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[MatrxMT] |
<birdlover32767> Blockhead256: spam in general discussion |
| 09:52 |
[MatrxMT] |
<Blockhead256> gone |
| 11:27 |
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| 11:35 |
pgimeno |
luatic: indeed it was player_api interfering, modifying player_api.registered_models["character.b3d"] instead worked, thanks |
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Topic for #luanti is now The official Luanti (formerly Minetest) channel | General, player and modding discussion is on-topic. If in doubt, post here | Responses may take a while, be patient | Rules: https://dev.luanti.org/irc/#rules | Development: #luanti-dev | Server list: https://luanti.org/servers | IRC logs: https://irc.luanti.org/ |
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| 23:03 |
Helenah |
What causes this: Access denied. Reason: Lua: Runtime error from mod 'aibot' in callback environment_step(): aibot:init.lua:589: attempt to call field 'request_http_api' (a nil value) |
| 23:03 |
Helenah |
I did add "secure.http_mods = aibot" into minetest.conf |
| 23:05 |
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| 23:06 |
Helenah |
Oh, could it be that the HTTP API isn't available to CSMs? |
| 23:07 |
Helenah |
Well that's a bummer, this is the second game I've tried to unleash an LLM on via the scripting engine and be met with issues. |
| 23:08 |
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