| Time |
Nick |
Message |
| 04:00 |
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MTDiscord joined #luanti-dev |
| 04:22 |
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YuGiOhJCJ joined #luanti-dev |
| 05:47 |
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book` joined #luanti-dev |
| 08:14 |
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SpaceManiac joined #luanti-dev |
| 08:33 |
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YuGiOhJCJ joined #luanti-dev |
| 09:28 |
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YuGiOhJCJ2 joined #luanti-dev |
| 11:56 |
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diceLibrarian joined #luanti-dev |
| 12:02 |
pgimeno |
~seen SFENCE |
| 12:02 |
ShadowBot |
pgimeno: I saw SFENCE in #luanti-dev 6 weeks, 6 days, 15 hours, 38 minutes, and 34 seconds ago saying "Welll... not texture... just GL.ObjectLabel calling....ANGLE define that funtion but print erro if it is called.. I forgot to this behaviors" |
| 12:03 |
pgimeno |
apparently it's case-sensitive |
| 12:13 |
sfan5 |
I see |
| 15:12 |
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MTDiscord joined #luanti-dev |
| 16:02 |
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crazylad joined #luanti-dev |
| 18:06 |
Krock |
I am honestly surprised by the amount of requests. I did not expect Luanti to be this popular. |
| 21:12 |
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turtleman joined #luanti-dev |
| 22:32 |
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