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| 01:08 |
repetitivestrain |
sfan5: regarding https://github.com/luanti-org/luanti/issues/16979: the issue is that core.generate_decorations reuses the heightmap provided by the map generator, while mineclonia edits the map before core.generate_decorations is called, in consequence of which decorations may generate above nodes at elevations in the heightmap whose tops have been obscured by such edits |
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sfan5 |
repetitivestrain: sounds like "missing ability to edit the heightmap to adjust for user changes" instead, which is not a bug but a feature request |
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| 13:06 |
repetitivestrain |
sfan5: core.generate_decorations does not use the mapgen heightmap in singlenode, or when use_mapgen_biomes is false, and i see no reason for this to be otherwise when use_mapgen_biomes be true |
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| 13:14 |
sfan5 |
ok then where does the heightmap come from |
| 13:14 |
sfan5 |
but also why not reply to me on github. talking about the same thing on two different places only adds overhead |
| 13:15 |
repetitivestrain |
sfan5: i've no github account, and cannot register one, but chunk height is computed manually in placeDeco by findGroundLevel when no heightmap is defined |
| 13:15 |
repetitivestrain |
> if (flags & DECO_LIQUID_SURFACE) y = mg->findLiquidSurface(v2s16(x, z), nmin.Y, nmax.Y); else if (mg->heightmap) y = mg->heightmap[mapindex]; else y = mg->findGroundLevel(v2s16(x, z), nmin.Y, nmax.Y); |
| 13:17 |
jarkorbo |
hey i have a question about getting a local server online, is this the right place? |
| 13:17 |
Krock |
jarkorbo: bind to IP address 0.0.0.0, open a port in your firewall if you want to make it more than local. |
| 13:18 |
Krock |
also port-forwarding for the router if it shall be reachable outside your network |
| 13:20 |
jarkorbo |
this is where it gets tricky. I am moving the local server around, it does not have a fixed router. Usually I spin up a quick reverse ssh tunnel to a server with a static ip, but that only works with TCP afaik and I wasn't sure how I do that with the UDP traffic from luanti. |
| 13:22 |
jarkorbo |
so, luanti is reachable in the local network, that works fine. so the local firewall let's it through. when i do port-forwarding from the router it also works fine. However, can I do port forwarding to my remote debian server? do people do something like this, or am I overcomplicating something here? |
| 13:30 |
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sfan5 |
you need a tunnel like wireguard or openvpn if you want to do this |
| 13:38 |
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| 13:40 |
sfan5 |
repetitivestrain: but we're talking about v7, which has a heightmap? |
| 13:43 |
repetitivestrain |
sfan5: yes, but it's not reasonable for core.generate_decorations to use this heightmap, only when use_mapgen_biomes is true (and if untrue, mg is a placeholder whose heightmap is NULL), when it may not in fact represent the state of the map |
| 13:46 |
sfan5 |
i don't really get it yet, please write a longer explanation and get someone to post it on github |
| 13:49 |
jarkorbo |
sfan5, thanks! i'll see if I can figure either of them out |
| 13:51 |
repetitivestrain |
sfan5: i should try to elaborate here. core.generate_decorations invokes mg->placeAllDecos with a placeholder `mg' parameter by default, where the heightmap is NULL, but iff the use_mapgen_biomes to core.generate_decorations is specified, it invokes mg->placeAllDecos with the real mapgen object of the loaded map, in between the generation of whose heightmap and its invocation the map may already have been modified, so as to render the |
| 13:51 |
repetitivestrain |
heightmap out of date |
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| 17:15 |
whosit |
should mods be able to write to mods/modname/ dir during load? |
| 17:16 |
whosit |
it seems to be blocked now?.. |
| 17:16 |
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| 17:16 |
whosit |
(rhotator mod does it for no good reason ;p) |
| 17:16 |
sfan5 |
no they should not |
| 17:17 |
whosit |
ok, so it's an intentional change ;) |
| 17:17 |
whosit |
I wonder how many mods apart from rhotator do it... (and why) |
| 17:21 |
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| 17:23 |
MTDiscord |
<wsor4035> Skinsdb does |
| 17:23 |
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MTDiscord |
<bla8722> rhotates the whole mod so that the bugs just fall out |
| 17:34 |
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| 17:39 |
MTDiscord |
<bastrabun> skinsdb was changed a while ago, we now have our skins in worldmods |
| 17:40 |
MTDiscord |
<bastrabun> ... in the world folder, not in worldmods |
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| 19:23 |
user333_ |
my ContentDB CLI is finally getting useful |
| 19:24 |
user333_ |
i can run `pkg search minetest game` |
| 19:26 |
MinetestBot |
[git] lhofhansl -> luanti-org/luanti: Bring back low priority block events in a safe way. (#16945) d742cd1 https://github.com/luanti-org/luanti/commit/d742cd1177524b2bad12cb0029b8a42d525d18be (2026-02-28T19:25:27Z) |
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Sheriff_U3 |
user333_: What is your ContentDB CLI? |
| 23:32 |
user333_ |
it's a few hundred line python script |
| 23:32 |
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| 23:32 |
Sheriff_U3 |
cool |
| 23:32 |
user333_ |
~250 lines to search for, install, and remove packages |
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bgstack15 |
Does it handle upgrades? |
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user333_ |
sort of? it's still WIP |