Time  Nick           Message
05:18 ANAND          Is the following code possible?
05:19 ANAND          for i = 1, in #players and i < 50 do
05:19 ANAND          ^ in lua
05:21 lumberJ        looks sketchy to me, but can't say no with any authority.
05:21 lumberJ        think it would need to be for i = 1, #players do...
05:22 lumberJ        and either wrap that in a while i < 50 or follow with if i == 50 return or something like that.
05:23 lumberJ        it might work as and statement though
05:23 lumberJ        whenever i look at other peoples lua code i'm always impressed with the languages flexibility of syntax
05:56 ANAND          I agree. Coming from a C++ background, I find lua to be a very flexible scripting language
05:56 ANAND          +too
06:00 sofar          why not use for i = 1, Math.max(#players, 50) do ?
06:01 sofar          I don't think that loop evaluates to what you think it does otherwise
06:02 sofar          print (#players and i < 50)
06:02 sofar          true
06:02 sofar          ANAND: ^
06:02 ANAND          Interesting, I'll try it out
06:02 sofar          your loop before basically read: for i = 1, true do
06:02 ANAND          hmm
06:04 sofar          https://gist.github.com/sofar/14a3a037dbbfc5e05acb1d25736b1112
06:04 ANAND          ahhh
06:05 sofar          it's `math.max()` btw, no caps
06:05 ANAND          yes ik :)
06:37 ANAND          Hmm... looks like math.min() is the function I need - I want a maximum of 50 iterations or the #players, whichever is lower
06:45 lumberJ        are you sure you don't need mad.max() :P
06:55 ANAND          Hahaha :P
07:16 MinetestBot    02[git] 04HybridDog -> 03minetest/minetest: RTT fixes (#7428) 13968ce9a https://git.io/f4yND (152018-06-23T07:16:01Z)
10:13 rubenwardy     Reading the log I was thinking "noo, use math.min", glad you noticed that
10:58 ANAND          :)
11:54 Andrey01       Blender question: why is not Operator Panel in Tool Shelf? Here is a screenshot: http://www.imageup.ru/img137/3106832/screenshot_20180623_145038.jpg and here it is said: https://docs.blender.org/manual/en/dev/editors/uv_image/uv/editing/unwrapping/mapping_types.html
11:55 Andrey01       see Smart UV Project section
11:56 Andrey01       fixed: https://docs.blender.org/manual/en/dev/editors/uv_image/uv/editing/unwrapping/mapping_types.html#id1
12:05 DrFrankenstone Paramat, is your aircar mod a work in progress, or finished?
12:26 Andrey01       and where can i find in Tool Shelf section "Shading"? (Blender)
12:27 paramat        hi, you mean 'airboat'? it's near-finished but will be tweaking controls. i might leave the texture blank for now
12:28 paramat        *(.. but i will  be ..)
12:29 paramat        for now it's sort of a 'mod kit': add your own crafting recipe, textures
12:29 Andrey01       There are only "Draw", "Erase", "Line" and "Poly", but where is "Shading"?
12:29 Andrey01       in Tool Panel section
12:29 paramat        https://github.com/paramat/airboat
12:30 rubenwardy     > airboat
12:30 rubenwardy     u wot
12:33 paramat        (small airship)
12:39 Krock          boat filled with air
12:56 DrFrankenstone Yeah, the airboat, that's the one. I'll mention it in the floating islands mod then - it's a good way to explore that doesn't leave dirt bridges everywhere
12:58 paramat        yes good way to reach floatlands
12:58 paramat        airships are ideal as MT vehicles because they are slow so don't show up lag and glitchiness so much =)
12:59 DrFrankenstone :D
13:19 entuland       hey there everybody, not sure I understand why my mods aren't listing dependencies properly:
13:19 entuland       https://github.com/minetest/minetest/blob/master/src/content/mods.cpp#L81
13:19 entuland       https://github.com/entuland/rhotator/blob/master/mod.conf
13:19 entuland       that should work, isn't it?
13:21 Krock          your mod is set up correctly
13:21 Krock          for 5.0-dev and after
13:21 Krock          I think you can already see what might be the issue. You're looking up the master branch instead of stable-0.4
13:22 Krock          because this feature does not exist in 0.4.x
13:23 entuland       ah
13:23 entuland       silly me
13:23 entuland       so I need depends.txt
13:23 entuland       thanks Krock
13:23 Krock          !next
13:23 MinetestBot    Another satisfied customer. Next!
18:04 sl_            hello
18:04 Krock          hi
18:04 entuland       o/
18:05 sl_            is there any good servers like hypixel in minecraft
18:06 rubenwardy     sl_: subgames for all and capture the flag
18:12 Krock          what's hypixel btw?
18:12 Krock          I assume also a strong target-oriented multiplayer game
18:46 entuland       can I have a word with a moderator about a thing in the forums?
20:11 Astrobe        Minetest, the game that makes you look up how bleach is made so you can come up with a believable recipe to recycle written books.
20:20 Krock          Minetest, the game that makes you to change the natural correct procedure so it's wrong but easier to do
20:39 MinetestBot    02[git] 04stujones11 -> 03minetest/minetest: Android: Use correct temporary path (#7463) 136b72d8d https://git.io/f4Scr (152018-06-23T20:38:19Z)