| Time |
Nick |
Message |
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| 08:12 |
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| 10:54 |
sfan5 |
merging #16113, #16017 soon |
| 10:54 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/16113 -- Client: Disable node specular shader effect by SmallJoker |
| 10:54 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/16017 -- Complete rename to Luanti in package metadata by appgurueu |
| 13:02 |
sfan5 |
hmm I forgot again |
| 13:33 |
[MatrxMT] |
<Zughy> Any update about #15010? I'm one of the triagers so it'd be very nice if I could test things without big issues. Unfortunately I'm not home in these days |
| 13:33 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/15010 -- OS doesn't receive keys captured by Minetest [SDL] |
| 13:33 |
[MatrxMT] |
<Zughy> I've also asked in the Pop!_OS Matrix but I've received no answer |
| 13:42 |
MTDiscord |
<jordan4ibanez> That is quite a serious issue, but, I love your steps to reproduce |
| 14:24 |
MTDiscord |
<luatic> can we rename the "Client Script API" tag to "CSM" and remove it on issues that concern only SSCSM? |
| 15:09 |
MTDiscord |
<wsor4035> Works for, zughy? |
| 15:10 |
MTDiscord |
<wsor4035> *me |
| 15:44 |
[MatrxMT] |
<Zughy> Yeah, it looks like I'm the only one affected |
| 15:45 |
[MatrxMT] |
<Zughy> I can't take screenshots in other games as well, e.g. Xonotic, if I recall correctly |
| 16:14 |
Krock |
I've had a similar issue in a Windows game on Linux/X11, where it's likely caused by Proton capturing too many keys. PrintScreen does work, but not some other shortcuts that use modifiers |
| 16:14 |
Krock |
so it might be down to the input handler of the window, hence SDL2 in this case |
| 16:33 |
MTDiscord |
<landarvargan> I'm having an issue where backspace deletes 2 chars when typing in chat |
| 16:38 |
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| 16:47 |
Krock |
@landarvargan maybe duplicate of #16143 |
| 16:47 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/16143 -- Pressing ESC to exit inventory also opens pause menu |
| 16:52 |
MTDiscord |
<landarvargan> wow, I didn't even notice that. Probably |
| 17:29 |
[MatrxMT] |
<y5nw> @landarvargan: Looking at SDL's commit log, apparently SDL 3.2.12 included some problematic commits that got reverted in 3.2.14. Does this still happen after upgrading SDL to the latter version? |
| 19:25 |
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| 20:01 |
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| 20:37 |
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| 21:00 |
sfan5 |
it would be nice if the sdl team stopped introducing regressions |
| 21:00 |
sfan5 |
we're not even using sdl3 directly yet we are impacted by them |
| 21:01 |
MTDiscord |
<jordan4ibanez> That's like asking me to finish a project or stop switching languages |
| 21:04 |
MTDiscord |
<jordan4ibanez> The sun rises in the morning, the sky is blue, sdl3 will break something |
| 21:17 |
[MatrxMT] |
<y5nw> sfan5: since you are on 3.2.14 on Arch as well: do the umlaut keys work in text input? I think there is another regression with Unicode text input unless you use LC_CTYPE=C or remove setlocale() calls |
| 21:30 |
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