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IRC log for #luanti, 2026-02-18

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All times shown according to UTC.

Time Nick Message
00:09 dude123 when i start up luanti the window flickers 5 times before becoming solid
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04:21 mazes_80 dude123: nice tweak
04:22 dude123 lol
04:23 dude123 does anybody else have that problem?
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04:24 mazes_80 latest version ? OS ? just a quick reminder, I will absolutely not ne able to reply
04:25 mazes_80 but this may help other to troobleshout
04:26 dude123 os is debian
04:27 dude123 version is 5.16
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04:29 user333_ 5.16?
04:30 user333_ you mean 5.15.1 or 5.16.0-dev, right?
04:33 dude123 5.16.0-dev
04:33 dude123 yeah
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07:55 whosit github does not like my device, so I'll say it here:
07:56 whosit #16952 can't drop half the stack -- I seem to be able to repro it after opening chat and maybe typing something, then dropping half-stack stops working
07:56 ShadowBot https://github.com/luanti-org/luanti/issues/16952 -- can't drop half the stack
07:58 whosit it seems pretty random when it stops/starts working...
07:59 whosit (right click on stack, then left click outside inv)
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17:56 [MatrxMT] <birdlover32767> with all the ai mods on cdb, it seems that most of them over-sell what they really do
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17:58 user333_ especially this slop: https://content.luanti.org/packages/daneldragondanel-boop/super_give/
18:00 sfan5 Professional GUI 🔥
18:04 user333_ waaaaay to over-hyped for 100 lines of lua
18:04 MTDiscord <bla8722> best part of that mod is the commit history, the fancy readme was created before anything else lol
18:04 user333_ the README is ai slop too lol
18:06 user333_ "**Super Give** — A professional-grade system utility designed for the DragonArsenal ecosystem."
18:06 user333_ ???
18:06 crazylad yea lol
18:06 crazylad no idea
18:06 user333_ "* 🎨 **Dark-Steel UI:** Custom-built "Metal" theme."
18:06 user333_ "custom"
18:07 bgstack15 didn't seem better than the creative inventory to me... but diff'rent strokes for diff'rent folks, i guess
18:07 user333_ "This project is the result of a massive collaboration between 7 developers:"
18:07 user333_ for 100 lines of lua????
18:07 bgstack15 7 developers' copyrights completely washed away, you mean
18:07 user333_ yea
18:08 bgstack15 While I have seen 100 lines of code that did represent collaboration between teams of people, it wasn't lua, and it wasn't for a game....
18:08 user333_ "* **textures/** — High-definition GUI assets (Metal Theme)."
18:08 user333_ "* **init.lua** — Core logic and GUI engine."
18:08 user333_ they say that like all of irrlicht is in that file
18:09 user333_ at least the formspec stuff
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20:42 MTDiscord <luatic> So what's keeping us from publishing on Steam? Looked at some old discussion (#9028), apparently the top concern seems to be the main menu leading to bad first impressions?
20:42 ShadowBot https://github.com/luanti-org/luanti/issues/9028 -- Would it be possible to add minetest to steam?
20:42 sfan5 i think it's the main menu
20:43 user333_ *3 years later* so, when will we get around to redoing the menu?
20:43 crazylad then it would be a game engine within a game engine
20:43 MTDiscord <luatic> The reason Steam might be valuable is that it effectively serves the role of a "package manager for games" in the Windows ecosystem, from what I've heard. So it could be a good way to get Windows users to be using up to date Luanti versions.
20:44 Krock we never had version 1.0.0, thus adding it to storefronts is impossible!
20:45 user333_ (don't look at the leading `0.`)
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21:12 Helenah "main menu leading to bad first impression", pfft, not sure why Steam wants to police that.
21:15 crazylad here's my current work in progress. just added the ping images and search bar -> https://filebin.net/2si4rc9mkifqh114/Screenshot%20From%202026-02-18%2016-14-07.png
21:15 Helenah I'm not sure one has to be fussed about Windows users this day and age, Microsoft is losing record profits now, Governments and organisations seem to be moving away from Windows.
21:16 Helenah I could be wrong, but looking at the data, there's no satifiable amount of money to be made in Windows anymore.
21:16 Helenah *satisfiable
21:17 Helenah It seems Microsoft moved onto making money from the cloud, instead incorporation heavy cloud integration into the Windows OS.
21:17 Helenah *incorporating
21:17 user333_ microslop winbloat
21:18 user333_ more like megaslop actually
21:18 Helenah But then co-pilot has come about, and you know what the state healthcare system in the UK said? Windows is not a viable option as there are privacy concerns when it comes to patient records.
21:18 crazylad yea because the amount of slop is not "micro" :P
21:19 crazylad Slopilot
21:19 Helenah Like, I'm not saying to drop support for Windows, no, but I don't think you should really be focused on integration into any of the Windows ecosystem, if you get me.
21:21 Helenah crazylad: Our state healthcare system said that because of the way co-pilot is integrated into Windows and works... it's a privacy risk.
21:23 crazylad yea, like Microsoft literally confirmed like a month ago that they will give users' BitLocker keys to the FBI if they asked
21:23 [MatrxMT] <y5nw> There are still certain groups that still use Windows (whether they like it or not). Although I am not sure whether publishing on Steam helps with that
21:24 [MatrxMT] <y5nw> Also "main menu leading to bad first impression" is a factor to consider regardless of whether the user is on Windows or not
21:25 Helenah Yeah
21:25 Helenah Windows has nothing to do with that.
21:25 [MatrxMT] <y5nw> (and regardless of whether Steam wants to police that, for that matter)
21:25 Desour publishing on steam can lead to a very large number of new users (I experienced this with another FOSS game). it would be nice if luanti was at that point in a state that keeps players attracted
21:25 crazylad :D
21:26 Helenah Desour: It seems easy getting people to use Luanti in its current state, most people I recommended it to, now play it and love it.
21:26 Helenah So I fail to understand the point regarding "state"
21:27 Helenah That implies the engine turns people away, not my experience.
21:27 Desour I don't have much experience with playing luanti nowadays :D
21:28 Helenah The current main menu in my opinion is better than it was.
21:28 Helenah Are you guys trying to just be a people-pleaser? It seems to me you are.
21:28 Helenah Focus on the project. :)
21:28 [MatrxMT] <y5nw> I am not sure how improving the main menu implies being a people-pleaser
21:29 Helenah Because the main menu is not ugly and it works.
21:29 Helenah It's simple and clean.
21:29 Desour I preferred the old buttons
21:29 crazylad but it could be improved for several different reasons
21:29 [MatrxMT] <y5nw> (By that logic the main menu would not have reached its current state to begin with. It also worked in 2019 as far as I can remember)
21:30 Desour but people like flat buttons apparently, and they need to be pleased
21:31 Helenah EMO's server appears to be missing an y5nw. :'(
21:31 [MatrxMT] <y5nw> Helenah: ?
21:32 Desour where these people include active maintainers and contributors of luanti. and they pleased themselves :angry:
21:37 crazylad I'm not sure what you mean
21:41 Desour I tried to make it more obvious that it was partly ironic. sry for the babbling
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21:45 ireallyhateirc drama?
21:45 ireallyhateirc playing Luanti? I just write code and never see the game
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22:59 whosit people moving from windows to linux still use steam for their games
23:01 whosit idk if luanti wants/should support steam, but steam is no longer only windows thing...
23:10 MTDiscord <rollerozxa> steam is good in general for publicity, as well as a good donation option if we charge for the steam version
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23:17 ireallyhateirc sell MTG for $0.50
23:17 MTDiscord <wsor4035> you should get paid for mtg
23:18 MTDiscord <rollerozxa> oh great, sell separate luanti games as DLCs
23:18 MTDiscord <rollerozxa> our investors will be so happy with this idea
23:18 MTDiscord <wsor4035> stonks
23:22 ireallyhateirc well I'd buy Luanti shares if you paid dividends
23:30 MTDiscord <wsor4035> > 3 years later so, when will we get around to redoing the menu? perhaps at least with the start of a main menu working group, perhaps it might finally start to go somewhere this year...... only been ~9 years since the mega issues was opened https://github.com/luanti-org/luanti/issues/6733
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23:53 rubenwardy To release on steam, we would need to be on "coming soon" for at least a certain period of time. I believe it's months
23:53 rubenwardy We could add Luanti to steam as a "coming soon" right now
23:53 rubenwardy The actual blocker is having someone or a legal entity to do it
23:53 rubenwardy I don't want it under my name as a private individual

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