Time  Nick           Message
00:16 Calinou        beat ya, I must be in ~60 channels or so
00:17 Calinou        my channel list spans more than 2,000 pixels vertically in Quassel :p
00:28 Hijiri         back
00:29 Hijiri         I'm in 50 channels but that includes rizon
00:30 Hijiri         36 freenode
05:55 Jellonator     Is it possible to set the pitch or roll of an entity?
06:28 swift110-phone hmm
07:06 Hijiri         Jellonator: no
07:34 swift110-phone lol
07:34 swift110-phone that was posted hours ago
08:08 Anonyma        Wew lads
08:09 swift110-phone how r u anonyma
08:10 Anonyma        So the api only supports .nodes, .tools, and .items, right?
08:10 Anonyma        Oh, Im okay. Just at work during the last few minutes of lunch
08:11 swift110-phone cool
08:11 swift110-phone glad tommorow i can relax
08:11 Anonyma        I never even knew there was an api until the 8chan server happened.
08:12 Anonyma        But is ai modding a possiblity at the moment?
08:13 Anonyma        Eg. Mobs
08:15 Anonyma        Gotta go for now
08:26 shamoanjac     Anonyma_,
08:46 Hijiri         Anonyma_: yes, there are mob mods
08:46 Hijiri         there are entities, which are things
08:46 Hijiri         they have identity and they can move around, and you can define various callbacks which are useful in doing things like making mobs
08:47 Hijiri         if you have the api doc open you can search for the text "Entity definition"
08:53 swift110-phone ok
09:50 Elench         Slightly random question, can I make the client change its window name when the inventory is open?
09:55 shamoanjac     I can't find such a method
09:55 Elench         Yeah, me neither, it's not really important it'd just let me invert axis for joystick look
09:55 * Elench       me may or may not be building a massive kludge
09:56 * shamoanjac   doesn't know what a "kludge" is
09:56 Elench         An ugly inelegant solution
09:57 Elench         I'm making my joypad work with all my games and stuff, which for things that don't directly support joysticks means a translation layer
09:59 shamoanjac     I'm not sure I understand how a window name change would solve that
10:09 Elench         I currently have the right stick being mouse, and I want to keep it so that up means up in the inventory, but have it so up means look down in game
10:09 Elench         If the window title changed I could make the window manager detect that and switch the layouts
10:18 shamoanjac     ah I understand
10:19 Elench         Sorry, I wasn't clear
10:19 Elench         Incidentally, qjoypad works well for using a joypad on Minetest, just in case anyone wondered
11:17 Calinou        https://forum.minetest.net/viewtopic.php?f=12&t=15261
11:18 Calinou        such map
11:19 Krock          very pro
11:20 Krock          amaze
11:21 Krock          either the left or the bottom red coordinates are wrong
11:21 Krock          May I write a shitpost into this topic? :P
11:22 Calinou        "post the shit, shitposter" they said
11:24 Krock          \o/
11:30 Anonyma_       Why is minetest so good?
11:30 Anonyma_       Its like three times more addictive than minecrap
11:34 Krock          How did you measure that? With the geek-o-meter?
11:34 Krock          Or is it the new mineaddictive 2000 meter?
11:37 Out`Of`Control lol
11:38 Out`Of`Control its 3d map
11:41 Krock          http://imgur.com/mBZRlfj
11:42 Krock          my paint skills are very good
11:52 Krock          So, I improved it a bit: http://imgur.com/kiKfD6i
12:09 pyco_          tt
12:10 pyco_          hello
12:11 pyco_          is there is any one here
12:11 sfan5          hello
12:11 pyco_          can you herlp me ^please
12:11 pyco_          ??
12:11 sfan5          what do you need help with?
12:12 pyco_          i am searching were is the file for core.show_keys_menu()
12:13 sfan5          that is done in C++
12:13 sfan5          https://github.com/minetest/minetest/blob/3c63c3044d5e4ca36c2649c530f31622581d90fd/src/script/lua_api/l_mainmenu.cpp#L620L632
12:15 pyco_          i dont understand why keys menu is in c++ and advanced_settings is in lua
12:15 pyco_          that's wierd
12:15 sfan5          historical reasons
12:16 pyco_          ok thanks
12:16 pyco_          very much
12:16 pyco_          are you a dev
12:16 pyco_          ??
12:16 sfan5          yes
12:17 pyco_          i have i lot ov questions and i need someone like you to help me
12:17 sfan5          just ask here, people will answer if they know
12:17 pyco_          and excuse my english because its very bad
12:17 pyco_          do you speak french ?
12:18 sfan5          no
12:18 sfan5          Calinou does however
12:18 pyco_          ok i have a question
12:19 Krock          you can find french speaking people in #minetest-fr
12:19 pyco_          are all function started with core. are done on c++
12:19 Krock          no, some are done in Lua (builtin)
12:19 sfan5          no
12:19 pyco_          i con try speaking english :)
12:20 pyco_          ok do you see minetest 0.4.14 in the game
12:20 Krock          I see it in the title bar
12:20 sfan5          ...yes
12:20 pyco_          no in the game
12:21 pyco_          the top left
12:21 sfan5          yes
12:21 Krock          no
12:21 pyco_          not the image
12:21 pyco_          the text
12:21 pyco_          is it in lua or c++
12:21 sfan5          c++
12:21 sfan5          it was removed in newer versions though
12:22 pyco_          i dont thing so because i ve the newer version :)
12:22 Krock          yes, so you won't find it in the source code anymore unless you go back to the 0.4.14 stable tag
12:22 sfan5          i mean in the development version
12:23 pyco_          i dont understand
12:23 pyco_          i am in the 0.4.14 version
12:23 sfan5          it won't be in 0.4.15
12:23 sfan5          anyway
12:23 sfan5          here's the code: https://github.com/minetest/minetest/blob/3c63c3044d5e4ca36c2649c530f31622581d90fd/src/guiEngine.cpp#L573L588
12:23 pyco_          even in the main menu
12:24 pyco_          ??
12:24 sfan5          i dont know about that
12:25 pyco_          so to edit th c++ code what should i do
12:26 sfan5          do you use windows?
12:26 pyco_          yep
12:26 sfan5          editing the c++ code is quite complicated on windows
12:27 pyco_          what void mean in c++
12:28 sfan5          void means that there is no value
12:29 pyco_          in builtin folder
12:29 nm0i           void causes functional adepts to spawn in your code and make comments about type theory.
12:29 sfan5          uh
12:30 sfan5          where did you find "void" in builtin?
12:30 pyco_          no not in builtin
12:30 pyco_          i talking now about another subject
12:30 pyco_          in builtin the main menu folder contain main menu lua code
12:31 pyco_          yes or no
12:31 sfan5          yes it does
12:32 pyco_          ok but how about game , fstk , common and async folders ?
12:33 sfan5          fstk has code related to presenting a GUI
12:34 sfan5          game has code that directly relates to the in-game world
12:34 pyco_          ok
12:34 sfan5          common has generic additional functions for lua
12:34 pyco_          ok
12:36 pyco_          and ...
12:37 pyco_          what is a gui
12:37 sfan5          an user interface
12:37 sfan5          for example the main menu
12:38 nm0i           Alsmost every time I restart server someone makes drama about it kicking all players %_%.
12:39 sfan5          solution: don't restart server
12:39 pyco_          ok do you have facebook or something like that so i can find you for help
12:39 nm0i           sfan5: !next
12:39 Out`Of`Control nm0i: kick them one by one then restart
12:40 Out`Of`Control so not all at once
12:40 sfan5          pyco_: no, i dont have that
12:40 sfan5          just come here to ask questions
12:40 sfan5          people are often here
12:40 pyco_          how do you write this message
12:40 nm0i           Out`Of`Control: That'd be more drama :3
12:40 sfan5          you mean this place?
12:40 sfan5          http://www.minetest.net/irc/
12:41 pyco_          no i heard a sound when you sent the message
12:41 pyco_          and your name was red
12:41 pyco_          is it a private message
12:41 sfan5          no
12:41 sfan5          i put your name in front of my message
12:41 sfan5          that is called "highlighting"
12:42 pyco_          ok i ll try
12:42 luizrpgluiz    Hi all :)
12:42 pyco_          hello sfan5
12:42 sfan5          yes like that
12:42 pyco_          ok
12:43 pyco_          and how about changing the title of the game
12:44 pyco_          instead of minetest [main menu] simply write minetest
12:44 pyco_          ??
12:44 sfan5          could be useful
12:45 pyco_          we need the chang it on c++
12:45 pyco_          ??
12:47 sfan5          yes that needs to be changed in c++
12:48 pyco_          and how to stop the consol from appearing when the game is started
12:48 sfan5          that can be change in the winresource.rc file too
12:49 pyco_          c++ ??
12:49 luizrpgluiz    I realized that minetest is more efficient dual core than sigle core
12:50 sfan5          you can't change it in lua at least
12:50 luizrpgluiz    even if you have a good video card with updated opengl
12:51 pyco_          and finaly how to edit the minetest c++ code on windows :)
12:51 luizrpgluiz    I have a video card agp old Nvidia
12:51 sfan5          that's not easy
12:51 sfan5          i suggest using linux for editing the c++ code
12:51 sfan5          otherwise ask Calinou
12:51 sfan5          he might be able to explain it in french
12:52 pyco_          he is not online
12:52 sfan5          currently not it seems
12:54 pyco_          is there any video or article explaining doing that on windows
12:56 sfan5          you can try following this
12:56 sfan5          https://github.com/minetest/minetest/blob/master/README.txt#L237
12:56 sfan5          it's really not easy though
12:56 pyco_          thank you very much for these informations
12:57 Megaf          Hi all
12:57 * Megaf        @ Debian Jessie Stable @ KDE 4
12:57 Megaf          so far I'm pretty impressed
12:57 pyco_          hi megaf
12:57 Megaf          I coming from Debian Stretch with GNOME 3, it was way too buggy
12:57 Megaf          GNOME wasnt even starting anymore
12:58 Megaf          !server Megaf
12:58 MinetestBot    Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/24, 0/1 | Version: 0.4.14-Megaf / MegafXploreNext | Ping: 8ms
12:58 Megaf          0 clients!
13:01 pyvo           hello sfan5 is here
13:01 sfan5          yes i'm here
13:01 pyvo           how to get minetest code
13:01 luizrpgluiz    github
13:02 sfan5          https://github.com/minetest/minetest/archive/master.zip
13:02 pyvo           the c++ code
13:02 sfan5          download the .zip file from the link
13:02 sfan5          it has the code
13:03 pyvo           ok tank you
13:04 Krock          git clone would be better but meh
14:45 Nosrick        Hey folks.
14:45 Nosrick        Is there an on_death or anything like it in the Lua API?
14:57 Krock          Nosrick, Ctrl + F  "on_die"
14:57 Nosrick        Ah, only on_dieplayer.
14:57 Nosrick        Nothing for entities.
14:57 Nosrick        Time to write one myself!
15:56 Nosrick        I'm thoroughly confused; when I punch something to death, the on_die function gets called just fine. When I Starfire (a spell) it to death, it says the on_die function is nil.
16:02 Nosrick        Hijiri: I NEED HELP AGAIN
16:10 Nosrick_       Fixed it! Turns out I needed to access the LuaEntity again.
16:22 BrunoMine      hi
16:22 BrunoMine      any admin online?
16:23 Calinou        hi
16:23 Calinou        BrunoMine: what for?
16:24 BrunoMine      please
16:24 BrunoMine      recover my account
16:25 elfio          Hello, is there any way to check if moreores is working?
16:25 Calinou        on the forum, on the wiki…?
16:25 Calinou        elfio: type /mods in console
16:25 Calinou        (doesn't need any special privileges)
16:27 BrunoMine      my account in IRC
16:27 BrunoMine      for here
16:27 elfio          Calinou: thanks! I'm going to try it
16:27 BrunoMine      my email is borgesdossantosbruno@gmail.com and my nick is BrunoMine
16:27 Calinou        BrunoMine: I don't manage NickServ accounts, you should ask in #freenode for that
16:28 BrunoMine      you can not recovery my passwd?
16:29 elfio          It looks like it's working. I cannot find any tin or silver even if I go far away to force map creation. Any idea why this could be? :-/
16:30 elfio          I cannot craft cool stuff from technic without tin :(
16:32 BrunoMine      ok
16:33 pyco_          hello
16:33 BrunoMine      comand is /msg NickServ SENDPASS <nick>
16:33 pyco_          sfan5 is here
16:33 pyco_          sfan5
16:34 pyco_          calinou is her ?
16:34 pyco_          calinou
16:34 BrunoMine      yes
16:34 BrunoMine      wait a moment
16:35 pyco_          is calinou connected ?
16:37 sfan5          oh well he just left
16:37 BrunoMine      Hey admin. Can you create a Chat in portuguese language?
16:38 BrunoMine      please
16:40 BrunoMine      Hey admin. Can you create a Chat in portuguese language?
16:40 rubenwardy     do it yourself
16:40 rubenwardy     #minetest-pt
16:41 rubenwardy     then promote it
16:41 BrunoMine      ok
16:41 rubenwardy     Portuguese is the second biggest language of users of my app, after English
16:41 rubenwardy     if that's any indication
16:46 BrunoMine      I'm a greate fan of yours.
16:47 rubenwardy     thanks :D
16:48 elfio          Any idea why I find mese ore but no tin or silver ore?
16:48 elfio          I created the server myself with moreores from the begging
16:48 Nosrick_       Is moreores definitely enabled?
16:48 elfio          Nosrick_: yep
16:48 elfio          typing /mods it shows up
16:49 Nosrick_       Huh, that's strange.
16:49 elfio          already checked _config.txt file where I can see it should appear between 8 and -31000
16:49 Nosrick_       Are you running a server?
16:50 elfio          yep
16:50 elfio          on a rpi
16:50 Nosrick_       I could try to connect and look for some.
16:50 elfio          local network
16:50 Nosrick_       Ah, well.
16:50 Nosrick_       Also, nice use of an RPi!
16:50 elfio          It's a bit tight :p
16:51 elfio          how could look for some?
16:52 elfio          Nosrick_: maybe some admin tool?
16:53 Nosrick_       I'm not sure. Does it show up in the creative inventory?
16:54 elfio          how could I check it out?
16:55 elfio          it show up in a recipe list mod
16:55 Nosrick_       Then it should be generating...
16:55 Nosrick_       That's very odd.
16:56 elfio          is there some way of check verbosly what's doing the server? the susual output doesn't show anything more that what my player do
17:15 Nosrick_       So, I'm using hudbars to add a mana bar to the screen. Got it working, got it updating. Problem is, the screen is now all black, bar the HUD.
17:31 BrunoMine      Admin, please add the portuguêse channer "Canal em Oortuguês: ##minetest-pt"
17:31 BrunoMine      in Entrymsg
17:32 BrunoMine      "Canal em Português: ##minetest-pt"
18:03 Native201      Has anyone tried to install mods on ubuntu 16.04 lts?
18:03 Native201      32 bit?
18:04 Krock          sfan5, does your +1 belong to my post? :3
18:04 Krock          Native201, a lot people were successul
18:04 Krock          *successful
18:04 sfan5          Krock: no to the OP
18:05 Krock          too bad :( Still a good comment
19:07 APNG           minetest needs something like this: https://bitbucket.org/TeamSoni/mineimage-rfc/overview
19:07 APNG           features shoveability into stackoverflow questions
19:08 Krock          who needs minecraft when he got Minetest?
19:10 Fixer          "Consumer grade is the new enterprise grade, a new survey by ScaleArc says. "
19:12 Krock          And old is the new new
19:15 Krock          DonBatman, why did you create an issue for the maxwear? It's a trivial fix .. a pull isn't far from it
19:21 DonBatman      I was in the middle of something and didn't want to do a pull right then Krock
19:21 DonBatman      I will get to doing a pull soon
19:21 Krock          Oh okay. Make Minetest great (again)!
19:22 DonBatman      lol
19:27 DonBatman      Krock what is the best method to remove entities from a map? eg remove a mob
19:27 Krock          self.object:remove()
19:27 Krock          but somehow you must get the entity reference
19:28 DonBatman      where do I put that though?
19:28 Krock          I don't know how you want to delete them - based on time, environment...what?
19:29 Krock          or range-select all and delete?
19:29 DonBatman      I just need them off the map
19:31 DonBatman      If I register the entity could I add minetest.after(1, function() self.object:remove end)
19:31 Fixer          "'QuadRooter' vulnerability affects 900 million Android devices -- the sky is falling!"
19:31 Fixer          trololo
19:32 BrandonReese   Register the entity and make on_step = function(dtime) self.object:remove() end
19:33 Krock          or even  on_activate = function(self) self.object:remove() end
19:33 DonBatman      Thanks!
19:34 Krock          BrandonReese, there must be a "self" argument before dtime unless it's defined with the ':' thingy
19:34 BrandonReese   Yep, good catch Krock
19:35 Krock          I was thinking about to register a globalstep and detecting the mods around all players but that's somewhat inefficient compared to that one-liner
19:48 Fixer          Krock: btw some people use word "Enterprise" in software as synonym of bloated slow piece of crap written in some crap with activex or worse
19:49 Krock          define "or worse"
19:49 Fixer          Krock: like 199X kind of worse
19:50 Fixer          "PC users install Windows updates, but don't patch programs"
19:51 Elench         Apologies for probably stupid question, with a mod could I do lighting  on a per-player basis?
19:52 Elench         Like having light sources only exist for some players
19:52 Fixer          "Has Windows 10 Anniversary Update slowed your internet speed? Here's how to fix it"
19:52 Fixer          lol
19:53 Fixer          "The latest vulnerability for Android handsets is QuadRooter, and there are an estimated 900 million devices at risk."
19:53 Fixer          what a lovely day
20:11 Krock          Elench, that's not possible
20:30 swift110       hey Krock
20:30 Krock          hey swift110
20:47 Elench         Krock: Boo, thanks :)
20:48 Elench         Can't do ore detection skill then
20:49 Krock          but you can make a tool to check the ores around
20:54 swift110       how are you Krock
20:54 Krock          tired
20:54 swift110       oh why so
20:55 Krock          cuz it's late
22:29 Fixer          kaz
22:54 rubenwardy     OldCoder, https://forum.minetest.net/viewtopic.php?f=3&t=15345
22:54 rubenwardy     thought that might interest you
22:54 OldCoder       rubenwardy, R
22:54 rubenwardy     also, why're you not in #-project?
22:54 OldCoder       I restarted IRC and my ZNC seems to have forgotten some channels
22:54 OldCoder       Will re-add them
22:58 rubenwardy     anyway, gtg
23:02 BrunoMine      What is gtg?
23:10 BrunoMine      Got, tô Go.
23:10 Darkside_      gtg = going to grief :S
23:12 Darkside_      yay! you got it correct! :)
23:13 BrunoMine      Is this
23:14 BrunoMine      Grief is incorrect
23:15 BrunoMine      I not speak english
23:15 BrunoMine      I study
23:18 proctologic    Hello. how to load .world ?
23:20 BrunoMine      In worlds folder?
23:23 proctologic    dont load
23:23 BrunoMine      You has the world folder?
23:23 proctologic    its a single file called BitSharesIslandV5.world
23:25 proctologic    so i try this minetest.exe --server --worldname BitSharesIslandV5.world
23:25 sfan5          not sure what you downloaded
23:25 sfan5          but minetest can't read that format
23:26 proctologic    2016-08-14 01:26:12: [Main]: World 'BitSharesIslandV5.world' not available. Available worlds:
23:26 proctologic    2016-08-14 01:26:13: [Main]:   World          'C:\Apps\minetest_release\bin\..\worlds\World'
23:26 proctologic    2016-08-14 01:26:13: [Main]: Automatically selecting world at [C:\Apps\minetest_release\bin\..\worlds\World]
23:34 proctologic    found it. its a map from http://www.worldpainter.net/