03 parabyte        come on guys mojang owner wanted the 1.5 billion
17:03 NakedFury       but notch hasnt done anything at all since Minecraft
17:03 NakedFury       what pressure is there?
17:03 parabyte        lol it was not the pressure it was the big 1.5 billion
17:03 LemonLake       he hasnt done anything BECAUSE minecraft
17:03 NakedFury       everything he started he dropped
17:03 LemonLake       because of minecraft, essentially
17:03 * ElectronLibre is afraid by the idea he could see a day C:ProgramFiles(x86)WindowsGamesMojangMinecraft
17:04 realtinymonster lol
17:04 DusXMT          It's quite possible
17:04 LemonLake       windows live integration
17:04 LemonLake       'nuff said
17:04 Tiktalik        parabyte: 2.5, actually
17:04 realtinymonster they'll make it expensive as shit I bet
17:04 ElectronLibre   2.5 Billion Oo? This is too much xD...
17:04 parabyte        yeah but he had a share in the company
17:04 LemonLake       $50 for base game
17:05 LemonLake       $60 for the nether dlc
17:05 DusXMT          lol
17:05 LemonLake       $20/month for multiplayer
17:05 realtinymonster haha
17:05 LemonLake       $200 to have a server
17:05 LemonLake       $10 for enchantments
17:05 ElectronLibre   Ho my...
17:05 LemonLake       $0.20 per skin
17:06 LemonLake       +updates only on xbox one
17:06 VanessaE        I could just see that.
17:06 ElectronLibre   Who will pay for this...?
17:06 LemonLake       the parents of many children
17:06 ElectronLibre   It's too expensive...
17:06 VanessaE        note to self:  start charging for Home Decor updates. ;)
17:06 Calinou         <asie> Mojang is now Microsoft Gaming
17:06 LemonLake       VanessaE: hehe
17:06 Calinou         “Microsoft Gaming” is already a thing
17:06 Krock           ello.
17:06 ElectronLibre   Hello Krock.
17:06 * Krock         meows
17:06 LemonLake       Krock: you missed literal shit in worldgen
17:07 LemonLake       https://cdn.mediacru.sh/lI4Dr_pcg-Lx.png
17:07 Krock           LemonLake, wut?
17:07 LemonLake       this is gonna be used in the sapling treatment plant
17:07 Krock           wait. browser needs to start first
17:08 Krock           LemonLake, poop?
17:08 jp__            note to self : start elaborating a contract with VanessaE :P
17:08 LemonLake       fertilizer
17:08 LemonLake       but essentially poop, yes
17:08 VanessaE        jp__: heh
17:09 Krock           LemonLake, I would prefer "flat" fertilizer, like the seeds in the new MTG farming mod
17:09 LemonLake       flat?
17:10 Krock           like... lilypads
17:10 LemonLake       interesting
17:11 LemonLake       i could make it random
17:11 jin_xi          have cows place it
17:11 LemonLake       so sometimes it spawns flat fertilizer more frequently
17:11 * ElectronLibre is shocked by seeing "2.5 billions of dollards" and "MC" in the same sentence... He has got to sleep...
17:11 LemonLake       jin_xi: i was thinking of doing that too, however not everyone plays with mobs
17:11 jin_xi          spawn random shit for those without mobs, because shit happens
17:12 LemonLake       maybe
17:12 OldCoder        realtinymonster, are you the Moontest person?
17:12 jin_xi          no mobs just ghostly feces appearing out of thin air
17:12 realtinymonster yep
17:12 OldCoder        realtinymonster, What is the status of Moontest?
17:12 LemonLake       what is the main used mob mod?
17:13 realtinymonster about done with the base, then comes improvement
17:13 OldCoder        Let me know when you feel it's ready for review
17:13 realtinymonster ok, I will
17:13 OldCoder        o/
17:13 realtinymonster i'd give it about a week or so
17:13 realtinymonster \o
17:13 OldCoder        kk
17:14 hoodedice       Chillax
17:14 hoodedice       and thank whatever Deity you worship that EA didn't buy Mojang
17:14 LemonLake       they wouldn't dare
17:14 LemonLake       even ea know's they'd go bankrupt
17:15 hoodedice       I can't even imagine what EA would do if they bought MC
17:15 LemonLake       revert to alpha, change texture pack, major microtransactions and rename the game
17:17 parabyte        i wonder what happens when it gets to 999999.0% sfan5 lol
17:17 parabyte        1% ?
17:17 parabyte        lol
17:18 sfan5           ¯\_(ツ)_/¯
17:18 twoelk          parabyte: how big is the area you are exporting?
17:19 parabyte        whole map! mwahahahahahaha
17:19 LemonLake       http://i.imgur.com/GJ5SY4g.jpg
17:19 LemonLake       enjoy
17:19 Krock           ElectronLibre, already 2.5?
17:19 hoodedice       oh yeah
17:20 hoodedice       your pick is damaged
17:20 hoodedice       3 hours to fix
17:20 twoelk          oh? will it fit into the 64 km cube? ;-P
17:20 hoodedice       FIX IT NOW: 40 G
17:20 * ElectronLibre don't understand the meaning of "already 2.5", sorry...
17:20 sfan5           parabyte: redownload the scipt from here: https://dl.dropboxusercontent.com/u/30267315/Minetest/tomtsschem.py
17:20 Amaz            LemonLake: My eyes!
17:21 hoodedice       THEY BURN
17:21 hoodedice       diamond pick is on sale! $19.99
17:21 Krock           ...
17:21 parabyte        will the one i been running for ages work?
17:21 parabyte        i dont wanna stop it been going so long
17:21 ElectronLibre   Krock : 2.5 Billions of dollars is the price that Microsoft bought MC (I don't understand the meaning of the question sorry >.< ...).
17:22 hoodedice       Congratulations! You have unlocked diamond pick! On sale for 30,000 dirt or buy with 15 G
17:22 hoodedice       oooh ohhh
17:22 Krock           ElectronLibre, they bought it now? eww.
17:22 ElectronLibre   Yes.
17:22 hoodedice       "Press G to look at your tool"
17:22 realtinymonster lol
17:22 * Krock         shoots on Steve Ballmer or whoever's the CEO
17:23 hoodedice       Stya someIndianGuy
17:23 ElectronLibre   Krock : https://mojang.com/2014/09/yes-were-being-bought-by-microsoft/ .
17:23 jp__            parabyte : convert an entire map is a crazy idea, just give up for that
17:23 * Krock         likes chargeable battery powered sound boxes.
17:23 * Krock         only needs bateries for sscreen and PC now to make it portable
17:24 kaeza           ssssssssscreen BOOM!
17:24 realtinymonster lol
17:24 parabyte        jp__, what i want ;)
17:24 jp__            you can't
17:25 Krock           I wonder if 1 Billion = 1'000'000'000'000 or less.
17:25 sfan5           0.25% done, 9807 nodes / sec, ETA: 13479 sec(s)
17:25 sfan5           might take a while
17:26 ElectronLibre   (I think it's too much expensive but if Microsoft wants to waste money it's its choice. ^^.)
17:26 DusXMT          Krock: I think it's less/the short scale, because that's mostly used in English
17:26 Krock           mhm. I hate those names. wikipedia shows up 1,000,000,000 and I learned it with 1000x more
17:26 hoodedice       1 billion = 1,000,000,000
17:26 kaeza           ^
17:26 RyanGuill       1B = 1000 * 1M
17:26 hoodedice       !B = 1,000,000 *1k
17:27 kaeza           when I was a kid, someone talking about "one billion" meant 1000000^2
17:27 * DusXMT        is a user of the long scale
17:27 Krock           =1000000000000
17:27 Krock           1'000'000'000'000 = tat's what I've learnt, kaeza
17:27 hoodedice       ''''' everywhere!
17:27 HLuaBot         Unknown command "'''". Try "help".
17:27 jp__            parabyte : I already converted parts of MC maps (~500³ nodes), it took about 10 hours of conversion for each of them; so imagine for an entire map...
17:28 jp__            https://forum.minetest.net/viewtopic.php?f=12&t=9440
17:28 hoodedice       another bot?!
17:28 twoelk          parabyte: you may have difficulties importing the map into Minetest
17:28 DusXMT          Krock: That's called the long scale, afaik
17:28 kaeza           HLuaBot, stfu
17:28 HLuaBot         Unknown command "stfu". Try "help".
17:28 sruz25          well, it's 1000^4 in europe afaik
17:28 hoodedice       HLuaBot, help
17:28 HLuaBot         Commands: reload, load, unload, plugins, op, deop, devoice, voice, join, part, help, uptime, echo, raw, eval, quit, more, ping, shutdown, config, networks, connect, disconnect, tell -- Use 'help <command name>' to get help with a specific command.
17:28 sruz25          *1000^3
17:28 sruz25          it's 1000^4 in US
17:28 Krock           !c 1000^3
17:28 MinetestBot           1003
17:28 Krock           no.
17:28 Krock           !c 1000**3
17:28 MinetestBot     1000000000
17:28 hoodedice       lol
17:29 Krock           1'000'000'000 = one milliard for me..and I live in europe
17:29 kaeza           !c 255^123
17:29 MinetestBot            132
17:29 Megaf           Mojansonf? I don't really care
17:29 kaeza           hmm
17:29 * twoelk        wonders wether sfan5 has added some schematic import magic for large files
17:29 sruz25          Krock: yeah, I meant 1000^3
17:29 kaeza           !c 0xCAFEBABE
17:29 MinetestBot     3405691582
17:29 Krock           LOL
17:29 jin_xi          they will get rare to make MC a kinect only game
17:29 sfan5           twoelk: no
17:29 Krock           !c 0xBADC0DE
17:29 MinetestBot      195936478
17:29 sfan5           twoelk: but I'd like some export magic
17:30 Megaf           Why I care is the fact that Notch had promissed that Minecraft would become OpenSource on version 1.0.
17:30 Megaf           That annoys me
17:30 Calinou         never
17:30 Krock           maybe it never gets to versio 1.0?
17:30 Calinou         he said he would do it when sales dropped
17:30 Calinou         1) he's a liar
17:30 Calinou         2) he's a liar
17:30 hoodedice       ^^
17:30 Calinou         3) sales will not drop
17:31 hoodedice       3) he's a zwizzed up liar
17:31 Krock           3) 1) and 2) are correct
17:31 Calinou         4) it'd be public domain
17:31 hoodedice       3) Is not a paradox
17:31 kaeza           5) 5 is false
17:31 Calinou         public domain software may not have its source released
17:31 Krock           6) There's no (6
17:31 hoodedice       4) and if it is, then 4 is also not a paradox
17:31 Megaf           7) This is 7
17:31 sfan5           twoelk: it's very infeffient: <all node data> + <all probabilty data> + <all param2 data> so I need to wait for every data set to complete instead of being able to just write each one into the file instantly; also I need to write a node table into the file before so I can't even write the node data to the file directly
17:31 Krock           9) You forgot number 8
17:31 Megaf           8) Is not after 9
17:31 hoodedice       34) There is a blocky version of it
17:32 kaeza           ^_^
17:32 Megaf           One million) What?
17:32 hoodedice       34.2) If there is not blocky version, then a blocky version shall be made
17:32 kaeza           https://xkcd.com/1208/
17:32 hoodedice       42) The answer.
17:32 twoelk          sfan5: extracting large schematic files from mc worlds has been prooven to work several times. Importing large files is a PITA though and has limits set by lua
17:32 Megaf           56) what is the question?
17:32 sfan5           twoelk: .mts doesn't use lua
17:33 sfan5           twoelk: what I'm talking about is that writing .mts file is just inefficient
17:33 twoelk          is there some we2mts converter?
17:34 sfan5           no
17:34 sfan5           do we need one?
17:34 * Krock         reads wikipedia site of M$ "Revenue Increase US$ 86,83 billion (2014)[1]"
17:34 Krock           nojang was cheap.
17:34 Krock           s/n/m
17:34 * twoelk        is sitting on some we files that took days to create
17:35 twoelk          and said we files are too large for mt so I had to split them by hand and gave up some day
17:35 Krock           and nokia's price was "$7 billion", ehm. okay.
17:36 hoodedice       I still miss Nokia
17:36 twoelk          recreating them as mts files from mc would take for ever again
17:36 * twoelk        still has his old Nokia phones
17:37 * hoodedice     has a 2.3 Xperia x10, still better than his htc one vx
17:37 * hoodedice     dreams of buying a jolla in the near future
17:37 sfan5           parabyte: tried the new script yet?
17:37 jp__            twoelk : why you don't import your .we files into a MT world and then re-export them via the WorldEdit's MTS export ?
17:38 twoelk          because too large
17:38 Krock           omg da smile. https://github.com/minetest/minetest/issues/1362#issuecomment-55549158
17:38 twoelk          they will not load
17:38 jp__            twoelk : dimensions ?
17:39 twoelk          the interresting ones some 640*640 but others are larger
17:39 hoodedice       catch ya'll later
17:39 jp__            indeed yes
17:42 Megaf           I like this one https://xkcd.com/688/
17:43 * twoelk        dreams to convert at least the central part of his favorite old mc world of some 4km*5km someday. It grew in years
17:45 Sokomine        megaf: perhaps he meant the classic version. that, to my knowledge, is open source now. it's called classicube
17:47 Sokomine        twoelk: hm. perhaps you better ought to convert directly then instead of using .mts. both formats are relatively similar to my knowledge
17:47 twoelk          tried that and utterly failed
17:48 Sokomine        hoodedice: nokia did make great handies (mobile phones). a good one with android would have been nice...
17:48 parabyte        just trying it
17:48 parabyte        unsure if its working
17:49 parabyte        no information being spit out of console yet
17:49 Sokomine        twoelk: how so?
17:49 sfan5           it should report every 0.25%
17:49 * ElectronLibre forgot to plug the battery wire...
17:49 Sokomine        afaik that's what sfan5's script is doing right now? if i got that right?
17:49 * sfan5         meows at ElectronLibre
17:49 sfan5           Sokomine: doing what?
17:50 stroEkris       Do any of you know how to get the same map generator from v 0.3?
17:50 * ElectronLibre meows at sfan5
17:50 stroEkris       I like the wierd terrain :3
17:50 parabyte        nah not working maybe i should wait bit more
17:50 twoelk          I must admit I rather spend my spare time playing than coding. So I'll have to waite until someone solves the problem that now even more will have when switching to mt
17:50 parabyte        do i need to make that tweak to it you made?
17:51 sfan5           no
17:51 sfan5           you can if you want
17:51 sfan5           it should output a status faster then
17:51 Krock           stroEkris, to get the same is hard. try to find a lua mapgen which does +/- what you want
17:51 kruug           Downloading for Windows, what's the difference between MinGW and non-MinGW?
17:51 Sokomine        sfan5: converting mc worlds to mt?
17:51 sfan5           basically no difference
17:51 sfan5           Sokomine: yes
17:52 Krock           kruug, people say, the on-MinGW (=MSVC) _can be_ faster
17:52 twoelk          ehm, extracting from mc to mts if I got the chat right
17:53 Sokomine        to mts? oh, ok. hm. might be a bit of trouble to import later on? or is it split? an entire world most likely would not fit into memory uncompressed
17:53 * twoelk        wonders iff he missed something vital
17:53 Sokomine        maybe i missed something. didn't read the entire chat
17:54 twoelk          parabyte: you better give a detailed report on what you did if you succeed
17:55 * sfan5         meows at RumiaGloop
17:55 RumiaGloop      I just accidentallied my windows 98
17:56 sfan5           Jordach: https://soundcloud.com/tomorrowworld/tomorrowworld-artists-of-tomorrow-volume-006-pegboard-nerds
17:56 sruz25          is there github on the convertor thingy or something?
17:56 * ElectronLibre isn't the only one who have got still a windows 98 xD
17:57 * Sokomine      puts a glass of milk in front of sfan5
17:57 * sfan5         noms the milk
17:57 sfan5           sruz25: no
17:57 RumiaGloop      I accidentallied the swap file
17:57 sruz25          how optimized is it?
17:57 RumiaGloop      yes
17:57 RumiaGloop      it works 25% of the time
17:57 sfan5           sruz25: it uses python, so not much
17:58 sruz25          oh
17:58 sruz25          might look at it and optimize it a bit
17:58 Jordach         time to initiate the we're possibly fucked plan b
17:58 ElectronLibre   That's nearly a half-year I didn't start this windows 98 xD
17:58 sfan5           sruz25: https://dl.dropboxusercontent.com/u/30267315/Minetest/tomtsschem.py
17:59 kruug           man, now I feel like there needs to be a WAILA plugin/mod...I've been playing too much FTB
17:59 sruz25          thanks
17:59 sfan5           WALIA?
17:59 RumiaGloop      What Am I Looking At.
17:59 kruug           tells you what's under the cross-hair
17:59 kruug           Feed The Beast
17:59 sfan5           ah
17:59 kruug           [12:57] <  RumiaGloop>| it works 25% of the time
18:00 kruug           ...
18:00 kruug           http://www.feed-the-beast.com/
18:00 kruug           stupid linux auto-copy
18:00 RumiaGloop      a minecraft mod, which adds an on-screen popup to show what's under the crosshair
18:00 * Jordach       can whip something up that uses pointing at with the hud api
18:00 Jordach         grabs node desc + item texture
18:00 * sfan5         meows at Jordach
18:00 twoelk          http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-tools/1261810-eihort-an-opengl-world-viewer-latest-0-3-14-2013
18:01 twoelk          can't we hijack that ?
18:01 sfan5           uh
18:01 sfan5           what
18:01 sfan5           no
18:01 twoelk          its really fast
18:02 sfan5           if we add stuff to that it won't be fast anymore
18:02 twoelk          true
18:03 twoelk          so maybe alias 7000 mt-node-types nodes to 250 types?
18:03 twoelk          bah need to entwine some nodenoodles
18:06 sfan5           o/ asie
18:06 Jordach         asie, sad day isn't it
18:07 Calinou         did asie left Minetest at least 3 times?
18:07 asie            No
18:08 asie            I only left once, and even then I just stopped doing stuff
18:08 sfan5           Jordach: http://t.co/5vQNvk7nU7
18:09 twoelk          btw, I have a we version of that Survival-Games map seen on the screenshot of the link I just posted
18:09 sfan5           the whole map?
18:10 twoelk          I think so
18:10 sfan5           my script says a mts export would take about 4.5 hours
18:10 twoelk          did I mention I spend days playing with your tool?
18:12 Krock           !doge
18:12 MinetestBot     http://i.imgur.com/l0YSsre.jpg
18:13 ElectronLibre   O_o
18:14 ElectronLibre   Doge inside :D.
18:14 VanessaE        sol_invictus: *poke*
18:14 ElectronLibre   Instead of Devil inside ^^
18:15 sol_invictus    VanessaE: yep
18:15 VanessaE        sol_invictus: didn't you also have that entity duplication bug with one of your maps?  the one that /clearobjects couldn't resolve?
18:15 VanessaE        Megaf: *poke*  what about you? ^^^^^^
18:15 VanessaE        and anyone else?
18:16 sol_invictus    VanessaE: yes, but I'm not seeing it anymore
18:16 VanessaE        where entities just kept multiplying out of control for no discernible reason
18:16 VanessaE        sol_invictus: ok
18:16 Megaf           VanessaE: I dont know, what kind of entity duplication?
18:16 VanessaE        sol_invictus: what game and mods were you running?
18:16 Megaf           I have configure my server to clean all entities
18:16 sol_invictus    btw Vanessa, have you tried logging add_entity calls?
18:17 VanessaE        Megaf: ok, nevermind then
18:17 VanessaE        sol_invictus: not yet; I'm trying to re-establish who else had that problem and what mods they were running.
18:18 sol_invictus    I'm running minetest_game from the official repo and mods are listed on forum
18:18 VanessaE        which mods specifically?
18:18 VanessaE        (or, link?)
18:18 Sokomine        havn't seen much entity duplication lately on servers. perhaps a mobs mod on iirc sfan5's meowtest might count? but i'm not sure if it was that server. sheep multiplied so much it was a real herd
18:18 sol_invictus    https://forum.minetest.net/viewtopic.php?f=10&t=10030
18:18 sfan5           Sokomine: blockmen fixed that bug
18:19 VanessaE        sol_invictus: wow, so much for yours being a fairly vanilla-ish server :)
18:19 Sokomine        ah, good if he did. though those sheep wheren't that bad :-) good wool providers .-)
18:20 sol_invictus    VanessaE: well, I'm trying not to put every possible mod there
18:20 VanessaE        sol_invictus: understood.  no worries.
18:20 Bitgod          how deep does minetest 0.4 go??
18:20 Bitgod          ive been digging for 5 min
18:20 Bitgod          lol
18:20 VanessaE        Bitgod: -30912 meters or so.
18:21 Bitgod          i assume minetest is made in c++ only?
18:21 Bitgod          i oly know C#: <
18:21 VanessaE        (or was it -30927?  I forget.  almost -31000 anyway)
18:21 VanessaE        Bitgod:  yes, C++ for the engine, Lua for the game content.
18:22 ElectronLibre   I think it's -30927 Vanessa :).
18:22 Bitgod          i just fell in f'n lava
18:22 * Bitgod        pees on it
18:22 Bitgod          does minetest have water?
18:22 Bitgod          as far as buckets
18:22 LemonLake       Yes.
18:22 Bitgod          awesome
18:22 Bitgod          i really need to learn c++
18:22 Bitgod          i wanna make this game good
18:23 Bitgod          except Minetest is not a good name for it..
18:23 LemonLake       'make this game good'
18:23 Krock           o/ a C# programmer!
18:23 LemonLake       If you want to make mods/subgames, that's done in Lua.
18:23 Bitgod          i mean expand it :)
18:23 DusXMT          Bitgod: you can fork it, if you don't like the direction it's going in
18:23 ElectronLibre   I've already teleported myself at -30000 and flown to 30927. There, I couldn't go higher.
18:23 LemonLake       If you want to change core, that's done in C++.
18:24 LemonLake       +DusXMT
18:24 LemonLake       Bitgod: Can I see what you've done in C#?
18:24 Bitgod          sure, 1 min
18:25 LemonLake       Okay then.
18:26 Bitgod          msg me ur email
18:26 Bitgod          ill invite you to my repo
18:27 rubenwardy      I am making an interpreter for a programming language. What command line argument letter should disable strict mode be?
18:29 rubenwardy      I'll just use --disable-strict
18:29 Calinou         --lax
18:30 * ElectronLibre thinks --district but it's stupid.
18:31 RealBadAngel    --godmode=ON  ;)
18:34 rubenwardy      https://github.com/rubenwardy/beruben
18:34 rubenwardy      :P
18:34 ElectronLibre   What do I need to run it?
18:35 LemonLake       The interpreter just linked.
18:35 ElectronLibre   Ok.
18:38 LemonLake       I don't know what I just did to my eye but I'm either crying in one eye or it is slowly rolling out of its socket.
18:39 Digit           can minetest be run on a headless server?   tried installing in gentoo but no matter how i set the useflags, it seems to always want to install numerous x11 deps.
18:40 VanessaE        Digit: yes
18:40 LemonLake       I think this has been asked prior.
18:40 VanessaE        Digit: normally when you build i.e. outside of Gentoo, cmake . -DENABLE_CLIENT=0 -other-flags-here
18:40 VanessaE        or was it -DBUILD_CLIENT=0
18:41 VanessaE        anyway one or the other.
18:41 VanessaE        ah, it's the latter
18:41 * ElectronLibre perfectly runs a program in BeRuben
18:41 Digit           i was looking to install it through portage like any other package.  :/
18:41 VanessaE        Digit: my build string, for example, is:  cmake . -DRUN_IN_PLACE=0 -DBUILD_CLIENT=0 -DCMAKE_BUILD_TYPE=Debug -DCMAKE_INSTALL_PREFIX:PATH=/usr -DENABLE_LEVELDB=1
18:42 kruug           question: are you afraid that Microsoft will DMCA Minetest?
18:42 VanessaE        idk what the USE flags are for Gentoo though.  hell I don't even remember who maintains the ebuild for that.
18:42 VanessaE        kruug: nope.
18:42 VanessaE        kruug: Minetest is immune from that
18:42 kruug           yeah?
18:42 VanessaE        yeah
18:42 Digit           i tried with dedicated and server useflags.   thought that should have been enough
18:42 VanessaE        minetest uses no code or content from minecraft and is based in a country where the DMCA has no basis in law.
18:43 LemonLake       ^
18:43 VanessaE        not to mention, who would you send the DMCA takedown notice yo?
18:43 VanessaE        to*
18:43 sfan5           VanessaE: github and nearlyfreespeech.net
18:43 kruug           Country of basis...nice!  Whomever registered the domain, for starters
18:43 ElectronLibre   Just a question rubenwardy, why the hell do I need to write all these letters for only a print? xD
18:43 VanessaE        sfan5: "safe harbor".
18:43 rubenwardy      It is an esoteric language
18:43 VanessaE        sfan5: github has to put the code back if it's "takedown"'d.
18:43 VanessaE        if someone files a counterclaim
18:44 ElectronLibre   Ho, I see.
18:45 VanessaE        sfan5: at that point it becomes the lawyers' problem between Microsoft/Mojang and that of whoever's repo it was that was targeted.
18:46 VanessaE        and that's provided that github takes the safe-harbor approach rather than fighting the takedown notice.
18:46 sfan5           rubenwardy: your lang. basically clones befunge?
18:46 rubenwardy      Yeah
18:47 * ElectronLibre is gonna try to create a language interpreter for the language he "designed" in his notes.
18:48 rubenwardy      But with more features
18:48 Calinou         rubenwardy, hint: software using a GNU license must have a copy of the license + notice at the beginning of each source file
18:48 Sokomine        vanessae: isn't "safe harbor" just an expression for "we (the usa) do what we like anyway, but you can sell it to your people as if their rights didn't get violated"?
18:48 VanessaE        sfan5: and even if the DMCA is used and it becomes a problem, there's a thousand other hosts and registrars out there who are not friendly to the US and its media companies
18:48 rubenwardy      so much text though
18:48 kruug           or, a gitlab repo could be set up...private host, private service, etc
18:48 Calinou         it's a requirement anyway, to avoid ambiguity
18:49 Calinou         (don't just link to the license, it must be included)
18:49 erlehmann       hey
18:49 erlehmann       long time no see!
18:49 Calinou         hi erlehmann
18:49 VanessaE        Sokomine: in the context of the DMCA, it means that the company hosting the disputed content cannot be held liable for any kind of copyright infringement or similar if they immediately take the content down upon receipt of the legal DMCA notice
18:49 Calinou         erlehmann, Minetest still doesn't support Erlang.
18:49 sfan5           lol
18:49 erlehmann       i am seriously interested, is minetest getting attention in the wake of microsoft minecraft?
18:49 Sokomine        ah, that, yes
18:49 sfan5           yes it is
18:49 Calinou         yes, it got bought for $ 2.5 B
18:49 erlehmann       great! :)
18:50 kruug           yeah, I got linked here from /r/minecraft...
18:50 Megaf           Hey all, Im looking for a good free hosting
18:50 VanessaE        Sokomine: but it also means that if the person who claims rightful ownership of the taken-down content syas that the claim was wrong, they can issue a counter-claim against the host and the company that issued the take-down order, which forces the host to put the content back up. the host is then "safe-harbored" from future DMCA action against that media content.
18:50 Megaf           all I care is good uplink
18:50 erlehmann       does minetest have a single player mode now? :D
18:50 kruug           Megaf: for what?
18:50 Megaf           erlehmann: it does
18:50 VanessaE        Sokomine: at which point, the media company claiming the code is illegal has to take it up with the person who runs the repo, and lawyers talk to lawyers without involving e.g. github.
18:50 kruug           I know of a good CHEAP hosting...
18:50 erlehmann       Megaf yeah a one that is fun.
18:50 rubenwardy      Calinou: https://github.com/minetest/minetest/blob/master/src/ban.h#L1 ?
18:50 LemonLake       erlehmann: did it never not?
18:50 Bitgod          "It looks like you placed a Dirt Block, that will be $1.99, please sign into your Microsoft account to continue placing this block." - Clippycraft.
18:51 Bitgod          i made a mc funny :D
18:51 sfan5           LemonLake: yes
18:51 erlehmann       LemonLake i remember that in 2011, minetest single player was pretty blande.
18:51 Megaf           kruug: I want a place to put all media files from my minetest server
18:51 LemonLake       i see
18:51 sfan5           Megaf: just any webhosting service
18:51 kruug           Megaf: so, you want an online repo for pictures?
18:51 LemonLake       i think we should consider security with servers now
18:51 kruug           Bitbucket should work for that...
18:51 sfan5           LemonLake: why that?
18:51 LemonLake       because of the incoming communtiy, so much ransomware is gonna come in the form of server mods
18:52 erlehmann       LemonLake i contributed a little and drew the logo and some textures and merged patches in summer 2011. then i got a girlfriend and stopped doing that :D
18:52 Sokomine        vanessae: ah, ok. those laws are difficult and diffrent by country
18:52 VanessaE        hey erlehmann!  long time no see.
18:52 Megaf           I have one host already, but it ran out of inodes...
18:52 LemonLake       erlehmann: I see
18:52 erlehmann       hello VanessaE. you were the person making the flower mods?
18:52 Krock           oh hi erlehmann. nice to see you back
18:52 kruug           Megaf: just screenshots?
18:52 kruug           why not imgur?
18:52 Megaf           kruug: you dont get it :P
18:52 VanessaE        erlehmann: the person who maintained it yeah. part of it is in minetest_game now
18:52 kruug           no, I don't
18:52 Megaf           I mean, all media files from minetest and mods
18:52 Megaf           we call that remote host
18:52 sfan5           erlehmann: didn't you do some poorly drawn comic about maintaining minetest-delta?
18:52 erlehmann       i still have graphics from which not all are used! http://daten.dieweltistgarnichtso.net/pics/icons/minetest/
18:53 Krock           die welt ist gar nicht so XD
18:53 VanessaE        Sokomine: indeed so - the DMCA is strictly an American thing; other countries have their own implementations of it I guess
18:53 erlehmann       sfan5 hahaha, yess. http://daten.dieweltistgarnichtso.net/pics/zeichnungen/minetest-dad.png
18:53 erlehmann       25-Jul-2011 02:47
18:53 sfan5           :D
18:54 erlehmann       i have continued with pixel art and now have made emoji for gnu unifont
18:54 LemonLake       sourcetree spotted
18:54 erlehmann       coming soon to a unifont near you
18:54 erlehmann       here http://daten.dieweltistgarnichtso.net/pics/icons/unifont-symbols-emoji.png
18:54 erlehmann       INSTALL GNU UNIFONT
18:54 erlehmann       :D
18:54 sfan5           I think I already have it installed
18:54 erlehmann       it has dragons and stuff
18:54 sfan5           zsh/2 2501 % sudo pacman -Q bdf-unifont
18:54 sfan5           bdf-unifont 7.0.03-1
18:54 erlehmann       sfan5 🐇
18:54 sfan5           I can't read that
18:54 erlehmann       🐘🐘🐘
18:55 sfan5           thats an elephant
18:55 erlehmann       it should be a rabbit and three elephants
18:55 kruug           can't read that :(
18:55 sfan5           hm
18:55 erlehmann       burger! 🍔
18:55 LemonLake       03f354
18:55 rubenwardy      Calinou: done :P
18:55 erlehmann       here is the ttf http://unifoundry.com/unifont.html
18:55 erlehmann       unifont upper contains the animals and stuff
18:56 sfan5           <3 http://daten.dieweltistgarnichtso.net/pics/icons/minetest/companioncube.png
18:56 erlehmann       hehe
18:56 erlehmann       i have old screenshots! http://daten.dieweltistgarnichtso.net/pics/screenshots/games/minetest/minetest-axles-gears.png
18:56 sfan5           http://daten.dieweltistgarnichtso.net/pics/icons/minetest/unknown_block.png
18:56 sfan5           i like that one
18:56 sfan5           we should use it
18:57 erlehmann       harr harr
18:57 erlehmann       :D
18:57 erlehmann       what is currently used?
18:57 erlehmann       a super mario question mark block i hope? :D
18:57 LemonLake       no
18:57 sfan5           nah
18:57 Krock           lol, looks like the "Er ist tot, Jim!" error page of chromium
18:57 LemonLake       just a little texture that says 'missing node' or something
18:57 kruug           ugh...hour-long corporate expense reporting meeting...
18:57 erlehmann       i remember working on the rails http://daten.dieweltistgarnichtso.net/pics/screenshots/games/minetest/minetest-rail.png
18:57 sfan5           https://raw.githubusercontent.com/minetest/minetest/master/textures/base/pack/unknown_node.png
18:58 erlehmann       Krock i was more thinking of sad mac or so
18:58 sfan5           the old cobble texture..
18:58 sfan5           ahh
18:58 Krock           k.
18:58 Calinou         rubenwardy, yes, headers like this
18:58 sfan5           those were times
18:58 LemonLake       erlehmann: what is this girlfriend thing you speak of?
18:58 erlehmann       sfan5 by all means, take my unknown block. you can have it under LGPL and/or CC-BY-SA 3.0 or whatever minetest was.
18:58 LemonLake       where do i buy one?
18:59 Calinou         but you should add a copyright holder at the top of each file
18:59 Calinou         you didn't add one
18:59 erlehmann       hahaha
18:59 Calinou         Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
18:59 Calinou         this form is good
18:59 Krock           updateto 2014!
18:59 Calinou         so adapt it to your nick and current year
18:59 Calinou         and name/email
18:59 erlehmann       LemonLake i am not an expert on the topic. i had several since then. recently, two left me at the same time :(
18:59 LemonLake       'at the same time'
18:59 LemonLake       no wonder
19:00 kruug           two girlfriends in a row, they both left me on Thanksgiving weekend...
19:00 kruug           two year gap between, but still...
19:01 sfan5           erlehmann: maybe you care: mobile usage of minetest has reached record highs: http://meow.minetest.net/tmp/serverlist_stats_2014-09-2014.txt
19:01 LemonLake       omg i fucking care
19:02 ElectronLibre   There is a meow.minetest.net O_O!?
19:02 sfan5           yes
19:02 LemonLake       that's sfans subdomain i assume
19:02 sfan5           correct
19:02 Calinou         kruug, here, girlfriends are 404
19:02 LemonLake       "Windows Vista       -> 1807  03.62%"
19:02 Calinou         (or even 403)
19:02 sfan5           Calinou: france doesn't have girlfriends?
19:02 Calinou         here = in my case
19:03 LemonLake       we really gotta shut down buildcraft
19:03 ElectronLibre   Windows 7 --> 60.10% Wow.
19:03 kruug           shut down buildcraft?
19:03 LemonLake       yes
19:03 LemonLake       or at least stop them doing their thing
19:03 RealBadAngel    https://www.youtube.com/watch?v=sX_rP-f6VCY&feature=youtu.be
19:03 sfan5           buildcraft = some random android client of minetest that sucks
19:03 LemonLake       whoa wtf
19:03 LemonLake       rba
19:03 LemonLake       what is this saucery
19:03 RealBadAngel    how do you like it ?
19:03 kruug           oh, not the Minecraft mod, buildcraft
19:04 LemonLake       i like it on my chips
19:04 jp__            RealBadAngel : better, but in a slight white color please
19:04 RealBadAngel    i like blueish ones ;)
19:04 LemonLake       make it a setting?
19:04 Calinou         http://www.phoronix.com/scan.php?page=news_item&px=MTc4OTI
19:04 Calinou         in before shitstorm
19:05 kruug           RealBadAngel: now add WAILA-like support!
19:05 jp__            highLIGHT, light is white
19:05 LemonLake       again?
19:05 RealBadAngel    but this feature is textureable, one can make it any color he wants to
19:05 Calinou         this is interesting for textures: http://neotextureedit.sourceforge.net/
19:05 RealBadAngel    my "halo.png" texture is just all blue
19:05 LemonLake       ive seen this before
19:05 PenguinDad      jp__: light has no specified color
19:05 LemonLake       its essentially filterforge for linux
19:05 PenguinDad      Also…
19:06 PenguinDad      Hi everyone!
19:06 LemonLake       konn
19:06 erlehmann       sfan5 mobile? android?
19:06 sfan5           yes
19:06 erlehmann       show and tell
19:06 sfan5           there's also an iOS clone
19:06 LemonLake       which is the most popular one
19:07 sfan5           but the iOS is not official
19:07 erlehmann       interesting!
19:07 sfan5           erlehmann: forum post about android: https://forum.minetest.net/viewtopic.php?f=42&t=9389
19:07 LemonLake       can we not flag buildcraft? is that not a thing?
19:07 LemonLake       or do google no longer care?#
19:07 kahrl           whoa, it's erlehmann :O
19:07 sfan5           LemonLake: they did what the license requires
19:07 LemonLake       :/
19:08 PenguinDad      erleh​mann is here :O
19:08 erlehmann       :D
19:09 sfan5           https://github.com/minetest/minetest/pull/1635
19:09 sfan5           !title
19:09 MinetestBot     sfan5: Infinitely better unknown node texture by @erlehmann by sfan5 · Pull Request #1635 · minetest/minetest · GitHub
19:09 erlehmann       harr harr
19:09 erlehmann       :D
19:09 sfan5           :)
19:10 Calinou         http://i.imgur.com/rapDmDa.png
19:10 Calinou         this is minetest.net traffic
19:10 LemonLake       oooh
19:10 LemonLake       this is both problem and unproblem
19:10 sfan5           !tw https://twitter.com/asiekierka/status/511592374024544257
19:10 LemonLake       i remember we were getting a lot of peeps from reddit and put an image on the front page, that was good
19:11 MinetestBot     Okay, it's official: I'm working on my own sandbox game. Not as close to Minecraft as any of the Minecraft clones around. Not even 3D. (@asiekierka)
19:11 sfan5           asie wat r u doing?
19:11 PenguinDad      sfan5, erlehmann: +1 for that texture
19:11 asie            sfan5: A game.
19:11 sfan5           asie: terraria-like?
19:11 asie            Nope.
19:11 asie            Top-down, if anything; not platformer
19:12 Bitgod          o
19:12 Bitgod          GTA: Minecraft Edition
19:12 Bitgod          :D
19:12 PenguinDad      No 1D game? :(
19:12 sfan5           i see
19:12 Bitgod          0D :D
19:13 LemonLake       i think there are a lot of 1d flash games
19:13 Bitgod          so powerful, dimensions cease to exist
19:25 Bitgod          i found a bug in 0.4.10
19:25 Bitgod          you cant break blocks fast enough by rapidly pressing the use button
19:25 Bitgod          lol
19:29 blaise          is this mod https://forum.minetest.net/viewtopic.php?id=3291 and this mod https://forum.minetest.net/viewtopic.php?id=7302 compatable? or do the same thing?
19:29 blaise          sudoman vs Jordan4ibanez
19:30 Calinou         Bitgod, you hold mouse buttons
19:30 kruug           Bitgod: yeah, you don't hit rapidly...
19:32 erlehmann       sfan5 can i have a screenshot using the texture?
19:42 Bitgod          oh
19:42 Bitgod          but what if i want to? :P
19:42 Bitgod          like super breaking :
19:43 kruug           write a mod!
19:43 Bitgod          i dunno how in c++
19:43 Bitgod          im used ot java
19:43 Bitgod          lol
19:43 ElectronLibre   Learn lua ^^.
19:43 Bitgod          oh lua
19:43 Bitgod          hmmm
19:43 Bitgod          ok ill puts with it
19:44 Bitgod          i love u
19:44 * Bitgod        pets
19:45 Jordach         Bitgod, so Minecrosoft pissed ya off then?
19:46 stroEkris       Bitgod: C++ is the main thingy, while Lua is being used for mods, gui etc
19:47 Bitgod          Jordach yes
19:47 Bitgod          :)
19:47 Calinou         there's a mod generator for static nodes
19:48 Jordach         Bitgod, i'm already working on: microsoft is coming, get the we're going to get fucked plan b in action
19:48 sruz25          optimized the conversion thingy a bit, I don't have mc map at hand though http://pastebin.com/afZaXttH
19:48 sruz25          and diff of the two versions http://pastebin.com/3JmPMPTL
19:48 Jordach         sruz25, alias bedrock to default:cloud
19:48 Jordach         it's unbreakable afaik
19:48 Bitgod          Jordach, as am i
19:48 Calinou         https://forum.minetest.net/viewtopic.php?f=14&t=9939
19:48 Bitgod          expect alot of new minecraft spinoffs soon
19:48 Bitgod          lol
19:49 Calinou         sruz25, I have a bedrock mod you can use
19:49 Jordach         wait what
19:49 Jordach         +20 users today
19:49 Jordach         ho shit
19:49 Calinou         https://forum.minetest.net/viewtopic.php?f=11&t=9231
19:49 Bitgod          yep
19:49 Calinou         unbreakable, cool texture
19:49 Bitgod          we're going back to the roots
19:49 Bitgod          where minecraft was birthed from
19:49 Calinou         node name is bedrock:bedrock
19:49 Bitgod          minetest :D
19:49 Jordach         so Bukkit, Spigot and CB are pointless after all
19:50 Jordach         i can see at least three paths: 1) modding lives, but current method dies (eg, API happens) 2) continue as normal, eg, the deal never happened, 3) modding dies altogether and DLC for everyone....ugh
19:51 kruug           I hope it's either 1 or Forge stays...
19:51 Bitgod          if 3 happens
19:51 Bitgod          we're fine
19:51 Bitgod          minetest is here
19:51 kruug           bukkit/canary/etc can leave...
19:51 Bitgod          it's usable
19:51 Bitgod          :D
19:51 Bitgod          microsoft cant stop us
19:51 Jordach         Bitgod, ask ecutruin on that...
19:51 Bitgod          minetest came out before minecraft
19:51 Bitgod          hell minecraft was based on infiniminer
19:52 Bitgod          which was based on minetest
19:52 Bitgod          :)
19:52 ecutruin        What's up?
19:52 Jordach         Bitgod, Ecu the ender storage dude lives here too :3
19:52 Bitgod          he stores the endermen?!
19:52 Bitgod          so hes King Ender?!
19:52 ecutruin        Yeah.. I'm one of Minecraft's "big" modders.
19:52 * Bitgod        bows before your feet
19:52 ecutruin        But w/e...
19:52 Bitgod          i respect thy
19:52 ecutruin        Why was I pinged?.. O.o;
19:53 Jordach         just letting other modders know you're here ;3
19:53 Bitgod          it's a pulse check :)
19:53 ecutruin        Ah.
19:53 SylvieLorxu     ell, that didn't take long
19:53 SylvieLorxu     *Well
19:53 ecutruin        People freaking out over Microsoft's acquisition?
19:53 Jordach         yarp
19:53 SylvieLorxu     Yeah
19:53 SylvieLorxu     Way worse than I expected
19:53 sruz25          I only optimized it so that it doesn't always go through whole list (which is O(n)), now it should be O(1) when it looks for conversion., so I don't really know what the deal with bedrock is
19:53 SylvieLorxu     Not that Microsoft has a good reputation
19:53 SylvieLorxu     But I didn't expect it to be this bad
19:54 ecutruin        Well.. Minetest should be fine.. I don't know why you guys would be freaking out.  MT doesn't contain MC code.
19:54 Jordach         Bitgod, https://www.youtube.com/watch?v=JHfmoG4MUIQ i may have copied the lidded chests
19:54 kruug           SylvieLorxu: I think the biggest commotion is the openness that was promised with Minecraft, as well as Notch saying that he'd never sell out
19:54 PenguinDad      So much talk D:
19:54 SylvieLorxu     Nah, I mean the sudden influx of people interested in Minetest
19:54 Jordach         SylvieLorxu, even the redditors at /r/minecraft were saying go there
19:54 kruug           I'd rather have seen him step down and leave Jeb to take care of it rather than just outright sell Mojang
19:54 SylvieLorxu     kruug: People are surprised commercial games selling out? :P
19:55 kruug           SylvieLorxu: it's not viewed as commerical...it's still viewed as indie
19:55 Jordach         Bitgod, i'm basically Slamacow around here, as i mastered rendering
19:55 kruug           well, until the ink has dried at least...
19:55 Bitgod          nice
19:55 kruug           ^
19:55 Bitgod          sucks to be notch
19:55 erlehmann       ah i remember https://forum.minetest.net/viewtopic.php?f=11&t=3605
19:55 erlehmann       :D
19:55 Bitgod          he could of made mc even bigger
19:55 SylvieLorxu     kruug: Indie? With a huge company and that profit? :P
19:55 Bitgod          oculus rift + minecraft = win
19:56 Bitgod          now imagine
19:56 Sokomine        ecutruin: which mods have you done? just asking out of curiousity. i'm not very familiar with mc mods (mc doesn't run well on my machine)
19:56 Bitgod          facebook buying microsoft
19:56 ecutruin        The community broke Notch.. guys.. he didn't do anything bad. >.<
19:56 kruug           SylvieLorxu: indie because there's no actual dev studio behind it
19:56 kruug           it's just Notch/Mojang
19:56 erlehmann       Bitgod „could of made“ … is that internet slang or are you not english native speaker?
19:56 SylvieLorxu     Hmm
19:56 erlehmann       Bitgod i read that from time to time.
19:56 ecutruin        Sokomine, I'm the designer/artist behind Ender Storage.  In addition, I sparked the "frames" of RedPower and a few things in various other mods.
19:56 SylvieLorxu     Oh well, Community > Indie
19:57 Jordach         "All good things must come to an end"
19:57 ecutruin        Notch never wanted to be one of the biggest people in the world.  The community attacked him on top of that.. basically turning the whole thing into a curse.
19:57 kruug           quote from 2012: "He also promised that he would release the game source code as "some kind of open source".  This, of course, wouldn't be done until sales start dying and a minimum time has passed.  Well, with Minecraft officially releasing in November 2011, I'd say we're close to the "minimum" timeframe.  We all know Notch doesn't like to wait."
19:58 erlehmann       kruug oh no, notch lied to us!
19:58 Bitgod          sadly
19:58 Bitgod          notch cant release shit now
19:58 kruug           erlehmann: yup
19:58 Bitgod          microsoft owns his ass
19:58 kruug           Bitgod: not true
19:58 erlehmann       who would have guessed that someone who writes proprietary software lies.
19:58 Bitgod          wtf?
19:58 kruug           he just can't release anything under the Mojang name
19:58 ecutruin        Wow.. you guys are so wrong..
19:58 SylvieLorxu     Oh well, we have Minetest :P
19:58 Sokomine        ecutrin: ah. thanks. doesn't tell me much sadly as i don't know much about that gameplay aspect
19:58 * PenguinDad    gets a sale killing gun :>
19:59 ecutruin        Notch is not owned by Microsoft.. Notch sold everything TO Microsoft so that he could be done.. with the community.. the stress.. everything.
19:59 kruug           right
19:59 ecutruin        It is the community's fault it all happened.
19:59 Bitgod          thus selling minecraft ip
19:59 sfan5           erlehmann: https://cdn.mediacru.sh/Hf6ygelXTLn-.png
19:59 Bitgod          so he cant release source
19:59 Bitgod          since its paid for by ms
19:59 Bitgod          else ms sues him into oblivion
19:59 kruug           yes, as opposed to following through and letting the source be open...
19:59 erlehmann       sfan5 it looks like some kind of cancer! :D
19:59 kruug           or, stepping down and removing himself from Mojang
20:00 ecutruin        Well yeah.. but he hasn't been a part of Minecraft.. or even really Mojang for a few years now.. really.
20:00 asie            ecutruin: Of course it is.
20:00 Bitgod          lol erlehmann
20:00 kruug           ecutruin: then what's he got to worry about?
20:00 asie            Notch didn't have anything from the 2.5 billion he couldn't have had from open-sourcing the game
20:00 erlehmann       if notch had really meant that “i'll release source”, he would have done it years ago.
20:00 asie            I mean, he could just have open-sourced the game *and* left MOjang
20:00 kruug           he got $1.2 billion...
20:00 asie            but he went for the money patch
20:00 Sokomine        hm, if it's about mc sources...perhaps it's just a question of time. in 20 years or so, perhaps...wasn't the code of ms-dos eventually released? or some extremly early windows version?
20:00 kruug           the rest went to the rest of Mjoang
20:00 kruug           Mojang
20:00 Bitgod          asie i would too
20:00 Bitgod          $ talks
20:00 Bitgod          :P
20:00 ecutruin        Notch probably did mean it.. when he said it.. but the community turned toxic against him..
20:01 sfan5           sruz25: the optimized version looks rather impractical when creating new node conversion
20:01 stroEkris       MC's community is very toxic
20:01 kruug           Sokomine: yes and no
20:01 kruug           Sokomine: it's there to study and look at, but not to use
20:02 sruz25          I don't really know that much about the formats, but not having O(1) when looking for the block seems ...
20:02 sfan5           erlehmann: :D
20:02 sruz25          unnecesarry
20:02 Sokomine        kuurg: ah, ok. didn't check that out further. it is long outdated anyway
20:03 Jordach         https://soundcloud.com/djgammer/itsqwerkouttime <3
20:03 erlehmann       ecutruin it does not matter. he lied.
20:03 kruug           Sokomine: To access this material, you must agree to the terms of the license displayed here, which permits only non-commercial use and does not give you the right to license it to third parties by posting copies elsewhere on the web.
20:03 * ecutruin      smacks erlehmann.
20:03 ecutruin        You're an idiot.
20:03 sfan5           o.o
20:04 sruz25          sfan5: like if you want to add new block?
20:04 sfan5           yes
20:04 sruz25          s/block/node
20:05 sruz25          but looking at that O(n) is just painfull
20:05 erlehmann       ecutruin we cannot reason about his internal state reliably. but we can judge him by his actions. not that it matters!
20:06 ecutruin        erlehmann, again...I'll repeat...you're an idiot.
20:07 Bitgod          https://www.youtube.com/watch?v=wXSjrq469CA
20:07 Bitgod          good itming :P
20:07 Jordach         no elitism in here please
20:07 Jordach         #minetest-dev is the place for that
20:07 Jordach         >:D
20:07 sfan5           sruz25: I got a good idea: convert the array to table before starting
20:07 sfan5           !title
20:07 MinetestBot     sfan5: You Are An Idiot 10 HOURS - YouTube
20:07 kruug           !artist
20:07 Bitgod          lol
20:07 erlehmann       ecutruin forget it.
20:07 sfan5           it doesn't have that yet
20:07 sfan5           :P
20:07 erlehmann       i do not wish to antagonize anyone.
20:08 erlehmann       (right now)
20:08 ecutruin        You're badmouthing Notch when he ended up making a decision for his better health.. driven to such a decision by overwhelming stress and actual harassment/threats from the very community he started.
20:09 sruz25          sfan5: hmm, that would work too
20:09 ecutruin        I'm sorry.. but trying to say Notch is in the wrong.. is being an idiot.
20:09 kruug           ecutruin: why couldn't he just leave the company and wash his hands of Minecraft?
20:09 kruug           if that was his reasoning...
20:10 sruz25          the point is: having so heavily used function O(n) is not wise if it's possible to avoid it
20:10 nman3600        Everywhere I go it' all about minecraft being bought! DL
20:10 nman3600        D:*
20:10 erlehmann       ecutruin i think he was in the wrong all along, for releasing proprietary software. i believe everyone who does that is excerting undue influence on others' lives.
20:10 Bitgod          nman3600
20:10 Bitgod          now wait for .... facebook to buy microsoft
20:10 kruug           if he wanted out, hand the deed to the company over to Jeb and walk...
20:10 Bitgod          imagine minecraft on facebook
20:10 Bitgod          LOL
20:10 nman3600        I will be pissed.
20:10 Bitgod          id probably kill myself
20:10 Bitgod          lol
20:11 nman3600        I can't believe mojang did that.
20:11 vanila          erlehmann++ good point
20:11 tadni           To be fair, Not was making millions while at Mojang -- he could have retired and had people cover for him without selling.
20:11 tadni           Notch*
20:11 kruug           ^
20:11 erlehmann       and we see now a consequence of that.
20:11 PenguinDad      IJDGAF about microsoft buying mojang
20:12 erlehmann       if linus torvalds would be selling out to microsoft, nothing would happen :D
20:12 erlehmann       like, no rage or nothing
20:12 Bitgod          Linux Torvalds
20:12 grondilu        What if Facebook had bought Mojang?  Would people have been even more pissed?
20:12 Bitgod          NEW OWNER OF MS!
20:12 Bitgod          imagine :D
20:12 erlehmann       it is only that minecraft is proprietary that there is outrage
20:12 Bitgod          grondilu, fuck yes
20:12 Bitgod          it would be nuclear
20:12 sfan5           thats not gonna happen
20:12 kruug           grondilu: yep
20:12 erlehmann       prove me wrong!
20:12 erlehmann       grondilu MINECRAFT OCULUS RIFT!
20:12 Bitgod          MINECRAFT OCULUS RIFT! with FRIENDS!
20:13 raffahacks      Is it just my impression, or discussions here go in a crazy way?
20:13 * ecutruin      sighs.
20:13 tadni           It's a lot more money than he would ever need to survive, and now notch has a lot, a lot more money than he would ever need to survive. Which is fine, bu ultimately, it's  a "I rather have a billion dollars" than millions, situation.
20:13 Bitgod          invite your facebook friends so they join you in a adventure to buy blocks
20:13 Bitgod          $1 for dirt block, etc
20:13 sruz25          well, it's not like MS could achieve much w/ linux, cuz anyone could fork it
20:13 PenguinDad      lol
20:13 sruz25          that's not the case of minecraft
20:13 kruug           "You have placed your alloted 10 bricks.  Place more by paying $9.99 or inviting 10 friends!"
20:13 Bitgod          lol kruug i love u for that one
20:13 erlehmann       sruz25 that is the point. minecraft is done. but any free software project will stay.
20:14 kruug           sruz25: for now...
20:14 Bitgod          how much $ u wanna bet the commnunity will show up at microsoft's hq w/ pitchforks
20:14 tadni           erlehmann: How is Minecraft "done"?
20:14 sruz25          erlehmann: well, openoffice did not
20:14 Bitgod          and demand mojang's buyout to be reversed
20:14 Bitgod          lol
20:14 kruug           if Microsoft bought Linux, all they'd have to do is do a Major version release and redo the license
20:14 sruz25          there's still its fork, but not OO
20:14 ecutruin        Honestly guys how old are you?  Do you guys have ANY clue what it is like being in even lower management, much less owning one of the most successful companies in the world?
20:14 * ecutruin      sighs.
20:14 tadni           It's a recognized brand. A majority of users will still play a Minecraft owned by MS.
20:14 ecutruin        You guys attacking Notch are just rediculous.
20:14 kruug           ecutruin: do you?
20:14 Sokomine        bitgod: not "a block of dirt wants to be friends with you. accept? y/n"
20:14 ecutruin        Yes.
20:14 ecutruin        I'm not a child.
20:15 geggam          how can one buy linux ?
20:15 kruug           ecutruin: have you owned a company?
20:15 kruug           geggam: the kernal
20:15 Bitgod          Sokomine, there's no dos prompt on facebook? :P
20:15 kruug           you can buy the code
20:15 erlehmann       „Microsoft Minecraft“
20:15 Broam           What else is new. Kids are gonna overreact. Last week it was gamergate now it's mojang.
20:15 erlehmann       it really goes well
20:15 sruz25          geggam: you can buy the name
20:15 erlehmann       the alliteration!
20:15 tadni           ecutruin: Mojang was by no means, "one of the most sucessful companies in the world".
20:15 Sokomine        bitgod: no idea :)
20:15 sruz25          geggam: but you can not revert copyleft
20:15 tadni           They surely aren't in the top 100.
20:15 DusXMT          geggam: simply, they can buy the trademark, which is owned by Linus. We'd simply fork the existing codebase and continue under a different name
20:15 Bitgod          call it...
20:15 geggam          right ... see mysql  and mariadb
20:15 Bitgod          Linus!
20:16 Bitgod          er Linex
20:16 ecutruin        I'm 31 years old.. and right now, I actually work as management for a small team.  In addition, I have been a co-manager of a start-up as well.  Its not all happiness and sunshine.
20:16 geggam          openoffice .. libreoffice
20:16 kruug           ecutruin: but you'd rather sell-out than manage it properly?
20:16 ecutruin        kruug, Notch wasn't management.
20:16 geggam          offer me 2.5 billion and call me whatever you want :)
20:16 ecutruin        Period.. it wasn't in his nature.
20:17 kruug           ecutruin: but he could still have left without selling out
20:17 tadni           ecutruin: I'm fine that he did it for more money, everyone has a price ... but he did not need to sell, to be disconected from Mojang and live the rest of his life without working another day.
20:17 PenguinDad      Fun fact: My given name is Linus
20:17 erlehmann       bye for now. until later
20:17 Broam           What you folks should be worried about is how you're going to deal with all the entitled 10-year-olds who come to visit
20:17 tadni           PenguinDad: Nah, I give you the name Thaddeus.
20:18 kruug           Broam: make the channel +i ?
20:18 tadni           Broam: My 10 y/o cousin is obssesed with minecraft.
20:18 * PenguinDad    squawks at tadni
20:18 Sokomine        broam: install a no-guest-name-mod. helps a lot already against those questionable android clients
20:18 * ecutruin      just shakes his head.
20:18 Broam           heh.
20:18 Bitgod          LOOK
20:18 Bitgod          stop fighting
20:18 Bitgod          https://mojang.com/
20:18 Bitgod          read this and hush
20:18 Bitgod          lol
20:19 Broam           I've been looking to move to minetest more seriously for a while, and I guess this is the push I needed.
20:19 * ecutruin      would never move his modding to MT.
20:19 kruug           Bitgod: "He’s decided that he doesn’t want the responsibility of owning a company of such global significance."  Then he could have walked without selling out...
20:19 Bitgod          Broam, im in on this too
20:19 Bitgod          ill join you
20:19 Broam           plus it's sort of hard for the login servers to go down if there are no login servers
20:19 Broam           ecutruin: all the modding for MC I ever did was FLOSS. Moving to MT is a wealth of options
20:19 Bitgod          illl laugh if microsoft pulls mojang's servers offline
20:20 Broam           It has nothing to do with MSFT. It has everything to do with DRM
20:20 Bitgod          thus, rendering your pretty 'launcers' useless
20:20 tadni           Bitgod: " He’ll continue to do cool stuff though. Don’t worry about that." What else has notch done, besides scrolls which was a flop and that spaceship game which never got past concept?
20:20 Bitgod          launcher too
20:20 kruug           Bitgod: my launcher will be safe :)
20:20 Bitgod          tadni, eactly
20:20 Bitgod          mine too
20:20 Bitgod          i use team extreme
20:20 Bitgod          :P
20:20 kruug           I have FTB which cache's the login token
20:21 Broam           look. old versions are gonna be archived everywhere and offline mode is a thing. No one can kill minecraft's old version or modding scene.
20:21 ecutruin        kruug, who are you do say that?  Is it something you built.. suffered through the community of.. etc?  How is it even bad that Microsoft owns Mojang?  Right now.. we don't know what's going on.. Microsoft could be amazing for Minecraft.. we don't know.
20:21 Broam           but it's not floss and for someone who wears an FSF cloak I should be playing FLOSS games or at least helping them succeed.
20:21 ecutruin        You guys are all attacking Notch because you're frustrated and scared.. well grow up and realize that he wanted to be done.. and he created something used EVERYWHERE.. he deserves a good payout.
20:21 tadni           Notch lucked out, remixing other popular underated game concepts. He's not a wealth of good ideas.
20:22 kruug           ecutruin: see: RARE
20:22 tadni           Again, he was excited and put money in Scrolls.
20:22 kruug           He got a good payout...
20:22 vanila          im honestly worried about Notch, this is a very strange decision - I hope he is alright
20:22 kruug           he could still walk and get paid
20:22 Broam           I'm not worried about Notch or Minecraft.
20:22 ecutruin        kruug, Yes.. RARE was a bad thing that happened, but it doesn't mean everything they do is evil and vile.
20:22 Bitgod          juist hope he doesnt do what robin williams did
20:22 Bitgod          depression sucks :|
20:22 vanila          yes
20:23 raffahacks      What is the name of the GNU distro?
20:23 ecutruin        Stop overreacting and attacking someone who really just wanted out.
20:23 destin_eternel  people move on in life. happiness is part of that. respect the guys decision
20:23 vanila          this situation got me interested in minetest
20:23 tadni           ecutruin: No, I'm mad he sold out and acted like he couldn't have hired someone to run his company for him.
20:23 kruug           ecutruin: all I'm saying is that he could have been out without abandoning the community
20:23 vanila          because I will not like to play a minecraft that signals home to microsoft
20:23 kruug           tadni: exactly
20:23 ecutruin        tadni, Tough.. its not your company.. he deserved every penny he got.
20:23 kruug           ecutruin: and he earned every penny...minus these
20:23 kruug           these are blood monies
20:23 ecutruin        No.. they aren't.
20:24 tadni           raffahacks: "The GNU distro", but out by the GNU project?
20:24 kruug           he's killing the community
20:24 ecutruin        God you're idiots.
20:24 destin_eternel  ecutruin, I agree with that ..
20:24 kruug           ecutruin: no, we're fanatics :)
20:24 ecutruin        No.. you're idiots.
20:24 kruug           no, you're the corporate shill...
20:24 realtinymonster dont me an idiot, idiout
20:24 tadni           ecutruin: No one "deserves" 1+ billion dollars, I don't care if you cure cancer.
20:24 Amaz            rafhacks, I think it's Guinx
20:24 iqualfragile    i just worry that microsoft might not be as chill as jeb
20:24 kruug           ^
20:24 tadni           Amaz: No, guix is the package manager.
20:24 Bitgod          jeb was awesom
20:24 Bitgod          e
20:24 raffahacks      I heard something like that here this afternoon...
20:24 Bitgod          i tweeted w/ him a fewtimes
20:24 Amaz            Ah.
20:25 iqualfragile    https://np.reddit.com/r/Minecraft/comments/29vrkp/cant_run_minecraft_made_my_own/ciozegx
20:25 geggam          meh... only thing they control is the login... reverse eng / break that and you can do whatever you want
20:25 kruug           Youtube streamers, the thing that really made Notch/Mojang/Minecraft famous can't be monotized anymore, meaning that 90% of the streamers won't stream
20:25 tadni           Amaz: If they're talking about the official GNU distro, it' just called GNU... but it's still in Alpha.
20:25 Amaz            Yeah.
20:25 Amaz            I was on the webpage earlier today.
20:25 ecutruin        No.. I've been for a community driven engine for a year or so now.  I just am a designer now days.. don't do the coding as much myself.  I'm not a corporate fanatic.  I'm saying the community caused Notch so much undo stress over something that was a hobby to him.
20:25 iqualfragile    geggam: there are allready projects doing that
20:25 destin_eternel  ecutruin, amazing how the drama spills over into other places. sheesh
20:26 kruug           ecutruin: he can still walk without hurting the community :)
20:26 geggam          i thought this was a different game ....
20:26 Guest95796      +i mat1
20:26 kruug           he could have even gotten the 1.2 billion from Mojang without selling it :)
20:26 ecutruin        Its the community that is hurting the community.. not Notch.
20:26 geggam          was why i was here
20:26 kruug           ecutruin: yes, let's punish the whole for the loud snobs...
20:26 vanila          kruug, clearly he did a terrible thing - and it looks self destructive
20:26 kruug           that's the corporate way!
20:27 vanila          thats why im worried about his mental health
20:27 ecutruin        kruug, Noone is being punished.. and if you think so.. you're just as much of an idiot as I stated.
20:27 vanila          it's rude to call someone an idiot for having a differnet view than you
20:27 kruug           ecutruin: we'll see, but in 6 months when everything is Microsoft run and the community/servers/everything is in shambles, I will be here to say "I told you so"
20:27 geggam          anyone who is in mgmt and calling people idiots wont last :)
20:28 kruug           ^
20:28 geggam          assuming they actually are there
20:28 ecutruin        kruug, You still wouldn't be right.  It doesn't mean Notch is punishing anyone.  The community is the one punishing everyone.
20:29 kruug           ecutruin: Notch is indirectly punishing the community for a few bad eggs...
20:29 tadni           kruug: They might write a formal modding api for minecraft and even possibly port to c# ... but Minecraft 2 is surely going to be an PC/Xbone exclusive.
20:29 ecutruin        No.
20:29 ecutruin        He's not.
20:29 * ecutruin      just sighs.
20:29 vanila          Selling out by giving your company to minecraft is hurting the community
20:29 vanila          saying "no" doesn't make that false
20:29 tadni           vanila: MS*
20:29 vanila          oops
20:29 destin_eternel  ecutruin, indeed
20:30 * PenguinDad    jumps out the window
20:30 kruug           There is nothing to force Microsoft to retain the Mojang development team
20:30 kruug           in fact, there is a good chance that they'll disperse teh team to other projects
20:30 ecutruin        He didn't "give" the company to Microsoft.. they payed quite a bit for it.. likely way more then they will ever get back.  What he did is ensure it will continue to be supported.  If he had just left.. and the other founders just left.. do you think Mojang would function?
20:30 kruug           this means less quality Minecraft, and a team that doesn't have the same core vision/value of the original team
20:31 geggam          but... doesnt it run now ?
20:31 ecutruin        That's because everyone didn't step out.
20:31 geggam          its not going to degrade all the sudden
20:31 destin_eternel  notch hasn't touch minecraft in quite a while, it was jeb/dinnerbone/grum doing the decisions
20:31 kruug           right...
20:31 stroEkris       Am I the only one who doesn't bat an eye about Microsoft buying Minecraft?
20:31 kruug           so, Notch could have walked and no one would have cared
20:31 vanila          stroEkris, looks like it
20:31 vanila          this is a really big deal
20:31 tadni           destin_eternel: Then why was life "so stressful" for him?
20:31 geggam          i thought... mineteset was not minecraft... am i wrong ?
20:31 vanila          it confuses me seeing all these peopel downplaying it
20:32 ecutruin        In addition.. to stop out .. and step out completely .. he HAS to sell his shares.. that's kind of how it works.  If the other owners wanted out as well.. then who does he sell to?
20:32 kruug           right...he could have sold his shares to Jeb, or someone else within the dev group, or had another invester step in
20:32 stroEkris       vanila, not to me
20:32 vanila          There is no defending selling out to microsoft
20:32 vanila          this makes an extremely powerful rich company more powerful
20:32 kruug           no, he didn't sell his shares to Microsoft, he sold EVERYTHING to microsoft
20:33 geggam          so who here can tell me the difference in minetest and minecraft ?
20:33 vanila          this is a bad thing for everyone except microsoft
20:33 ecutruin        Jeb couldn't reasonably purchase his shares.
20:33 destin_eternel  I think what it comes down to is FUD, it is too early to go off on a tangent.
20:33 kruug           Minetest is OSS, Minecraft is now a corporate husk of a once great game
20:33 stroEkris       Well, I wonder how bad it is for me...
20:33 tadni           geggam: Minetest has a proper modding api and is based on c++, instead of slow java?
20:33 kruug           ecutruin: then split between multiple buyers
20:33 geggam          this is the #minetest channel yes ?
20:33 * ecutruin      sighs and jsut shakes his head.
20:33 kruug           all he has to do is go below majority
20:33 tadni           Minetest is also Free as in Freedom, and poptarts.
20:33 ecutruin        Seriously... how old are you guys?
20:34 kruug           ecutruin: if you haven't been CEO/owner, you know no more than I
20:34 Miner_48er      geggam minetest.net
20:34 kruug           how old are you ecutruin ?
20:34 ecutruin        I'm 31.
20:34 kruug           ah, so young...
20:34 geggam          its what i though tadni ... so why the hell arent people  just using minetest and not whining ?
20:34 kruug           so naive...
20:34 tadni           ecutruin: I like you're go to is "they say things I don't like, so they must be young".
20:34 geggam          you use closed source crap you get screwed... its the cycle
20:34 ecutruin        kruug, how old are you?
20:34 erlehmann       geggam, people realize that they are powerless.
20:34 tadni           your*
20:34 kruug           old enough to know better than to sell out
20:34 realtinymonster go argue in #minecraft, net here
20:34 erlehmann       geggam, this makes them mad.
20:34 ecutruin        tadni, no.. you guys are talking like little children, hense why I'm asking how old you are.
20:35 geggam          so they realize the easy path has a price...
20:35 stroEkris       I just don't care about minecraft
20:35 geggam          :)
20:35 kruug           easy path, not right path
20:35 bluej100        It wasn't Dinnerbone's decision. He's not excited about it. https://twitter.com/Dinnerbone/status/511513103478292480
20:35 ecutruin        kruug, you didn't answer my question.
20:35 bluej100        I think Notch and Carl and Jakob were burned out and made the decision.
20:35 geggam          your right isnt my right... remember that  and you will go farther
20:35 kruug           why would he?  Everything he's worked for was swept out from under him...
20:35 tadni           ecutruin: No, you're are justifying his decision saying it won't effect minecraft. You can argue everyone has a price and I'd agree, but I don't think Notch had MC's best interest selling to MS. He had his.
20:36 kruug           ^
20:36 destin_eternel  it's just a damn game..get over it
20:36 erlehmann       geggam i have seen that before. tell people that this would not have happened with free software and they become mad.
20:36 tadni           destin_eternel: It's a game people have suck 1000s of hours in.
20:37 erlehmann       yeah, so notch has basically programmed a highly addictive drug
20:37 geggam          http://xkcd.com/743/ applicable
20:37 erlehmann       so he is kind of a druglord then
20:37 ecutruin        tadni, I'm not justifying his decision.  I'm disappointed as well.  However, I'm not going to attack the guy who gave us Minecraft over it.  Especially when he was essentially driven away from the game he made by the community it created.  I'm sorry.. I'm not unreasonable.  I have actually grown up.
20:37 destin_eternel  ecutruin, exactly
20:37 jin_xi          well said ecutruin
20:38 tadni           geggam: The big reason I see a transitional problem from Minecraft to Minetest, is the lack of mods on Minetests end. Even without a proper modding api, there are huge and popular mods that need work to be ported over before there's a chance MT gets any real traction.
20:38 erlehmann       ecutruin have you made any minecraft mods? if so, want to port them?
20:38 ecutruin        Minetest cannot be a replacement for MC in terms of modding.
20:38 destin_eternel  ^
20:38 geggam          so the api needs built
20:38 tadni           ecutruin: How did the  community "driven him away"?
20:38 tadni           drive*
20:38 erlehmann       ecutruin minetest has a better modding api by far.
20:38 kruug           tadni: he had nothing to do with the EULA
20:38 kruug           well, not the recent debacle
20:39 tadni           kruug: Hm?
20:39 ecutruin        It is not mature enough as an engine to actually support most of what the community needs.  To make it mature would equate to re-writing a large portion of the engine.  Honestly, it'd likely be more efficient to make a new game engine period.
20:39 erlehmann       ecutruin what is missing?
20:39 ecutruin        erlehmann, MT's API/Engine is terribly designed for the kinds of content MC modders make.
20:39 jin_xi          you cant compare mt vs mc modding in terms of better api
20:39 kruug           sorry, that was more in anticipation to ecutruin trying to answer your question
20:39 ecutruin        I could go on about what its missing for hours..
20:39 erlehmann       ecutruin so lets work on that.
20:40 stroEkris       Irrlicht
20:40 ecutruin        I have in fact, in this channel, gone on about what its missing.. for hours.
20:40 tadni           ecutruin: ... What is Minetest missing api wise?
20:40 erlehmann       ecutruin, list priority targets.
20:40 erlehmann       ecutruin, minetest can grow. it will have to.
20:40 tadni           I see a lack of manpower, over api challenges/limitation factors.
20:40 kruug           ecutruin seems like a "get off my lawn" kind of guy...
20:41 iqualfragile    ecutruin: better create bug reports
20:41 ecutruin        Non-looping animation.  Particle Engine.  Clientside LUA.  Customizable GUI components.  Better networking protocol.  Clientside entity prediction.
20:41 iqualfragile    http://github.com/minetest/minetest
20:41 iqualfragile    there is no lack of manpower
20:41 iqualfragile    there is lack of organisation
20:41 ecutruin        There's just a few.. and they are not non-trivial.
20:41 geggam          manpower or skilled manpower iqualfragile  ?
20:41 geggam          there is a difference
20:41 stroEkris       23:41 < iqualfragile> there is lack of organisation
20:41 stroEkris       ^
20:41 erlehmann       ecutruin what about writing an article, comparing the apis?
20:41 iqualfragile    ecutruin: there are customizable gui elements now
20:42 ecutruin        iqualfragile, why bother.. as I stated.. fixing ALL of the issues is not worth the effort.. you'd be better off making a new engine.
20:42 iqualfragile    geggam: there is skilled manpower, too
20:42 Sokomine        tadni: we have quite a lot of mods for diffrent purposes. finding them in the mod relases forum is the main difficulty. further mods are of course always welcome! sometimes people even adopt old mods where the developer has left and modernize them
20:42 ecutruin        iqualfragile, can I retexture the item slot components?.. buttons?.. backgrounds that scale correctly?.. etc?
20:42 iqualfragile    but as i see it people are afraid of actually working on things because pull requests are not really handled
20:42 erlehmann       debian has packaged minetest even.
20:43 iqualfragile    which results from a lack of organisation/authority
20:43 vanila          I think that minetest is inspiring and I am really happt to see this project
20:43 PenguinDad      ecutruin: what's so bad about the networking protocol?
20:43 erlehmann       oh the same problem as in 2011?
20:43 iqualfragile    ecutruin: no, you were not
20:43 ecutruin        PenguinDad, the current UDP is slow.. it doesn't handle the kind of traffic needed for a lot of the stuff MC modders do well enough.
20:43 iqualfragile    you don't seem to be too experienced in software engineering
20:43 tadni           Sokomine: If that is the case, Minetest's website needs a much better way to spotlight relevant/decent mods. Mods make the game, don't be hiding them in a forum your new target audience (Minecraft transplants) aren't likely to search through.
20:44 kruug           ecutruin: sounds like you're making yourself a to-do list :)
20:44 iqualfragile    ecutruin: yes, current network protocoll is not the best, not at all
20:44 PenguinDad      ecutruin: minecraft is unplayable in multiplayer for me while minetest is
20:44 sfan5           sruz25: it doesn't seem to be any faster
20:44 stroEkris       Minetest by itself is somewhat an engine
20:44 stroEkris       The mods are the games :P
20:45 tadni           stroEkris: That seems like a very apt metaphor.
20:45 iqualfragile    ecutruin: but what would you want to do? change the protocoll backwards-incompatible? that would remove 50% of our userbase
20:45 ecutruin        iqualfragile, I went to college for 3 years for computer programming and software development.. getting a 4.0 before I got bored and quit.  I also managed sole development for the startup I mentioned earlier.  Sorry.. but I do have experience.  On top of that.. I spent quite a bit of time talking to many very experienced developers.  I have a pretty good idea of what I'm talking about.
20:45 stroEkris       tandi: Why so?
20:45 sfan5           iqualfragile: we don't need to support 0.4.7 or older
20:45 kruug           ecutruin: so fix this :)  Don't just complain...
20:45 ecutruin        iqualfragile, you would need to evolve if you want to grow.. its just that simple.
20:46 * ecutruin      sighs.
20:46 Miner_48er      the mod database is a recent addition that is gaining popularity https://forum.minetest.net/mmdb/
20:46 iqualfragile    "recent"
20:46 LemonLake       how add mods?
20:46 iqualfragile    LemonLake: log in, click the add mod button
20:46 tadni           stroEkris: A lot of mods modify the game by adding small bits of functionality -- not by providing major overhalls to the core experience.
20:46 LemonLake       it says invalid credentials.
20:46 LemonLake       even though
20:46 LemonLake       I can verify
20:47 LemonLake       they are correct.
20:47 tadni           LemonLake: On your end. Fine here.
20:47 Amaz            Problem with the new forum.
20:47 Sokomine        tadni: you're very right with that! with mt, mods are far more essential than with mc. even the "basic" minetest_game (or minetest_next) is in essence just a collection of mods; games are in essence collections of mods
20:47 casimir         ecutruin "you would need to evolve" <--- wrong sentence
20:47 iqualfragile    LemonLake: yes, sorry, the mmdb was made back when we had the old forums
20:47 ecutruin        You really didn't listen to what I stated, did you?  I stated.. to "fix" the issues with MT involve an amount of work that would be better spent towards building a new engine designed from the ground up to be the type of engine needed.
20:47 LemonLake       iqualfragile: So was my account AFAIK.
20:47 iqualfragile    LemonLake: you can only log in with your old credentials, im working on that
20:47 geggam          udp is slow ?
20:47 stroEkris       Gotcha tandi
20:47 LemonLake       Well that's a pain in the ass
20:47 kruug           ecutruin: so get started...no one's stopping you but you
20:47 LemonLake       Are you working on that this very minute, or this month?
20:48 ecutruin        kruug, Who says I'm not supporting such a project?
20:48 kruug           ecutruin: you...
20:48 kruug           since you're on here arguing why Microsoft is a good thing...
20:48 ecutruin        I don't believe I ever stated that I'm not supporting a voxel engine.  I stated I'm not supporting MT.
20:49 iqualfragile    LemonLake: yes, not this verry minute, this verry minute im about to go to bed, but yes, im working on it
20:49 kruug           ecutruin: you're not supporting MT because you don't agree with an implementation of some random bit of code, but yet you either won't clone it and do it "right" or you won't help it get fixed
20:49 kruug           so, you're in here complaining....why?
20:49 Sokomine        ecutruin: hmm. that's something to be heard from a lot of projects. it is always tempting to write something completely anew. if you have the time....
20:50 * Megaf         would give lots of money to minetest developers if he could
20:50 geggam          im still stuck on the statement udp is slow
20:50 kruug           what would be the alternative?
20:51 kruug           I thought UDP was the better protocol to use...
20:51 geggam          on a GB lan you can run an OS over tcp pretty easily
20:51 tadni           Sokomine: It's rare the one actually has to rewrite a whole codebase from scratch, assuming the devs aren't crap and don't document code and just are bad in-general.
20:51 iqualfragile    Sokomine: writing things compleetly anew is a horrible waste of time
20:51 LemonLake       iqualfragile: i see
20:51 geggam          nfs pxe boot
20:51 Sokomine        tadni: i started to create categories and add the mods to them in the wiki. i didn't get far yet - it is a lot of work because there are so many mods out there. this is something that definitely needs doing
20:52 kruug           Sokomine: something akin to the Bukkit mod db?
20:52 Miner_48er      kruug https://forum.minetest.net/mmdb/
20:52 Sokomine        tadni: i don't think the devs are bad. but: it was started by a single person, then developed further. not all design decisions taken at the beginning might have been good. yet it is a very enjoyable game
20:53 kruug           Miner_48er: right, but it would be more user friendly to mimic this: http://plugins.bukkit.org/ no?
20:53 Sokomine        kruug: i've heared about bukkit but don't know what it really is?
20:53 ecutruin        kruug, Not "some bit of code", but yes.  I disagree with the design decisions made with MT.. I think it has promise, which is why I stay in this channel.  However, so much would have to be fixed, it just doesn't feel "worth it" to fix.
20:53 tadni           Sokomine: I still think people are far to apt to "let's scrap everything" kind of mentality.
20:54 tadni           ecutruin: As someone in the enterprise/buisess world, this is especially surprising of a suggestion.
20:54 kruug           ecutruin: so, you're saying you'd rather sit and complain than assist...
20:54 geggam          enterprise just renames it
20:54 kruug           I think I understand you're line of thought...
20:54 geggam          then sells it at a higher price with less features
20:54 geggam          :)
20:54 kruug           that's why you prefer Microsoft :)
20:54 ecutruin        kruug, I normally tend to stay silent, actually.
20:54 geggam          prove it
20:55 erlehmann       what about a kickstarter for reimplementing popular minecraft mods?
20:56 ecutruin        erlehmann, in MT?.. won't happen.
20:56 LemonLake       a kickstarter? nah
20:56 LemonLake       you can just put a forum post up and you'll get hundreds of them
20:56 tadni           ecutruin: We already have like half the popular mods.
20:56 ecutruin        Remake ThaumCraft in MT.. I'd love to see that.
20:56 LemonLake       ecutruin: it is quite possible
20:56 iqualfragile    problem is performance, mainly
20:56 Sokomine        one point where - based on the demo i played a year or two ago - mc is by far superior is handling of mobs/fighting. that's something that doesn't really work well in mt. there are mobs mods out there, yes, and they add far more intresting things (i like the mobf animals and their behaviour a lot more than what i saw of those...hearts spawning...cute-looking-to-be-killed mobs in mc)
20:57 LemonLake       just...nobody can be fucked
20:57 LemonLake       and performance, too
20:57 iqualfragile    at least for me heavy use of pipeworks almost brings the strongest servers down to their knees
20:57 ecutruin        tadni, yes.. you have very broken, glitchy duplications of many popular MC mod mechanics.  Many things done with MC cannot be done via MT.
20:57 iqualfragile    but that might just be stupid implementation
20:57 kruug           follow the way of Thermal Expansion and make tubes/pipes opaque...
20:57 LemonLake       iqualfragile: pipeworks is recieving massive overhaul
20:57 LemonLake       it is much more efficient now
20:57 kruug           ecutruin: then fix it
20:57 LemonLake       +kruug
20:57 celeron55       in my opinion minetest is mostly a prototype of what the world needs
20:58 LemonLake       +c55
20:58 tadni           ecutruin: Besides the speed ... I don't see what the issue is.
20:58 Sokomine        ..but fighting just isn't something that works well. which suits me as that's no apsect of the game i'm intrested in :-)
20:58 ecutruin        kruug, why?
20:58 celeron55       but we have no resources of making a non-prototype version of it
20:58 ecutruin        I can.. just use MC.. currently.
20:58 iqualfragile    LemonLake: yes, but it seems to me that they forgot the backward compatibility
20:58 celeron55       for*
20:58 erlehmann       celeron55. hey
20:58 LemonLake       iqualfragile: to be honest it'd only bloat it. everyone should just update
20:58 kruug           ecutruin: fix it, or just submit a bug report
20:58 tadni           ecutruin: Can you give me of specific examples of what is "impossible" in minetest?
20:58 iqualfragile    celeron55: yes, you can chaneg your gravatar avatar
20:58 LemonLake       if the older version is that bad then no point in making it bc
20:58 celeron55       the MC community has way more resources but they like to stick to what they have
20:59 celeron55       so, whatever
20:59 LemonLake       yep
20:59 ecutruin        Or.. I could work on my own engine and not have the issues.. https://twitter.com/ecutruin/status/503023271571652608/photo/1 .. I've already messed around with the renderer.
20:59 LemonLake       though i think core devs gotta focus on performance atm
20:59 celeron55       john_minetest: that someone needs skill too
20:59 LemonLake       more than the lua api
20:59 LemonLake       just saiyan
21:00 tadni           LemonLake: THat's just Super.
21:00 celeron55       and also, the MC community is so stuck to java that there's no way of getting them away from java
21:00 iqualfragile    ecutruin: yeah, right
21:00 celeron55       so basically it would have to be java
21:00 iqualfragile    go play with unity
21:00 ecutruin        tadni, Remake ThaumCraft. ^-^  If you do that.. in MT.. without glitchy entities and smooth animations.. I'll accept MT as a valid platform.
21:00 celeron55       and nobody else likes that
21:00 kruug           ecutruin: then go work on that engine and leave the big boys to their development...
21:00 kruug           just sayin :)
21:00 scourge         ecutruin: what is ThaumCraft?
21:01 ecutruin        celeron55, I just posted a picture of a Unity3D voxel renderer, written in C#.. not java.. so no.. we're not all stuck on java.
21:01 tadni           ecutruin: If i cared about magic mods at all, then maybe.
21:01 iqualfragile    ecutruin: go such m$ dick
21:01 celeron55       ecutruin: what languages are you willing to use?
21:01 DusXMT          ecutruin: C# is rather unportable, and Unity is non-free
21:01 ecutruin        iqualfragile, wow.. immature much?
21:01 tadni           I'd be much more likely to work on more technical, wiring, etc, mods.
21:01 iqualfragile    ecutruin: using C#? wtf?
21:02 ecutruin        DusXMT, Unity3D uses Mono.. which IS portable.. C#.
21:02 kruug           ecutruin: you're the one saying people are idiots if they don't agree with you...
21:02 ecutruin        kruug, no.. I'm saying people are being idiots because they are.
21:02 tadni           "Let's write a FOSS gave in proprietary software!"
21:02 erlehmann       ecutruin unity 3d is not free
21:02 iqualfragile    tadni: i don't think he wants to write a foss game
21:02 stroEkris       I don't like Unity3D
21:03 iqualfragile    which makes tis dicussion even more unrelated to minetest
21:03 erlehmann       ecutruin seems to have a working idiot-radar. idiots everywhere!
21:03 iqualfragile    ecutruin: please take this to another channel/discussion forum
21:03 ecutruin        ecutruin, its free to develop on.  I can use it to make a prototype if I so choose.  Did I say use it for MT?  Nope.  I just said I was using it to mess around with voxel engines.
21:03 iqualfragile    ecutruin: if you have actuall issues with minetest just file a bug report and talk over there
21:04 erlehmann       ecutruin what iqalfragile says
21:04 ecutruin        iqualfragile, I've already talked to a few of the developers of MT and explained the issues, actually.
21:04 celeron55       iqualfragile: how do you think you are benefiting this discussion?
21:04 erlehmann       is that kickstarter idea a stupid one?
21:04 iqualfragile    celeron55: im not, im just here to troll
21:04 celeron55       iqualfragile: just go away if you have nothing to say except hating random things
21:04 LemonLake       yes
21:04 erlehmann       why
21:05 iqualfragile    erlehmann: i am not too sure if they will reach their targets…
21:05 tadni           I find it odd that people have this general mindset, about free software -- that one would suggest to use blantanly non-free software as the core of the engine. A huge amount of Minetest is how open/modable it is...
21:05 ecutruin        tadni, who suggested such a thing?
21:05 scourge         ^what he said
21:05 tadni           ecutruin: Using Unity3D as a game engine basis.
21:05 LemonLake       ggggg
21:06 kruug           well, I think ecutruin suggested using non-free multiple times
21:06 scourge         ecutruin: you also said c#
21:06 LemonLake       someone said unity3d
21:06 erlehmann       a kickstarter could provide visibility and enable someone to do full time integration work.
21:06 erlehmann       and now would be one of the best times.
21:06 kruug           erlehmann: it's much like the Ubuntu phone...
21:06 tadni           john_minetest: Ah, my mistake.
21:06 LemonLake       i think a kickstarter is kaput
21:06 iqualfragile    ecutruin: talked to the developers or filed bug reports?
21:06 DusXMT          Sure, Mono is both free and portable, but M$ can decide to take it any time it wants with its patents
21:06 celeron55       could people maybe be useful and discuss whether there is any ways to find common ground between MC modders and MT developers and users?
21:06 kruug           they knew nothing would come of it, but yet they did it to get exposure
21:06 celeron55       are*
21:06 DusXMT          s/take it/take it down/
21:06 ecutruin        tadni, as I'm now mentioning for the second time.. I never said use Unity3D for MT.. do not put words in my mouth.  I was using it for MY OWN prototype engine.. which was NOT going to be open source.
21:06 LemonLake       celeron55: you know I was talking about a compatibility layer a long time ago
21:06 celeron55       that would be good in this situation and it hasn't been discussed a lot
21:06 LemonLake       or something like that
21:07 Megaf           [21:57:18] <iqualfragile> at least for me heavy use of pipeworks almost brings the strongest servers down to their knees
21:07 casimir         Seems this discussion is going nowhere.
21:07 LemonLake       somesort of modding tool that allows you to export for both games
21:07 LemonLake       but nobody liked that idea relaly
21:07 Amaz            +casimir
21:07 Megaf           heavy use of pipeworks on my server
21:07 celeron55       i'm thinking more of trying to figure out if something new could be written to be useful to both
21:07 tadni           ecutruin: I said my mistake, chill your self.
21:07 LemonLake       celeron55: compatibility layer
21:07 celeron55       this channel is a fucking nightmare though
21:07 Megaf           and its not pipeworks that slow it down, is minetestserver itlself
21:07 LemonLake       this M$+MC hype really stirred the chan
21:07 LemonLake       i've nevr seen it so active
21:07 stroEkris       celeron55: This current channel? I guess it is.
21:08 celeron55       there is always an intolerable chaos here, but now it's much worse than usually 8)
21:08 sfan5           #minecraft is not much better
21:08 sruz25          sfan5: hmm, most blocks ARE stone and dirt with low IDs
21:08 sruz25          sfan5: so it kind of makes sense
21:08 Megaf           blaise: I updated my server to latest git and now I get 104 seconds of lag, from 3 seconds to 104, maybe sapier have done something nasty again
21:09 sfan5           sruz25: I use a slightly modified version, I'll work on it tomorrow.
21:09 LemonLake       guys
21:09 LemonLake       lets all just like shut the fuck up, yeah?
21:09 Amaz            ^
21:09 LemonLake       we'll just get on with our regular business
21:09 Broam           ...okay I am humbled
21:10 Broam           in the mod I'm helping to test, we made a block called a Brazier. Pretty simple, spits out fire out the top
21:10 LemonLake       Broam: That's nice.
21:10 Broam           Today I learned how catchy minetest's fire mechanics are. Wildfires are fun
21:10 LemonLake       Hehehe.
21:10 Broam           Yes. Yes it is.
21:10 stroEkris       Like in real life
21:10 LemonLake       Broam, why not stick to fire particles?
21:10 Broam           code if you care - https://gitorious.org/sztest
21:10 kruug           is there anything to watch out for when modding?  Like ID's and such?
21:10 LemonLake       That'd prevent all your wildfires :p
21:11 LemonLake       kruug: lua
21:11 LemonLake       watch out for wild lua
21:11 Broam           LemonLake: I think it's because the idea was to use braziers to make coal gas. It's part of the mechanics
21:11 Sokomine        broam: best disable fire on a server. it's bad if a wild fire destroys a building. but if you're just testing, and in singleplayer, it probably doesn't matter
21:11 LemonLake       Broam: I see.
21:11 kruug           LemonLake: well, yeah...but if I want to add new items, do I have to make sure someone else isn't using that ID?
21:11 sfan5           There's no IDs, so no
21:11 Broam           LemonLake: Interesting stuff he's got going in there. Rotary power & stuff. Microblocks etc
21:11 stroEkris       Is it possible to create/generate a map with width, length and depth limits?
21:11 LemonLake       kruug: None of that crap.
21:11 kruug           sfan5: thanks!
21:11 sfan5           (at least no IDs on the Lua side)
21:11 LemonLake       It's all names, like the new Minecraft version apparently uses.
21:11 Broam           Sokomine: oh yeah
21:12 LemonLake       So if you've been using the assetname:itemname system recently, there's nothing new.
21:12 Broam           john_minetest: We had to make firebreaks by cutting deep trenches.
21:12 iqualfragile    kruug: there are ids but they are hidden, your new blocks are named according to the modname:blockname shema
21:12 iqualfragile    so as long as your modname is unique you don't have a problem
21:12 LemonLake       ^
21:12 Broam           fun fact: cactus is highly flammable
21:12 LemonLake       cactus is plant
21:13 LemonLake       plant does the burny thing
21:13 Bitgod          that was fun
21:13 Bitgod          we had a california fire lol
21:13 Bitgod          fixed tho
21:13 Sokomine        celeron55: both games look pretty similar on the surface, and what people do with mods may be similar as well in both games. yet the modding mechanisms seem to be quite diffrent, and it may take time to understand each other in that regard
21:14 LemonLake       shit, this conversation caused me to lose my train of thought
21:14 LemonLake       uhh i was like making a sapling or something
21:14 Broam           sorry I burnt your train of thought there LemonLake.
21:14 LemonLake       Broam: dig trench in head
21:14 Bitgod          we boarded your train and took off
21:14 Bitgod          :D
21:15 LemonLake       Bitgod: my train tho
21:15 LemonLake       you bastard
21:15 sfan5           :D
21:15 Sokomine        kruug: the only thing you'll have to make sure about is that the name of your mod doesn't conflict with another one people might want to use in the same world
21:15 LemonLake       that was my fucking train
21:15 celeron55       Sokomine: yes and i would like to increase understanding between both sides in that
21:15 LemonLake       you dont just steal a train
21:15 Bitgod          sorry, it has a new cnductor
21:15 Bitgod          :p
21:15 LemonLake       nggh
21:15 celeron55       Sokomine: it could happen that something could be developed to benefit both
21:16 Sokomine        lemoncake: no. limits in map size cannot really be enforced. you can stop your mapgen and create no further land beyound a certain point, or teleport players back, but that's about it. not really practical
21:16 Bitgod          minetes
21:16 Bitgod          can it handle 32x32?
21:16 Bitgod          textures
21:16 Bitgod          cuz im gonna update alot of em
21:16 sfan5           Yes
21:16 Bitgod          ok i love u now
21:16 Bitgod          ty
21:16 * Broam         laughs
21:17 sfan5           It can handle as much as you want
21:17 Sokomine        if you want to learn more about mt, and how it may look like, take a look at vanessaes survival- or creative servers. they have a lot of mods installed :-)
21:17 NakedFury       it can have 128 textures too
21:17 Bitgod          oh?
21:17 NakedFury       or higher
21:17 Bitgod          1080x1240?!
21:17 Bitgod          or something
21:17 Bitgod          jk
21:17 sfan5           e.g. 512x
21:17 sfan5           1024x too
21:17 NakedFury       higher than a point is ridiculous
21:17 Broam           the only limitation is that if the texture is too big you have to send it to the client on login - right?
21:17 Bitgod          i say 128 is fine
21:17 sfan5           If your card can render that
21:17 Bitgod          128 is good enough'
21:17 Sokomine        celeron55: that would be very nice. many ideas may work in both games
21:17 NakedFury       servers can also enforce the texture to be used
21:18 sfan5           Yes you need to send it to the client on the first login
21:18 stroEkris       celeron55: Is it possible to create/generate a map with limits? if yes then how can I do that?
21:18 sfan5           But that can be sped up by using HTTP for media loading
21:18 Sokomine        bitgod: yes, higher texture resolution is no problem. however, as media is downloaded from a server upon connection, it's best not to go too high-res for everyday stuff - and better let players install texture packs if they wish to
21:19 geggam          if you have a server and want to run MT on it.. what would be a good spec ?
21:19 Sokomine        i wouldn't use 128 px for everyday nodes. perhaps for a very complex machine
21:19 erlehmann       hands up, whom of you is here from reddit?
21:19 Megaf           OffTopic:
21:19 Megaf           22:19:28: VERBOSE[main]: Client: Attempting to load image file "character_41_preview.png"
21:19 Megaf           22:19:28: VERBOSE[main]: Client: Loaded received media: 9bd1a537eb1cf77fbf3a1664c06d592c3d5a0064 "character_41_preview.png"
21:19 iqualfragile    geggam: if i have a computer and want to run a programm on it, what would be good specs?
21:19 LemonLake       Hands down.
21:19 Broam           I use reddit but I'm not here from reddit
21:20 Megaf           That means that remote media is working, right?
21:20 geggam          minetest
21:20 iqualfragile    geggam: in other words: it really depends on what you want to do with it
21:20 LemonLake       Megaf: I do believe so, yes.
21:20 geggam          well iqualfragile ... i assume run minetest as a service
21:20 iqualfragile    a basic minetest server does not really take recources
21:20 Megaf           Thanks
21:20 sfan5           Megaf: no, that means nothing
21:20 iqualfragile    but if you have 100 users and mobf and pipeworks its another deal
21:20 geggam          network load john_minetest  ?
21:21 Sokomine        there are people running servers on raspberry pis, but that's really low end. if mobs, technic, mesecons etc. come into play, servers do need more ressources
21:21 geggam          heh... my home network is GB lan.. id hope so
21:21 LemonLake       Damn.
21:21 LemonLake       This chan has like 20 more people than usual.
21:21 LemonLake       The power of Reddit, I guess.
21:21 geggam          what about pushing upload to internet... 2mbps  cover how many  ?
21:21 erlehmann       reddit is 20 people on irc
21:22 erlehmann       i knew it
21:22 geggam          john_minetest, ... my router is home brew openbsd
21:22 erlehmann       all the time
21:22 geggam          ;)
21:22 sfan5           lol
21:22 geggam          i have an old sc1435 sitting around... might spin up a MT server
21:23 Sokomine        geggam: don't know. if you want to know details, best talk to vanessae. she runs several servers. other people run servers from their machines at home (i.e. krocks server) - which seems to work fine as well
21:23 Broam           I can safely say that openbsd can host a small server no problem.
21:23 Megaf           geggam: with 2 mbps of upload you can hold 20 players
21:23 geggam          ok Sokomine ... ill fire up a server in a few days.. camping on the beach here for a couple
21:23 geggam          ill invite everyone over and do some measuring
21:23 Megaf           1 mbps/players
21:24 iqualfragile    Megaf: thats too high
21:24 geggam          ive ran minecraft on openbsd before :)
21:24 LemonLake       o.o
21:24 Sokomine        geggam: if you don't install a no-guests-mod and announce your server on the public list, you will get visitors. mostly kids using tablets or phones. the majority of them won't do much useful, but as a test, it might work well :-)
21:24 LemonLake       i think i figured out why i've not been able to breathe correctly for months
21:25 geggam          used to have kids over for lan parties... had 20 kids in the garage wired direct to the switch... they loved the no lag play
21:25 iqualfragile    geggam: oh, yes, definitly ban guests
21:25 LemonLake       geggam: the trick to a server is to have patience with mobile users
21:25 LemonLake       they're a pain in the ass
21:26 LemonLake       either that or ban them
21:26 LemonLake       take your pcik
21:26 LemonLake       s/pcik/pick/
21:26 * Bitgod        connects to LemonLake via 2G
21:26 Sokomine        well, it's usually not banning mobile users as such. just people who can't be bothered to think up a name for themshelves
21:26 * Bitgod        waits 5yrs to move char
21:26 * LemonLake     doesn't connect
21:26 * LemonLake     does not have a provider that supporst 2g
21:26 geggam          i dont usually worry about who is on the server... the kids tend to handle it
21:27 h9ine           laser transceivers
21:27 * Megaf         is not using 3G nor 2G. Megaf is using SlowGee
21:27 geggam          did have to quit inviting one over... evidently nukes are a thing ?
21:27 LemonLake       we're here having a conversation here
21:27 sfan5           LemonLake: you don't have 2G?
21:27 LemonLake       and h9ine is just like
21:27 LemonLake       'yo, laser transceivers."
21:27 LemonLake       sfan5: nop, i am la 3 of la g
21:27 h9ine           :)
21:27 Bitgod          5G is coming soon
21:27 Bitgod          cant wait, maybe by 202
21:27 Bitgod                 201
21:27 iqualfragile    laser transcivers work
21:27 LemonLake       i have 4g in my provider
21:28 Bitgod          2021* ffs
21:28 iqualfragile    at about gigabit speed
21:28 h9ine           yes they do
21:28 LemonLake       but they haven't installed it in my town yet
21:28 iqualfragile    using infrared light
21:28 iqualfragile    seen one recently
21:28 LemonLake       they're planning on doing that later this year
21:28 iqualfragile    self-build
21:28 Sokomine        geggam: hm. i care most about servers set up for building something. on them, nukes would be very destructive and are thus usually restricted to below ground
21:28 sfan5           I have LTE where I live with my phone.
21:28 h9ine           seen one on instructables
21:28 LemonLake       sfan5: where i live i have a thing called wifi
21:28 LemonLake       so i dont need 4g in my house
21:28 sfan5           me too
21:28 LemonLake       :o
21:28 LemonLake       omg
21:28 LemonLake       wow
21:29 geggam          i was running 7 minecraft servers on an old dell 1850 ... hexxit bukkit and various minecrafts Sokomine
21:29 sfan5           but I'm talking about mobile internet
21:29 geggam          the kids told me what configs to set
21:29 LemonLake       lol
21:29 LemonLake       the kids know their shit
21:29 Sokomine        geggam: ah :-) so the kids know what they want
21:30 geggam          yep... im just the admin / network dude
21:30 LemonLake       kid: "uhh yeah like command blocks and /give 46 64 it lets us get wood to start with so the game is more fun"
21:30 geggam          dont really game much.. sort of curious as to what will happen and looking at alternatives
21:30 LemonLake       look out
21:30 LemonLake       parabyte has joined
21:30 parabyte        sfan5, if your still about http://pastebin.com/VM39U5am
21:31 LemonLake       who highlighted me
21:31 Sokomine        i'm not sure what hexxit, bukkit etc. exactly are. the demo of mc ran to a degree on my machine some time ago, but now it doesn't seem to work anymore (it's a celeron g1610 without extra graphics card); thus, it's hard to compare anything further
21:31 erlehmann       what is the feature minecraft has that minetest does not?
21:31 sfan5           parabyte: still there, I might be able to send you and improved test version.
21:32 iqualfragile    erlehmann: being polished
21:32 sfan5           erlehmann: owned by Microsoft
21:32 geggam          o heh.. dell1850 was dual dual core xeon 3ghz with 16 gb ram
21:32 geggam          older machine
21:32 geggam          server only
21:32 parabyte        much appreciated need to desperately port my map to minetest
21:32 parabyte        sfan5,  :)
21:32 Bitgod          i suggest we change minetest to Minecrafter
21:32 Bitgod          and actually work on it hard
21:32 Bitgod          and make it popular
21:32 Bitgod          more than mc :D
21:32 parabyte        minetest will get popular now due to what happened
21:32 Bitgod          yes
21:32 LemonLake       were does moretrees define the height of its trees?
21:32 Bitgod          but minetest as a name would be dumb
21:32 iqualfragile    Sokomine: they are server-side apis basically
21:33 iqualfragile    a lot more limited then minetest server apis
21:33 parabyte        yes the name is somewhat silly but the software is really good
21:33 iqualfragile    (or at least they were when i looked at them the last time)
21:33 kruug           yeah, I agree that "test" shouldn't be in the name, but htat's just personal opinion :)
21:33 Sokomine        oh. i thought they where collections of mods?
21:33 kruug           Sokomine: it was a way to run mods on servers
21:34 kruug           Bukkit isn't a group of mods per se
21:34 Bitgod          lovely
21:34 Bitgod          coming soon to toys r us
21:34 Bitgod          minetest
21:34 Sokomine        lemonlake: i think it's part of the L-systems...instruction set. there, the height is defined indirectly
21:34 erlehmann       "minetest is a dumb name" i remember that discussion!
21:34 Bitgod          thatts like calling windows windowstest
21:34 Bitgod          lol
21:34 Bitgod          its TEST for a reason
21:34 kruug           Test sounds like it'll forever be in alpha/beta
21:34 kruug           never stable
21:34 Bitgod          if we're gonna promote it as a game
21:34 iqualfragile    kruug: which is the case
21:34 Bitgod          then change it :)
21:34 celeron55       well MC would have been better being forever in alpha 8)
21:34 iqualfragile    Bitgod: there is really no need to promote it
21:35 erlehmann       yeah why not change to something else! mine-ix!
21:35 sfan5           parabyte: http://meow.minetest.net/tmp/tomtsschem.py
21:35 Bitgod          then why the fuck am iu here
21:35 erlehmann       hahaha
21:35 celeron55       minix!
21:35 Bitgod          here
21:35 erlehmann       "we"
21:35 geggam          so in a week ill setup a server... should have some power to it... we can see how this stuff runs
21:35 * VanessaE      is back
21:35 parabyte        sfan5, here i go again! ;)
21:36 erlehmann       i thought about doing an ascii client for minetest. is the protocol stable?
21:36 VanessaE        hah!
21:36 * Bitgod        votes Minetest being called Epicraft
21:36 Bitgod          done
21:36 geggam          epic... like the irc client ?
21:36 kruug           epicraft already exists...
21:36 Bitgod          oh
21:36 VanessaE        oh, we're back on the rename minetest subject again eh? :)
21:36 Sokomine        kruug: ah. i've heared that that works diffrently in mc. in mt, mods always run on a server. the textures and node definitions and other media data are sent to the client when it connects
21:36 geggam          heh irony
21:36 VanessaE        I still vote for "TOME" :)
21:36 iqualfragile    VanessaE: but tome is another game
21:36 Bitgod          ok Morlds
21:36 kruug           Sokomine: you can mod without server
21:36 Bitgod          instead of Worlds
21:36 Bitgod          Mine worlds :D
21:36 VanessaE        https://forum.minetest.net/viewtopic.php?id=5800
21:36 VanessaE        :D
21:36 Geppie          lol
21:37 VanessaE        wow, that IS an old subject
21:37 iqualfragile    no, just scrolls
21:37 iqualfragile    lets just call it scrolls
21:37 celeron55       erlehmann: it isn't officially stable because it kind of sucks, but it hasn't changed drastically in a loooooong time (which is part of the reason it sucks)
21:37 erlehmann       just "rim". or "scrolls"
21:37 Bitgod          if im gonna thrw my $ into this and my time
21:37 Bitgod          i expect we're gonna get popular too :(
21:37 kruug           0x10c!
21:37 Bitgod          else its a waste of time
21:37 erlehmann       celeron55 then i won't write a client for that.
21:38 Geppie          bitgod, no money needed, mt is opensource, as well as voxelands
21:38 Geppie          lol
21:38 celeron55       won't blame you for that 8)
21:38 kruug           erlehmann: so, if it were renamed rim...and you worked for it...would it be a...
21:38 Bitgod          Geppie
21:38 VanessaE        Bitgod: this game is free. you don't have to worry about pouring money into it.
21:38 Bitgod          if Minecraft was caled Minebeta
21:38 Bitgod          it woudl suck
21:38 celeron55       it probably isn't as bad as i make it sound though
21:38 erlehmann       kruug, rimjobs feel awesome
21:38 Bitgod          ok wtf?
21:38 Geppie          no it wouldnt
21:38 Bitgod          thats sick
21:38 Geppie          its only a name
21:38 Bitgod          keep the sexuals out of here, we got kids here
21:38 sfan5           o.o
21:39 jin_xi          fuck kids
21:39 * Geppie        licks bitgod's nipple
21:39 Geppie          lol
21:39 kruug           :D
21:39 iqualfragile    jin_xi is gonna get v8
21:39 Bitgod          jin, you do it, then mail me from jail
21:39 erlehmann       fuck kids! you heard it!
21:39 Bitgod          lol
21:39 VanessaE        Bitgod: erlehmann is one of our oldest users... you should be a bit cautious about warning him :P
21:39 Bitgod          oh
21:39 Bitgod          ok
21:39 * Bitgod        licks erlehmann's as
21:39 Bitgod          s
21:39 Bitgod          THERE
21:39 Bitgod          lol
21:39 Geppie          LOL
21:39 erlehmann       hahaha
21:39 VanessaE        hah!
21:39 sfan5           O.O
21:39 kruug           Bitgod: I'm not sure he wipes...
21:39 Geppie          lel
21:39 Bitgod          oh well, chocolate
21:39 erlehmann       vanessae, i do not believe in seniority that way.
21:39 Bitgod          i make funny >_<
21:40 Bitgod          yes, ban 'this'
21:40 erlehmann       it is the reddit effect
21:40 Bitgod          bad word :p
21:40 Geppie          no john
21:40 Geppie          lol
21:40 VanessaE        erlehmann: you're grandfathered in.  too late :P
21:40 Sokomine        bitgod: we've got toilets for that!
21:40 sfan5           can we get back to the topic?
21:40 erlehmann       hahaha
21:40 Bitgod          Sokomine, not in minetest we dont
21:40 Bitgod          i should make a pee mod
21:40 VanessaE        sfan5: what IS the topic?  I missed it.
21:40 parabyte        sfan5, yes your improved code is spitting out meaningful console data
21:40 Sokomine        (which are very nice items of furniture and even have a flushing sound :-))
21:40 VanessaE        Bitgod: too late.  someone already made one.
21:40 Sokomine        oh yes, we do, bitgod. just install homedecor
21:41 sfan5           parabyte: :)
21:41 VanessaE        https://forum.minetest.net/viewtopic.php?id=4783
21:41 sfan5           !title
21:41 MinetestBot     sfan5: [Mod] Poop mod [caca] - Minetest Forums
21:41 Geppie          bitgod, you can make mixxit, i'll make voxxit
21:41 iqualfragile    srsly?
21:41 Geppie          lol
21:41 VanessaE        (and Home Decor has a bathroom kit, including a toilet that makes a flushing sound :P )
21:41 kruug           !title
21:41 MinetestBot     kruug: [Mod] Poop mod [caca] - Minetest Forums
21:41 Sokomine        vanessae: seems we got visitors (hopefully new modders) from mc visiting
21:41 iqualfragile    there is a poop mod for minetest?
21:41 VanessaE        Sokomine: so I noticed
21:42 VanessaE        iqualfragile: yep.  old mod, too
21:42 kruug           is there a mod that mimicks WAILA and NEI?
21:42 Sokomine        what are waila and nei?
21:42 VanessaE        ?
21:42 sfan5           NEI?
21:42 kruug           "What Am I Looking At" and "Not Enough Items"
21:42 sfan5           how about the creative inv.?
21:43 Sokomine        what do they do?
21:43 VanessaE        kruug: Unified Inventory. :P
21:43 kruug           the first one tells you what's under the crosshairs, and the second one is a way to view crafting recipes from the inventory screen
21:43 VanessaE        kruug: Unified Inventory is one of several that handle the latter
21:43 Sokomine        ah. under the crosshair...thought i saw some discussion about such a mod here earlier (hud-based?)
21:43 sfan5           crafting.. Inventory+ was it called IIRC
21:43 LemonLake       VanessaE: Where are the tree heights defined in moretrees?
21:43 VanessaE        I'm not sure about a "what's under the pointer" mod though
21:44 sfan5           Uh wait
21:44 Sokomine        for the receipes, yes, unified_inventory is very good. it also comes with bags and sethome
21:44 VanessaE        LemonLake: they're defined as part of the model - they're not exactly "set" anywhere.
21:44 LemonLake       VanessaE: and how am I supposed to read these models?
21:44 sfan5           VanessaE already stated the correct mod
21:44 LemonLake       to me this is just brainfuck
21:44 VanessaE        LemonLake: it's more a matter of "these operations add up to 'this' high"
21:44 VanessaE        LemonLake: yep, that's about right.  it may as well be brainfuck.
21:44 Sokomine        lemonlake: well, to a degree :-) the tree-models are written using L-systems. do you know turtle graphics? it's like that
21:44 LemonLake       whoa
21:44 LemonLake       im popular now
21:45 parabyte        1400000000000000 seconds remaining sfan5 !
21:45 LemonLake       and is there an interpreter for these?
21:45 Megaf           VanessaE: just to confirm, I do have the entity duplication bug, and its quite a big deal, but its not new
21:45 sfan5           parabyte: sounds like you have some waiting to do...
21:45 Sokomine        there is a mod where you can enter the l-system strings and get the tree placed immediately. i don't remember where it is located :-(
21:46 Bitgod          Sokomine, you could do that w/ recipes too though ithought
21:46 LemonLake       either way, i'll just leave the numbers are something like 4-8 and let the user define how many logs they want
21:46 Sokomine        bitgod: do what?
21:47 sfan5           parabyte: I can try to make a more efficient converter tomorrow
21:47 Sokomine        lemonlake: hmm. most trees from moretrees are huge. another approach to the tree problem is to use schematics...though every tree will look more or less the same then
21:47 Bitgod          soko, in minecrat
21:48 Bitgod          u had a bush and some farming item
21:48 * sfan5         goes to sleep
21:48 Bitgod          which made trees
21:48 LemonLake       Sokomine: I just need to know how many logs each tree contains.
21:48 parabyte        sfan5, lol
21:48 Broam           Bitgod: It's not in the base engine, but a "fertilizer" item shouldn't be too hard to do
21:48 LemonLake       oh, I added fertilizer.
21:48 Broam           there's probably 2-3 mods thave have something like that
21:48 Bitgod          im gonna make it
21:48 LemonLake       though it's only implemented in the machine I'm adding to factory
21:48 Bitgod          oh
21:48 parabyte        its okay in 443642 centuries the map ve converted sfan5
21:48 Bitgod          ffs
21:49 Bitgod          is there a mod i can make?
21:49 parabyte        be
21:49 Broam           minetest's base game is very spartan
21:49 Bitgod          seems like EVERYTHING is made
21:49 Bitgod          :<
21:49 LemonLake       I'm going to make it work on corps
21:49 LemonLake       https://mediacru.sh/lI4Dr_pcg-Lx
21:49 Sokomine        lemonlake: what do you need to know that for? it's not a fixed value...do you want to write a lumberjack mod for moretrees?
21:49 LemonLake       Sokomine: no..
21:49 Broam           Bitgod: yeah you saw us making rotary power (water wheels etc)
21:49 Bitgod          ye
21:49 Bitgod          s
21:49 LemonLake       Sokomine: It's a sapling treatment plant. it gives you a random amount of logs with just a sapling and a fertilizer
21:50 LemonLake       or I could just drop in-built moretrees support and leave it to the user
21:50 Sokomine        bitgod: it's pretty common that people write their first mod and later realize that something like that existed already :-) happened to all of us to a degree
21:51 kruug           hmmm...that moddb could use an overhaul
21:51 kruug           there's no search
21:51 NakedFury       the first mod is always the most common one and the first step to modding
21:52 Sokomine        lemonlake: ah. hm. you could take a look at some trees, guess how many trunks they will have on average...but...some moretree trees will give more than one stack of tree trunks and take about half an hour to tear down...
21:52 LemonLake       i know that much, sokomine
21:53 Sokomine        what will be the purpose of the sapling treatment plant? to get logs? then it might make sense to give roughly the same amount of logs for each treated sapling as the amount of work invested would be the same...
21:53 LemonLake       to get multiple types of items, actually
21:54 LemonLake       i see
21:54 LemonLake       that would involve completely changing how it works, but i'll see what i can do
21:54 Sokomine        else with l-system, you could do a lot of math and calculate probability for each height. probably a bit too much effort
21:55 LemonLake       for now, it is, yes.
21:56 bluej100        have you guys avoided reading Minecraft’s source? feel confident about responding to a letter from MS’s lawyers?
21:56 jin_xi          nice try MS lawyer
21:56 LemonLake       bluej100: Where is this threat coming from?
21:56 Broam           not even the same language bluej100
21:57 bluej100        sorry, I mean a hypothetical letter
21:57 Broam           irrlicht engine has been around for a long time.
21:57 Broam           since 2003
21:57 bluej100        holy cow
21:57 bluej100        that’s awesome
21:57 LemonLake       LWJGL is quite old, too.
21:57 Broam           minetest itself hasn't, but it uses that engine
21:58 friti           The crash upon checking online mods repo is a known bug, right?
21:59 H-H-H           doesnt crash on my system friti
21:59 NakedFury       its great to see so much activity here and new names
21:59 friti           Nope, Linux, Kubuntu to be exact.
21:59 LemonLake       NakedFury: Sure.
22:00 friti           To be even more exact, i use Utopic Unicorn, latest nightly
22:00 Broam           friti: oo. that might be a source of crashes - might be good to narrow this one down early
22:00 H-H-H           im running manjaro with minetest 0.40.10
22:00 LemonLake       omg
22:00 LemonLake       when was 0.40.10 released?
22:00 friti           No need, i already have gdb installed
22:00 LemonLake       im 36 minors out of date
22:00 H-H-H           works fine for me even using the online md installer thingy
22:01 Broam           LemonLake: you and me both :)
22:01 H-H-H           mod*
22:01 LemonLake       "online mod installer thingy"
22:01 LemonLake       i need to see this.
22:01 friti           The console shows me this (i'm using pipe symbol to separate lines) terminate called after throwing an instance of 'LuaError' |  what():  C++ exception | Aborted (core dumped)
22:02 friti           Now for GDB.....
22:02 friti           First let me install the debog symbols
22:02 LemonLake       I'm off.
22:02 LemonLake       I need sleep today.
22:02 LemonLake       Good night all.
22:02 Broam           night.
22:02 kaeza           night
22:05 erlehmann       helo
22:05 erlehmann       again
22:05 erlehmann       i was supermarkt
22:05 erlehmann       have erdbeerfanta
22:06 friti           john_minetest: http://pastebin.com/ejyXsSJq
22:08 friti           Fanta is great (never had the strawberry version though), though i also like SiSi :-)
22:09 friti           I got it from the ubuntu repo, and it's version 4.10
22:11 friti           To repro: Open minetest. navicate to the mods tab, click the "Online mods repository" button, and that's when it crashes
22:11 erlehmann       yeah
22:11 erlehmann       i had that too
22:11 erlehmann       it is the package in debian
22:11 shadowzone      I had that bug as well.
22:12 friti           Okay, i will download the tarball and see what happens
22:14 friti           Or should i add the PPA?
22:14 jin_xi          blue fanta is the best
22:14 Broam           friti: configure, make, make install, doo dah, doo dah.
22:14 Mallot1         How do you guys feel about the Mojang and Microsoft deal?
22:15 Broam           Mallot1: it's been a few hours but it's been talked to death
22:15 Mallot1         I know right Broam
22:15 Mallot1         It's pretty sick
22:15 Broam           it was the push I needed to bring myself fully into FLOSS gaming
22:15 friti           Mallot1: I think it's the best that could happen to Minetest ;-)
22:15 Broam           john_minetest: but that doesn't go well to the tune of "camptown races"
22:15 erlehmann       halloti, are you considering contributing to minetest?
22:15 Mallot1         your so right friti :D
22:16 * friti         tries the PPA first, and if that errors, will try to build from source
22:16 Mallot1         I think it's time for domination
22:16 erlehmann       you guys should consider using redo. it is the best thing since sliced bread!
22:16 Broam           friti: for fun if the ppa doesn't work, "apt-get build-dep" will save you a LOT of trouble
22:16 Mallot1         I'm pretty good with Irrlicht now, gotta get back. Just came to say hi see ya guys :D
22:17 erlehmann       hihi
22:17 * friti         routinely builds the Singularity viewer for SecondLife, already has the build deps installed and all :-)))
22:17 friti           Thanks for the tip though, Broam
22:17 Broam           np, just tryin' to help
22:18 friti           And it's appreciated :-)
22:19 Broam           One could aassume s/^/HTH HAND/g  if they wanted :P
22:20 friti           Well, the version from the PPA does NOT crash. YAY!
22:21 erlehmann       john_minetest, a build system designed my djb
22:23 kaeza           don't forget about ant
22:23 erlehmann       john_minetest redo is under 300 lines of code, yet more powerful and easier to grasp than make
22:24 erlehmann       i know becaus i implemented it.
22:24 friti           Sounds like a combo of make and ccache
22:25 erlehmann       no
22:25 erlehmann       it is completely different
22:25 erlehmann       http://homepage.ntlworld.com/jonathan.deboynepollard/FGA/introduction-to-redo.html
22:26 erlehmann       my redo implementation is at http://news.dieweltistgarnichtso.net/bin
22:28 mos_basik       is this what you are referring to erlehmann ? http://news.dieweltistgarnichtso.net/bin
22:28 mos_basik       oops https://github.com/apenwarr/redo
22:29 erlehmann       yeah, only that apenwarr did use over 1500 lines of python and i did use under 300 lines of shell script.
22:29 erlehmann       you see where this is going :D
22:30 mos_basik       heh
22:30 erlehmann       my redo implementation might me the smallest and fastest build system.
22:30 erlehmann       it only depends on busybox or gnu coreutils
22:30 erlehmann       try it.
22:30 friti           Hmmm... Escap whilst in "Change keys" seems to exit the game. I would expect to go back to the Settings tab
22:30 erlehmann       john_minetest i doubt it. seriously.
22:34 geggam          so what about the libs to run that python ?
22:35 geggam          bash erlehmann ... or ksh >
22:35 geggam          ?
22:37 erlehmann       geggam, mine is written in bourne shell.
22:37 erlehmann       try it.
22:37 geggam          so if i write it in ksh mine would be smaller :)
22:38 erlehmann       yeah, but bourne shell is everywhere
22:38 geggam          bash is small enough for me... just giving you some poop
22:39 erlehmann       bash lol
22:39 erlehmann       bash is bigger than all the plan 9 coreutils together
22:39 erlehmann       i mean bourne shell
22:39 erlehmann       sh
22:40 geggam          ah... another plan 9r
22:40 erlehmann       nope
22:40 geggam          one day i might take that plunge
22:40 erlehmann       but bourne shell is literally everywhere
22:40 geggam          so is perl...
22:40 erlehmann       i use rc daily, though
22:40 erlehmann       nope
22:40 erlehmann       perl is not on my phone. or my router.
22:40 erlehmann       busybox is
22:41 geggam          your phone is a closed system... you dont own it
22:41 erlehmann       i even avoided readlink(1)
22:41 geggam          router... can go either way
22:49 huw             hullo!
22:50 Fritigern       Howdy
22:50 shadowzone      howdy doo.
22:50 huw             for some strange reason i've been looking for an alternative to Minecraft today :)
22:51 erlehmann       hahaha
22:51 * huw           pokes around the wiki
22:51 erlehmann       huw minetest is written in c++. its mods are written in lua, however.
22:52 huw             erlehmann: i will take your word for it that that's...good? ;)
22:52 huw             <-- not a coder, sorry
22:52 erlehmann       if you feel lucky, consider building a mod.
22:52 Fritigern       huw: Give it a go and see for yourself ;-)
22:52 erlehmann       huw, yes, that is good.
22:52 huw             just a Linux desktop user who enjoys Minecraft
22:52 huw             *enjoyed
22:52 * Fritigern     uses Kubuntu
22:53 erlehmann       huw, minetest mods can be written as easy as shell scripts or javascript.
22:53 huw             Fritigern: yeah i will definitely check it out
22:53 huw             erlehmann: well i don't really do any scripting but i could definitely give it a go
22:53 Fritigern       Really? One can use bash to write a MT mod?
22:54 huw             i'm afraid i'm not your average Linux guy....i just use my PC to get stuff done - and play games. i use Linux simply because i prefer it to Windows
22:55 huw             the screenshots look *great*
22:55 Fritigern       huw: I'm not dev, no scripter or anything. I learned how to compile the Singularity viewer myself because i like running pre-alpha stuffs
22:55 erlehmann       fritigern, lua is a very simple language.
22:55 Fritigern       But that is all the compiling/scripting/coding/whatever i do :-)
22:55 erlehmann       ah.
22:56 huw             ooh there's a 1-click installer!
22:56 * huw           clicks
22:56 Fritigern       erlehmann: I have tried my hands on Lua only once, when i wanted to program a turtle in Computercraft or something similar (it;s been a while)
22:56 erlehmann       lel
22:56 bluej100        I wonder if I could make an adapter for my https://github.com/instructure/MinecraftLTI onto minetest
22:57 bluej100        maybe I would just have to port the whole thing
22:57 erlehmann       yeah
22:57 bluej100        would it be possible to embed a webserver?
22:57 erlehmann       if people port minecraft mods to minetest, ms loses and the community winds.
22:57 l17             how do i light a torch
22:57 erlehmann       wins.
22:58 Fritigern       erlehmann: I have it on rather reliable authoroty that there are definitely MC modders who are considering modding for MT
22:58 huw             bah. installer failed
22:58 Fritigern       huw, which distro do you use?
22:58 NakedFury       good tell them to come and stop wasting time considering stuff
22:59 huw             Fritigern: OpenSUSE. the 1-click installer couldn't add the required repos. i'm just grabbing the rpm instead
22:59 Geppie          naked, we love wasting time pre bashing microsoft
22:59 Geppie          lol
22:59 NakedFury       ohh you can bash it all you want after you ended your considerations
22:59 erlehmann       fritigern  "definitely considering" haha
22:59 huw             ok. the rpm seems to be working. so will i have to download it again every time the game is updated?
23:00 Sokomine        l17: just craft one (stick+coal) and place it somewhere
23:00 erlehmann       huw i use debian minetest is packaged there.
23:00 huw             (apologies for noob questions - i really am just a desktop user and generally stay away from the technical side of things)
23:00 l17             i  have one in inventory, but right clicking does not woork?!?
23:00 erlehmann       huw maybe suse has packaged it too?
23:00 Sokomine        huw: most of us use the git repro and compile that. it's easy with linux
23:01 huw             Sokomine: i've never tried that. looks like i might have to because the rpm installed but the game won't launch
23:01 Sokomine        l17: it ought to. are you playing in singleplayer or on a server? on a server, you might lack the interact priv and thus not be allowed (yet) to build
23:03 Sokomine        huw: best install git using your distribution. then do a git clone https://github.com/minetest/minetest.git
23:03 huw             Sokomine: ok i'll do that later. thanks
23:03 l17             i dont need to build, i have a torch in the inv
23:03 l17             but i cant seem be able to sue it
23:04 Sokomine        l17: are you on a server or in your own world?
23:04 Sokomine        l17: when you want to place a torch, that's building. just a torch as such, but it does require the right to build
23:05 Sokomine        if the spot is protected by someone else, the protection mod most likely will tell you that
23:05 Fritigern       Sokomine: Are there build instructions that i can have a look at somewhere?
23:06 l17             any1 played prelude of the chambers
23:06 Sokomine        fritigern: there's a nice readme. building is also pretty easy... i use  "cmake . -DRUN_IN_PLACE=1 -DENABLE_GETTEXT=1 -DENABLE_FREETYPE=1 -DENABLE_LEVELDB=1; make -j2"
23:06 l17             i cant move beyodn the rock
23:06 Fritigern       Sokomine: I like making a bash script for building, so i can share it with other noobs like me :-)
23:07 Sokomine        fritigern: those two lines sit in a bash script on my disk as well :-) that's where i quoted from
23:07 Sokomine        l17: type   /privs yourname    and see if interact is listed
23:11 erlehmann       good night
23:13 RumiaGloop      http://pastebin.com/TFFVu94Q Game Maker Studio: anyone see anything wrong with line 37? not sure why, but the while loop isn't triggering
23:18 Geppie          rumia, your usingh GMS for MT?
23:20 kaeza           RumiaGloop, wrong mask/bbox/solid setting?
23:20 kaeza           (for whatever the sprite of obj_blocksomething is)
23:21 kaeza           also, !(x<y) <-- why not (x >= y) ?
23:23 RumiaGloop      it's not minetest, but I just figured I might ask
23:24 astralnebula    arch minetest works for people? hasn't for me in a while
23:24 RumiaGloop      kaeza: the mask is set to a square, and I like !(x>y) because it makes it flow more (in this case, if I'm not going to go outside the window)
23:28 kaeza           I don't see anything bad with the condition, though GM used to have wonky operator precedence rules for logical operators back when I used it
23:28 RumiaGloop      kae, that's why ((((((((*PARENTHESES INTENSIFY*))))))))
23:28 kaeza           (`if not x and y` was taken as `not (x and y)` instead of `(not x) and y`)
23:29 * kaeza         parenthesizes even (((x*y)+z)-1) now
23:43 Fritigern       I have cloned https://github.com/minetest/minetest but how do i combine minetest with minetest_game using git?
23:45 Fritigern       (oh, and i have succesfully built minetest, but according to the readme, without minetest_game only minimal development test will be available)
23:45 Fritigern       Broam: welcome back!
23:51 Megaf           !server Dont
23:51 MinetestBot     Megaf: Dont enter | 186.215.18.212:30002 | Clients: 0/100, 0/0 | Version: 0.4.10-dev / MegafNew | Ping: 219ms
23:55 Megaf           thats a messed up map
23:57 Sokomine        Fritigern: mv minetest_game  minetest/games/    also keep in mind that the basic game (even not the minimal one) is really very basic. depending on what you like, you ought to install mods
23:58 Fritigern       Sokomine: that is not a git command. I am really looking to have git combine the two folders into my local repo.