Time  Nick        Message
14:26 imi         hi, how do I check out minietest 5.5.0 stable using git? git checkout 5.5.0 says it's in "detached head state", is that OK?
14:27 rubenwardy  yeah that's fine, it just means you're not on a branch - you're at a tag
14:28 imi         ok thanks
14:31 imi         irrlicht however doesn't have this tag. can I use the newest irrlicht?
14:31 imi         I mean the newest latest commit
14:57 sfan5       latest version and latest tag both work fine
14:57 sfan5       the release notes on github suggest 1.9.0mt4
17:45 * Oblomov   wants a libcaca backend for irrlicht
17:48 MTDiscord   <ROllerozxa> Oblomov: funny that you say that, there is a console device for irrlicht that renders as ASCII art in a terminal
18:02 Oblomov     MTDiscord: there is?
18:02 Oblomov     ehm ROllerozxa ^
18:02 Oblomov     how do I select that?
18:06 MTDiscord   <ROllerozxa> tad bit complicated, you would need to compile a custom build of upstream irrlicht with the console device compiled in, alongside minetest 5.4.1 compiled against that... and then it would probably crash
18:06 MTDiscord   <ROllerozxa> I went down that road a while ago and while it did compile, it would always crash on startup
18:07 MTDiscord   <ROllerozxa> https://www.youtube.com/watch?v=JD0eNN4F6P4
18:09 Oblomov     hm not worth it then
18:10 Oblomov     it also seems to eat colors
18:18 MTDiscord   <jordan4ibanez> If you programmed color into that I think valve would be sending you a job offer within a few hours
18:29 MTDiscord   <GoodClover> terminal colours aren't hard at all.. if you wanted to you  an just use 24-bit background colours with the space characters and lump them directly out
18:31 MTDiscord   <GoodClover> Choosing a good character and using different back/foreground colours is where it'd get hard.
18:45 Oblomov     jordan4ibanez: libcaca does it, so it's really not that difficult. the way I would do that would be render using gpu, pass rendered screen to libcaca, output using that
18:45 Oblomov     slow but safe
18:46 Oblomov     alternative would be to do a gpu port of libcaca that would be faster in doing the render => ascii thing on gpu (easy to parallelize) and then get the ascii output and pass it to the console
20:23 MinetestBot 02[git] 04setupminimal -> 03minetest/minetest: Fix undefined behavior in TileLayer (#12125) 1311f3f72 https://github.com/minetest/minetest/commit/11f3f72f1cfe8111574ee865829c380cd7fc7c30 (152022-03-11T20:22:49Z)
23:46 Soni        can we have i2p-powered "friend code" multiplayer?