| Time |
Nick |
Message |
| 00:07 |
cheapie |
Yeah, they look nice, the instant tooltips are super annoying though |
| 00:30 |
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| 00:50 |
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| 01:16 |
rubenwardy |
err, smush as in stretching? It shouldn't be stretching |
| 01:16 |
rubenwardy |
but yeah - I've moved the text off of the thumbnail graphic. I'd like to see more devs do artistic thumbnails with text, like on steam |
| 01:16 |
rubenwardy |
or godot asset store |
| 01:17 |
rubenwardy |
I guess the popover should be delayed, so it only appears when the curser is still over a tile |
| 01:18 |
rubenwardy |
also, steam inspired package page redesign with full gallery carousel https://cdn.discordapp.com/attachments/670080638002528257/1508274406760251392/image.png?ex=6a14f180&is=6a13a000&hm=afa4f3d161a90c858100cc0037d692834726f02b27920859bf927eb31a730107 |
| 01:23 |
crazylad |
I like the reviews tab - having to scroll all the way down to see reviews (especially if the package has a long readme/description) is a little inconvenient |
| 01:42 |
rubenwardy |
feels a bit boring though |
| 01:42 |
rubenwardy |
I'm thinking cleaning up the color scheme and then letting packages choose an accent color and faded bg image would help |
| 01:42 |
rubenwardy |
like how Steam shows a faded bg image behind the top of the page |
| 01:42 |
rubenwardy |
could determine the accent color from the thumbnail or game icon |
| 01:43 |
rubenwardy |
eh |
| 01:44 |
rubenwardy |
okay maybe CDB's bootstrap theme is just feeling a bit dated by this point |
| 01:44 |
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| 01:44 |
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| 01:46 |
MTDiscord |
<wsor4035> gotta be hip and used tailwind :juanchi_face: |
| 01:47 |
MTDiscord |
<wsor4035> ngl, for the design challanged, it works pretty good tbh |
| 01:51 |
bgstack15 |
rubenwardy: Please don't change the ContentDB theme/style/whatever. It looks great the way it is, albeit a little dark. |
| 01:51 |
bgstack15 |
I think the thumbnail should be a screenshot, since it's called that, and not a modified thumbnail like a darn youtube video thumbnail |
| 01:53 |
bgstack15 |
Please don't hide the short list of the past few releases in a tab. A quick overview of the recent releases is useful to determine if the author is tweaking things daily or if the mod has become stable. |
| 01:54 |
bgstack15 |
Maybe focus on getting Luanti in Steam before making Luanti ContentDB mimic steam. |
| 01:55 |
bgstack15 |
(Not that I want it in Steam, but it would get way more reach that way....) |
| 01:56 |
MTDiscord |
<jordan4ibanez> The new one looks way better |
| 01:58 |
bgstack15 |
Eh, I suppose it could be up to a user to use the ContentDB API to present the old web view. Hm, a new weekend project perhaps! |
| 01:58 |
bgstack15 |
like teddit, but for ContentDB! tontentDB, perhaps |
| 01:59 |
bgstack15 |
Haha, or old.content.luanti.org/ |
| 02:00 |
bgstack15 |
I don't think the steam-mimic looks better than current ContentDB, but the most functional aspect that is missing is the short list of the ~5 most recent releases. That shows stability of the package, which is a useful data point that should be included in the overview. |
| 02:03 |
rubenwardy |
I'll have a think |
| 02:04 |
rubenwardy |
one of the goals here is to actually make releases and threads more prominent as they're currently hidden in the sidebar whereas with this they're at the same level as reviews and the description |
| 02:04 |
rubenwardy |
the releases tab will also show the release notes for each release |
| 02:04 |
rubenwardy |
in a GitHub-like way |
| 02:53 |
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| 03:44 |
bgstack15 |
I think the tab navigation for the different parts is fine, including full info for releases, but I really like the quick summary of recent releases visible from any view. |
| 04:00 |
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| 13:59 |
MTDiscord |
<luatic> cheapie: that was part of the lessons learned, yes. the "feature freeze" rule now reads "Only bug fixes are accepted during this time while people focus on finding and fixing bugs. Features and refactors are postponed to the next release. Bug fixes may be postponed as well if the risk of introducing a last-minute regression is deemed too high." |
| 14:00 |
MTDiscord |
<luatic> the PR in question actually was both a minor bug fix and a refactor of some things, but it should have been delayed out of caution, which i should have communicated |
| 14:16 |
MinetestBot |
[git] appgurueu -> luanti-org/luanti: Add .zed to .gitignore 521625b https://github.com/luanti-org/luanti/commit/521625b52bddd554ade0b62c40b46060f322967d (2026-05-25T14:09:28Z) |
| 14:43 |
MinetestBot |
[git] rubenwardy -> luanti-org/luanti: Add GitHub FUNDING.yml (#17208) ff5b84c https://github.com/luanti-org/luanti/commit/ff5b84c14038f52708f522145580ae4f1decad1d (2026-05-25T14:43:03Z) |
| 15:03 |
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| 19:37 |
pgimeno |
@luatic you know you can have a local ignore file, right? |
| 19:59 |
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| 21:24 |
cheapie |
I think I'm running out of fun extensions to implement in RVController... earlier today it gained the ability to switch to big-endian mode by writing to the MBE bit of the mstatush CSR |
| 21:24 |
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| 21:24 |
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| 21:24 |
cheapie |
(my railroad crossing example compiled for and ran correctly in big-endian mode with no changes :D) |
| 22:21 |
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