| Time |
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Message |
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| 00:29 |
Sheriff_U3 |
Just spent 15 mins explaining to an AI why my code works this way... It said to have found 5 logical errors, until I questioned it on all 5, to which it then said that it "checked again" and found only 1 error in my logic. lol |
| 00:35 |
ireallyhateirc |
which model is that dumb? |
| 00:37 |
Sheriff_U3 |
ireallyhateirc: big-pickle provided by opencode.ai |
| 00:39 |
Sheriff_U3 |
tbh it's not bad if you question it and provide it with some common programming sense. And don't let it assume things. |
| 00:40 |
Sheriff_U3 |
I've tried ones that were worse, one of those was GitHub Copilot. |
| 00:45 |
Sheriff_U3 |
Don't remember what model I used with them, but it was bad, pulling things from totally different programming languages and environments then the one I was working with. |
| 00:46 |
user333_ |
i wonder how easily you could trick one into "writing a SSCSM" or "making a node with coloured light output" |
| 00:48 |
ireallyhateirc |
it is actually pretty good at some complex-ish tasks, but you as the human in charge need to have a general idea and provide concrete instructions |
| 00:48 |
Sheriff_U3 |
I could get it do it, but I don't know C++. |
| 00:49 |
ireallyhateirc |
the most complex feature I implemented with copilot is this: https://github.com/luanti-org/luanti/pull/16910 |
| 00:50 |
ireallyhateirc |
another dumb thing was param3 |
| 00:57 |
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| 01:00 |
* user333_ |
doesn't use AI for any of his development |
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| 13:56 |
cheapie |
That German railroad crossing now has all of the monitoring signals, the radar "egg" thing, and the auxiliary buttons, all fully functional :D |
| 13:57 |
Sheriff_U3 |
cheapie: what is a radar "egg" thing? |
| 13:57 |
cheapie |
This thing: https://de.wikipedia.org/wiki/Gefahrenraum-Freimeldeanlage |
| 13:58 |
cheapie |
(you'll probably have to use a translator like I did, I don't have an English link for it) |
| 13:59 |
cheapie |
But they're apparently common in Germany on railroad crossings with 4 gates, they stop the exit gates from lowering and signal the train to stop if someone is still in the crossing |
| 13:59 |
MTDiscord |
<bla8722> aka idiot detector lol |
| 14:00 |
Sheriff_U3 |
hmm ok, in the US they have gates for most large level railroad crossings and for the small ones they say to look both ways and roll down the window to hear the train coming. |
| 14:01 |
Sheriff_U3 |
lol |
| 14:02 |
cheapie |
Yeah, I'm in the US IRL, crossings with 4 gates are rare here. Most of them only have 2. |
| 14:04 |
Sheriff_U3 |
We'll see if this AI is right: AI: Mesecons: The converter is a conductor (carries power), not a receptor (generates power). A conductor receiving power from itself is a weird edge case that mesecons probably handles. |
| 14:05 |
Sheriff_U3 |
I think that mesecons will not have anything to handle this case, or at least not how I want it to. |
| 14:05 |
cheapie |
Here's that sensor thing in action: https://cheapiesystems.com/media/2026-03-13%2009-00-59.webm |
| 14:06 |
cheapie |
On the first activation I'm not in the crossing so it works normally, but on the second one I stand in the middle for a while and the exit gates are held open until I exit the crossing. The signals for the train don't show Bü 1 (with the flashing white light) until the gates are all fully closed in either case |
| 14:07 |
Sheriff_U3 |
looks cool either way, lol |
| 14:08 |
cheapie |
The distance from the monitoring signals to the crossing is so short because it's supposed to be based on the train's braking distance, and we run carts on there which have a braking distance of like 10m :P |
| 14:09 |
Sheriff_U3 |
I guess that your carts are not carrying rock then! |
| 14:09 |
[MatrxMT]_ |
<blockhead256:tchncs.de> нет1 |
| 14:09 |
cheapie |
blockhead256: Hilfseinschalttaste 1 |
| 14:10 |
cheapie |
Sheriff_U3: Here's the older video I shared yesterday, before the monitoring signals were put in. This one shows all of the traffic signal integration stuff, as this installation is a BÜSTRA system: https://cheapiesystems.com/media/2026-03-12%2004-49-21.webm |
| 14:13 |
MTDiscord |
<bla8722> cheapie: maybe add a beam or something visual else it looks a bit like a misplaced node 😉 |
| 14:14 |
cheapie |
They look like misplaced plastic blobs IRL too :P |
| 14:14 |
cheapie |
https://commons.wikimedia.org/wiki/File:Alsdorf_B%C3%9C_Bahnhofstra%C3%9Fe.JPG |
| 14:15 |
MTDiscord |
<bla8722> yesh wouldn´t have guessed that it is a radar thingie more like a misplaced gas tank in RL lol |
| 14:16 |
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| 14:16 |
Sheriff_U3 |
when I first heard radar my thought was a big radar dish by the side of the tracks, lol. |
| 14:17 |
cheapie |
Just wait until you see the radar vehicle detection systems for traffic lights (at least in the US, although other countries probably use them too). The basic ones are barely any bigger than the cameras |
| 14:18 |
cheapie |
https://maps.app.goo.gl/7QcqQXZPofZAu8Nt6 - it's the little oval thing above the red light |
| 14:19 |
Sheriff_U3 |
hmm, well I think that it'll be a while until I see one, unless DOT decides to install them on a highway near me. |
| 14:19 |
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| 14:19 |
[MatrxMT]_ |
<blockhead256:tchncs.de> oh boy, iowa's lights look nothing like other states. I'm sure there's encyclopedias of information about all the state differences |
| 14:20 |
cheapie |
How so? Are you from a state that puts them horizontally? |
| 14:20 |
[MatrxMT]_ |
<blockhead256:tchncs.de> the only notable differences in Australia are that victoria is pretty much the only state to not have silver outlining on each signal, and some states (afaik western australia) paint the poles yellow |
| 14:21 |
[MatrxMT]_ |
<blockhead256:tchncs.de> some US states have yellow or green, and then the shape of the signal's construction varies quite a bit, plus yeah horizontals |
| 14:21 |
cheapie |
Davenport here has some old yellow poles still, they used to do it that way before moving to bare galvanized ones in about the 1980s |
| 14:21 |
cheapie |
The signal I linked to is from the 2000s IIRC |
| 14:21 |
[MatrxMT]_ |
<blockhead256:tchncs.de> there's the ones that just hang over an intersection with 4 separate faces |
| 14:22 |
cheapie |
Yeah, span wire is the cheap crap way of doing it :P |
| 14:22 |
cheapie |
Davenport doesn't use span wire but does occasionally use box wire |
| 14:22 |
Sheriff_U3 |
blockhead256: you used to it if you travel into different states often enough. I can tell what state I'm in my just looking at their highway markers, and roads. |
| 14:22 |
cheapie |
Here's an old box wire signal in Davenport with yellow poles: https://maps.app.goo.gl/kTinvVnZ685VL2Nr6 |
| 14:22 |
[MatrxMT]_ |
<blockhead256:tchncs.de> you don't have one of those 4-face lights for streets/infrastructure do you? |
| 14:23 |
cheapie |
Streets 2 has one IIRC, streets 1 and roads do not |
| 14:23 |
[MatrxMT]_ |
<blockhead256:tchncs.de> in hurricane territory, poles are just too expensive, but they have a type with upper and lower wires |
| 14:24 |
cheapie |
Here's a brand-new (about 2 years old IIRC) signal elsewhere in Davenport: https://maps.app.goo.gl/BTrkarxeewxG6JTR8 |
| 14:24 |
Sheriff_U3 |
In some of the small towns where I am we have them, mostly when a state highway goes through a town they'll put them above the highway over an intersection. |
| 14:24 |
[MatrxMT]_ |
<blockhead256:tchncs.de> is streets2 on your git site? |
| 14:25 |
cheapie |
streets 2 is not mine |
| 14:25 |
[MatrxMT]_ |
<blockhead256:tchncs.de> also, every lighted intersection in AU has near and far side signals, and arrow indications, not signals over each lane |
| 14:26 |
[MatrxMT]_ |
<blockhead256:tchncs.de> so this one then https://content.luanti.org/packages/webdesigner97/streets/ |
| 14:26 |
Sheriff_U3 |
weird |
| 14:26 |
Sheriff_U3 |
lol |
| 14:27 |
cheapie |
Yeah, that looks like the one |
| 14:27 |
[MatrxMT]_ |
<blockhead256:tchncs.de> when you're used to it, per-lane signals seem weird. What's so different about parallel lanes? |
| 14:27 |
[MatrxMT]_ |
<blockhead256:tchncs.de> just realised you'd have a hard time seeing the arrows lit on google maps |
| 14:28 |
cheapie |
It's been a while since I've read the whole MUTCD, but IIRC it doesn't actually require a signal head for each lane, just a certain number of signal heads total and a certain number that must be overhead |
| 14:31 |
[MatrxMT]_ |
<blockhead256:tchncs.de> a flex to even say you've read the whole MUTCD. Well, maybe it was for work.. |
| 14:31 |
[MatrxMT]_ |
<blockhead256:tchncs.de> https://www.flickr.com/photos/ryanthescooterguy/24450172321/in/pool-australiantrafficlights |
| 14:31 |
cheapie |
Only if building roads on VE-C counts as "work" |
| 14:31 |
Sheriff_U3 |
blockhead256: regarding the streets package on contentdb that you linked, I find it surprising that minetest-mods has not taken over the contentdb page. |
| 14:31 |
[MatrxMT]_ |
<blockhead256:tchncs.de> why use many signal heads when one do trick? |
| 14:32 |
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| 14:33 |
[MatrxMT]_ |
<blockhead256:tchncs.de> Sheriff_U3: packages owned by that org don't often end up moving from their original name |
| 14:33 |
[MatrxMT]_ |
<blockhead256:tchncs.de> meanwhile approver view shows me the release is behind the git repo |
| 14:33 |
Sheriff_U3 |
huh that's interesting |
| 14:33 |
MTDiscord |
<bla8722> does that 9-aspect traffic light support .csv? 😂 |
| 14:35 |
[MatrxMT]_ |
<blockhead256:tchncs.de> I don't see any maintainers either :\ so.. |
| 14:35 |
[MatrxMT]_ |
<blockhead256:tchncs.de> it only encodes 3 trits of information |
| 14:36 |
[MatrxMT]_ |
<blockhead256:tchncs.de> @bla8722 |
| 14:36 |
[MatrxMT]_ |
<blockhead256:tchncs.de> in australia, yellow never shows at the same time as other colours |
| 14:39 |
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| 14:49 |
[MatrxMT]_ |
<blockhead256:tchncs.de> turning bloom on while undersampling is on blurs the undersampled pixels, since it's a postprocess |
| 14:50 |
[MatrxMT]_ |
<blockhead256:tchncs.de> looks like like nearest neighbour sampling and more like something else like cubic |
| 14:51 |
[MatrxMT]_ |
<blockhead256:tchncs.de> nope, actually, it looks like it turns off undersampling to have it on |
| 14:52 |
[MatrxMT]_ |
<blockhead256:tchncs.de> ..sorry that seems wrong again.. I underestimated the detail of nearby nodes. Sorry for a stream of consciousness |
| 14:53 |
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| 16:35 |
Beauregard42 |
Good morning folks |
| 16:39 |
Sheriff_U3 |
morning |
| 16:39 |
Beauregard42 |
How's life : ) |
| 16:40 |
Sheriff_U3 |
good for now |
| 16:41 |
Beauregard42 |
Glad to hear. I wish this place wasn't so dead... |
| 16:42 |
Sheriff_U3 |
well everyone else likes Discord and Matrix. |
| 16:42 |
Sheriff_U3 |
At least this is not as dead as the forums can be... |
| 16:42 |
[MatrxMT]_ |
<blockhead256:tchncs.de> the IRC room gets more traffic |
| 16:42 |
[MatrxMT]_ |
<blockhead256:tchncs.de> than Mattrix. I refuse to participate on Discord |
| 16:42 |
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| 16:43 |
Beauregard42 |
Yeah. All the Luanti/MT forum posts I read are... old. |
| 16:44 |
Beauregard42 |
Say, do any of you guys play on the undercore server? |
| 16:44 |
[MatrxMT]_ |
<blockhead256:tchncs.de> the forums are older than a lot of the people who play the game, so I guess that make sense |
| 16:45 |
Sheriff_U3 |
Nope, I don't play on any of the luanti servers anymore. |
| 16:45 |
Beauregard42 |
OK |
| 16:46 |
Beauregard42 |
I was asking because undercore has a captcha thing to keep bots out, however it's broken and won't let me past despite me putting in the code |
| 16:47 |
Beauregard42 |
Anyways blah blah |
| 16:48 |
Beauregard42 |
I'll leave you all to continue your nap or etc ; ) 73s |
| 16:49 |
Beauregard42 |
Nice talking |
| 16:49 |
Sheriff_U3 |
same |
| 16:49 |
[MatrxMT]_ |
<blockhead256:tchncs.de> ciao |
| 16:59 |
MTDiscord |
<wsor4035> i play undercore on occasion |
| 16:59 |
MTDiscord |
<wsor4035> blockhead: some days its a toss up between matrix and irc |
| 17:00 |
[MatrxMT]_ |
<blockhead256:tchncs.de> sometimes. If Matrix is busier and IRC slower than usual |
| 17:02 |
crazylad |
https://xkcd.com/1782/ |
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| 18:01 |
[MatrxMT]_ |
<birdlover32767> another day, another xkcd |
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| 18:29 |
Krock |
IRC does exactly one thing and it does that well |
| 18:30 |
[MatrxMT]_ |
<birdlover32767> next up we're getting skype to run doom |
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MTDiscord |
<wsor4035> if the one thing is being a chat platform (editing messages, getting history from when not online), then no. if just send text messages, then also no (netsplits, etc) |
| 18:55 |
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with |
but if it's ownership of the space, that's a yes |
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MTDiscord |
<et086> lol |
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MTDiscord |
<the4spaceconstants2181> you can do that with a cardboard box to some extent |
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Sheriff_U3 |
the4spaceconstants2181: Sure, the next message with come on a paper airplane, with return coordinates of course. |
| 21:27 |
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celeron55 |
IRC is an adaptation of ZeroMQ for humans |
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