Time |
Nick |
Message |
00:16 |
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00:51 |
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04:00 |
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07:14 |
MTDiscord |
<herowl> Tbh Godot uses a union for vectors IIRC, like c++ class Vector3 { // stuff union { float x, y, z; float a[3]; }; }; |
07:20 |
MTDiscord |
<herowl> Then loop around a const std::array<float vector3df::*> arr{ &vector3df::x, &vector3df::y, &vector3df::z }; |
07:20 |
MTDiscord |
<herowl> :juanchi_face: |
07:21 |
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07:21 |
MTDiscord |
<herowl> Ah you mentioned it already |
07:30 |
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10:57 |
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11:24 |
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11:40 |
[MatrxMT] |
<Zughy> Is there anyone who can resubmit LT's flatpak as org.luanti.Luanti so we can get rid of the Minetest -> Luanti pinned issue? There are a couple more points but it says "maybe" |
11:57 |
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12:26 |
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13:09 |
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16:46 |
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17:18 |
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17:19 |
lhofhansl |
Planning to merge #15975 in a bit. |
17:19 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/15975 -- Break liquid reflow scan early for all-air blocks by lhofhansl |
17:36 |
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18:01 |
lhofhansl |
And... Done |
18:12 |
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18:34 |
[MatrxMT] |
<Lili> hi, is this active to ask about dev things ? |
18:34 |
sfan5 |
yes |
18:34 |
[MatrxMT] |
<Zughy> Yes |
18:35 |
[MatrxMT] |
<Lili> but may eI am in wrong channel, since my question is about mods dev (lua) |
18:35 |
[MatrxMT] |
<Lili> (I am lost in matrix's channels) |
18:36 |
sfan5 |
then that's for the regular luanti channel |
18:36 |
[MatrxMT] |
<Zughy> On Matrix you can ask in [#minetest-general:tchncs.de](https://matrix.to/#/%23minetest-general:tchncs.de) |
18:37 |
[MatrxMT] |
<Lili> thanks |
19:08 |
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