Time  Nick          Message
00:42 Fixer         can i see lua errors in my log?
00:42 Fixer         in debug.txt
00:55 Fixer         can I use in LUA: if blabla == A or B ?
00:58 XeonSquared   Fixer, if x == a or x == b then
01:00 Fixer         yeah, suspected that
01:00 Fixer         thank you, already testing
01:01 rubenwardy    if blah == A or B   is   if (blah == A) or (B)
01:01 rubenwardy    unfortunately :'(
01:03 exio4         why the sad face?
01:03 exio4         it makes perfect sense to do it that way
01:35 rubenwardy    exio4, more consise
01:35 rubenwardy    but that's not how it works though
01:36 rubenwardy    and it would be ambiguous
01:46 FreeFull      rubenwardy: Does it use the hashlife algorithm?
01:46 rubenwardy    No, as I only have 3 days to make it and I cba to do stuff like that
01:47 FreeFull      Ah
01:47 FreeFull      I've written Game of Life simulators before but not ones with an infinite grid
01:48 rubenwardy    same
01:48 rubenwardy    until now
01:48 FreeFull      I've also implemented Generations
01:49 FreeFull      Specifically the Star Wars rule, but other ones are easy enough to do
01:50 FreeFull      rubenwardy: I suddenly have an urge to implement Hashlife
01:51 rubenwardy    lol
01:51 rubenwardy    sorry
02:47 VanessaE      Is there anyone still working on worldedit anymore?
02:52 wilkgr        Is there any way to stop the hand/tool/block moving when I walk?
02:52 VanessaE      you could reduce your view bobbing to 0
02:53 wilkgr        How would that work?
02:53 noah_         Anyone know how to hook up a minetest Quarry from the mesecons mod?
02:54 VanessaE      you don't.
02:54 wilkgr        Only seen the one from technic noah)
02:54 VanessaE      quarries use technic HV power and need pipeworks tubes
02:54 noah_         Yes Yes.. Im using technic, not mesecond
02:55 noah_         when i hook uo HV and tubes, it says "Quarry has no network"
02:55 wilkgr        You need a switch too
02:55 VanessaE      because the HV network needs a switching station on it.
02:55 noah_         Oh...
02:55 noah_         I'll try that
02:56 wilkgr        And power station too :)
02:56 wilkgr        How can I set view bobbing to 0?
03:02 LazyJ         wilkgr, add:    view_bobbing_amount = 0   to your minetest.conf
03:02 wilkgr        Thanks LazyJ
03:02 LazyJ         yw ;)
03:05 noah_         It Works! Thanks!
03:05 wilkgr        Hmm...My hand still moves...
03:05 wilkgr        I was thinking like how it is when you fly....
03:07 LazyJ         From minetest.conf.example:
03:07 LazyJ         #    Multiplier for view bobbing.
03:07 LazyJ         #    For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.
03:07 LazyJ         #    type: float
03:07 LazyJ         # view_bobbing_amount = 1.0
03:07 LazyJ
03:07 LazyJ         1.0 is default.
03:07 LazyJ         Reboot your MT.
03:07 LazyJ         That's about all I can think of, atm.
03:07 LazyJ
03:16 wilkgr        Oops, sorry. Thanks
03:16 wilkgr        Didn't see the replay
03:16 wilkgr        Thanks LazyJ
03:16 LazyJ         yw ;)
03:17 LazyJ         Read through minetest.conf.example and experiment in singleplayer worlds.
03:17 LazyJ         You might find some other default settings to change to suit.
03:18 wilkgr        Yep. I'm using sg now.
03:18 wilkgr        Thanks a lot
03:18 LazyJ         But keep a backup copy of your minetest.conf to restore from.
03:18 wilkgr        Yep
03:19 wilkgr        view_bobbing boolean 1 Whether to enable view and wield item bobbing.
03:19 wilkgr        1 - View bobbing enabled.
03:19 wilkgr        0 - View bobbing disabled.
03:19 wilkgr        view_bobbing_amount float 1.0 Controls view bobbing intensity, 1.0 being 100%, 1.5 being 150% and so on. When set to 0.0, view bobbing is disabled but the wield item still bobs.
03:19 wilkgr        Geez. No need to kick me.
03:19 wilkgr        But it says that using view_bobbing_amount doesn't stop the wield item from bobbing
03:19 wilkgr        But using view_bobbing does.
03:19 LazyJ         There is a bot in this channel that will auto-kick anyone who pastes too much too quickly.
03:20 wilkgr        But 4 lines? Seriously?
03:20 LazyJ         Yup. Seriously.
03:21 LazyJ         The minetest.conf.example isn't very clear and not always up-to-date but is better than it was.
03:21 wilkgr        I was on githbu
03:22 LazyJ         Hehehe... even there it isn't much better.
03:22 LazyJ         I got the info from the latest compile from GitHub.
03:23 LazyJ         GitHub is were the bleeding edge version of MT is.
03:23 LazyJ         Some parts have higher priority than others.
03:24 Jacksepticeye Hey shadow Ninja
03:24 Jacksepticeye Its me
03:32 wilkgr        Yay! It works!
03:43 Jessica89     how do i join a specific server ?
03:43 VanessaE      select it from the list or type in the address and port?
03:44 Jessica89     ip ?
03:44 exio4         hi
03:45 VanessaE      if a server needs an IP address, just type it into the 'address' field
03:45 VanessaE      in the 'client' tab
03:45 LazyJ         Jessica89, Main menu -> Client tab -> bottom left corner should be a check box "[] Public Serverlist".
03:45 Jessica89     Im on irc i dont see any of that
03:45 VanessaE      wait
03:45 LazyJ         Are you using a PC or a phone/tablet?
03:45 VanessaE      you want to connect to an *IRC server* ??
03:46 Jessica89     Pc
03:46 Jessica89     yes
03:46 LazyJ         Ah. IRC. Disregard.
03:46 VanessaE      go back to your webchat and put in the right server address
03:46 VanessaE      there should be an option to change servers.
03:47 Jessica89     Im sorry im new to this lol This is where it sent me . I hav no clue what im doing .
03:47 * VanessaE    sighs
03:47 LazyJ         In HexChat, under the "Server" menu, there is "List of Channels".
03:47 everamzah     if you're looking to use irc, download a dedicated client, such as hexchat
03:47 VanessaE      LazyJ: she's using freenode webchat
03:47 LazyJ         Oh-hoh. Strike two for me. :)-
03:48 Jessica89     yeah what should i b using ?
03:48 * LazyJ       shuffles off to find a donut and refill his coffee cup.
03:48 everamzah     weechat
03:48 everamzah     or hexchat is nice
03:49 Jessica89     I'll look for it and see if i can find it . Thanks .
03:49 Dragonop      using hexchat for some time now, it's nice
03:50 Jessica89     This is my first time using irc lol
03:52 LazyJ         It will take time to get used to how things work.
03:52 LazyJ         Each setup (webchat or IRC client) handles things a little differently.
03:52 Jessica89     I cant find any of the chats except freenode
03:53 everamzah     https://hexchat.github.io/
03:53 LazyJ         Freenode is a big place.
03:53 everamzah     this is an irc client called hexchat, which you'll use to connect to various networks
03:53 LazyJ         Many, many, many channels.
03:53 everamzah     each network has a number of channels
03:53 everamzah     when you launch hexchat, it'll have a server list window, where u can select the server u want to connect to
03:53 everamzah     after that, you can view a channel list once connected
03:54 Jessica89     ok so its a download not a webpage right ?
03:54 everamzah     correct
03:54 Jessica89     ok i found it thank you
03:54 everamzah     you're welcome
03:56 LazyJ         Ouch. The webchat is painful to look at.
03:57 LazyJ_webchat Jessica89:  The webchat won't show you the thousands of channels that exist on freenode.
03:57 rubenwardy    kiwiirc is superior when you need to access from the web.
03:58 LazyJ_webchat HexChat will take a bit if muddling about to get setup but is a much better tool for the job than this.
03:58 Jessica89     yeah this is so weird looking at . Rminds me of the 1980's lol
03:58 everamzah     it should
03:58 rubenwardy    I use Hexchat, it's good
03:58 LazyJ         1980's?? o.O
03:59 rubenwardy    Jessica89, basically
03:59 Jessica89     Im downloading hexchat atm
03:59 LazyJ         That probably excludes 95% of this crowd.
03:59 rubenwardy    Jessica89, well, it was invented one year before the www.
03:59 Jessica89     Yeah the chats in 1980's were very plain
03:59 everamzah     irc was born in the summer of 1988
04:00 LazyJ         Is ICQ still being used?
04:01 * LazyJ       gets curious and googles it.
04:03 Jessica89     I think minetest has a virus . Ive been having problems all day since my  virus protction expired . I even reset my computer back to factory and only downloaded minetest and googl
04:04 everamzah     i don't think it's minetest, might be related to windows. try linux!
04:04 Jessica89     What linux ?
04:04 everamzah     i like debian
04:04 Jessica89     What's
04:04 everamzah     oh it's an operating system like windows. try ubuntu.com
04:05 LazyJ         Avast is a free anti-virus for windows.
04:06 Jessica89     ooh ok i didnt even think about it being windows thats the problem . Cool ill try that
04:06 LazyJ         ??
04:07 LazyJ         Do you mean the Windows version of Minetest vs the Linux version?
04:08 everamzah     lol
04:09 Dragonop      ...
04:09 everamzah     engine engine number 9
04:10 Dragonop      heh
04:12 LazyJ         Hmm... looking at minetest.net/downloads, if I were a Windows user and never heard about compiling, I would wondering which build (msvc or minggw) to download.
04:19 rubenwardy    !title https://forum.minetest.net/viewtopic.php?f=9&t=13752
04:19 MinetestBot   rubenwardy: [Mod] Report [0.1] [report] - Send to admins and mods - Minetest Forums
04:23 everamzah     way passed cool
05:53 everamzah     can take massive travels to find a particular flower color, say red for bed
05:53 everamzah     oops
08:35 mdjumethun    HOW I LOCK MY HOUSE BLOCK & FURNITURE FROM ORTHER PLAYER IN SERVER....
08:36 everamzah     depends on the server, which mods it uses. protector blocks can be crafted and places, for example.
08:36 everamzah     please don't shout, i have sensitive ears
08:37 VanessaE      mdjumethun: you need to learn to use the Areas mod
08:37 VanessaE      or the protection blocks your server has, as needed.
08:37 VanessaE      and use locked doors, locked chests, etc.
10:29 JamesTait     Good morning all; happy Friday, and happy Bake Cookies Day! 🍪
10:30 est31         yummy
10:30 * est31       goes bake cookies
10:30 * est31       goes for real, but not to bake cookies that was a joke
10:31 * Ingar       volunteers to taste cookies
11:36 Calinou       http://www.hardocp.com/article/2015/12/17/played_quake_lately/ (gore warning)
11:52 RealBadAngel  quite nice
11:52 RealBadAngel  but no parallax or relief mapping
12:05 Calinou       RealBadAngel, it's possible to have it in DarkPlaces
12:05 Calinou       http://xpfree.org/epsilon/ has parallax/relief mapping, global illumination (enabled in console)…
12:06 RealBadAngel  that looks way better
12:09 RealBadAngel  anyway good to see that some games just never die :)
12:18 Hirato        leglobal illumination in dark places, whoo boy
12:19 Hirato        it exists, it's toggled by r_shadow_bouncegrid or something
12:19 Hirato        but it's quite slow and intense
12:19 Hirato        looks great though
12:25 Calinou       fast enough for a GTX 570 :)
12:25 Calinou       works fine in both Quake Epsilon and Xonotic
12:25 Calinou       real-time GI was always slow
12:25 Calinou       very few AAA games use real-time GI currently, to my knowledge
13:23 RealBadAngel  okay, i start to get what i wanted: http://i.imgur.com/SDoD7yU.png
13:23 RealBadAngel  how do you like it?
13:25 Calinou       nice
13:25 Calinou       would be nice to have 3D plants/torches as an option in default game
13:26 RealBadAngel  i can make it optional same way as glasslike framed for example
13:27 Fixer         fractals are so cool and weird
13:27 Fixer         good to see it enabled in mt
13:28 Fixer         RealBadAngel, looks interesting
13:39 Fixer         mountain up to 400 covered with forests, fractal mapgen
13:43 RealBadAngel  http://i.imgur.com/TLJGJGq.png , effect applied to all the plantlike
14:03 Fixer         RealBadAngel, that looks funny and pixelated
14:04 Fixer         RealBadAngel, feels like MT world
14:11 paramat       RBA it would have to be optional because of the (i suspect) large performance hit. perhaps a distance limit too with plantlike drawtype beyond
14:11 Jordach       why not cheat and remove connected faces with other pixels
14:11 Jordach       (and occlusion)
14:12 Jordach       two pixels like [ ][ ] would have no inside faces at all, same for all axis
14:12 RealBadAngel  right, but i want them to be waving
14:12 RealBadAngel  i need all the faces to do that
14:13 Jordach       you wouldn't
14:13 Jordach       if you removed doubles and merged vertices, you wouldn't need it
14:14 RealBadAngel  i do have slightly different vision for waving plants, wait till you can see that
14:14 Fixer         paramat, fractal mapgen is cool, how high it goes?
14:14 Jordach       RealBadAngel, i can assume waving plants subdives the plantlike mesh into 16^2 squares
14:15 RealBadAngel  i want each microcuboid to wave
14:15 Jordach       (or texture^2 meshes, depending on res)
14:15 paramat       good, by default the island is 10000x8000 and 1000 high
14:15 RealBadAngel  not planes
14:16 Fixer         paramat, looks amazing with forests
14:16 RealBadAngel  if i combine connected pixels into planes i wont be able to do that
14:16 Jordach       RealBadAngel, nono. you're getting it wrong
14:16 Jordach       cubes connected to each other in 1x2 or 1x4 or whatever, can be merged into cuboids
14:17 RealBadAngel  no they cant connect, they will be waving separetely
14:17 Jordach       nobody wants to animate *individual* cubes
14:17 Fixer         paramat, will it work with "farmap" ? :}
14:17 RealBadAngel  so you have to see all the faces
14:17 paramat       mgfractal has a huge variety once you start adjusting the parameters. then each of the 9 formulas creates a different 'flavour'
14:17 paramat       yeah farmap will work with all mapgen
14:18 paramat       c55 is apparently busy with other stuff at the moment
14:18 RealBadAngel  Jordach, think about each cube as a pixel, i will move whole microcube
14:19 Jordach       and here i thought i was mad
14:20 RealBadAngel  jordach i already did it the way you are suggesting
14:20 RealBadAngel  and it was wrong
14:20 Jordach       irrlicht is bottlenecked by CPUs, not GPUs
14:20 Jordach       this is a bad idea
14:25 RealBadAngel  Jordach, see when i got 2 pixles one of top of another, if i connect them and eliminate invisible faces, and then move those pixels (cubes) i will get empty faces on both
15:19 Fixer         damn valleys mapgen is soo good
15:42 Calinou       https://www.reddit.com/r/quake/comments/3xbezi/hardocp_oh_mythat_looksshtty/
15:43 Calinou       at least we don't have such "veterans" in Minetest community
15:43 Calinou       if we actually listened to those people, we would still be using 8-bit color palette
15:46 Ingar         Calinou: otherwise you wouldn't be able to run it in 840Kb
16:05 everamzah     netquake for life
16:17 Fixer         Calinou, we don't use it?
16:20 Fixer         Calinou, MT does not use a lot of pallette %)
17:12 Calinou       rendering is still done in 32 bits
17:24 Ingar         which is more related to RGBA than address size
17:50 piperita      hi
17:50 piperita      i need a bit of help, please
17:53 piperita      hi
18:04 laudrin       Hi @all. :-)
18:06 Krock         Hi too
18:07 laudrin       Is someone there who can help me with the carts mod (installed, running fine, but acceleration and deceleration seem to vary ramdomly)?
18:09 Krock2        laudrin, that could depend on the internal server lag
18:14 laudrin       Krock2, thank you for clarifying that, is there any way to prevent this? I'm trying to build some stations where the rail should stop (brake rails, then powered rails via wall button). I already built the switched power rail part as long as I can reach the button from the cart, but some times the cart will even stop before the powered rail or shoot right over them without stopping. :-/
18:20 Krock         laudrin, make sure you have the full control about the cart movement -> higher speed = better -> makes sure you won't stop in the middle of nowhere
18:20 Krock         !c (1450292417 - 1450462647) / 3600
18:20 MinetestBot   Krock: Took to long to calculate
18:20 Krock         srsly, MTB?
18:20 sfan5         try again
18:20 Krock         !c (1450292417 - 1450462647) / 3600
18:20 MinetestBot   -47.28611111111111
18:20 Krock         Thanx
18:21 Krock         oh would need a math.abs() but nvm
18:25 laudrin       Krock, thanks, how to gain full control? I have full (or at least high) speed because I'm going down some twenty or thirty blocks at 45 degrees. Still the cart stops at different locations. The reverse direction bug mentioned in the forum kicks in sometimes, too.
18:25 Krock         laudrin, I think there were some pull requests that would fix those interrupts partwise
18:26 laudrin       Is there any other way to have the cart stop on a specific (unpowered) power rail and to accelerate again via button. Tried the piston, too.
18:27 laudrin       Ok, so I have to install a developer version / nightly build of the mod? Or is it still in the process of being fixed?
18:29 Krock         laudrin, did you ty to merge this https://github.com/PilzAdam/carts/pull/13 pull with your local mod copy?
18:29 Krock         I doupt there will be any updates in the carts mod in the naer future
18:31 * Krock       has about 1.5 TB disk space, spread on ~30 HDDs and wonders why his two 150 GiB drives aren't full yet
18:36 JamesTait     Does anyone know why the daily PPA doesn't build minetestserver?
18:38 Krock         wrong PPA URL?
18:40 rubenwardy    Chatplus is dead: https://github.com/rubenwardy/email
18:40 rubenwardy    Separated the /mail functionality into "email". Chatplus now only does ignoring, pretty much.
18:44 Obani         rubenwardy, why is it dead ?
18:45 dadix         hello can someone create a  site like this for minetest  ?
18:45 rubenwardy    Other mods do ignoring etc, and chatplus pretty much breaks compatibility with all the other mods
18:45 dadix         http://www.enjin.com/
18:55 Calinou       dadix, no thanks
18:57 dadix         ok
18:59 laudrin       Krock: I used the download link in the official mod's forum thread. I'll try to use the version you recommended. Thank you! :-)
18:59 laudrin       It would be sad if there were no further updates to the carts. :-/
19:00 Krock         !mod boost_cart
19:00 MinetestBot   Krock: Boost cart [boost_cart] by Krock - https://forum.minetest.net/viewtopic.php?t=10172
19:04 rubenwardy    Email: https://forum.minetest.net/viewtopic.php?f=9&t=13754
19:06 laudrin       Thanks, I will check out your boost_cart mod. :-)
19:14 dadix         there is a mod like ThroneCraft   from minecreaft?
19:15 Krock         what does that mod add?
19:16 dadix         is a  role play mod . The action is in a medievall city
19:17 dadix         the have vampires and worewolf and can farming
19:17 dadix         a saw clips on youtube
19:18 dadix         from description is  a  RP/survival server
19:25 rubenwardy    I've just discovered that chatplus is ever so slightly broken, and I have no idea why players still see messages
19:25 rubenwardy    https://github.com/rubenwardy/chatplus/blob/master/api.lua#L208
19:25 rubenwardy    actually, maybe because of this: https://github.com/rubenwardy/chatplus/blob/master/api.lua#L187
19:26 rubenwardy    no
19:26 rubenwardy    It can't be that
19:32 * Fixer       reads python tutorial
19:34 Fixer         noairblocks mod, wth is this? i'm not sure and forum results are not clear
19:50 MinetestBot   02[git] 04sapier@does.not.have.an.email -> 03minetest/minetest: Android: Implement Autohiding button bars to cleanup screen 130663220 http://git.io/v0xdc (152015-12-18T20:35:54+01:00)
19:53 Krock         sapier, nice email :)
19:54 rubenwardy    lel https://forum.minetest.net/viewtopic.php?p=201979#p201979
19:57 sapier        hmm wonder where git still did store that broken email value at least in commit I just pushed I fixed it prior merge
19:59 Krock         rubenwardy, did you list the disaverages? (sarcasm ahead!) Newer mods usually are more-up-to-date than older. Also a formspec can be too heavy for some simple commands and an API is mostly unused :P
20:00 Calinou       "Newer mods usually are more-up-to-date than older." lol
20:00 Krock         Speaking of functions
20:01 Krock         "older ones" would fit better, I think :/
20:11 rubenwardy    It's been partially rewritten, so it's up to date
20:12 rubenwardy    I guess it lacks the simplicity
20:24 Fixer         rubenwardy, nice work
20:24 * Fixer       stumbled upon multiple assignments, that's weird part
20:37 Fixer         for noobs like me that is funny: a, b = b, a+b
20:38 Krock         huh
20:38 Krock         oh 'a' is set to 'b' and 'b' to 'a + b'?
20:39 Krock         kinda confusing
20:39 Fixer         first it evaluates right side
20:39 Fixer         b, a + b, and after that assigns a to b, and b to a+b
20:39 Fixer         b to a, a+b to b*
20:40 Krock         That's why it's useful to write it step by step ;)
20:40 Krock         No more thinking about what's calculated first
20:40 Fixer         yeah, that is confusing for me too
20:40 Fixer         right side is calculated first, then assigns to variables
20:43 hoodedice     what is lua
20:44 Fixer         http://www.lua.org/
20:45 Fixer         now my question, wth is ::= ?
20:45 Krock         hoodedice, this was sarcasm, right?
20:46 hoodedice     >_>
20:46 hoodedice     figurative speech
20:48 Fixer         http://tylerneylon.com/a/learn-lua/
20:48 Fixer         learn lua in 15 min, *cough*
20:49 * Fixer       reads
20:50 sapier        well it should be better called something like "messing around with lua in 15 min"
20:51 gravgun       while true do print("lol") end
20:52 Krock         No matter what you do. Brain needs time to learn the stuff
20:53 gravgun       And sometimes brain waves its "Lazy f*ck" white flag and refuses to learn anything
20:54 Krock         Oh yeah. Well knows in language-lessons
20:54 Krock         *known
21:20 rubenwardy    Someone on CTF reported the fact that someone else was killing them
21:21 Calinou       /report Help! Someone is taking my flag
21:21 Calinou       /report Help! How do I change weapon?
21:21 Calinou       /report Help! I've connected to this server
21:21 Calinou       :)
21:22 rubenwardy    exactly
21:23 PenguinDad    /report How do I use /report?
21:24 Calinou       Press any key to continue
21:24 Calinou       where is the "any" key?
21:24 Fixer         lol
21:25 Fixer         No keyboard found. Press any key
21:27 Krock         Virus scan completed. Installed 54 new virus.
21:28 VanessaE      a BBS I used to visit from time to time had "Press the 'ANY' key NOW!" as its pause/paging thing :)
21:28 Krock         BBS =?
21:29 Calinou       Bulletin Board System
21:29 Krock         oh okay
21:29 Calinou       I wasn't born when those existed :p
21:29 Calinou       there still are references to those in the FLOSS world
21:29 Calinou       https://bbs.archlinux.org/
21:29 Calinou       see URL
21:36 VanessaE      thanks guys. now I feel old.
21:36 hoodedice     nah
21:37 VanessaE      especially since I was in my teens when I landed on my first BBS :P
21:37 hoodedice     you aren't old until you think about the fact that you can now use a telephone while someone is using the internet, and that blows your mind
21:38 hoodedice     it blew my mind, and I was only thirteen then
21:38 hoodedice     "you mean I can use the internet while mum's on the phone?!!!!"
21:38 VanessaE      we had two phone lines for the purpose. :P
21:38 hoodedice     "oh wow this is always connected!!!!"
21:38 hoodedice     oneyearlater.jpeg
21:38 VanessaE      also, nice timing you should say that, as I had just read this:  http://notalwaysrelated.com/dialing-up-the-past/29388
21:38 hoodedice     "duuuuude, what's your wifi password"
21:40 hoodedice     also, something else I realised a while back
21:41 hoodedice     I actually dreaded the week AFTER finals
21:41 hoodedice     *dread (I still do)
21:42 hoodedice     not because grades, but because we have 40 hour work weeks, and all that time is spent updating macs, and windows vms on those macs
21:42 hoodedice     it is like I become BUSIER after finals
21:42 hoodedice     #rambling
22:15 ajaypay       #lott
22:16 rubenwardy    ajaypay, #minetest-lott on irc.oldcoder.org
22:24 rubenwardy    May a moderator move these to mod releases? https://forum.minetest.net/viewtopic.php?f=9&t=13752 https://forum.minetest.net/viewtopic.php?f=9&t=13754
22:24 * DI3HARD139  takes the report mod
22:25 DI3HARD139    and that email mod... Great idea!
22:25 VanessaE      email moved.
22:26 VanessaE      report moved.
22:26 rubenwardy    thank you
22:26 VanessaE      yw
22:26 rubenwardy    yay, 16 mods!
22:26 rubenwardy    **champagne**
22:29 DI3HARD139    That moment when the restart script doesn't restart the server....
22:29 DI3HARD139    ah crash
22:29 rubenwardy    lol
22:30 rubenwardy    That's never actually happened to me
22:30 rubenwardy    although after a big update, the server usual goes into a crash loop
22:30 rubenwardy    start, 5 seconds later, crash
22:31 DI3HARD139    yup. Crash loop from report
22:31 rubenwardy    huh?
22:31 rubenwardy    What's the error message?
22:32 DI3HARD139    lemme dump the debug file as it has a few weeks worth of junk in it
22:32 rubenwardy    tail is handy
22:32 rubenwardy    tail debug.txt -n 500
22:32 DI3HARD139    2015-12-18 17:32:23: ERROR[main]: 	[C]: in function 'error'
22:32 DI3HARD139    2015-12-18 17:32:23: ERROR[main]: 	/home/di3hard139/.minetest/mods/report/init.lua:2: in main chunk
22:33 DI3HARD139    hmm...... will have to give that a shot
22:34 rubenwardy    sorry
22:34 DI3HARD139    Its complaining about the chatplus version though I just updated it
22:34 rubenwardy    I forgot to push it
22:34 DI3HARD139    np
22:34 MinetestBot   02[git] 04Uberi -> 03Uberi/MineTest-WorldEdit: Clarify `//deleteblocks` 13https:/ http://git.io/v0p9X (152015-12-18T17:33:29-05:00)
22:34 rubenwardy    pushed now
22:34 rubenwardy    the report that was on git didn't know that email and chatplus had split
22:35 rubenwardy    so was looking for email in chatplus, rather than as a separate mod
22:35 DI3HARD139    Oh
22:36 rubenwardy    https://github.com/rubenwardy/report/commit/49c880c2f685b8d80dffaa73942e00c037cce867
22:36 rubenwardy    !titl
22:36 rubenwardy    !title
22:36 MinetestBot   rubenwardy: Update to support email · rubenwardy/report@49c880c · GitHub
22:37 Fixer         https://pbs.twimg.com/media/CWcu89YWwAEJttK.jpg
22:37 DI3HARD139    Fixer: Genius
22:38 rubenwardy    clever
22:38 rubenwardy    is that you?
22:38 Fixer         no
22:38 rubenwardy    ok
22:40 rubenwardy    Does that work, DI3HARD139
22:40 DI3HARD139    adding now. 7zip is being a pain
22:42 DI3HARD139    Works
22:42 rubenwardy    yay
22:43 DI3HARD139    ty for the useful mods BTW. been looking for something like that
22:44 rubenwardy    Running a server is the best way to make mods. You know what you'd like and what you need.
22:45 rubenwardy    and it really reduces the number of bugs
22:45 DI3HARD139    yup
22:45 DI3HARD139    the server seems to be more touchy then the client itself
22:47 VanessaE      Fixer: that's cheating! :)
22:47 Fixer         yay, Sailly is not against merging valley mapgen into core
22:48 DI3HARD139    Imma take the finite water aswell.
22:49 Jordach       found something terrifying https://www.youtube.com/watch?v=nHc288IPFzk
22:51 rubenwardy    DI3HARD139, finite water is a very old mod
22:51 rubenwardy    and buggy
22:51 rubenwardy    not recommended on a server :P
22:51 DI3HARD139    awe.....
22:51 rubenwardy    If you want to, then do it, but I'm not supporting it anymore.
22:52 DI3HARD139    ok. Ill see if its stable enough in SP mode. IDC if a block of water gets stuck and such. I deal with that from worldedit.
23:30 rubenwardy    the crash loop hit me hard: http://minetest.rubenwardy.com/stats/