| Time |
Nick |
Message |
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| 03:09 |
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| 03:11 |
Izzy |
Hiyas. I'm trying to build Luanti on ppc64 Adelie Linux, and I'm getting an error after configuring done - `ninja: file is missing and not created by any action: 'lib/tiniergltf/CMakeFiles/tiniergltf.dir'` Any ideas what I'm doing wrong? |
| 04:00 |
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| 04:05 |
repetitivestrain |
https://github.com/luanti-org/luanti/pull/17282/files |
| 04:06 |
repetitivestrain |
As implemented i'm fairly certain that this can be circumvented simply by replacing the sha256sums in the binary with a binary editor |
| 04:46 |
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| 06:37 |
sfan5 |
repetitivestrain: that's obvious |
| 06:37 |
sfan5 |
you can also build a malicious client from source |
| 06:37 |
sfan5 |
DRM is not the goal |
| 06:37 |
repetitivestrain |
i'm just observing that it's much more trivial than recompilation |
| 06:38 |
repetitivestrain |
to circumvent this restriction |
| 06:38 |
repetitivestrain |
the object of the branch as stated is, "Goal: Prevent cheating without rebuilding. (=> Same barrier as without SSCSM.)" |
| 06:46 |
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Izzy |
Update: I dropped the -G ninja from the Alpine APKBUILD I borrowed and it looks to be compiling. Waiting for it to link now but the PPC970 isn't fast by modern standards. |
| 08:20 |
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Izzy |
Okay, I got it running, the UI is wigging out, the fonts were all wonky before a restart, everything was black till I turned off all the settings, but... it runs! https://uranus.shadowkat.net/tmp/d648.png |
| 09:22 |
sfan5 |
opengl 1.5 is not supposed to work, I think |
| 09:30 |
Izzy |
Best I can get out of this card, unfortunately. Excited to see literally anything happening x3 |
| 11:04 |
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MTDiscord |
<sheriff_u3> sfan5: well it looks like it is at least partially working... |
| 11:43 |
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| 12:27 |
MTDiscord |
<wsor4035> i assume its not supported |
| 12:28 |
MTDiscord |
<rollerozxa> mesa works in magical ways |
| 12:28 |
MTDiscord |
<wsor4035> i.e. it can and will break eventually |
| 12:28 |
MTDiscord |
<rollerozxa> well yes but while it works it's magical :-) |
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Izzy |
not pictured: the grass being only sometimes transparent, a few chunks just not rendering, the text showing as rectangles... :D |
| 21:18 |
Izzy |
once upon a time I had a laptop with OGL 1.6 and it worked okay but that would've been ... 2016? |
| 21:19 |
Izzy |
it was also x86 so a less weird platform |
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