Time  Nick            Message
10:56 Phase_          Help
10:56 Phase_          I found a random chest in my world
10:56 Phase_          when I try to smash it
10:56 Phase_          It respawns instantly
10:56 Phase_          How do I remove it
10:56 oil_boi         Wat
10:56 Phase_          There is no guides on how to remove it
10:56 DrFrankenstone  empty it first
10:56 oil_boi         Oh I see he found the fourth of july easter egg
10:57 oil_boi         Nah I'm just kidding, for some reason in MTG you can't mine a chest/furnace without it being empty
10:57 Phase_          Nice
10:57 Phase_          One time I went down really far
10:57 Phase_          And found these random beings in HELL
10:58 Phase_          Shooting fire balls at me
10:58 Phase_          And they couldn't die either
10:58 oil_boi         The dungeon master
10:58 oil_boi         High hp with those guys
10:58 oil_boi         Wait until you find an oerkki
10:58 Phase_          Oh yeah?
10:58 Phase_          Nice...
10:59 Phase_          Is he included by default oil_boi ?
10:59 oil_boi         I'll be honest, I have no idea
11:00 Phase_          Ah fair enough
14:48 Administator_pc hi
14:48 jess            Administator_pc was looking for help with connecting to minetest servers, i think
14:51 Krock           noo
17:05 texmex          Anyone having success in changing default font on 5.3? I just get no text at all after changing.
17:06 Krock           using a custom path for years, never seen that
17:11 rubenwardy      iirc, you need an absolute path
17:29 texmex          rubenwardy: Having that. :/
17:56 Tirifto         Hello all! I just came across the strings ‘Caves’ and ‘Caverns’ while translating. Wiki says nothing about the latter. Could someone please clarify the difference?
17:56 Krock           cave = small
17:56 Krock           cavern = huge
17:57 Krock           caverns are generated by default in all mapgens but v6 (IIRC), and can be easily as big to fit an entire city
17:59 Tirifto         Thank you, Krock!
18:00 Krock           !next
18:00 MinetestBot     Another satisfied customer. Next!
18:08 rubenwardy      Translates caverns as big caves
18:13 Tirifto         The word I used basically means ‘what is greater than a cave’. :)
18:47 oil_boi         What is server_unload_unused_data_timeout = 29? 29 minutes?
18:47 rubenwardy      what does settingtypes say? IE: the description in All Settings
18:48 oil_boi         How much the server will wait before unloading unused mapblocks.
18:48 oil_boi         Higher value is smoother, but will use more RAM.
18:51 oil_boi         Also sfan5 https://youtu.be/qt8Cvt8BypQ
18:51 oil_boi         Absolutely madness
21:30 Corey[m]1       Hmm, okay, so I've been digging into the minetest network code, and I have a sniffer going (it intercepts udp packets and decodes them to and from the server), whatever the client is doing it's sending quite a lot of player position updates even though I'm not moving at all
22:19 ziron           Im trying to figure out why my players on my server have half their bodies in the ground. Anyone know anything about that?
22:19 Phase_          Press H
22:19 Phase_          Turn off no clip
22:19 ziron           That did not work
22:20 ziron           I think its related to a mod
22:20 Phase_          Then it will be because of a mod
22:20 Phase_          Yes, stock behavior does not do that
22:20 ziron           nice
22:21 ziron           Im not 100% on that I just know there were some minetest api updates that messed up a mode that that moved your arms around and stuff when you walk around
22:21 ziron           https://notabug.org/NathanS21/Epic
22:21 ziron           this is what im working on
22:22 ziron           and his server does not do this so im assuming something is up here
22:22 ziron           maybe its the minetest version im using or something is what I was thinking
22:24 rubenwardy      ziron: update your mods. There's a mod that messes with the player and was designed for 0.4, you need an updated mod for 5.0
22:27 ziron           Ok I think im going to open up an issue so I can figure out what the minetest version being used on the server is and if anyone else working with this code is having this issue
22:36 ziron           https://notabug.org/attachments/22a50e37-b762-485c-adaf-d73faf914698
22:36 ziron           picture if anyone wants to see
22:38 NathanS21       Ziron, you need to change a setting for the playeranim mod so it uses the right model.
22:38 NathanS21       If you are using a Dev build of Minetest it will be broken.
22:38 NathanS21       If you're using 5.2 it can be set to work.
22:40 appguru         NathanS21: they need to update playeranim, it should autodetect if you run MT 5
22:41 ziron           NathanS21, do you know what the setting is?
22:43 NathanS21       Ziron, this is what I use on the server.
22:43 NathanS21       playeranim.model_version = MTG_4_Nov_2017
22:43 ziron           ok cool thanks!
22:43 NathanS21       Maybe I need to update Playeranim, I don't know. But that's what I have, and it works with 5.2
22:47 ziron           Its all good!  I figured it was some config thing.
22:48 ziron           where do I put this minetest.conf or world.mt or somewhere else NathanS21?
22:49 ziron           ok putting it in minetest.conf did work.  Is world.mt supposed to work for these settings too?  It never does for me.
22:53 NathanS21       World.mt is just for which mods are loaded.
22:53 NathanS21       You can do a .conf file for each world, but I forget how to set that up for singleplayer.
23:03 oil_boi         Is this _The_ nathans21?
23:05 oil_boi         :P
23:14 appguru         I guess so
23:16 oil_boi         I know I was just kidding around
23:16 oil_boi         Leorockway just showed me this https://www.ponyos.org/
23:17 oil_boi         Way no it was fuldyme, blame them for what your eyes are about to _enjoy_
23:18 NathanS21       Ya, I'm me
23:18 NathanS21       Have been me for years. :)
23:18 oil_boi         Ah same
23:22 oil_boi         Also, how is the spawn area museum coming along?
23:33 oil_boi         Huh, I just accidentally inserted a function creation call inside of a function and the game just ran it anyways
23:38 Corey[m]1       funny, I just crashed worldgen
23:39 Corey[m]1       I have no idea how I did it
23:40 Corey[m]1       https://gist.github.com/IceDragon200/bfe41b1f64ebbf7c6e036ce0f0b6bfd4