| Time |
Nick |
Message |
| 01:34 |
|
SFENCE joined #luanti-dev |
| 03:28 |
|
crazylad joined #luanti-dev |
| 03:28 |
|
crazylad joined #luanti-dev |
| 04:20 |
|
Alias joined #luanti-dev |
| 05:00 |
|
MTDiscord joined #luanti-dev |
| 05:19 |
|
SFENCE joined #luanti-dev |
| 05:48 |
|
SFENCE joined #luanti-dev |
| 06:06 |
|
SFENCE joined #luanti-dev |
| 06:23 |
|
SFENCE joined #luanti-dev |
| 06:40 |
|
SFENCE joined #luanti-dev |
| 06:45 |
|
SFENCE joined #luanti-dev |
| 07:08 |
|
SFENCE joined #luanti-dev |
| 07:30 |
|
SFENCE joined #luanti-dev |
| 08:03 |
|
SFENCE joined #luanti-dev |
| 08:32 |
|
SFENCE joined #luanti-dev |
| 09:09 |
|
SFENCE joined #luanti-dev |
| 09:10 |
|
alek13 joined #luanti-dev |
| 10:21 |
|
ivanbu joined #luanti-dev |
| 10:24 |
|
SFENCE joined #luanti-dev |
| 10:33 |
|
SFENCE joined #luanti-dev |
| 11:15 |
|
SFENCE joined #luanti-dev |
| 11:51 |
|
SFENCE joined #luanti-dev |
| 12:26 |
|
SFENCE joined #luanti-dev |
| 12:32 |
|
whosit joined #luanti-dev |
| 12:52 |
|
SFENCE joined #luanti-dev |
| 13:26 |
Krock |
will merge #16891, #16961, #16963 in 20 minutes |
| 13:26 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/16891 -- [no squash] Use `int` for handling texture layer index in shader by sfan5 |
| 13:26 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/16961 -- Fix vendored Lua build trying to compile .h files by danielalanbates |
| 13:26 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/16963 -- Fix overflow in getMemorySizeMB on 32-bit arches by sertonix |
| 13:36 |
|
SFENCE joined #luanti-dev |
| 13:46 |
Krock |
hm... sfan5 - shall I merge the PR as-is? Some of the commits seem to overlap. |
| 14:09 |
|
SFENCE joined #luanti-dev |
| 14:13 |
|
Sharpman joined #luanti-dev |
| 14:37 |
|
SFENCE joined #luanti-dev |
| 15:09 |
|
SFENCE joined #luanti-dev |
| 15:22 |
sfan5 |
yes |
| 15:25 |
Krock |
alright then. merging! |
| 15:38 |
|
SFENCE joined #luanti-dev |
| 16:28 |
|
SFENCE joined #luanti-dev |
| 16:55 |
|
SFENCE joined #luanti-dev |
| 17:29 |
|
SFENCE joined #luanti-dev |
| 17:31 |
|
Desour joined #luanti-dev |
| 17:33 |
|
Sharpman joined #luanti-dev |
| 17:44 |
|
Sharpman joined #luanti-dev |
| 17:56 |
|
SFENCE joined #luanti-dev |
| 18:34 |
|
SFENCE joined #luanti-dev |
| 19:15 |
|
SFENCE joined #luanti-dev |
| 19:26 |
|
panwolfram joined #luanti-dev |
| 19:42 |
|
imi joined #luanti-dev |
| 19:42 |
|
SFENCE joined #luanti-dev |
| 20:08 |
|
alek13 joined #luanti-dev |
| 20:16 |
|
SFENCE joined #luanti-dev |
| 20:24 |
|
alek13_ joined #luanti-dev |
| 20:30 |
|
alek13 joined #luanti-dev |
| 20:38 |
sfan5 |
did everyone see https://github.com/luanti-org/luanti/security/advisories/GHSA-22c4-238c-m5j4 btw? |
| 20:39 |
sfan5 |
wait I guess that's not visible |
| 20:39 |
sfan5 |
should be now |
| 20:53 |
MTDiscord |
<luatic> fix looks reasonable |
| 20:56 |
|
alek13 joined #luanti-dev |
| 20:59 |
|
SFENCE joined #luanti-dev |
| 21:10 |
Krock |
LGTM |
| 21:33 |
|
SFENCE joined #luanti-dev |
| 21:37 |
sfan5 |
can I include the fix in PR or should we coordinate? |
| 21:38 |
|
SFENCE joined #luanti-dev |
| 21:39 |
|
crazylad joined #luanti-dev |
| 21:49 |
Krock |
If the fix is tested, feel free to push the patch. (+1) |
| 21:55 |
Krock |
though discussion 157 needs addressing too at some point |
| 22:00 |
sfan5 |
yeah |
| 22:11 |
|
SFENCE joined #luanti-dev |
| 22:29 |
Desour |
about the AI policy discussion from yesterday, there's also widelands as example: https://www.widelands.org/news/2026/Feb/20/blocking-ai-generated-content/ |
| 22:30 |
Desour |
imo, we should follow a Marie Kondo approach: reading procedurally generated text or code does not spark joy, we should get rid of it |
| 22:41 |
sfan5 |
the security sandbox does not spark joy |
| 22:43 |
Desour |
imo it does. it allows playing games without having to worry to much about security implications ==> joy |
| 22:44 |
|
SFENCE joined #luanti-dev |
| 22:44 |
sfan5 |
I mean the exceptions added to it over the years |
| 23:17 |
|
SFENCE joined #luanti-dev |
| 23:33 |
|
panwolfram joined #luanti-dev |
| 23:35 |
|
imi joined #luanti-dev |