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| 16:34 |
sfan5 |
it's pretty stupid how 'succeeded' in the http response table is true even for a 503 |
| 16:40 |
rubenwardy |
👀 |
| 17:09 |
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| 17:23 |
sfan5 |
#17705 |
| 17:23 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/17705 -- [no squash] Don't retry CDB update check + check response codes by sfan5 |
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Topic for #luanti-dev is now FEATURE FREEZE IN EFFECT. Luanti (fka Minetest) core development and maintenance. Chit-chat goes to #luanti | https://dev.luanti.org/ https://irc.luanti.org/ https://github.com/luanti-org |
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| 23:55 |
andriyndev |
Regarding Node modifiers… I’ve just checked https://github.com/luanti-org/luanti/compare/master...celeron55:minetest:meta_set_nodedef_2, from what I understand, it it stores the whole definition right inside a mapblock, which seems quite inefficient. And defining the same such node in multiple mapblocks duplicate the definition. Correct me if |
| 23:55 |
andriyndev |
I’m wrong. |
| 23:59 |
andriyndev |
Node modifiers, in contrast, are defined once, and one applied modifier takes 4 bytes in the database (excluding snapshots for mesh generation) and even less in the database. |