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IRC log for #luanti, 2025-06-12

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All times shown according to UTC.

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04:41 sdzen *peeks in*
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05:16 Trel Is there a way to turn off the black outline on the block I'm pointing at?
05:16 Trel It ruins the immersion in the mode I'm playing
05:17 [MatrxMT] <Blockhead256> Trel: Settings > Graphics and Audio > Graphics . Node highlighting  from box to none
05:17 Trel Does that need a restart to take effect?
05:18 MTDiscord <redundantcc> https://cdn.discordapp.com/attachments/749727888659447960/1382589748387774557/2025-06-12_01_18_20-Luanti_5.12.0_Main_Menu_OpenGL_4.6.0.png?ex=684bb48b&amp;is=684a630b&amp;hm=84f824d686a7b9003930650dffcf27a4892a726b664687144e837e80b51b2822&amp;
05:18 Trel There's none, box, halo, but no change when I choose any of them
05:18 [MatrxMT] <Blockhead256> should only need to leave the world and re-enter the world, not close the program
05:19 Trel ah, didn't realize I had to leave for graphics changes to take effect
05:19 Trel Thanks
05:19 [MatrxMT] <Blockhead256> the game isn't clear about what needs a program restart or a rejoin yeah
05:24 MTDiscord <redundantcc> It almost never needs to restart, and every time it does it will segfault for you 😆
05:25 MTDiscord <redundantcc> just reload the world/server and most times the new seting will take place
05:25 [MatrxMT] <Blockhead256> segfault? I can't say that happens to me, but then I'm not changing settings much
05:26 MTDiscord <redundantcc> because your on linux...
05:26 [MatrxMT] <Blockhead256> windows segfaults? is that a reported issue?
05:28 MTDiscord <redundantcc> its an observation, I have no logs, no way to debug, nothing to report, but I maintain a client and its the biggest share of the reports I get
05:29 MTDiscord <redundantcc> If me or my team ever figure out why I'll pass it up the chain... If
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05:35 Trel One other question, is there any way to hide the hud, but still show the held item?
05:37 MTDiscord <redundantcc> If remember the ui is all or nothing, at least from the built-in keybind... you can always mod the client or ask for better csm tho...
05:37 [MatrxMT] <Blockhead256> not with the usual keybinds, you need some way to hide the hotbar that uses Lua as part of the game or mods
05:38 MTDiscord <redundantcc> if you have access to the sever mods you can with api calls yes. not client side tho.
05:38 [MatrxMT] <Blockhead256> probably possible with client mods "CSMs" as redundantcc says, those can access a table of HUDs
05:39 MTDiscord <redundantcc> can thy??!?
05:39 MTDiscord <redundantcc> *they
05:39 [MatrxMT] <Blockhead256> core.hud_get_all() - but I have no idea if that's just the CSMs environment's own HUDs (probably)
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05:40 MTDiscord <redundantcc> Oh no, I may actually read documentation...
05:41 MTDiscord <redundantcc> Thats crazy.
05:41 [MatrxMT] <Blockhead256> the horror
05:41 MTDiscord <redundantcc> that's such a useful feature, I love it
05:41 MTDiscord <redundantcc> oh I'm making a new csm
05:42 MTDiscord <redundantcc> I don't need sleep, I need a client settings menu!
05:43 [MatrxMT] <Bracket> can csms override inventory formspec?
05:44 MTDiscord <redundantcc> yesn't
05:44 MTDiscord <redundantcc> you can open a formspec after the server sent you one, or at least i think.
05:45 MTDiscord <redundantcc> i just use .inv
05:45 MTDiscord <redundantcc> don't know how intentional that is tho
05:45 [MatrxMT] <Blockhead256> core.register_on_inventory_open(function(inventory)) - I assume you can use this to intercept and ignore the server's inventory, but again, half of CSMs is just figuring stuff out DIY
05:46 MTDiscord <redundantcc> now it gonna get pached, damn...
05:47 [MatrxMT] <Blockhead256> why do you think that?
05:48 MTDiscord <redundantcc> nothing, just vibes...
05:51 MTDiscord <redundantcc> I wanna do cool things, i wanna share them, but if they knew half the things i can do with csm they'd call me mad for creating a 3d renderer just to have hud backed node esp... and they'd patch it.. because i would...
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05:51 [MatrxMT] <Blockhead256> they don't care about CSMs, they hardly touch that part of the code, as borne out in the git logs for client_lua_api.md
05:52 [MatrxMT] <Blockhead256> depends entirely on whether the hackery is actually abuse or just creative use
05:52 MTDiscord <redundantcc> maybe, but "apathy is it's own sin"
05:53 MTDiscord <redundantcc> anyway good luck
05:54 [MatrxMT] <Blockhead256> glhf
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06:30 MTDiscord <redundantcc> I guess they are improving thing, I think I like being wrong... #14042
06:30 ShadowBot https://github.com/luanti-org/luanti/issues/14042 -- Add function to get all hud elements by cx384
06:31 MTDiscord <redundantcc> maybe we'll merge our changes soon...
06:31 [MatrxMT] <Blockhead256> very slowly, like I was looking at the git log for client_lua_api.md and it basically hasn't changed at all since the rename to luanti
06:33 MTDiscord <redundantcc> can you link it, I would like to read it.
06:33 MTDiscord <redundantcc> this?
06:33 MTDiscord <redundantcc> https://github.com/luanti-org/luanti/commits/master/doc/client_lua_api.md
06:34 [MatrxMT] <Blockhead256> uhh well I just get it through `git log doc/client_lua_api.md`, but yeah that's the page where you can ask github for that info
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06:57 Hohol-Leksij Hello
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08:59 MTDiscord <nexus.r21> Hi
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19:51 Trel I noticed the title says (opengl) when I play.  Does that imply there's other options like vulkan?
19:53 MTDiscord <tx_miner> you can select one of 3 video drivers in settings: opengl, opengl3 and ogles2
19:54 MTDiscord <wsor4035> previously direct3d, software but they where both varying levels of broken
19:55 MTDiscord <wsor4035> isnt there stull a null driver or something? not that you actually want to use it
19:55 MTDiscord <tx_miner> I dont think so(?)
19:56 MTDiscord <tx_miner> i might be wrong tho
19:56 Krock the null driver exists
19:56 MTDiscord <tx_miner> ok i was wrong lol
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19:58 Trel Is it a UI option or a config file somewhere?
19:59 MTDiscord <tx_miner> in minetest.conf or in the settings menu under advanced
19:59 Trel ah ok, thx
19:59 MTDiscord <tx_miner> np
19:59 Krock https://github.com/luanti-org/luanti/blob/master/src/client/renderingengine.cpp#L111-L126
20:00 MTDiscord <wsor4035> iirc the ideal is to eventually toss the opengl driver and have just opengl3, ogeles2
20:00 Krock there is basically no use-case for the null driver in the client. The server operated independent of the GUI part
20:01 Krock *operates
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20:29 MTDiscord <luatic> Krock: the null driver is sometimes useful for headless client applications, e.g. i used it when collecting node defs with meshes from servers.
20:35 [MatrxMT] <Bracket> Is that legal? What if they are copyrighted?
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21:30 sfan5 i don't think downloading copyrighted content is illegal
21:30 sfan5 you just can't share or use it
21:35 ireallyhateirc you can share it with family and friends as long as you don't charge money for it
21:36 ireallyhateirc tho this doesn't work for software
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23:49 MTDiscord <jordan4ibanez> https://tenor.com/view/cat-cat-meme-cat-stare-cat-shocked-stare-gif-1398922735574533156
23:49 MTDiscord <jordan4ibanez> What if the copyrighted material is used by staring at it? Like the example provided
23:51 MTDiscord <jordan4ibanez> Shh, don't tell anybody but...  #ff671f
23:53 MTDiscord <jordan4ibanez> Do you think home depot will copyright claim this? https://youtu.be/iOmJ9dvYRb0

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