| Time | 
            Nick | 
            Message | 
        
        
	| 00:11 | 
	cheapie | 
	Digtron but it's on a budget: https://cheapiesystems.com/media/VID_20250826_123715.webm | 
        
	| 00:23 | 
	ireallyhateirc | 
	now you don't have to touch the mouse anymore | 
        
	| 00:24 | 
	cheapie | 
	Also random code for a Beduino IOT sensor acting as a red mud filter controller, expects port 0 to be the pump, port 1 to be a stacklight ("signal tower"), and port 3 to be a signs bot with a sign already set up to clean it: https://gist.github.com/cheapie/b9cc8962fd314cdf72c706e6f9b0bc58 | 
        
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	| 02:07 | 
	repetitivestrain | 
	sfan5: https://github.com/luanti-org/luanti/pull/16397#discussion_r2298200571 is not correct, because biome maps are not generated in the 1 block margin around each emerge, and the built-in mapgens strictly generate decorations within the minp and maxp provided to on_generate | 
        
	| 02:08 | 
	repetitivestrain | 
	therefore default_pmin and default_pmax must be the extents of the mapchunk rather than the emerge area | 
        
	| 02:12 | 
	repetitivestrain | 
	to illustrate, Decoration::placeDeco calculates biome map indexes thus: | 
        
	| 02:12 | 
	repetitivestrain | 
	int mapindex = carea_size * (z - nmin.Z) + (x - nmin.X); | 
        
	| 02:12 | 
	repetitivestrain | 
	and carea_size is: | 
        
	| 02:12 | 
	repetitivestrain | 
	int carea_size = nmax.X - nmin.X + 1; | 
        
	| 02:12 | 
	repetitivestrain | 
	and in mgv7 decorations and ores are placed within (node_min, node_max), variables derived from the blockpos_min and blockpos_max in the BlockMakeData, which hold the extents of the current chunk and are initialized from the same in ServerMap::initBlockMake: | 
        
	| 02:12 | 
	repetitivestrain | 
	v3s16 bpmin = EmergeManager::getContainingChunk(blockpos, csize, chunk_origin); | 
        
	| 02:12 | 
	repetitivestrain | 
	data->blockpos_min = bpmin; | 
        
	| 02:12 | 
	 | 
	repetitivestrain was kicked by ShadowBot: Message flood detected. Use a pastebin like pastebin.mozilla.org. | 
        
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	| 02:55 | 
	cheapie | 
	Set up a nice display of all of the fluid levels: https://cheapiesystems.com/media/images/screenshot_20250826_214310.png | 
        
	| 02:56 | 
	cheapie | 
	...still written in vm16 assembly (and the code is somewhat of a mess) because I still haven't bothered to learn that other language, even though it's using a Beduino... | 
        
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