| Time |
Nick |
Message |
| 00:01 |
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| 06:54 |
MTDiscord |
<padron3340> Im sorry but what is this name |
| 06:54 |
MTDiscord |
<padron3340> Lu |
| 07:09 |
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| 08:28 |
MTDiscord |
<kimapr> @i am so sorry irc users don't know what you're talking about, it's only visible on discord side |
| 08:29 |
MTDiscord |
<kimapr> But see #an |
| 08:30 |
MTDiscord |
<padron3340> I dont understand yhat |
| 08:57 |
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MTDiscord |
<padron3340> Oh ts from april fools |
| 10:13 |
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| 12:00 |
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| 18:41 |
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| 18:49 |
sfan5 |
thanks to coding LLMs I got this working faster than expected https://x0.at/tH8m.mp4 |
| 18:50 |
Krock |
Lua module to host a server? |
| 18:51 |
sfan5 |
perfectly sandbox compatible, HTTP API-only |
| 18:51 |
sfan5 |
there's a nodejs server that handles the message passing |
| 18:52 |
Krock |
that's indeed pretty decent |
| 18:53 |
Krock |
ncurses is no more needed, but now you need a login page to secure the web interface |
| 19:11 |
MTDiscord |
<ihadaperfectlyfineusername> make it do SRP? lol |
| 19:11 |
MTDiscord |
<ihadaperfectlyfineusername> (simplest would be token I suppose) |
| 19:11 |
sfan5 |
there will be no auth, it's for development |
| 19:12 |
sfan5 |
as in: mod devs, game devs, engine devs |
| 19:13 |
MinetestBot |
[git] cx384 -> luanti-org/luanti: Document that the hand item can't be an ItemStack 89f346b https://github.com/luanti-org/luanti/commit/89f346b1be108cde2aed39a3375bbcf1847434da (2026-04-01T19:12:11Z) |
| 19:13 |
MinetestBot |
[git] TurkeyMcMac -> luanti-org/luanti: Add option to silence HTTP errors 82149c3 https://github.com/luanti-org/luanti/commit/82149c3e82342bd78dd7100fcec3c03caef8f6c5 (2026-04-01T19:12:43Z) |
| 19:17 |
MinetestBot |
[git] sofar -> luanti-org/luanti: Re-show death screen when a formspec is closed while player is dead (… c432281 https://github.com/luanti-org/luanti/commit/c432281ac0be5100d1eec33374c90b38407c7646 (2026-04-01T19:16:44Z) |
| 19:20 |
|
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| 20:01 |
sfan5 |
https://x0.at/EBX6.mp4 part 2 |
| 20:04 |
ireallyhateirc |
sfan5, what's that Luanti on webassembly or some web console? |
| 20:05 |
ireallyhateirc |
looks like a console I guess |
| 20:06 |
sfan5 |
did you see part 1 |
| 20:06 |
sfan5 |
it will answer your question |
| 20:08 |
ireallyhateirc |
I see a browser tab named "developer console" and stuff changes in the game, so I assume just a remote console |
| 20:09 |
ireallyhateirc |
luanti on webassembly would be a fever dream, but I think someone made that already |
| 20:24 |
[MatrxMT] |
<Blockhead256> > there will be no auth, it's for development |
| 20:24 |
[MatrxMT] |
<Blockhead256> someone will use it in production |
| 20:28 |
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| 20:28 |
ireallyhateirc |
"devtest is the best modding base" |
| 20:29 |
[MatrxMT] |
<Blockhead256> yeah it's got all the features! |
| 20:35 |
sfan5 |
ireallyhateirc: https://x0.at/tH8m.mp4 this is part 1 |
| 20:40 |
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| 20:41 |
ireallyhateirc |
yeah I saw that, you're connecting to a server hosted locally and using some sort of lua environment in the console. Though it's unclear if a Lua env is in the browser or if it's a mere terminal. |
| 20:45 |
sfan5 |
it connects to the luanti session |
| 20:45 |
sfan5 |
the point is to be able to debug your running luanti session |
| 20:53 |
ireallyhateirc |
cool |
| 20:57 |
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| 20:58 |
mrcheese |
wooaah |
| 21:52 |
sfan5 |
last one for today, I had to redesign the suggestion code so it could act smarter https://x0.at/OueF.mp4 |
| 21:53 |
sfan5 |
whole project is ~500 LOC at this point |
| 22:34 |
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| 22:48 |
Sheriff_U3 |
nice |
| 23:30 |
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