Time  Nick             Message
00:00 vktec            What's the name of the file you downloaded? Is it tutorial.zip or tutorial1.8.2.zip?
00:00 vktec            Or something else?
00:01 swift110         tutorial 1.8.2
00:02 vktec            Paste this into your terminal window: cd ~/.minetest; unzip ~/Downloads/tutorial1.8.2.zip
00:03 kaeza            o/
00:03 vktec            swift110: You should get a bunch of text scroll past, and then it'll stop. After that, (re)start Minetest and select the world "Tutorial World"
00:03 vktec            o/ kaeza
00:04 swift110         it says it cannot find it
00:04 swift110         oh hold on i know what happened
00:04 swift110         ok now what
00:05 swift110         oh ok
00:05 swift110         hooray thanks
00:05 vktec            No problem, glad you got it working :)
00:06 swift110         i also have this on windows as well
00:07 Megaf            \o kaeza
00:09 vktec            swift110: I'm not 100% sure about how you'd do it on Windows, as I'm a Linux user, but basically you need to extract the zip file into the main Minetest folder.
00:10 swift110         I am usually a windows user but I don't know when someone will be on here that can assist so I thought id kill two birds with one stone
00:10 vktec            Yeah, sorry I can't help more
00:10 swift110         ok thanks
00:10 swift110         this was great
00:11 vktec            :)
00:25 endev15_         Void7, whenever i try do run my update command, i get:
00:25 swift110         its cool
00:25 swift110         i forgive yuou
00:26 endev15_         Runtime error ... chatcommands.lua:42: attempt to call field 'func' (a nil value)
00:26 Void7            can I see your code?
00:26 swift110         although if the tutorial was built into the game in the first place it would avoid some confusion :)
00:26 endev15_         Go to: http://67.201.166.18:3000/endev15/server_tools
00:26 endev15_         specifically look at misc.lua and functions.lua
00:27 endev15_         code that needs inspection is near the bottom of the files
00:28 endev15_         note that it's not a static ip, so may change. getting one later today
00:29 Void7            http://67.201.166.18:3000/endev15/server_tools/src/master/misc.lua#L101 should be "func = server_tools.update_node"
00:34 endev15_         still gives the error
00:37 endev15_         Void7, i tried several things. still gives an error
00:37 Void7            the problem is that 'update_node' is undefined
00:38 Void7            init.lua never loads functions.lua
00:39 endev15_         whoops another error on my part
00:39 endev15_         still gives the error
00:41 endev15_         hmm i got rid of the underscore in the function name, and now i get servertools undefined
00:42 endev15_         tried removing the server_tools. part as well as the _ in update_node so it's now just updatenode.. still an error....
00:43 Void7            'functions.lua' is never loaded
00:44 endev15_         yeah but i fixed that. didn't push my changes yet tho
00:44 endev15_         just tried putting the code directly under the chat command register. now i get local z undefined on the line that prints to the log
00:46 endev15_         Void7, getting nil values all over now
00:47 Void7            I would probably just put the function inline instead of using server_tools.update_node
00:49 endev15_         just tried the other function in functions.lua. same error. oh well, guess i'll figure it out soon. thanks!
00:51 endev15_         i'll look around in computer and datastorage i guess and figure it out from there
02:35 MinetestBot      02[git] 04sofar -> 03minetest/minetest_game: Default: Convert saplings to use node timers 13e0cb3fc https://git.io/vr6ap (152016-05-25T03:27:08+01:00)
02:35 MinetestBot      02[git] 04sofar -> 03minetest/minetest_game: Farming: Convert plants to use node timers 1370ef786 https://git.io/vr6ah (152016-05-25T03:26:53+01:00)
03:48 paramat          PR for pilzadam's nether mod https://github.com/PilzAdam/nether/pull/13
04:23 swift110-phone   hey
06:09 hmmmm            ahh, nether mod
06:10 hmmmm            one of the things i want to do with shaders is have custom shaders for specific biomes
06:11 hmmmm            nether being one of them, it'd have special visual effects like making the screen darker, emphasize light sources more, maybe a stronger background blur, etc.
06:12 hmmmm            minecraft does a similar thing except it's much more subtle and just modifies sky color and tints of various nodes
08:05 Nyarg            hi all ) Is minetest same with minetest-c55 ?
08:06 Nyarg            Is minetest-c55 only subgame of minetest ?
08:09 Nyarg            or fork
08:15 vktec            Nyarg: From a quick search, it seems that minetest-c55 could be the old name, though I'm not 100% sure.
08:16 vktec            They appear to be the same thing, either way.
08:17 Nyarg            all links from http://minetest.com path to common minetest forum and wiki but ...
08:18 Nyarg            I see feature on main page "Dynamic Lighting (light up caves like minecraft)"
08:18 vktec            I believe minetest.com is a site _about_ Minetest, hosted by a third party, rather than an official project site.
08:18 Nyarg            but dont see it in minetest 4.13
08:19 vktec            minetest.com also looks (to me, at least) a bit out of date
08:20 vktec            Nyarg: I'm not very familiar with MC, what does "light up caves" mean?
08:23 Nyarg            hmmm, my english isn't well for my sad it is meaning something lighting or weighting
08:23 Nyarg            in minecraft caves seems more lighted by ambient light
08:24 Nyarg            like night eye adaptation
08:24 vktec            I'm guessing all it means is that you can put torches/lights that light up other objects, though I could be wrong
08:38 Calinou          Minetest-c55 is the "old" name indeed
16:46 IhrFussel        Do you need such a "secure environment key" for ANY os.execute() function or only if the executing function is dangerous like deleting/modifying?
16:47 vktec            IhrFussel: I'd be very surprised if you didn't need it for os.execute
16:51 IhrFussel        vktec, do you know how to get it? Is it free/easy to implement? I'd like to run a Bash script every time a message was sent
16:52 vktec            I don't know what a "secure environment key" is, but (I assume you're writing a mod) you can add the mod to the safe list in your config file or disable security altogether.
16:54 IhrFussel        Oh it's just a setting in conf file? Do you happen to know which one i need to add?
16:54 vktec            Gimme a mo
16:55 vktec            I've set secure.enable_security = false, but that's not ideal.
16:55 vktec            There's a different option
16:55 IhrFussel        Yeah I'd prefer the "whitelist one mod" one
16:56 vktec            secure.trusted_mods is what you need
16:56 IhrFussel        So i add in conf "secure.trusted_mods = MODNAME"?
16:56 vktec            And I think you need to use request_insecure_environment() in your mod
16:56 vktec            IhrFussel: AFAIK
16:56 swift110         hmm
17:09 garywhite        Hello
17:10 garywhite        I am trying to find #minetest-Sparky IRC channel does anyone know where that is?
17:14 sfan5            look at me i can't be bothered to wait even 5 minutes for an answer
17:16 IhrFussel        vktec, So i use request_insecure_environment() and inside that function i use minetest.register_on_chat_message() ?
17:16 vktec            I'm not sure, sorry
17:16 vktec            Not done any insecure modding :)
17:52 Krock            !tell garywhite try Inchranet
17:52 MinetestBot      Krock: yeah, sure, whatever
17:52 Krock            <3 MinetestBot
17:52 MinetestBot      <3 Krock
17:52 Void7            <3 MinetestBot
17:52 MinetestBot      <3 Void7
17:52 Void7            :D MinetestBot
17:52 Void7            :/
18:17 ben569           Hello everyone. I am mining between 50 and 400 (roughly) and, while I have found more than 100 diamonds, I have only 4 chromium. Am I doing something wrong?
18:18 ben569           I am talking about technic's chromium, to make things clear.
18:19 sfan5            chromium seems to be very rare in technic
18:19 sfan5            you aren't doing anything wrong
18:21 ben569           How do I tweak that, then ?
18:21 sfan5            not sure
18:22 ben569           There seems to be something in ~/.minetest/mods/technic/technic_worldgen
18:23 ben569           There seems to be something in ~/.minetest/mods/technic/technic_worldgen/oregen.lua
18:46 ben569           Seems to be useless to modify it, even with obviously overblown values. How is one supposed to do it? Mining drill? Mining laser?
18:47 ben569           At which level ?
19:25 LNJ2GO           Good night / Good morning / Good afternoon / Good evening - Take that what fits best...
19:31 Megaf            Good evening for me :)
19:32 Megaf            nevermind
19:32 Megaf            !server Megaf
19:32 MinetestBot      Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 3/5, 0/3 | Version: 0.4.14-Megaf / MegafXploreNext | Ping: 7ms
19:32 Megaf            almost full :)
20:08 kat_             Hi, guys, I'm kinda new to minetest. I got some mods that work, and I recently got the "village" mod. I have a neat little village! BUT, every house has at least one "unknown node" block. What should I do about that?
20:10 kat_             Oh sorry for the other day about the npc guys. They're supposed to work in creative, I suppose. I had just wanted them to pop up in my survival world. They do work in creative.
20:12 xunto            kat_: press F5 and look at this "unknow" block. What is wrote next to "pointing_at = " ?
20:12 kat_             ok hang on
20:15 kat_             ok it says  pointing at = doors: door_wood_b_1-
20:20 kat_             I guess they are doors that are the "unknown node" block. One of my houses is on fire!
20:20 kat_             What should I do about the unknown node block, doors?
20:20 thefamilygrog66  kat_: the doors have been renamed, I believe
20:21 kat_             umm so .....?
20:21 thefamilygrog66  gimme a second
20:21 kat_             ok
20:21 xunto            Can you give as a link to the vilage mod?
20:21 kat_             ya hang on
20:22 kat_             https://forum.minetest.net/viewtopic.php?id=6953
20:24 thefamilygrog66  I believe the node is now called doors:door_wood_b
20:25 kat_             So, how do I fix that, thefamilygrog66?
20:25 xunto            Mod is kinda ancient, you need somebody to modify it or find another mod, i think :/
20:25 kat_             o ha  well, so no help with that one, then?
20:26 xunto            Sorry, have other things to deal with)
20:26 kat_             cheers  thanks guys
20:27 xunto            Old and looks likde in deep [wip]... forever, heh.
20:28 xunto            *looks like
20:30 thefamilygrog66  kat_, I'm not sure how to edit the individual building files for the villages mod, since they don't seem to be text files (.mts?). So unfortunately, I think you're stuck with the unknown blocks, unless you run a small mod to replace all of the doors:door_wood_b_1 with doors:door_wood_b
20:32 xunto            thefamilygrog66: i think it's minetest schematic(mts)
20:33 thefamilygrog66  that would make sense, xunto. my geany software didn't want to open them
20:39 thefamilygrog66  I guess kat_ is gone. This mod should fix their issue with the unknown blocks generated by the village mod:
20:39 thefamilygrog66  http://pastebin.com/BttJRg3h
22:27 paramat          sofar PR for nether mod https://github.com/PilzAdam/nether/pull/15
22:32 paramat          kat_ doors were changed recently, there's auto-swap code but i guess it doesn't work on schematics created by mods
22:35 paramat          kat_ try this one instead, much more developed https://github.com/Sokomine/mg_villages
22:36 paramat          that seems to have code to be compatible with new doors
22:45 IhrFussel        Can someone help? I implemented an offline messages feature for my server and the commands themselves work JUST it kinda always tells me the player wouldn't exist on the server even though the file check should not be nil: http://pastebin.com/Vf70idJa
22:45 AlyssaVahlberg   does anyone know OldCoder?
22:46 KaadmY           why.?
22:46 AlyssaVahlberg   cuz i need him
22:46 KaadmY           you could.. just ask him?
22:47 AlyssaVahlberg   well WIZARD SCHOOL IZ BROKENNNN
22:47 AlyssaVahlberg   AND HE ISNT ON!
22:49 IhrFussel        But the target variable is NOT empty cause when i enter a player who is online it shows the correct message (player is online right now, please use /msg)
22:51 AlyssaVahlberg   DUZ ANYONE KNOW OLDCODER?!?!?!? I NEED HIM CUZ WIZARD SCHOOL IZ BROOOOKENNNNN
22:52 KaadmY           OldCoder: AlyssaVahlberg is in need of you RIGHT NOW apparently
22:55 paramat          ~tell kat_ see http://irc.minetest.ru/minetest/2016-05-25#i_4619855
22:55 ShadowBot        paramat: O.K.
23:00 AlyssaVahlberg   where iz OldCoder
23:03 IhrFussel        I solved it...not sure why but the "if target ~= nil then check file end" was the problem
23:08 Fixer            OldCoder: Wizard school is broken?
23:08 AlyssaVahlberg   YA I CANT GET ON IT SEZ THERE IZ A INTERNAL PROBLEM OR SUMTHIN
23:10 KaadmY           uh AlyssaVahlberg is it your problem..?
23:11 H-H-H            plz dont use caps it is considered shouting and is rude !
23:11 AlyssaVahlberg   YA CUZ OLDCODER IZ MEH FRIEND AND THAT IZ THE ONLY SERVER IM ALLOWED ON CUZ THE OTHERZ I TRIED R ONLY 4 ADULTZ
23:14 H-H-H            another idiot added to ignore
23:16 AlyssaVahlberg   :"( im not a idiot
23:22 AlyssaVahlberg   YAY WIZARD SCHOOL IZ FIXED!
23:22 AlyssaVahlberg   peaches007
23:22 * AlyssaVahlberg slaps AlyssaVahlberg with the power of greyskull
23:23 AlyssaVahlberg   ?
23:24 AlyssaVahlberg   WIZARD SCHOOL IZ BROKEN AGAIN