| Time |
Nick |
Message |
| 03:39 |
|
lhofhansl joined #luanti-dev |
| 03:40 |
lhofhansl |
Going to merge #17398 in a few. |
| 03:40 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/17398 -- Decompress block-data without locking by lhofhansl |
| 04:00 |
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| 04:41 |
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| 04:50 |
lhofhansl |
Done |
| 04:52 |
lhofhansl |
Let's also finish #17471, which is another good win. |
| 04:52 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/17471 -- Optimize isBlockInSight by lhofhansl |
| 06:33 |
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| 07:12 |
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| 09:58 |
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| 12:14 |
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| 13:23 |
sfan5 |
our docs say that "textarea" supports formspec styling but then no valid attributes are listed for it |
| 13:23 |
sfan5 |
cool |
| 13:25 |
sfan5 |
the source code implies it supports textcolor, noclip and border however?! |
| 13:25 |
sfan5 |
also font |
| 13:28 |
sfan5 |
ok nvm I can't read |
| 13:32 |
sfan5 |
however next unfortunate problem: it's not possible for a textarea to have a name *and* be read-only |
| 13:36 |
sfan5 |
it doesn't seem like there's any good way to display automatically wrapped text in formspecs |
| 13:40 |
sfan5 |
I feel sorry for all modders who have to deal with this |
| 13:50 |
sfan5 |
ok what, having a textarea that is colored, read-only, *and* line-wraps is just entirely impossible |
| 13:52 |
sfan5 |
unless you're fine turning all text areas in scope your chosen color, because then style_type will work for you |
| 13:58 |
MTDiscord |
<sheriff_u3> Good thing I've stayed away from formspecs then. Just get the formspec replacement done soon. |
| 13:58 |
repetitivestrain |
we have some fairly sophisticated formspecs in mineclonia |
| 13:58 |
repetitivestrain |
and IMHO formspecs are adequate now |
| 13:59 |
repetitivestrain |
for an engine for minecraft clones and minecraft-like voxel games |
| 14:02 |
MTDiscord |
<sheriff_u3> But the engine in my opinion should be more then just for Minecraft-like games. |
| 14:06 |
rubenwardy |
Imo containers should be able to introduce a style scope |
| 14:06 |
rubenwardy |
But yeah read-only should also not be tied to name |
| 15:00 |
Farooq |
Is there a consensus to replace the formspecs? Or the devs have decided to continue with it? |
| 15:01 |
Farooq |
sherrif_u3, same opinion here |
| 15:12 |
rubenwardy |
Yes we want a gui api replacement |
| 15:12 |
rubenwardy |
In practice it's a lot of work |
| 15:16 |
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| 15:17 |
Farooq |
rubenwardy, Is there a reason or reasons to not freeze formspec features? |
| 15:17 |
rubenwardy |
No we're still working on formspec features |
| 15:17 |
Farooq |
I mean why you don't feature freeze it? |
| 15:18 |
Farooq |
The question is literal. I'm not asking you should do it |
| 15:20 |
sfan5 |
why do you think we should do that? |
| 15:20 |
Farooq |
I don't think you should do that |
| 15:20 |
Farooq |
I just want to know what are your reasons, literally |
| 15:20 |
Farooq |
See the matter from a different mind's PoV |
| 15:37 |
MTDiscord |
<sheriff_u3> Well a reason I can think of for a freeze of formspec features is to encourage (or force) a new GUI api to be implemented. |
| 15:42 |
sfan5 |
a CGUIEditBox which is set to be a password field and not writable fails to render its text |
| 15:42 |
sfan5 |
very cool |
| 15:43 |
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| 15:47 |
sfan5 |
wait nvm it just has no text 🤦♂️ |
| 16:08 |
Krock |
will push https://pastebin.com/raw/cyJ0VWdW as a fix for https://github.com/luanti-org/luanti/pull/17337#discussion_r4020637580 in 30 minutes unless there are objections. (I could as well open a PR if preferred). Testing it is easy: create a 2nd mod directory with mod.conf: `name = firstmodname` |
| 16:24 |
sfan5 |
merging #17573# |
| 16:24 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/17573 -- Defer screenshots until endScene() by paradust7 |
| 16:24 |
sfan5 |
... |
| 16:25 |
sfan5 |
merging #17573, #17542, #17547 once I return from my walk |
| 16:25 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/17573 -- Defer screenshots until endScene() by paradust7 |
| 16:25 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/17542 -- Fix unit tests on Windows by paradust7 |
| 16:25 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/17547 -- Optimization hints for sanity_check/FATAL_ERROR_IF by paradust7 |
| 16:46 |
Krock |
I ain't heard no bell - I mean - objection. pushing... |
| 16:50 |
[MatrxMT] |
<Zughy> sfan5: you should experiment with entities too, maybe it's the right time we get decent working entities :^] |
| 18:17 |
sfan5 |
merging #17556 in 10m because I forgot to list it earlier |
| 18:17 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/17556 -- [no sq] Some minor cleanups and bugfixes by sfan5 |
| 18:18 |
sfan5 |
...after doing a rebase |
| 18:29 |
Krock |
:3 |
| 18:31 |
Krock |
'clang (with Prometheus, ARM64)' mentions that it was terminated but there is no error why |
| 18:45 |
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| 18:52 |
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| 18:52 |
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| 19:57 |
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| 21:08 |
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| 21:26 |
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| 22:05 |
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| 22:09 |
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| 22:22 |
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| 22:26 |
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| 22:27 |
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| 23:32 |
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