Time |
Nick |
Message |
00:51 |
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07:19 |
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08:18 |
whosit |
another fun thing I've found: connections with timeout=0 do not get cleared if you exit the world, then start new game. So once your pool is filled, you must close the game completely to be able to use HTTP again. |
08:18 |
whosit |
that's why I was so confused before... |
08:28 |
whosit |
it even causes the main menu to fail fetching server list data |
08:37 |
whosit |
I've my a PR that fixes the 0.5 => 0 thing |
11:02 |
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13:30 |
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18:22 |
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19:09 |
sfan5 |
merging #16442, #16441 soon |
19:09 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/16442 -- Allow float values for HTTPRequest.timeout by yl-whosit |
19:10 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/16441 -- Show supported backends in --help output by sfan5 |
19:36 |
Krock |
soon (TM) |
19:36 |
sfan5 |
yeah |
19:40 |
whosit |
thanks |
20:19 |
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